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As rarities increase, the items get stronger. Rarity <span class="colorrarity3">Uncommon</span> and above adds an extra random [[Enchantments]].
 
As rarities increase, the items get stronger. Rarity <span class="colorrarity3">Uncommon</span> and above adds an extra random [[Enchantments|Enchantment]].


<span class="colorrarity3">Uncommon </span> rarity adds 1 new  [[Enchantments|enchantment]]
<span class="colorrarity3">Uncommon </span> rarity adds 1 new  [[Enchantments|enchantment]]


<span class="colorrarity4">Rare</span> rarity adds 2 new  [[Enchantments|enchantment]]
<span class="colorrarity4">Rare</span> rarity adds 2 new  [[enchantments]]


<span class="colorrarity5">Epic</span> rarity adds 3 new  [[Enchantments|enchantment]]
<span class="colorrarity5">Epic</span> rarity adds 3 new  [[enchantments]]


<span class="colorrarity6">Legendary</span> rarity adds 4 new  [[Enchantments|enchantment]]
<span class="colorrarity6">Legendary</span> rarity adds 4 new  [[enchantments]]


<span class="colorrarity7">Unique</span> rarity adds 5 new  [[Enchantments|enchantment]]
<span class="colorrarity7">Unique</span> rarity adds 5 new  [[enchantments]]


There are 8 rarities in the game.


==Stat Randomization==
Not only are the [[enchantments]] a gear piece is imbued with randomized, but some of it's base stats are also randomized.


Moreover
In general, only the damage values on weapons and the armor rating on armors are variable.
 
<span class="colorrarity5">Ruby Silver</span> crafting tier adds 4 new  [[Enchantments|enchantment]]


==Stat Randomization==
As such, 2 gear pieces of the same rarity can have different base stats.
Two weapons (or any 2 gear) of the same rarity, can have different stats.


While they can get different enchantments, their base values are also randomized.
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity.  


These randomized values are shown with "~".
For example, a <span class="colorrarity5">Epic</span> rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.


For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.




==Armor Properties==
Armors are worn to reduce incoming damage. The resistances gained from a given gear piece are added to your total armor and magic resistance ratings. Armors do not exclusively protect the body part they are attached to, but your body as a whole. As such, getting hit on an uncovered body part will not bypass your armor or magic resistance ratings.


= Armors =
Armors are worn to reduce incoming damage. The resistances gained from a given gear piece are added to your total armor and magic resistance ratings. Armors do not exclusively protect the body part they are attached to, but your body as a whole. Meaning, getting hit on an uncovered area will not bypass your armor or magic resistance rating.


Slots:
*Head
*Chest
*Legs
*Hands
*Feet


= Armor Categories =
There are currently 5 different armor slots:
*[[Armors#Head|Head]]
*[[Armors#Chest|Chest]]
*[[Armors#Legs|Legs]]
*[[Armors#Hands|Hands]]
*[[Armors#Feet|Feet]]





Revision as of 01:45, 10 January 2023


Rarity

There are 8 rarities in the game.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantment.

Uncommon rarity adds 1 new enchantment

Rare rarity adds 2 new enchantments

Epic rarity adds 3 new enchantments

Legendary rarity adds 4 new enchantments

Unique rarity adds 5 new enchantments


Stat Randomization

Not only are the enchantments a gear piece is imbued with randomized, but some of it's base stats are also randomized.

In general, only the damage values on weapons and the armor rating on armors are variable.

As such, 2 gear pieces of the same rarity can have different base stats.

There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity.

For example, a Epic rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.


Armor Properties

Armors are worn to reduce incoming damage. The resistances gained from a given gear piece are added to your total armor and magic resistance ratings. Armors do not exclusively protect the body part they are attached to, but your body as a whole. As such, getting hit on an uncovered body part will not bypass your armor or magic resistance ratings.


Armor Categories

There are currently 5 different armor slots:


Head


Name Class Armor Rating Movement Speed Stats
Fighter 24 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 19 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 4 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 17 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 15 -8 10.0% Headshot Reduction

10 Magic Resistance

12 -5 7.0% Headshot Reduction
Ranger 10 -5 4.0% Headshot Reduction
Rogue 8 -5 4.0% Headshot Reduction
Fighter 19 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 25 ~ 27 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 20 ~ 21 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 5 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 18 ~ 19 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 16 ~ 17 -8 10.0% Headshot Reduction

10 Magic Resistance

13 -5 7.0% Headshot Reduction
Ranger 11 -5 4.0% Headshot Reduction
Rogue 9 -5 4.0% Headshot Reduction
Fighter 20 ~ 21 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 28 ~ 31 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 22 ~ 23 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 6 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 20 ~ 21 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 18 ~ 19 -8 10.0% Headshot Reduction

10 Magic Resistance

14 -5 7.0% Headshot Reduction
Ranger 12 -5 4.0% Headshot Reduction
Rogue 10 -5 4.0% Headshot Reduction
Fighter 22 ~ 23 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 32 ~ 34 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 24 ~ 25 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 7 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 22 ~ 23 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 20 ~ 21 -8 10.0% Headshot Reduction

10 Magic Resistance

15 ~ 16 -5 7.0% Headshot Reduction
Ranger 13 ~ 14 -5 4.0% Headshot Reduction
Rogue 11 ~ 12 -5 4.0% Headshot Reduction
Fighter 24 ~ 25 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 34 ~ 36 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 26 ~ 27 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 8 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 24 ~ 25 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 22 ~ 23 -8 10.0% Headshot Reduction

10 Magic Resistance

17 ~ 18 -5 7.0% Headshot Reduction
Ranger 15 ~ 16 -5 4.0% Headshot Reduction
Rogue 13 ~ 14 -5 4.0% Headshot Reduction
Fighter 26 ~ 27 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 36 ~ 38 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 28 ~ 30 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 9 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 26 ~ 28 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 24 ~ 25 -8 10.0% Headshot Reduction

10 Magic Resistance

19 ~ 20 -5 7.0% Headshot Reduction
Ranger 17 ~ 18 -5 4.0% Headshot Reduction
Rogue 15 ~ 16 -5 4.0% Headshot Reduction
Fighter 28 ~ 30 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 38 ~ 40 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 30 ~ 31 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 10 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 28 ~ 29 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 25 ~ 26 -8 10.0% Headshot Reduction

10 Magic Resistance

20 ~ 21 -5 7.0% Headshot Reduction
Ranger 18 ~ 19 -5 4.0% Headshot Reduction
Rogue 16 ~ 17 -5 4.0% Headshot Reduction
Fighter 30 ~ 31 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance



Name Class Armor Rating Movement Speed Stats
Fighter 40 ~ 43 -12 14.0% Headshot Reduction

-5 Magic Resistance

Fighter, Barbarian 31 ~ 32 -10 12.0% Headshot Reduction

10 Magic Resistance

Cleric 11 -5 5.0% Headshot Reduction

10 Magic Resistance

Barbarian 29 ~ 30 -8 12.0% Headshot Reduction

15 Magic Resistance

Fighter, Cleric 26 ~ 27 -8 10.0% Headshot Reduction

10 Magic Resistance

21 ~ 22 -5 7.0% Headshot Reduction
Ranger 19 ~ 20 -5 4.0% Headshot Reduction
Rogue 17 ~ 18 -5 4.0% Headshot Reduction
Fighter 31 ~ 32 -10 13.0% Headshot Reduction
Wizard 25 -5 5 Magic Resistance


Chest

Dark Plate armor seems to currently be bugged as it has 15% Projectile Reduction at low tiers, but 12% at higher tiers.


Name Class Armor Rating Movement Speed Stats
Fighter 47 -30 15.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 17 -8
Fighter 60 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 15 -5 20 Magic Resistance
Rogue 28 -10 1 Agility
Wizard, Cleric 24 -5 1 Will
Barbarian 43 -15 20 Magic Resistance
Wizard, Cleric 21 -5 1 Knowledge
10 -5 10 Magic Resistance
35 -10 10 Magic Resistance
Fighter, Cleric 45 -15 20 Magic Resistance
Ranger 30 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 48 ~ 51 -30 15.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 18 ~ 19 -8
Fighter 61 ~ 64 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 16 ~ 17 -5 20 Magic Resistance
Rogue 29 ~ 31 -10 1 Agility
Wizard, Cleric 25 ~ 27 -5 1 Will
Barbarian 44 ~ 47 -15 20 Magic Resistance
Wizard, Cleric 22 ~ 23 -5 1 Knowledge
11 -5 10 Magic Resistance
36 ~ 39 -10 10 Magic Resistance
Fighter, Cleric 46 ~ 49 -15 20 Magic Resistance
Ranger 31 ~ 34 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 52 ~ 61 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 20 ~ 21 -8
Fighter 65 ~ 76 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 18 ~ 19 -5 20 Magic Resistance
Rogue 32 ~ 35 -10 1 Agility
Wizard, Cleric 28 ~ 31 -5 1 Will
Barbarian 48 ~ 56 -15 20 Magic Resistance
Wizard, Cleric 24 ~ 25 -5 1 Knowledge
12 -5 10 Magic Resistance
40 ~ 47 -10 10 Magic Resistance
Fighter, Cleric 50 ~ 59 -15 20 Magic Resistance
Ranger 35 ~ 40 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 62 ~ 68 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 22 ~ 23 -8
Fighter 77 ~ 88 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 20 ~ 21 -5 20 Magic Resistance
Rogue 36 ~ 38 -10 1 Agility
Wizard, Cleric 32 ~ 34 -5 1 Will
Barbarian 57 ~ 62 -15 20 Magic Resistance
Wizard, Cleric 26 ~ 27 -5 1 Knowledge
13 ~ 14 -5 10 Magic Resistance
48 ~ 51 -10 10 Magic Resistance
Fighter, Cleric 60 ~ 66 -15 20 Magic Resistance
Ranger 41 ~ 45 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 69 ~ 76 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 24 ~ 25 -8
Fighter 89 ~ 97 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 22 ~ 23 -5 20 Magic Resistance
Rogue 38 ~ 40 -10 1 Agility
Wizard, Cleric 34 ~ 36 -5 1 Will
Barbarian 63 ~ 69 -15 20 Magic Resistance
Wizard, Cleric 28 ~ 29 -5 1 Knowledge
15 ~ 16 -5 10 Magic Resistance
52 ~ 57 -10 10 Magic Resistance
Fighter, Cleric 67 ~ 74 -15 20 Magic Resistance
Ranger 46 ~ 52 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 76 ~ 82 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 26 ~ 28 -8
Fighter 97 ~ 105 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 24 ~ 25 -5 20 Magic Resistance
Rogue 40 ~ 42 -10 1 Agility
Wizard, Cleric 36 ~ 38 -5 1 Will
Barbarian 69 ~ 74 -15 20 Magic Resistance
Wizard, Cleric 30 ~ 32 -5 1 Knowledge
17 ~ 18 -5 10 Magic Resistance
57 ~ 62 -10 10 Magic Resistance
Fighter, Cleric 74 ~ 80 -15 20 Magic Resistance
Ranger 52 ~ 56 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 82 ~ 88 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 28 ~ 29 -8
Fighter 105 ~ 110 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 25 ~ 26 -5 20 Magic Resistance
Rogue 42 ~ 44 -10 1 Agility
Wizard, Cleric 38 ~ 40 -5 1 Will
Barbarian 74 ~ 79 -15 20 Magic Resistance
Wizard, Cleric 32 ~ 33 -5 1 Knowledge
18 ~ 19 -5 10 Magic Resistance
62 ~ 66 -10 10 Magic Resistance
Fighter, Cleric 80 ~ 86 -15 20 Magic Resistance
Ranger 56 ~ 58 -10 1 Agility



Name Class Armor Rating Movement Speed Stats
Fighter 88 ~ 92 -30 12.0% Projectile Reduction

40 Magic Resistance

Rogue, Ranger, Fighter 29 ~ 30 -8
Fighter 110 ~ 115 -35 10.0% Projectile Reduction

-10 Magic Resistance

Wizard, Cleric 26 ~ 27 -5 20 Magic Resistance
Rogue 44 ~ 47 -10 1 Agility
Wizard, Cleric 40 ~ 43 -5 1 Will
Barbarian 79 ~ 83 -15 20 Magic Resistance
Wizard, Cleric 33 ~ 34 -5 1 Knowledge
19 ~ 20 -5 10 Magic Resistance
66 ~ 70 -10 10 Magic Resistance
Fighter, Cleric 86 ~ 90 -15 20 Magic Resistance
Ranger 58 ~ 60 -10 1 Agility


Legs

Hands

Feet