From Dark and Darker Wiki
Rarity
There are 8 rarities in the game.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantment.
Uncommon rarity adds up to 1 new enchantment
Rare rarity adds up to 2 new enchantments
Epic rarity adds up to 3 new enchantments
Legendary rarity adds up to 4 new enchantments
Unique rarity adds up to 5 new enchantments
Stat Randomization
Not only are the enchantments a gear piece is imbued with randomized, but some of it's base stats are also randomized.
In general, only the damage values on weapons and the armor rating on armors are variable.
As such, 2 gear pieces of the same rarity can have different base stats.
There are some exceptions like the Lightfoot Boots, these also have randomized movement speed values based on rarity.
For example, a Epic rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38.
Weapon Properties
Most melee weapons operate on a Sweet/Sour Spot system, meaning hitting an enemy with the tip of the weapon will deal the most damage and hitting further down on the blade/haft will deal less damage. The number of sour spots vary between weapons.
Some weapons also have special properties, for example, the Castillion Dagger's and the Stiletto Dagger's 3rd hit deals 50% more damage.
The Felling Axe's attack can be chained infinitely as long as the attack doesn't miss or get's interrupted.
The Zweihander's secondary move set is also special since it's a 2-Hit attack, meaning 1 right click does a 2-Hit attack animation.
The "Combo" column reflects a weapon's attack animation during it's attack string, this description will be different to the in-game one, as those reflect the attack's coded damage type.
Melee Damage types are not yet implemented in the game, therefore, to avoid confusion, it's been altered to describe the attack animation.
As for the Weapon's reach/hitbox" column, weapon's length doesn't necessarily determine a weapon's reach, more so the weapon's hitbox length, due to different attack animations, shorter weapons could have better reach than longer weapons.
The radius value simply determines the radius of the cylindrical shape of a weapon's hitboxes, so the bigger the radius, the wider the hitbox and the easier it is to hit targets.
Weapon Categories
Weapons categories are comprised of melee, ranged or magical weapons. These include:
Swords
Name | Class | Slot | Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|
Fighter, Ranger | 1-Handed Main-Hand |
22 25 ~ 26 |
-20 | Slash/Slash/Thrust 100%/100%/100% |
0.6s/0.56s/0.75s | 100%/90%/70% | Length: 54.5 Radius: 11.3 |
Attack: -25% | |
Fighter | 1-Handed Main-Hand |
30 34 ~ 35 |
-25 | Slash/Slash/Slash 100%/100%/100% |
0.82s/0.74s/0.89s | 100%/90% | Length: 51.2 Radius: 10.4 |
Attack: -30% | |
Fighter | 2-Handed | 29 33 ~ 34 |
-40 | Thrust/Slash/Slash 100%/100%/100% Riposte: Slash/Slash 150%/150% |
1.16s/0.91s/0.99s 0.5s/0.57s |
100%/80%/60% | Length: 81.2 Radius: 17.3 |
Attack: -35% Blockreaction: -3% Riposte: -35% Riposteattack: -35% |
|
Ranger, Rogue | 1-Handed Main-Hand |
13 14 ~ 15 |
-17 | Thrust/Slash/Slash/Slash 100%/100%/100%/100% |
0.5s/0.75s/0.73s/0.68s | 100% | Length: 56.7 Radius: 13.3 |
Attack: -20% | |
Barbarian, Fighter | 2-Handed | 33 37 ~ 39 |
-50 | Slash/Slash/Thrust 100%/100%/100% Slash/Slash 100%/100% |
1.17s/1.03s/1.2s 1.34s/1.34s |
100%/80%/60% | Length: 81.5 Radius: 18.9 |
Attack: -40% |
Maces
Name | Class | Slot | Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|
Cleric, Fighter | 1-Handed Main-Hand |
26 30 ~ 31 |
-25 | Bludgeon/Bludgeon/Bludgeon 100%/100%/100% |
0.87s/0.92s/1.07s | 100%/70% | Length: 41.7 Radius: 7.2 |
Attack: -30% | |
Cleric | 1-Handed Main-Hand |
28 32 ~ 33 |
-25 | Bludgeon/Bludgeon/Bludgeon 100%/100%/100% |
1.15s/1.03s/1.12s | 100%/70% | Length: 48.1 Radius: 19.3 |
Attack: -30% | |
Barbarian, Cleric | 2-Handed | 45 49 ~ 52 |
-55 | Bludgeon/Bludgeon/Bludgeon 100%/100%/100% |
1.33s/1.2s/1.2s | 100%/70% | Length: 61.5 Radius: 19.1 |
Attack: -55% |
Daggers
Name | Class | Slot | Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|
Fighter, Rogue | 1-Handed Off-Hand |
16 19 ~ 20 |
-10 | Slash/Slash/Thrust 100%/100%/150% |
0.77s/0.57s/0.83s | 100% | Length: 28.0 Radius: 6.6 |
Attack: -10% | |
Rogue | 1-Handed Main-Hand |
14 17 ~ 18 |
-10 | Slash/Thrust/Slash 100%/100%/100% |
0.67s/0.51s/0.78s | 100% | Length: 25.1 Radius: 5.3 |
Attack: -10% | |
Rogue, Wizard | 1-Handed Main-Hand |
14 17 ~ 18 |
-10 | Thrust/Thrust/Thrust 100%/100%/100% |
0.68s/0.4s/0.5s | 100% | Length: 26.2 Radius: 3.1 |
Attack: -10% | |
Rogue | 1-Handed Off-Hand |
15 18 ~ 19 |
-10 | Slash/Slash/Thrust 100%/100%/150% |
0.62s/0.53s/0.52s | 100% | Length: 25.9 Radius: 4.5 |
Attack: -10% |
Polearms
Name | Class | Slot | Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|
Barbarian | 2-Handed | 39 43 ~ 45 |
-50 | Slash/Thrust/Slash 100%/100%/100% Block |
1.18s/0.86s/1.33s | 100%/60% | Length: 101.0 Radius: 11.7 |
Attack: -45% Blockreaction: -35% Defensemode: -35% |
|
Fighter | 2-Handed | 37 41 ~ 43 |
-50 | Slash/Thrust/Slash 100%/100%/100% Slash/Slash 100%/100% |
1.07s/0.93s/1.25s 1.12s/1.3s |
100%/60%/40% | Length: 120.9 Radius: 16.0 |
Attack: -45% | |
Fighter | 2-Handed | 29 33 ~ 34 |
-40 | Thrust/Thrust/Slash 100%/100%/100% Block |
0.8s/0.85s/0.94s | 100%/60% | Length: 113.6 Radius: 6.4 |
Attack: -35% Blockreaction: -35% Defensemode: -35% |
|
Barbarian, Cleric, Wizard | 2-Handed | 24-25 ?? |
-10 | ??? ??? Block |
??? | ??? | Length: ??? Radius: ??? |
Hit: -20% Attack: -30% Blockreaction: -35% Defensemode: -35% |
Axes
Name | Class | Slot | Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|
Barbarian, Fighter | 2-Handed | 35 39 ~ 41 |
-45 | Slash/Slash 100%/100% Slash 100% |
1.12s/1.27s 1.23s |
100%/60% | Length: 62.8 Radius: 16.2 |
Attack: -40% | |
Barbarian | 2-Handed | 40 44 ~ 47 |
-45 | Slash/Slash 100%/100% |
1.26s/1.51s | 100%/60% | Length: 74.8 Radius: 23.1 |
Attack: -45% | |
Barbarian | 2-Handed | 33 37 ~ 39 |
-40 | Slash 100% |
0.86s | 100%/60% | Length: 57.2 Radius: 13.0 |
Attack: -30% | |
Barbarian, Fighter | 1-Handed Off-Hand |
15 18 ~ 19 |
-25 | Slash/Slash/Slash 100%/100%/100% |
0.68s/0.67s/0.67s | 100%/80%/60% | Length: 40.7 Radius: 11.1 |
Attack: -25% | |
Barbarian, Fighter | 1-Handed Main-Hand |
19 22 ~ 23 |
-30 | Slash/Slash/Slash 100%/100%/100% |
0.73s/0.72s/0.76s | 100%/80% | Length: 48.0 Radius: 10.7 |
Attack: -25% |
Bows
Name | Class | Slot | Damage | Movement Speed | Attack Speed | Action Movement Speed | Quiver Size |
---|---|---|---|---|---|---|---|
Ranger | 2-Handed | 34 38 ~ 40 |
-50 | 2.39s | Attack: -45% Reload: -70% |
5 | |
Ranger | 2-Handed | 24 28 ~ 29 |
-40 | 1.6s | Attack: -35% Reload: -70% |
6 | |
Ranger | 2-Handed | 13 14 ~ 15 |
-30 | 1.3s | Attack: -25% Reload: -70% |
7 |
Crossbows
Name | Class | Slot | Damage | Movement Speed | Reload Speed | Action Movement Speed |
---|---|---|---|---|---|---|
Fighter, Ranger, Wizard | 2-Handed | 39 43 ~ 45 |
-50 | 3.5s | Attack: -50% Reload: -70% |
|
Ranger | 2-Handed | 44 48 ~ 51 |
-60 | 7.5s | Attack: -50% Reload: -100% |
Magical Weapons
Name | Class | Slot | Damage | Magical Damage | Movement Speed | Combo | Attack Speed | Sweet/Sour Spot | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|---|---|---|
Wizard | 1-Handed Off-Hand |
0 | 1 2 |
-25 | Spell Cast | Casting: -25% | ||||
Wizard | 2-Handed | 6 ~ 7 9 ~ 10 |
4 ~ 6 7 ~ 9 |
-30 | Thrust/Slash/Slash 100%/100%/100% Spell Cast |
0.68s/1.15s/1.06s | 100%/90%/70% | Length: 54.9 Radius: 10.6 |
Attack: -30% Casting: -35% |
|
Wizard | ? | 0 | -8 | Use: -35% | ||||||
Cleric, Wizard | 2-Handed | 0 | 1 2 |
-10 | Spell Cast | Casting: -25% | ||||
Cleric, Wizard | 2-Handed | 19 22 ~ 23 |
-20 | Bludgeon/Bludgeon 100%/100% Spell Cast |
0.63s/1.01s | 100%/80% | Length: 82.7 Radius: 6.4 |
Attack: -30% Casting: -35% |
Shields
Name | Class | Slot | Armor Rating | Movement Speed | Combo | Weapon Reach/Hitbox | Action Movement Speed |
---|---|---|---|---|---|---|---|
Cleric, Fighter | 1-Handed Off-Hand |
6 9 |
-7 | Block | Blockreaction: -1% Guard: -10% |
||
Cleric, Fighter | 1-Handed Off-Hand |
15 23 |
-15 | Block | Length: 41.8 Radius: 32.9 |
Blockreaction: -3% Guard: -35% |
|
Fighter, Ranger | 2-Handed | 24 36 |
-65 | Ground Deployment Block |
Blockreaction: -3% Guard: -45% |
||
Cleric, Fighter | 1-Handed Off-Hand |
13 19 |
-12 | Block | Blockreaction: -3% Guard: -25% |