Weapon Data is currently up to date for: Patch:6.4#Hotfix 46Last updated on the current Patch/Hotfix. Information is up to date.
Artifacts are base weapons that have special models, names, stats, and effects.
Arming Sword
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Physical Weapon Damage 38~39
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Up to 5 extra enchantments
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+15 additional Dark Magical Damage (100% scaling).
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Adventure Points
Forged from the flames of a mighty black dragon, this sword claws at the target's soul, inflicting lethal damage.
Falchion
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Physical Weapon Damage 49~51
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Up to 5 extra enchantments
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+15 additional Dark Magical Damage (100% scaling).
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Adventure Points
Seems the great black dragon has lost a tooth... No matter, it will continue its bloody purpose.
Longsword
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Physical Weapon Damage 49~51
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Up to 5 extra enchantments
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If you hit an enemy, summons a thunderbolt to deal 20 additional magic damage (100% scaling).
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Adventure Points
Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.
DropTable: 7
Rapier
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Physical Weapon Damage 33~34
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Up to 5 extra enchantments
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Hitting an enemy deals 10 additional magic damage (100% scaling), and frostbites them for 2 seconds.
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Adventure Points
The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.
DropTable: 7
Stiletto Dagger
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Physical Weapon Damage 28~29
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Up to 5 extra enchantments
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Inflicting damage causes a death flower to bloom. After 3 blooms, the death blossom explodes dealing 30 bonus magic damage (0% scaling).
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Adventure Points
Thou love me, thou love me not... Thou love me, thou love me not...
DropTable: 7
Morning Star
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Physical Weapon Damage 47~49
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Up to 5 extra enchantments
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Crushes the enemy's armor with each hit, reducing the target's physical damage reduction by flat -25%. Stacks up to 3 times, lasts 10 seconds.
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Adventure Points
Gifted to a holy fighter long ago by a demi-god, proving faith is also a powerful weapon, crushing all non-believers.
DropTable: 7
Quarterstaff
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Physical Weapon Damage 42~43
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Up to 5 extra enchantments
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Hitting a target has a chance(15%) to emit a poisonous cloud that causes 6 magical damage (60% scaling) per second. Holding this stick makes you immune to poison cloud.
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Adventure Points
Pee-eewh! This thing reeks....
DropTable: 7
Halberd
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Physical Weapon Damage 62~64
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Up to 5 extra enchantments
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Hitting an enemy deals 10 additional magic damage (100% scaling) and burns them for 9 magic damage (50% scaling) over 3 seconds.
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Adventure Points
It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.
DropTable: 7
Battle Axe
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Physical Weapon Damage 59~61
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Up to 5 extra enchantments
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Deals 20 true magical damage (0% scaling) to the target and causes the victim to hear their screams, deafening them for 3 seconds
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Adventure Points
An ancient axe imbued with the screams of fallen enemies, granting its wielder a deadly strength that comes from the echoes of the past.
DropTable: 7
Double Axe
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Physical Weapon Damage 63~65
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Up to 5 extra enchantments
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When receiving a lethal attack, HP becomes 1 and becomes invincible for 2 seconds. This effect can only be triggered once during an adventure.
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Adventure Points
Death comes for us all one day...
Is today that day?
DropTable: 7
Felling Axe
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Physical Weapon Damage 56~58
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Up to 5 extra enchantments
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Each time you deal damage, you absorb an opponent's soul, gaining 5 Strength for 8 seconds. This effect stacks up to 3 times.
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Adventure Points
Through a bond that transcended realms, a guardian of souls granted a mortal companion this enchanted axe.
DropTable: 7
Horseman's Axe
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Physical Weapon Damage 38~39
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Up to 5 extra enchantments
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Hitting the target will render them unable to receive any healing effects for 20 seconds.
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Adventure Points
This enchanted axe is crafted by infusing the blood and essence from the third of the legendary Four Horsemen.
Longbow
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Physical Weapon Damage 48~49
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Up to 5 extra enchantments
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Pushes the hit target back.
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Adventure Points
A bow crafted by a legendary tribe of warriors known as the Penobscots. So terrifyingly strong it knocks back their foes.
DropTable: 7
Recurve Bow
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Physical Weapon Damage 41~42
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Up to 5 extra enchantments
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Hitting the target inflicts a disease that deals 20 magic damage (50% scaling) over 3 seconds.
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Hitbox:
70.24x35.45x19.56
Adventure Points
Capable of spreading poison that will have it's victims begging for death, this cursed bow once belonged to first of the legendary Four Horseman.
DropTable: 7
Survival Bow
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Physical Weapon Damage 30~31
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Up to 5 extra enchantments
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When shooting a bow, the action speed is 10% faster and the arrow flies in a straight line.
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Hitbox:
61.51x35.45x17.26
Adventure Points
A bow made by the elves by forging the branches of the tree of truth.
DropTable: 7
Heater Shield
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Up to 5 extra enchantments
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Can deflect projectile spells while in defensive stance. After the reflection is triggered, you remain able to reflect for 3 seconds, and cannot reflect again for 20 seconds after performing a spell reflection.
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Hitbox:
39.37x31.34x10.33
Adventure Points
Crafted by a powerful and mysterious being to aid in eliminating magic users. He saw wizards lust for magic, fearing they would grow too powerful.
DropTable: 7
Buckler
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Up to 5 extra enchantments
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When held in hand, maximum health is reduced by 10%, but regenerates 1 health per second (0% Scaling).
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Adventure Points
Created by a mad alchemist, using dragons blood in some of his creations. Beware, its side effects can be just as potent as they are perilous.
DropTable:Buckler 7
Spellbook
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Up to 5 extra enchantments
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Successfully casting a spell increases your casting speed by 5%, up to 5 times. The effect lasts for 3 seconds and is reset each time it increases.
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Adventure Points
A rare spellbook pulsing with arcane energy, whispering ancient secrets in an unknown language. Rumored to have been taken from a mysterious land only accessible through special portals.
DropTable:Spellbook 7
Magic Staff
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Physical Weapon Damage 38~39
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Up to 5 extra enchantments
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A successful spell cast makes the user invisible for 2 seconds and leaves the user's illusion temporarily.
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Armor Type:
MagicStuff, Staff
Adventure Points
Rumored to be crafted by a powerful yet mischievous trickster from another realm, who delighted in confusing and outsmarting their enemies.
DropTable:Magic Staff 7
Crystal Ball
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Physical Weapon Damage Add 3
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Up to 5 extra enchantments
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If the spell hits the target, Death's Gaze deals an additional 2 True Magical Damage (0% scaling) to the enemy.
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Adventure Points
Unable to defeat a hopelessly powerful demi-god, an ancient sorcerer sacrificed his life to seal one of the demi-god's eyes in a crystal ball.
DropTable:Crystal Ball 7