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<p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Merchants are currently up to date for: {{:TODO|Merchants}}</p> | <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Merchants are currently up to date for: {{:TODO|Merchants}}</p> | ||
==Merchants== | ==Merchants== | ||
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, ...) | All merchants restock every 30 minutes. (12:00, 12:30, 01:00, ...) | ||
[[Weapons]], [[Armors]], [[Accessories]], and [[Utility|Utilities]] can be sold to [[Alchemist]], [[Armourer]], [[Leathersmith]], [[Surgeon]], [[Tailor]], [[Weaponsmith]], and [[Woodsman]].<br> | |||
[[Misc|Misc items (Treasure)]] can be sold to [[The Collector]]. | |||
===Travelers & Merchants=== | |||
{{Iconbox|Alchemist|size=x200px}} | |||
{{Iconbox|Armourer|size=x200px}} | |||
{{Iconbox|Fortune Teller|size=x200px}} | |||
{{Iconbox|Goblin Merchant|size=x200px}} | |||
{{Iconbox|Leathersmith|size=x200px}} | |||
{{Iconbox|Squire|size=x200px}} | |||
{{Iconbox|Surgeon|size=x200px}}<br> | |||
{{Iconbox|Tailor|size=x200px}} | |||
{{Iconbox|Tavern Master|size=x200px}} | |||
{{Iconbox|The Collector|size=x200px}} | |||
{{Iconbox|Treasurer|size=x200px}} | |||
{{Iconbox|Weaponsmith|size=x200px}} | |||
{{Iconbox|Woodsman|size=x200px}} | |||
===Special Event Travelers and Merchants=== | ===Special Event Travelers and Merchants=== | ||
{{Iconbox|Valentine|size=x200px}} | |||
{{Iconbox|Pumpkin Man|size=x200px}} | |||
{{Iconbox|Santa|size=x200px}} | |||
==Quests== | ==Quests== | ||
Merchants offer quests which on completion instantly give you rewards and affinity towards that merchant. | Merchants offer [[Quest|quests]] which on completion instantly give you rewards and affinity towards that merchant. | ||
Quest items can only be turned in if they are [[Looted_Handled_Supplied|Looted]] | [[Quest|Quest items]] can only be turned in if they are [[Looted_Handled_Supplied|Looted]] | ||
Some quests are currently unavailable in-game, as they are for an out of rotation seasonal merchant. There is no information about if this questline will come back, but it can be viewed on the [[Past Quests]] page. | Some quests are currently unavailable in-game, as they are for an out of rotation seasonal merchant. There is no information about if this questline will come back, but it can be viewed on the [[Past Quests]] page. | ||
==Affinity== | ==Affinity== | ||
After gaining 100 Affinity with a merchant, they become Friendly towards you instead of Neutral.<br> | |||
After gaining 100 Affinity with a merchant, they become Friendly towards you instead of Neutral. | |||
After gaining 150 Affinity with a merchant, they become Loved by you instead of Friendly. | After gaining 150 Affinity with a merchant, they become Loved by you instead of Friendly. | ||
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Each tier in relationship status reduces the price of the trade by 15%, rounded to the nearest integer. | Each tier in relationship status reduces the price of the trade by 15%, rounded to the nearest integer. | ||
Items that can be purchased and crafted have been adjusted according to | Items that can be purchased and crafted have been adjusted according to merchants' affinity. | ||
==Crafting== | |||
Merchants offer [[Crafting|crafts]] after you've achieved a certain level of affinity. | |||
The [[Alchemist#Service|Alchemist]], [[Armourer#Service|Armourer]], [[Leathersmith#Service|Leathersmith]], [[Tailor#Service|Tailor]], and [[Weaponsmith#Service|Weaponsmith]] each offer crafting services.<br> | |||
The [[Treasurer#Service|Treasurer]] offers crafting services, but does not have any items to craft yet. | |||
In general, crafts unlock at the following affinity levels: | |||
<div style="margin-left:30px"> | |||
<span class="colorrarity2">Common</span> crafts unlock at 25 affinity.<br> | |||
<span class="colorrarity3">Uncommon</span> crafts unlock at ? affinity.<br> | |||
<span class="colorrarity4">Rare</span> crafts unlock at ? affinity.<br> | |||
<span class="colorrarity5">Epic</span> crafts unlock at ? affinity.<br> | |||
<span class="colorrarity6">Legendary</span> crafts unlock at ? affinity. | |||
</div> | |||
==Sell Prices== | ==Sell Prices== | ||
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==Traders Guild== | ==Traders Guild== | ||
[[File:Trade Master.png|200px]] | [[File:Trade Master.png|200px]] | ||
''"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."'' | ''"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."'' | ||
===How to Trade=== | |||
Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader's Guild with other players.<br> | |||
However, before you are allowed to trade, you need to meet the requirements given by Trade Master. | |||
'''Requirements''' | '''Requirements''' | ||
*Minimum Level: 15 | *Minimum Level: 15 | ||
*Initiation Fee: 25 Gold | *Initiation Fee: 25 Gold | ||
*Cost per trade: 15 Gold | *Trading Post Cost per trade: 15 Gold | ||
*Marketplace Cost per trade: 5% of the Selling Price or 15g, whichever value is higher. | |||
**Items will be listed for 7 days before expiring. | |||
**After a listing is successfully sold or it expires, you have 7 days to collect your gold or items. |
Revision as of 00:23, 16 May 2024
Merchants are currently up to date for: Patch:6.6#Hotfix 69-2$green
Merchants
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, ...)
Weapons, Armors, Accessories, and Utilities can be sold to Alchemist, Armourer, Leathersmith, Surgeon, Tailor, Weaponsmith, and Woodsman.
Misc items (Treasure) can be sold to The Collector.
Travelers & Merchants
Special Event Travelers and Merchants
Quests
Merchants offer quests which on completion instantly give you rewards and affinity towards that merchant.
Quest items can only be turned in if they are Looted
Some quests are currently unavailable in-game, as they are for an out of rotation seasonal merchant. There is no information about if this questline will come back, but it can be viewed on the Past Quests page.
Affinity
After gaining 100 Affinity with a merchant, they become Friendly towards you instead of Neutral.
After gaining 150 Affinity with a merchant, they become Loved by you instead of Friendly.
At higher relationship statuses they can reduce the price and provide higher rarity equipment.
Each tier in relationship status reduces the price of the trade by 15%, rounded to the nearest integer.
Items that can be purchased and crafted have been adjusted according to merchants' affinity.
Crafting
Merchants offer crafts after you've achieved a certain level of affinity.
The Alchemist, Armourer, Leathersmith, Tailor, and Weaponsmith each offer crafting services.
The Treasurer offers crafting services, but does not have any items to craft yet.
In general, crafts unlock at the following affinity levels:
Common crafts unlock at 25 affinity.
Uncommon crafts unlock at ? affinity.
Rare crafts unlock at ? affinity.
Epic crafts unlock at ? affinity.
Legendary crafts unlock at ? affinity.
Sell Prices
Merchants will buy your weapons, armor, and cloaks (but not jewelry) at the following gold rates: 1 | 2 | 3 | 6 | 10 | 20 | 30 gold, multiplied by the number of slots the item takes up.
For example, an Uncommon Leather Cap (2x2) would sell to a merchant for 5 x (2x2) = 20g total.
Note that this is specifically for Weapons and Armor. Other Equipment, Miscellaneous and Treasure items are priced differently.
Traders Guild
"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."
How to Trade
Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader's Guild with other players.
However, before you are allowed to trade, you need to meet the requirements given by Trade Master.
Requirements
- Minimum Level: 15
- Initiation Fee: 25 Gold
- Trading Post Cost per trade: 15 Gold
- Marketplace Cost per trade: 5% of the Selling Price or 15g, whichever value is higher.
- Items will be listed for 7 days before expiring.
- After a listing is successfully sold or it expires, you have 7 days to collect your gold or items.