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m (uniques>artifacts)
 
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<includeonly><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="text-align:center; vertical-align:middle;">
<includeonly><!--
 
--><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="text-align:center; vertical-align:middle;">
<tr style="font-weight:bold;">
<tr style="font-weight:bold;">
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
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<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
}}
}}
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Artifact</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Artifact</th></tr><!--
</tr><!--
-->{{#arraydefine:weapons|{{Weapon Data|Alllists|Types|Weapon|{{{1}}}|{{{2}}}}}}}<!--
-->{{#arraydefine:weapons|{{Weapon Data|Alllists|Types|Weapon|{{{1}}}|{{{2}}}}}}}<!--
-->{{#loop:i|0|{{#arraysize:weapons}}<!--
-->{{#loop:i|0|{{#arraysize:weapons}}<!--
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-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->||<td><!--
-->||<td><!--
Physical Weapon Damage
Physical Base Weapon Damage
If the weapon has Physical Weapon Damage value or it has Physical Weapon Damage 0-7 values display it.
If the weapon has Physical Base Weapon Damage value or it has Physical Base Weapon Damage 0-7 values display it.
Note: The weapon can have Physical Weapon Damage Add, which should no be displayed here.
Note: The weapon can have Physical Base Weapon Damage Add, which should no be displayed here.
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 5}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 5}} }}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Physical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Physical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 5}} }}|1}} }}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 5}} }}|1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 0}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|Physical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
Magical Weapon Damage
Magical Base Weapon Damage
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Weapon Damage}}<!--
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Base Weapon Damage}}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Magical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Magical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage}} }}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 0}} }}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|Magical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
Armor Rating
Armor Rating
-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->|<td><!--
-->|<td><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 0}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating}} }}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->|{{#var:weapon_stat}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 1}} }}<!--
-->|{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 0}} }}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 2}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 1}} }}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 3}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 2}} }}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 4}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 3}} }}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 5}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 4}} }}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 6}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 5}} }}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 7}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 6}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|armor rating}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|armor rating 7}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span>}}</td>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|armor rating}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span>}} }}</td>}}<!--


Stats
Stats
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|{{#arraysize:stats}}
|{{#arraysize:stats}}
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
If the stats isn't Physical Weapon Damage,Magical Weapon Damage, or Armor Rating, or Move Speed, display it.
If the stats isn't Physical Base Weapon Damage,Magical Base Weapon Damage, or Armor Rating, or Move Speed, display it.
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Base Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Base Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
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Slowdown On Hit
Slowdown On Hit
-->{{#arraydefine:all_attacks|{{Weapon Data|{{#var:current}}|Abilities|Primary|all}} }}{{#arraydefine:global|Global}}{{#arraydiff:all_attacks|all_attacks|global}}<!--
-->{{#vardefine:global_hitslow|{{Weapon Data|{{#var:current}}|Abilities|Primary|Global|Effects|HitSlow|Rarity|Global|Move Speed Bonus}} }}<!--
-->{{#vardefine:global_hitslow_duration|{{Weapon Data|{{#var:current}}|Abilities|Primary|Global|Effects|HitSlow|Rarity|Global|Duration}} }}<!--
-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->||<td>{{#if:{{#vardefineecho:hitslow|{{Weapon Data|{{#var:current}}|hitslow}} }}<!--
-->||<td><!--
-->|<span style="color:#eee8;">Hitslow<br></span>{{#var:hitslow}}<br><!--
-->{{#if:{{#var:global_hitslow}}<!--
--><span style="color:#eee8;">Hitslow Duration<br></span>{{Weapon Data|{{#var:current}}|hitslowduration}}s}}</td>}}<!--
-->|<span style="color:#eee8;">Hitslow</span><br>{{#var:global_hitslow}}<!--
-->|{{#loop:i|0|{{#arraysize:all_attacks}}<!--
-->|{{#vardefine:current_attack|{{#arrayindex:all_attacks|{{#var:i}} }} }}<!--
-->{{#ifeq:{{#var:i}}|0|<span style="color:#eee8;">Hitslow</span><br>|/}}<!--
-->{{Weapon Data|{{#var:current}}|Abilities|Primary|{{#var:current_attack}}|Effects|HitSlow|Rarity|Global|Move Speed Bonus}} }} }}<!--
-->{{#if:{{#var:global_hitslow_duration}}<!--
-->|&nbsp;for&nbsp;{{#var:global_hitslow_duration}}s<!--
-->|{{#loop:i|0|{{#arraysize:all_attacks}}<!--
-->|{{#vardefine:current_attack|{{#arrayindex:all_attacks|{{#var:i}} }} }}<!--
-->{{#ifeq:{{#var:i}}|0|&nbsp;for&nbsp;|/}}<!--
-->{{Weapon Data|{{#var:current}}|Abilities|Primary|{{#var:current_attack}}|Effects|HitSlow|Rarity|Global|Duration}}s}} }}</td>}}<!--


Max Ammo
Max Ammo
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--><td><!--
--><td><!--
-->{{#if:{{#var:artifactname}}<!--
-->{{#if:{{#var:artifactname}}<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|[[Artifacts|{{#var:artifactname}}]]<!--
-->|None}}</td></tr>}} }}<!--
-->|None}}</td></tr>}} }}</table><!--


--></table></includeonly><noinclude>
--></includeonly><noinclude>
Parameters:
Parameters:
*1={Craftable,Uncraftable,Both}
*1={Craftable,Uncraftable,Both}
Line 404: Line 421:
<tr>
<tr>
<td style="padding: 20px 30px;">
<td style="padding: 20px 30px;">
<pre>{{GenerateWeaponTable|Craftable|Sword}}</pre></td>
<pre>{{GenerateWeaponTable|Craftable|Dagger}}</pre></td>
<td style="padding: 20px 30px;">
{{GenerateWeaponTable|Craftable|Dagger}}</td></tr>
<tr>
<td style="padding: 20px 30px;">
<pre>{{GenerateWeaponTable|Craftable|Shield}}</pre></td>
<td style="padding: 20px 30px;">
<td style="padding: 20px 30px;">
{{GenerateWeaponTable|Craftable|Sword}}</td></tr>
{{GenerateWeaponTable|Craftable|Shield|type=Shield}}</td></tr>
<tr>
<tr>
<td style="padding: 20px 30px;">
<td style="padding: 20px 30px;">

Latest revision as of 14:54, 6 September 2024

Parameters:

  • 1={Craftable,Uncraftable,Both}
  • 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
  • type={Bow,Crossbow,Shield} (optional)


Code Preview
{{GenerateWeaponTable|Craftable|Dagger}}
Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
23~24
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
24~25
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Rogue
Fighter
Bard
Druid
One Handed
Off-Hand
-10
Physical Base Weapon Damage
27
True Physical Damage
1
Armor Penetration
10%
Primary Attacks
Slash/Slash/Pierce
100%/100%/130%
Primary Attacks
Windup:510ms
Attack:131ms
Combo:568ms
Attack:180ms
Combo:947ms
Attack:200ms
Recover:1061ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-7%/-7%/-15% for 0.5s/0.5s/1s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
21~22
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:320ms
Attack:365ms
Combo:415ms
Attack:100ms
Combo:736ms
Attack:186ms
Recover:618ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Rogue
Wizard
Bard
Two Handed
Utility
-10
Physical Base Weapon Damage
12
14
16
18
20
22
24
Primary Attacks
Pierce
Primary Attack 1
100% + 2
Primary Attack 1
Always: x85%

Hitslow
-25% for 1s
None
{{GenerateWeaponTable|Craftable|Shield}}
Name Class Slot Movement Speed Armor Rating Impact Resist Action Movement Penalty Artifact
Fighter
Bard
One Handed
Off-Hand
-1525~26Special Attacks
150% + 3
Impact Resist
3
Guard
Always: x50%

ShieldSlam
Always: x90%

LightActivate
Always: x60%

LightDeactivate
Always: x60%

Block Reaction
Always: x99%

Special Attacks
Always: x90%

None
{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}
Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Penalty Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50
Physical Base Weapon Damage
38
39~40
41~42
43~44
45~46
47
49~51
Armor Penetration
20%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x55%

Reload
Always: x40%

QuickShot
Always: x55%

MultiShot
Always: x55%

Hitslow
-30% for 1s
632.5Nipalan
RangerTwo Handed
Main-Hand
-40
Physical Base Weapon Damage
30
31~32
33~34
35~36
37
38
40~42
Armor Penetration
10%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x65%

Reload
Always: x50%

QuickShot
Always: x65%

MultiShot
Always: x65%

Hitslow
-20% for 1s
8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
19
20~21
22~23
24~25
26
27
28~29
Armor Penetration
5%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x75%

Reload
Always: x60%

QuickShot
Always: x75%

MultiShot
Always: x75%

Hitslow
-12% for 0.5s
1025Elven Bow of Truth