Utilities are one or multiple time use items that can be used during combat or to complete variety of tasks.
Rarity
There are 8 rarities in the game.
Cracked | Flawed | Normal | Fine | Exquisite | Perfect | Legendary (?) | Unique
Tools
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
No |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
Tools with Rarities
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
No |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
24 Gold at Woodsman |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
|
All Classes |
Utility |
Move Speed -20 |
Provides a lights source that is throwable or can be used as a weapon with 13 Weapon Damage. |
Drink |
?? |
1 Gold at Woodsman |
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
39 Gold at Woodsman |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
25 Gold at Weaponsmith |
|
All Classes |
Utility |
Move Speed -45 |
Can be used as a weapon to deal 20 Weapon damage or to mine Materials |
Invalid |
?? |
25 Gold at Weaponsmith |
|
All Classes |
Utility |
Move Speed -10 |
Provides light source similar to torch |
Light Source |
?? |
No |
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
No |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
No |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
|
All Classes |
Utility |
Move Speed -20 |
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. |
Installable |
?? |
No |
|
All Classes |
Utility |
Move Speed -45 |
Unlocks doors and lootboxes that require picklocking. |
Consumable |
?? |
No |
Combat
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
No |
|
13 Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
15 Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
No |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
3 Gold at Woodsman |
|
21 Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
20 Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
4 Gold at Woodsman |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
No |
|
13 Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
?? Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
No |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
No |
|
25 Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
?? Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
No |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
No |
|
?? Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
?? Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
No |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |
|
?? |
Ranger |
Utility |
Move Speed -20 |
Set a bear trap. That traps the target until it is disarmed. |
Installable |
?? |
No |
|
?? Weapon Damage |
Rogue, Wizard |
Utility |
Move Speed -10 |
Set a bear trap. That traps the target until it is disarmed. |
Throwable |
?? |
No |
|
?? Weapon Damage |
Barbarian, Fighter |
Utility |
Move Speed -10 |
Throw an axe at a target location |
Throwable |
?? |
No |
|
?? |
All Classes |
Utility |
Move Speed -10 |
Throw and explosive bottle at a target location that will cause it to burn. |
Light source |
?? |
No |