From Dark and Darker Wiki
| Text | Title | Reply | Author | Last Editor | Created | Last Edited | Comment Page | Associated Page | Block Id |
|---|---|---|---|---|---|---|---|---|---|
| why should fighter have 15 will and knowledge ?????? | def stance | anonymous | Jan 18, 2024 at 2:47 am | Fighter | |||||
| Does increased casting speed affect the intervals between heals? Sort of how casting speed affects Magic Missile and how often missiles are fired. | Sanctuary Channeling Speed | anonymous | Jan 18, 2024 at 2:05 am | Cleric | |||||
| My whole team is pathfinder and we got matched with a guy who was 19th on leaderboards. His teammates were also pathfinder so maybe it averages it out? Higher lobbies have been feeling more empty and I feel like there is a gear average factor but that's just a guess. Also pretty sure that matchmaking in casual was implemented last wipe. | Matchmaking | anonymous | Jan 16, 2024 at 8:07 pm | Adventure Rank | |||||
| ((((12 (base dmg) + Magical Damage from Staff/Book/Orb) × (1+ Magical Power + Perks)) + Additional damage) × body multiplier(its always 1 cause RoD doesn't register limbs or headshots)) per second. So lets say I have a purple staff (10 magic damage), Soul collector fully stacked (60% extra dark magic damage), 40% magical power bonus and +2 magical damage; The formula would look like this -> (((12 + 10) × (1 + 0.4 + 0.6)) + 2) = 46 damage per second which if it hits for the entire duration is 230 damage in 5 seconds (also keep in mind magic resistance, this is the damage on a target with 0% magic res). On a cleric with base magic resist (14.9%) it would deal around 195.5 total or 39 DPS. | Ray of Darkness | Stylo | Jan 15, 2024 at 3:28 pm | Warlock | |||||
| Does extracting with Gold and Silver coins give AP? | Gold and Silver | anonymous | Jan 15, 2024 at 2:50 pm | Adventure Rank | |||||
| Do it count if u smash a chest instand of opening it? | Barbarian Smash | anonymous | Jan 15, 2024 at 11:27 am | Adventure Rank | |||||
| 解锁哥布林宝藏店的那个消耗品,神秘宝石没看到 | 神秘宝石没看到 | anonymous | Jan 15, 2024 at 9:08 am | ||||||
| Gingerbread cookies have a total drop rate for normal enemies of 0,45%: - 0,1% for 1 cookie - 0,1% for 2 cookies - 0,25% for 3 cookies For elite bosses and mini-bosses or nightmare monsters it's 0,9% total: - 0,2% for 1 cookie - 0,2% for 2 cookies - 0,5% for 3 cookies | 姜饼人? | Esthelion | Esthelion | Jan 13, 2024 at 2:21 am | Jan 13, 2024 at 2:28 am | Materials | |||
| It's 1%, you can find it on it's individual page. | centaur hoof? | Esthelion | Jan 13, 2024 at 1:51 am | Materials | |||||
| hotfix28 got HP increase or decrease? | HP CYLOP | anonymous | Jan 12, 2024 at 8:37 pm | Cyclops | |||||
| still seeking for tavern master quest I feel I'm close to find it | Day 478 | anonymous | Jan 11, 2024 at 3:19 am | Rusty Broken Sword | |||||
| The base damage of the instrument is only for swinging it as a weapon, doesn't affect song damage. | Instrument Rarity | Sur | Jan 11, 2024 at 12:01 am | Bard | |||||
| To add to the "Bonus Side Note": true damage cannot headshot either or limb shot. | Ignite scaling | Skadoosh | Jan 8, 2024 at 11:54 am | Wizard | |||||
| Everyone that uses crystal sword realizes eventually that there isn't any point in using one until you have a purple or high-roll blue. Every weapon in the game gets up to 80% boost to damage based on rarity from gray to unique. The crystal sword on the other hand has up to 330% difference in damage from gray to unique, it's absurd. Maybe it's time to bring the lower rarity damage up so it's useable in base kits? | Damage scaling is out of sync with other weapons | Skadoosh | Skadoosh | Jan 8, 2024 at 8:42 am | Jan 8, 2024 at 8:52 am | Crystal Sword | |||
| still don't understand why it gives will | will | Gariban31 | Jan 7, 2024 at 11:31 pm | Visored Barbuta Helm | |||||
| Was it HR lich? That would deal 50% more damage, to 112.5 | Is the dmg outdated? | Sur | Jan 7, 2024 at 2:58 am | Lich | |||||
| (Base * Attack1Power) + (Base * Attack2Power) + (Base * Attack3Power) / [Sum of all Speeds] So for a 20 base damage Castillon Dagger it would be (20 * 1) + (20 * 1) + (20 * 1.5) / (0.579 + 0.131 + 0.569 + 0.180 + 0.943 + 0.200 + 1.061) = 19.11 DPS | DPS | CrookedJ | CrookedJ | Jan 3, 2024 at 3:33 pm | Jan 3, 2024 at 3:33 pm | Weapons | |||
| how did you get 11.34, When you get Default No-gear Wizard with ignited Crystal Sword ( 11.34 ) ((( 9 + 0) * ( 1 - 0.25) + 0 ) * 1.5 * ( 1-0.12) + 0 = 8.91.. | Why Add "Reduction" ?? | anonymous | Jan 3, 2024 at 12:39 pm | Damage | |||||
| Dagger mastery used to only activate mid swing, not sure if this is still the case | Dagger Master | anonymous | Jan 2, 2024 at 10:03 pm | Rogue | |||||
| Does anyone know the formula for calculating the damage of the Ray of darkness ? | Ray of Darkness | anonymous | Jan 2, 2024 at 11:56 am | Warlock |