From Dark and Darker Wiki
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The main pages use the following template and transclusion structures: | The main pages use the following template and transclusion structures: | ||
Temporarily disabling this page as it is out of date. | |||
{| class="wikitable" cellspacing="0" style="text-align:left; white-space:pre;" | {| class="wikitable" cellspacing="0" style="text-align:left; white-space:pre;" | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
Line 12: | Line 14: | ||
| {{NodeMarkup|Classes|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Classes|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
	{{NodeMarkup|TODO|Class Data|transclusion=t}} | |||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|Infobox_Class}} | {{NodeMarkup|Infobox_Class}} | ||
	{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|Iconbox}} | ||
	{{NodeMarkup|Class_Data}} | 	{{NodeMarkup|Class_Data}} | ||
{{NodeMarkup| | {{NodeMarkup|2=[Class Name]|transclusion=t}} | ||
{{NodeMarkup|AutoGenerateGearTable}} | |||
	{{NodeMarkup|HyperlinkListElements}} | 	{{NodeMarkup|HyperlinkListElements}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|Weapon_Data}} | ||
	{{NodeMarkup|Armor_Data}} | |||
	{{NodeMarkup|FilterListForClass}} | 	{{NodeMarkup|FilterListForClass}} | ||
{{NodeMarkup|GenerateDetailsPage}} | {{NodeMarkup|GenerateDetailsPage}} | ||
	{{NodeMarkup|Class_Data}} | 	{{NodeMarkup|Class_Data}} | ||
| {{NodeMarkup|Stats|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Stats|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO|Stats|transclusion=t}} | {{NodeMarkup|UpdateStatus}} | ||
	{{NodeMarkup|TODO|Stats Data|transclusion=t}} | |||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|MechanicsBar}} | |||
	{{NodeMarkup|Topbar/styles.css}} | |||
{{NodeMarkup|Stats_Data}} | {{NodeMarkup|Stats_Data}} | ||
{{NodeMarkup|Transclude}} | |||
| {{NodeMarkup|Dungeon|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Dungeon|link=t|no_arrow=t}} Page: | ||
Line 35: | Line 46: | ||
| {{NodeMarkup|Mechanics|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Mechanics|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|MechanicsBar}} | {{NodeMarkup|MechanicsBar}} | ||
	 | 	{{NodeMarkup|Topbar/styles.css}} | ||
| {{NodeMarkup|Monsters|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Monsters|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup| | 	{{NodeMarkup|TODO|Monster Data|transclusion=t}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|ColoredLink}} | ||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|GenerateMonsterTable}} | |||
	{{NodeMarkup|Iconbox}} | |||
	{{NodeMarkup|Monster_Data}} | |||
|- style="vertical-align: top; margin-left:5px;" | |- style="vertical-align: top; margin-left:5px;" | ||
| {{NodeMarkup|Artifacts|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Artifacts|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
	{{NodeMarkup|TODO|Weapon Data|transclusion=t}} | |||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|GenerateWeaponInfobox}} | {{NodeMarkup|GenerateWeaponInfobox}} | ||
	{{NodeMarkup|Weapon_Data}} | 	{{NodeMarkup|Weapon_Data}} | ||
Line 56: | Line 71: | ||
|{{NodeMarkup|Weapons|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Weapons|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup| | 	{{NodeMarkup|TODO|Weapon Data|transclusion=t}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|ColoredLink}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|StatusMarkup}} | ||
{{NodeMarkup|Axes|transclusion=t}} / {{NodeMarkup|Bows|transclusion=t|no_arrow=f}} / ... / {{NodeMarkup|Swords|transclusion=t|no_arrow=f}} | |||
	{{NodeMarkup|GenerateWeaponTable}} | |||
		{{NodeMarkup|Weapon_Data}} | |||
		{{NodeMarkup|Iconbox}} | |||
		{{NodeMarkup|IconboxInventorySize}} | |||
|{{NodeMarkup|Armors|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Armors|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup| | 	{{NodeMarkup|TODO|Armor Data|transclusion=t}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|ColoredLink}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|StatusMarkup}} | ||
{{NodeMarkup|Head|transclusion=t}} / {{NodeMarkup|Chest|transclusion=t|no_arrow=f}} / ... / {{NodeMarkup|Back|transclusion=t|no_arrow=f}} | |||
	{{NodeMarkup|GenerateArmorTable}} | |||
		{{NodeMarkup|Armor_Data}} | |||
		{{NodeMarkup|Iconbox}} | |||
		{{NodeMarkup|IconboxInventorySize}} | |||
| {{NodeMarkup|Accessories|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Accessories|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO|Jewelry|transclusion=t}} | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|TODO|Jewelry Data|transclusion=t}} | ||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|Necklaces|transclusion=t}} / {{NodeMarkup|Rings|transclusion=t|no_arrow=f}} | |||
	{{NodeMarkup|GenerateAccessoryTable}} | |||
		{{NodeMarkup|Accessory_Data}} | |||
		{{NodeMarkup|Iconbox}} | |||
| {{NodeMarkup| | | {{NodeMarkup|Utilities|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|TODO|Utility Data|transclusion=t}} | ||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|Drink|transclusion=t}} / {{NodeMarkup|Consumable|transclusion=t|no_arrow=f}} / ... / {{NodeMarkup|Mining|transclusion=t|no_arrow=f}} | |||
	{{NodeMarkup|GenerateUtilityTable}} | |||
		{{NodeMarkup|Utility_Data}} | |||
		{{NodeMarkup|Iconbox}} | |||
		{{NodeMarkup|Effects}} | |||
| {{NodeMarkup| | |{{NodeMarkup|Misc|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|TODO|Misc Data|transclusion=t}} | ||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|Gem|transclusion=t}} / {{NodeMarkup|Hunting Loot|transclusion=t|no_arrow=f}} / ... / {{NodeMarkup|Ammo|transclusion=t|no_arrow=f}} | |||
	{{NodeMarkup|GenerateMiscTable}} | |||
		{{NodeMarkup|Misc_Data}} | |||
		{{NodeMarkup|Iconbox}} | |||
		{{NodeMarkup|IconboxInventorySize}} | |||
|- style="vertical-align: top; margin-left:5px;" | |- style="vertical-align: top; margin-left:5px;" | ||
| {{NodeMarkup|Containers|link=t|no_arrow=t}} Page: | | {{NodeMarkup|Containers|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup| | 	{{NodeMarkup|TODO|Containers Data|transclusion=t}} | ||
	{{NodeMarkup|ColoredLink}} | |||
| | 	{{NodeMarkup|StatusMarkup}} | ||
{{NodeMarkup| | {{NodeMarkup|TabToggle}} | ||
{{NodeMarkup| | {{NodeMarkup|ContainerSource}} | ||
{{NodeMarkup| | |||
	{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|Iconbox}} | ||
|{{NodeMarkup| | |{{NodeMarkup|Crafting|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup| | {{NodeMarkup|UpdateStatus}} | ||
{{NodeMarkup| | 	{{NodeMarkup|TODO|Crafting Data|transclusion=t}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|ColoredLink}} | ||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|GenerateCraftingTable}} | |||
	{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|Iconbox}} | ||
	{{NodeMarkup|Merchant_Data}} | |||
	{{NodeMarkup|Weapon_Data}} | |||
	{{NodeMarkup|Armor_Data}} | |||
	{{NodeMarkup|Accessory_Data}} | |||
{{NodeMarkup| | 	{{NodeMarkup|Utility_Data}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|Misc_Data}} | ||
	{{NodeMarkup| | |||
|{{NodeMarkup|Merchants|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Merchants|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup| | {{NodeMarkup|UpdateStatus}} | ||
	{{NodeMarkup|TODO|Merchants Data|transclusion=t}} | |||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|Iconbox}} | |||
	{{NodeMarkup|TODO| | |||
	{{NodeMarkup| | |||
|{{NodeMarkup|Ranks|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Ranks|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|Monster_Data}} | |||
{{NodeMarkup|Pattern_Exceptions}} | |||
|- style="vertical-align: top; margin-left:5px;" | |- style="vertical-align: top; margin-left:5px;" | ||
Line 137: | Line 163: | ||
|{{NodeMarkup|Enchantments|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Enchantments|link=t|no_arrow=t}} Page: | ||
{{NodeMarkup|TODO| | {{NodeMarkup|UpdateStatus}} | ||
	{{NodeMarkup|TODO|Enchantment Data|transclusion=t}} | |||
	{{NodeMarkup|ColoredLink}} | |||
	{{NodeMarkup|StatusMarkup}} | |||
{{NodeMarkup|MechanicsBar}} | |||
	{{NodeMarkup|Topbar/styles.css}} | |||
|{{NodeMarkup|Shrines|link=t|no_arrow=t}} Page: | |{{NodeMarkup|Shrines|link=t|no_arrow=t}} Page: | ||
Line 156: | Line 188: | ||
	{{NodeMarkup|Infobox}} | 	{{NodeMarkup|Infobox}} | ||
		{{NodeMarkup|Iconbox}} | 		{{NodeMarkup|Iconbox}} | ||
{{NodeMarkup|GenerateLootDrops}} | {{NodeMarkup|GenerateLootDrops}} | ||
	{{NodeMarkup|TODO|Loottables|transclusion=t}} | 	{{NodeMarkup|TODO|Loottables|transclusion=t}} | ||
	{{NodeMarkup|Monster_Data}} | 	{{NodeMarkup|Monster_Data}} | ||
	{{NodeMarkup|TabToggle}} | 	{{NodeMarkup|TabToggle}} | ||
	{{NodeMarkup|2=LootTable:[Monster Name]|transclusion=t}} | |||
		{{NodeMarkup|Iconbox}} | |||
|<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateWeaponTabs&limit=500 <span style="color:white">Individual Weapon Page:</span>]<span> | |<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateWeaponTabs&limit=500 <span style="color:white">Individual Weapon Page:</span>]<span> | ||
Line 192: | Line 218: | ||
{{NodeMarkup|GenerateDropTables}} | {{NodeMarkup|GenerateDropTables}} | ||
	{{NodeMarkup|Weapon_Data}} | 	{{NodeMarkup|Weapon_Data}} | ||
	{{NodeMarkup|TabToggle}} | |||
	{{NodeMarkup|TODO|Loottables|transclusion=t}} | 	{{NodeMarkup|TODO|Loottables|transclusion=t}} | ||
	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | 	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | ||
{{NodeMarkup|Weapons}} | {{NodeMarkup|Weapons}} | ||
	{{NodeMarkup|HyperlinkListElements}} | |||
|<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateArmorTabs&limit=500 <span style="color:white">Individual Armor Page:</span>]<span> | |<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateArmorTabs&limit=500 <span style="color:white">Individual Armor Page:</span>]<span> | ||
Line 210: | Line 237: | ||
{{NodeMarkup|GenerateDropTables}} | {{NodeMarkup|GenerateDropTables}} | ||
	{{NodeMarkup|Weapon_Data}} | 	{{NodeMarkup|Weapon_Data}} | ||
	{{NodeMarkup|TabToggle}} | |||
	{{NodeMarkup|TODO|Loottables|transclusion=t}} | 	{{NodeMarkup|TODO|Loottables|transclusion=t}} | ||
	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | 	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | ||
{{NodeMarkup|Armors}} | {{NodeMarkup|Armors}} | ||
	{{NodeMarkup|HyperlinkListElements}} | |||
|<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateAccessoryTabs&limit=500 <span style="color:white">Individual Accessory Page:</span>]<span> | |<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateAccessoryTabs&limit=500 <span style="color:white">Individual Accessory Page:</span>]<span> | ||
Line 225: | Line 253: | ||
				{{NodeMarkup|Iconbox}} | 				{{NodeMarkup|Iconbox}} | ||
{{NodeMarkup|Necklaces/Pendants}} / {{NodeMarkup|Rings|no_arrow=t}} | {{NodeMarkup|Necklaces/Pendants}} / {{NodeMarkup|Rings|no_arrow=t}} | ||
{{NodeMarkup|2=Droptable:[Accessory Name]|transclusion=t}} | {{NodeMarkup|2=Droptable:[Accessory Name]|transclusion=t}} | ||
{{NodeMarkup|GenerateDropTables}} | |||
	{{NodeMarkup|Weapon_Data}} | |||
{{NodeMarkup| | 	{{NodeMarkup|TabToggle}} | ||
	{{NodeMarkup| | 	{{NodeMarkup|TODO|Loottables|transclusion=t}} | ||
{{NodeMarkup| | 	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | ||
{{NodeMarkup|2=Droptable:[ | |||
|<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateUtilityTabs&limit=500 <span style="color:white">Individual Utility Page:</span>]<span> | |<span class="plainlink">[https://darkanddarker.wiki.spellsandguns.com/index.php?title=Special:WhatLinksHere/Template:AutoGenerateUtilityTabs&limit=500 <span style="color:white">Individual Utility Page:</span>]<span> | ||
Line 237: | Line 264: | ||
	{{NodeMarkup|Iconbox}} | 	{{NodeMarkup|Iconbox}} | ||
{{NodeMarkup|Utilities}} | {{NodeMarkup|Utilities}} | ||
{{NodeMarkup|AutoGenerateUtilityTabs}} | {{NodeMarkup|AutoGenerateUtilityTabs}} | ||
	{{NodeMarkup|TODO|Utility|transclusion=t}} | 	{{NodeMarkup|TODO|Utility|transclusion=t}} | ||
Line 244: | Line 269: | ||
		{{NodeMarkup|Tabs}} | 		{{NodeMarkup|Tabs}} | ||
		{{NodeMarkup|GenerateUtilityInfobox}} | 		{{NodeMarkup|GenerateUtilityInfobox}} | ||
			{{NodeMarkup| | 			{{NodeMarkup|Weapon_Data}} | ||
			{{NodeMarkup|Infobox}} | 			{{NodeMarkup|Infobox}} | ||
				{{NodeMarkup|Iconbox}} | 				{{NodeMarkup|Iconbox}} | ||
				{{NodeMarkup|IconboxInventorySize}} | 				{{NodeMarkup|IconboxInventorySize}} | ||
{{NodeMarkup|GenerateDropTables}} | |||
	{{NodeMarkup|Weapon_Data}} | |||
	{{NodeMarkup|TabToggle}} | |||
	{{NodeMarkup|TODO|Loottables|transclusion=t}} | |||
	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | |||
Line 261: | Line 291: | ||
				{{NodeMarkup|Iconbox}} | 				{{NodeMarkup|Iconbox}} | ||
				{{NodeMarkup|IconboxInventorySize}} | 				{{NodeMarkup|IconboxInventorySize}} | ||
{{NodeMarkup|GenerateDropTables}} | |||
	{{NodeMarkup|Weapon_Data}} | |||
	{{NodeMarkup|TabToggle}} | |||
	{{NodeMarkup|TODO|Loottables|transclusion=t}} | |||
	{{NodeMarkup|2=Droptable:[Weapon Name]|transclusion=t}} | |||
|} | |} |
Latest revision as of 07:34, 17 July 2024
Color Legend:
Transclusion Calls Links to non-template and non-transcluded pages, or plain text.
The text of the hierarchy nodes links to the template page itself.
For Template nodes, the leading arrow links to the template edit page.
The main pages use the following template and transclusion structures:
Temporarily disabling this page as it is out of date.
Beginners Guide Page: | Classes Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Class Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ Infobox_ClassCreates an Infobox page element for a given class. Will be merged into the general Infobox template... eventually.
Displays an image centered upon a box colored by rarity.
A switch data structure that contains information on class attributes. If arguments are not passed, returns an empty string.
⤷ {{:[Class Name]}} ⤷ AutoGenerateGearTableGenerates a table for a given Class that sorts non-artifact gear into preset categories.
Handles hyperlink markup for individual elements in a provided list.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
A switch data structure that contains information on armor items. If arguments are not passed, returns an empty string.
Filters a given list for availability to a class, with optional filters for handtype and artifacts.
Uses values from Template:Class_Data to calculate and display a details page.
A switch data structure that contains information on class attributes. If arguments are not passed, returns an empty string.
|
Stats Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Stats Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ MechanicsBarCustom table that calls a styles sheet for formatting. ⤷ Topbar/styles.cssTemplate:Topbar/styles.css/doc ⤷ Stats_DataA switch data structure that contains stats widgets and associated latex equations.
Transcludes a page or subsection of a page.
|
Dungeon Page:
⤷ Transclude Transcludes a page or subsection of a page.
|
Mechanics Page:
⤷ MechanicsBarCustom table that calls a styles sheet for formatting. ⤷ Topbar/styles.cssTemplate:Topbar/styles.css/doc |
Monsters Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Monster Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ GenerateMonsterTableGenerate a sequence of monster rows.
Displays an image centered upon a box colored by rarity.
A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Artifacts Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Weapon Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ GenerateWeaponInfoboxUses the Infobox template to display weapon information.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
⤷ {{:Droptable:[Artifact Name]}} |
Weapons Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Weapon Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ {{:Axes}} / {{:Bows}} / ... / {{:Swords}} ⤷ GenerateWeaponTableEncloses the content in a table with specific header cells and properties.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
|
Armors Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Armor Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ {{:Head}} / {{:Chest}} / ... / {{:Back}} ⤷ GenerateArmorTableEncloses the content in a table with specific header cells and properties.
A switch data structure that contains information on armor items. If arguments are not passed, returns an empty string.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
|
Accessories Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Jewelry Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ {{:Necklaces}} / {{:Rings}} ⤷ GenerateAccessoryTableTemplate:GenerateAccessoryTable/doc ⤷ Accessory_DataA switch data structure that contains information on accessory items. If proper arguments are not passed, returns an empty string.
Displays an image centered upon a box colored by rarity.
|
Utilities Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Utility Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ {{:Drink}} / {{:Consumable}} / ... / {{:Mining}} ⤷ GenerateUtilityTableTemplate:GenerateUtilityTable/doc ⤷ Utility_DataA switch data structure that contains information on utility items. If proper arguments are not passed, returns an empty string.
Displays an image centered upon a box colored by rarity.
|
Misc Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Misc Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ {{:Gem}} / {{:Hunting Loot}} / ... / {{:Ammo}} ⤷ GenerateMiscTableTemplate:GenerateMiscTable/doc ⤷ Misc_DataA switch data structure that contains information on misc items. If proper arguments are not passed, returns an empty string.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Containers Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Containers Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ TabToggleCreates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ ContainerSourceTemplate:ContainerSource/doc ⤷ IconboxDisplays an image centered upon a box colored by rarity.
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Crafting Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Crafting Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ GenerateCraftingTableReturns a crafting row for every item a specified Merhcant can craft. Optionally filters the items for those that contain a specific ingredient item.
Displays an image centered upon a box colored by rarity.
A switch data structure that contains information on merchants. If proper arguments are not passed, returns an empty string.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
A switch data structure that contains information on armor items. If arguments are not passed, returns an empty string.
A switch data structure that contains information on accessory items. If proper arguments are not passed, returns an empty string.
A switch data structure that contains information on utility items. If proper arguments are not passed, returns an empty string.
A switch data structure that contains information on misc items. If proper arguments are not passed, returns an empty string.
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Merchants Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Merchants Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ IconboxDisplays an image centered upon a box colored by rarity.
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Ranks Page:
⤷ Monster_Data A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.
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Maps Page: | Enchantments Page:
⤷ UpdateStatusTemplate:UpdateStatus/doc ⤷ {{:TODO|Enchantment Data}} ⤷ ColoredLinkTemplate:ColoredLink/doc ⤷ StatusMarkupTemplate:StatusMarkup/doc ⤷ MechanicsBarCustom table that calls a styles sheet for formatting. ⤷ Topbar/styles.cssTemplate:Topbar/styles.css/doc
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Shrines Page: | Portals Page: | Patch Notes Page: | Guides Page: |
The main pages link to individual item pages.
Individual Monster Page:
⤷ GenerateMonsterInfobox Uses the Infobox template to display monster information.
A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.
Put content into tabs.
No description.
Displays an image centered upon a box colored by rarity.
Generates Loot Drops for each existing variant of a given monster.
A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:LootTable:[Monster Name]}} ⤷ IconboxDisplays an image centered upon a box colored by rarity.
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Individual Weapon Page:
⤷ AutoGenerateWeaponTabsCalls Template:GenerateWeaponTabs with PAGENAME. ⤷ {{:TODO|Weapons}} ⤷ GenerateWeaponTabsGenerates infobox tabs for each existing rarity. If only one rarity exists, displays regular infobox.
Put content into tabs.
Uses the Infobox template to display weapon information.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
⤷ SwordFlavor text for Swords. / ... / ShieldsFlavor text for Shields. ⤷ GenerateHitboxDisplays hitbox information for a weapon. Also displays the Impact Power.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Displays weapon combo type, damage multiplier, and attack times.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Displays Block information for a weapon, if it exists.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Displays Movement Speed information for all weapon actions
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Displays Artifact information for a weapon, if it exists.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Generates Drop Source Table for each rarity of a given item. Places each table under toggleable tabs.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:TODO|Loottables}} ⤷ {{:Droptable:[Weapon Name]}} ⤷ WeaponsGenerates a table that displays uncraftable weapons categorized by types. ⤷ HyperlinkListElementsHandles hyperlink markup for individual elements in a provided list.
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Individual Armor Page:
⤷ AutoGenerateArmorTabsCalls Template:GenerateArmorTabs with PAGENAME. ⤷ {{:TODO|Armors}} ⤷ GenerateArmorTabsGenerates infobox tabs for each existing rarity. If only one rarity exists, displays regular infobox.
Put content into tabs.
Uses the Infobox template to display armor information.
A switch data structure that contains information on armor items. If arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
A switch data structure that contains information on armor items. If arguments are not passed, returns an empty string.
Generates Drop Source Table for each rarity of a given item. Places each table under toggleable tabs.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:TODO|Loottables}} ⤷ {{:Droptable:[Weapon Name]}} ⤷ ArmorsGenerates a table that displays uncraftable Armor categorized by slot type. ⤷ HyperlinkListElementsHandles hyperlink markup for individual elements in a provided list.
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Individual Accessory Page:
⤷ AutoGenerateAccessoryTabsCalls Template:GenerateAccessoryTabs with PAGENAME. ⤷ {{:TODO|Accessory}} ⤷ GenerateAccessoryTabsGenerates infobox tabs for each existing rarity. If only one rarity exists, displays regular infobox.
Put content into tabs.
Uses the Infobox template to display accessory information.
A switch data structure that contains information on accessory items. If proper arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
⤷ Necklaces/PendantsFlavor text for Necklaces and Pendants. / RingsFlavor text for Rings. ⤷ {{:Droptable:[Accessory Name]}} ⤷ GenerateDropTablesGenerates Drop Source Table for each rarity of a given item. Places each table under toggleable tabs.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:TODO|Loottables}} ⤷ {{:Droptable:[Weapon Name]}} |
Individual Utility Page:
⤷ Infobox No description.
Displays an image centered upon a box colored by rarity.
⤷ UtilitiesFlavor text for Utility items. ⤷ AutoGenerateUtilityTabsCalls Template:GenerateUtilityTabs with PAGENAME. ⤷ {{:TODO|Utility}} ⤷ GenerateUtilityTabsGenerates infobox tabs for each existing rarity. If only one rarity exists, displays regular infobox.
Put content into tabs.
Uses the Infobox template to display utility information.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
Generates Drop Source Table for each rarity of a given item. Places each table under toggleable tabs.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:TODO|Loottables}} ⤷ {{:Droptable:[Weapon Name]}}
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Individual Misc Page:
⤷ AutoGenerateMiscTabsCalls Template:GenerateMiscTabs with PAGENAME. ⤷ {{:TODO|Misc}} ⤷ GenerateMiscTabsGenerates infobox tabs for each existing rarity. If only one rarity exists, displays regular infobox.
Put content into tabs.
Uses the Infobox template to display misc item information.
A switch data structure that contains information on misc items. If proper arguments are not passed, returns an empty string.
No description.
Displays an image centered upon a box colored by rarity.
Returns a strong of an item's inventory size scaled with a unit 45 pixel size. Follows the {width}x{height}px format.
Generates Drop Source Table for each rarity of a given item. Places each table under toggleable tabs.
A switch data structure that contains information on weapon items. If proper arguments are not passed, returns an empty string.
Creates toggleable tabs that dynamically displays and hides page elements when a given tab is selected.
⤷ {{:TODO|Loottables}} ⤷ {{:Droptable:[Weapon Name]}} |