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Example
{{GenerateMonsterTable|Bosses}}
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
2200/3100 | 250/300 | 15 50 |
Physical: [-1.2%]0 Armor Rating and 25% Other Physical Damage Reduction Magical: 7.8% Fire: 50% Ice: 50% Light: -100% Spirit: -100% Projectile: -25% |
Fog Attack1: 50.4(6)/67.2(6) Magical + Decrease Heal Fog Attack2: 79.2(7)/105.6(7) Magical + Decrease Heal Pull: 54.0(6)/72.0(6) Magical + Decrease Heal Hide Attack: 64.8(7)/86.4(7) Magical + Decrease Heal Fog Rush: 57.6(7)/76.8(7) Magical + Decrease Heal Scream Sentence: 10.8(6)/14.4(6) Magical Bombing Spawn Fog Missile: 50.4(6)/67.2(6) Magical |
Decrease Heal: ? for 7s [AgT]Stacking Type: Aggregates by Target[10x]Maximum Stacks: 10[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Ghost | 0% | |
2975/3965/4500 | 250/280/300 | 12/15/18 50 |
Physical: -26.2% Magical: 7.8% Fire: 50% Earth: -100% Dark: -200% Evil: 50% Projectile: 40% |
Combo Left To Right: 150.0(7)/165.0(7)/180.0(7) Physical + Slow Combo Right To Left: 110.0(7)/121.0(7)/132.0(7) Physical + Slow Combo Head Up: 180.0(7)/198.0(7)/216.0(7) Physical + Slow Attack Ground: 100.0(7)/110.0(7)/120.0(7) Physical, 70.0(7)/77.0(7)/84.0(7) Physical Radius + Slow Attack Spinning High: 200.0(7)/220.0(7)/240.0(7) Physical + Slow Attack Spinning Low: 200.0(7)/220.0(7)/240.0(7) Physical + Slow Debuff Shouting: Slow, Whirl Combo Slap: 145.0(7)/159.5(7)/174.0(7) Physical, 20.0(7)/22.0(7)/24.0(7) Physical Radius + Slow Attack Punch Down: 80.0(7)/88.0(7)/96.0(7) Physical, 17.0(7)/18.7(7)/20.4(7) Physical Radius + Slow Combo Punch Down: 80.0(7)/88.0(7)/96.0(7) Physical, 17.0(7)/18.7(7)/20.4(7) Physical Radius + Slow Attack Ground Combo: 100.0(7)/110.0(7)/120.0(7) Physical, 70.0(7)/77.0(7)/84.0(7) Physical Radius + Slow |
Regeneration: 2 Physical Heal [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Slow: ? for 4s Whirl: ? for 4s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Humanoid-Troll | 0% | |
Cyclops/6293 | Cyclops/280 | Cyclops/15 Cyclops/50 |
Physical: Cyclops%/-26.2% Magical: Cyclops%/7.8% Fire: Cyclops%/50% Light: Cyclops%/-200% Dark: Cyclops%/-25% Evil: Cyclops%/50% Projectile: Cyclops%/30% |
Combo1: Cyclops(7)/116.6(7) Physical Combo2: Cyclops(7)/169.6(7) Physical Combo3: Cyclops(7)/159.0(7) Physical + Blinker Run And Swing: Cyclops(7)/106.0(7) Physical Riot: Cyclops(7)/190.8(7) Physical Spawn Falling Rock: Cyclops(4)/21.2(4) Physical Stomp: Cyclops(7)/233.2(7) Physical + Slow Sprinkle Soil: Cyclops(7)/180.2(7) Physical + Blinker Petrification: Petrification |
Blinker: Cyclops/Blinded by dirt for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Slow: Cyclops/? for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Petrification: Cyclops/? for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Cyclops | Cyclops%/-20% | |
3600/7100 | 500 | 20/25 125 |
Physical: -26.2% Magical: 36.8% Fire: -25% Ice: 50% Dark: -25% Air: -200% Projectile: 50% |
Combo Tail Attack1: 57.0(6)/90.0(6) Physical + Melee Attack Slow Combo Tail Attack2: 68.4(7)/108.0(7) Physical + Melee Attack Slow Combo Forward Attack L: 60.8(7)/96.0(7) Physical + Melee Attack Slow Combo Forward Attack R: 60.8(7)/96.0(7) Physical + Melee Attack Slow Combo Two Hand Attack: 76.0(7)/120.0(7) Physical + Melee Attack Slow Combo Breath Ground: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius Combo Breath Air: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius Combo Leap Attack1: 53.2(7)/84.0(7) Physical + Melee Attack Slow Combo Leap Attack2: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius Combo Leap Attack3: 83.6(7)/132.0(7) Physical + Melee Attack Slow Special Breath Air To Side: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius Special Leap Attack1 To Center: 53.2(7)/84.0(7) Physical Special Leap Attack3 To Center: 83.6(7)/132.0(7) Physical + Melee Attack Slow Special Breath Ground: Extreme Cold Dmg, Extreme Cold Slow Special Breath Air: Extreme Cold Dmg, Extreme Cold Slow Buff Movespeed: 1000 Move Speed Buff Movespeed Special: 2500 Move Speed |
Melee Attack Slow: ? for 11s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration Extreme Cold Dmg: 50 Physical Damage, 50 Magical Damage over 2s/100 Physical Damage, 100 Magical Damage over 2s [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 Extreme Cold Slow: ? for 8s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Dragon-Wyvern | 0% | |
2641/3631 | 200/270 | 15/20 100 |
Physical: -26.2% Magical: 36.8% Divine: -100% Evil: 50% Projectile: 25% |
Curse Of Chilling: Curse Of Chilling Normal Attack: 30(7) Magical + Curse Of Chilling Normal Attack Return: Curse Of Chilling Eating Phase: 140 Move Speed + Eating Shield Eating: Eating Teleport: 20(5) Magical + Curse Of Chilling Scream: 10(4) Magical + Curse Of Chilling Earth Quake: 120.0(6)/180.0(6) Physical, 60.0(6) Magical + Curse Of Chilling |
Curse Of Chilling: ? for 8s [AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30 Eating Shield: 1000 Shield [AgT]Stacking Type: Aggregates by Target Eating: -95% Max Health over 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application |
Undead-Ghost | 0% | |
Lich/3000 | Lich/250 | Lich/20 Lich/100 |
Physical: Lich%/-26.2% Magical: Lich%/36.8% Divine: Lich%/-25% Evil: Lich%/50% Projectile: Lich%/25% |
Close Attack: Lich(5)/70(5) Magical Normal Attack: Lich(5)/100(5) Magical Strong Attack: Lich(7)/200(7) Magical Curse Of Gathering Mark: Lich(4)/-95%(4) True Max Health Dmg1 or -50%(4) Dmg2 or -15%(4) Dmg3 or -5%(4) Dmg4 or -2%(4) Dmg5 + CoG Mark Icon, CoG Heal1-5 Curse Of Isolation Mark: Lich(4)/-50%(4) True Max Health Dmg1 or -70%(4) Dmg2 or -90%(4) Dmg3 or -150%(4) Dmg4 or -250%(4) Dmg5 + CoI Mark Icon, CoI Heal1-5 Getting Soul: Soul Shield Frenzy: Death Swarm, Frenzy |
CoG Mark Icon: Lich/? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 CoG Heal1: Lich/65% Max Health over 20s CoG Heal2: Lich/35% Max Health over 20s CoG Heal3: Lich/10% Max Health over 20s CoG Heal4: Lich/4% Max Health over 20s CoG Heal5: Lich/2% Max Health over 20s CoI Mark Icon: Lich/? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 CoI Heal1: Lich/35% Max Health over 20s CoI Heal2: Lich/50% Max Health over 20s CoI Heal3: Lich/60% Max Health over 20s CoI Heal4: Lich/100% Max Health over 20s CoI Heal5: Lich/170% Max Health over 20s Soul Shield: Lich/250 Shield [AgT]Stacking Type: Aggregates by Target Death Swarm: Lich/4 True Magical Damage [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Ref]Refresh: Resets on Successful Application Frenzy: Lich/25% Move Speed, 20% Damage [inf]Duration: Infinite[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Lich | Lich%/0% | |
218 | 180 | 0 1 |
Physical: -26.2% Magical: -17.2% Fire: -250% Earth: -300% Divine: -200% Evil: 25% Projectile: 15% |
Attack: 43.2(3) Physical Back Step: 67.5(4) Physical Bombing: 108.0(5) Physical Soul Pass: Skeleton Warlord Speed Up Throwing Knife: 43.2(3) Physical |
Skeleton Warlord Speed Up: 2% Physical Resistance, 1% Magical Resistance [AgT]Stacking Type: Aggregates by Target[25x]Maximum Stacks: 25 |
Undead-Skeleton | 0% | |
? | 100 | 0 0 |
Physical: -26.2% Magical: 7.8% Projectile: 15% |
Beam Attack: 6.0(7) Physical, 6.0(7) Magical |
0% | |||
2944/4344 | 250/280 | 15/20 100 |
Physical: -26.2% Magical: 36.8% Earth: -100% Evil: 50% Projectile: 25% |
Combo1: 48.0(7)/72.0(7) Physical, 48.0(7)/72.0(7) Magical Combo2: 57.6(7)/86.4(7) Physical, 57.6(7)/86.4(7) Magical Combo3: 70.4(7)/105.6(7) Physical, 70.4(7)/105.6(7) Magical Combo4: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical Combo5: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical Throwing Knives: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical + Paralyze Throwing Knives2: 25.6(3)/38.4(3) Physical, 25.6(3)/38.4(3) Magical + Paralyze Realm Of Domination: Dominated Player Bone Prison: Dominated Player Explosion: 384.0(7) Physical, 384.0(7) Magical Attack Block Explosion Dmg: 48.0(7) Physical, 48.0(7) Magical |
Paralyze: ? for 15s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5 Dominated Player: ? for 6s [AgT]Stacking Type: Aggregates by Target[6x]Maximum Stacks: 6[Exp]Expiration: Removes Single Stack and Refreshes Duration |
Undead-Skeleton | 0% | |
2500/3300 | 320/360 | 12/15 50 |
Physical: -26.2% Magical: 7.8% Dark: -100% Spirit: -100% Projectile: 30% |
Attack Slash11: 75.6(6)/96.0(6) Physical Attack Slash12: 75.6(6)/96.0(6) Physical Attack Shoulder Charge: 44.1(6)/56.0(6) Physical Attack Front Slash: 94.5(7)/120.0(7) Physical Attack Front Thrust: 81.9(6)/104.0(6) Physical Attack Rush Thrust: 107.1(7)/136.0(7) Physical Attack Rush Thrust For Soul Slash: 107.1(7)/136.0(7) Physical Attack Long Range Transverse: 100.8(7)/128.0(7) Physical Attack Long Range Vertically: 100.8(7)/128.0(7) Physical Attack Soul Shockwave: 138.6(7)/176.0(7) Physical + Dead Rift Dmg Attack Soul Slash Up: 201.6(7)/256.0(7) Physical Attack Soul Slash Down: 201.6(7)/256.0(7) Physical Debuff Move Speed: -70 Move Speed |
Dead Rift Dmg: 5 Magical Damage [0.3s]Tick interval: 0.3s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1 |
Undead-Ghost | 0%/10% |