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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc>
<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc>
<p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Utilities are currently up to date for: {{:TODO|Utility}}</p>


Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.  
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.  
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There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.
There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.


<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span>
<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span>| <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span>


==Gold Containers==
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>


    <tr>
        <td> {{Iconbox|Gold Coin Bag|image=Coin Bag.png|rarity=7}} </td>
        <td> Holds 1000 coins, size 2x2, 250 coins per slot </td>
        <td>  Can be crafted at [[Leathersmith]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Gold Coin Chest|image=Coin Chest.png|rarity=7}} </td>
        <td> Holds 10000 coins, size 3x2, 1666 coins per slot  </td>
        <td> Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] </td>
    </tr>
</table>


== Tools ==
== Tools ==
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     <tr>
     <tr>
         <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td>
         <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td>
         <td> Illuminates surroundings when held. </td>
         <td> Illuminates surroundings when held. <br> Can roll extra enchantments like a 1-handed weapon, depending on rarity.
         <td> Starting Kit </td>
         <td> [[Lantern#Drop_Table|Drop Table]] </td>
    </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td>
         <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> [[Lockpick#Drop_Table|Drop Table]] </td>
         <td> [[Lockpick#Drop_Table|Drop Table]] </td>
    </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td>
         <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td>
         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td>
         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td>
         <td> [[Oil Lantern#Drop_Table|Drop Table]] </td>
         <td> [[Oil Lantern#Drop_Table|Drop Table]] </td>
    </tr>
      <tr>
        <td> {{Iconbox|Mystical Gem|image=Mystical Gem.png|rarity=7}} </td>
        <td> Unlocks the Goblin Cave locked door. </td>
        <td> [[Mystical Gem#Drop_Table|Drop Table]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} </td>
        <td> Unlocks the door to the Rusty Room. </td>
        <td> [[Old Rusty Key#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
     <tr>
     <tr>
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     <tr>
     <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td>
         <td> Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for <span class="colorrarity0"> 15 </span>|<span class="colorrarity1"> 18 </span>|<span class="colorrarity2"> 21 </span>|<span class="colorrarity3"> 24 </span>|<span class="colorrarity4"> 27</span>|<span class="colorrarity5"> 30 </span>|<span class="colorrarity6"> 33 </span>|<span class="colorrarity7"> 36 </span> seconds.</td>
         <td> Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for <span class="colorrarity0"> 15 </span>|<span class="colorrarity1"> 18 </span>|<span class="colorrarity2"> 21 </span>|<span class="colorrarity3"> 24 </span>|<span class="colorrarity4"> 27</span> |<span class="colorrarity5"> 30 </span>|<span class="colorrarity6"> 33 </span>|<span class="colorrarity7"> 36 </span> seconds.</td>
         <td> 15 seconds </td>
         <td> 15 seconds </td>
         <td> [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] </td>
         <td> [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] </td>
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         <tr>
         <tr>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td>
         <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. </td>
         <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher [[Interaction Speed]] <span class="colorrarity0"> 0.5% </span>|<span class="colorrarity1"> 1% </span>|<span class="colorrarity2"> 3% </span>|<span class="colorrarity3"> 5% </span>|<span class="colorrarity4"> 10% </span>|<span class="colorrarity5"> 15% </span>|<span class="colorrarity6"> 20% </span>|<span class="colorrarity7"> 25% </span> </td>
         <td> 15 seconds</td>
         <td> 15 seconds</td>
         <td> [[Weaponsmith]] </td>
         <td> [[Weaponsmith]] </td>
     </tr>
     </tr>
</table>
</table>


==Combat==
==Combat==
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     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td>
         <td> 1 Damage per second </td>
         <td> 1 True Damage per second </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
         <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
         <td> Set a hunting trap that immobilizes and damages the target until it is disarmed.<br><br>'''15''' True Damage on hit<br>'''2''' True Damage per step when trying to move</td>
         <td> Installable</td>
         <td> Installable</td>
         <td> <span class="colorrarity0">7 seconds</span> <br>  
         <td> <span class="colorrarity0">7 seconds</span> <br>  
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         <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td>
         <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
        <tr>
        <tr>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td>
         <td> <span class="colorrarity0">18</span> <br>  
         <td> <span class="colorrarity0">17</span> <br>
<span class="colorrarity1">21</span> <br>  
<span class="colorrarity1">19</span> <br>
<span class="colorrarity2">24</span> <br>  
<span class="colorrarity2">21</span> <br>
<span class="colorrarity3">27</span> <br>  
<span class="colorrarity3">23</span> <br>
<span class="colorrarity4">30</span> <br>
<span class="colorrarity4">25</span> <br>
<span class="colorrarity5">33</span> <br>
         <td> [[Barbarian]], [[Fighter]], [[Bard]] </td>
<span class="colorrarity6">36</span> <br>
<span class="colorrarity7">39</span> </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> Throw an axe at a target location. </td>
         <td> Throw an axe at a target location. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> Instant</td>
         <td> Instant</td>
<td> -25% <br> Duration: 1.0s </td>
<td> -25% <br> Duration: 1.0s </td>
         <td> [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] </td>
         <td> [[Barbarian]] starting gear and [[Francisca Axe#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
      
      
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td>
         <td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td>
         <td> <span class="colorrarity0">??</span> <br>
         <td> No initial damage </td>
<span class="colorrarity1">??</span> <br>
<span class="colorrarity2">??</span> <br>
<span class="colorrarity3">??</span> <br>
<span class="colorrarity4">??</span> <br>
<span class="colorrarity5">??</span> <br>
<span class="colorrarity6">??</span> <br>
<span class="colorrarity7">??</span> </td>
         <td> All Classes </td>
         <td> All Classes </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 1 magical damage (0% scaling) per second. </td>
         <td> Throwable </td>
         <td> Throwable </td>
         <td> Instant</td>
         <td> Instant</td>
<td> </td>
<td> </td>
         <td> [[Explosion Bottle#Drop_Table|Drop Table]] </td>
         <td> [[Explosive Bottle#Drop_Table|Drop Table]] </td>
    </tr>
   
    <tr>
        <td> {{Iconbox|Trap Disarming Kit|image=Trap Disarming Kit.png|rarity=3}} </td>
        <td> No damage </td>
        <td> All Classes </td>
        <td> Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. </td>
        <td> Installable </td>
        <td> 5s interaction</td>
<td> </td>
        <td> [[Trap Disarming Kit#Drop_Table|Drop Table]]</td>
     </tr>
     </tr>
   
</table>
</table>

Revision as of 19:59, 4 May 2024

Utilities are currently up to date for: WIPActive work is in progress. Formatting issues and other bugs are to be expected.

Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.

Rarity

There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique

Gold Containers

Name Effect Where to Find
Holds 1000 coins, size 2x2, 250 coins per slot Can be crafted at Leathersmith
Holds 10000 coins, size 3x2, 1666 coins per slot Can drop from Hoard, Drop Table

Tools

Name Effect Where to Find
Illuminates surroundings when held.
Can roll extra enchantments like a 1-handed weapon, depending on rarity.
Drop Table
Unlocks doors and lootboxes that require picklocking. Drop Table
Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. Drop Table
Unlocks the Goblin Cave locked door. Drop Table
Unlocks the door to the Rusty Room. Drop Table
Unlocks the door to the Golden Room. Drop Table
Unlocks the door to the Skull Room. Drop Table
Can be used on an Altar of Resurrection to revive fallen teammates. Drops from fallen players

Tools with Rarities


Name Effect Action Time Where to Find
Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 seconds. 15 seconds Woodsman and Drop Table
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher Interaction Speed 0.5% | 1% | 3% | 5% | 10% | 15% | 20% | 25% 15 seconds Weaponsmith

Combat


Name Damage Class Effect Utility Type Action Time Slowdown On Hit Where to Find
1 True Damage per second Ranger Set a hunting trap that immobilizes and damages the target until it is disarmed.

15 True Damage on hit
2 True Damage per step when trying to move
Installable 7 seconds

6 seconds
5 seconds
4 seconds
3 seconds
2 seconds
1 seconds

1 seconds
Ranger's starting gear / Drop Table
15

18
21
25
29
34
39

44
Rogue, Wizard Throw a throwing knife at a target location. Throwable Instant -20%
Duration: 1.0s
Rogue Kit and Drop Table
17

19
21
23
25

Barbarian, Fighter, Bard Throw an axe at a target location. Throwable Instant -25%
Duration: 1.0s
Barbarian starting gear and Drop Table
No initial damage All Classes Throw an explosive bottle at a target location that will cause it to burn the ground that deals 1 magical damage (0% scaling) per second. Throwable Instant Drop Table
No damage All Classes Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. Installable 5s interaction Drop Table