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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | <metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | ||
<p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Utilities are currently up to date for: {{:TODO|Utility}}</p> | |||
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. | Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. | ||
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There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve. | There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve. | ||
<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span> | <span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span>| <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span> | ||
==Gold Containers== | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Gold Coin Bag|image=Coin Bag.png|rarity=7}} </td> | |||
<td> Holds 1000 coins, size 2x2, 250 coins per slot </td> | |||
<td> Can be crafted at [[Leathersmith]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Gold Coin Chest|image=Coin Chest.png|rarity=7}} </td> | |||
<td> Holds 10000 coins, size 3x2, 1666 coins per slot </td> | |||
<td> Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] </td> | |||
</tr> | |||
</table> | |||
== Tools == | == Tools == | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td> | <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td> | ||
<td> Illuminates surroundings when held. < | <td> Illuminates surroundings when held. <br> Can roll extra enchantments like a 1-handed weapon, depending on rarity. | ||
<td> | <td> [[Lantern#Drop_Table|Drop Table]] </td> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> | <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> | ||
<td> Unlocks doors and lootboxes that require picklocking. </td> | <td> Unlocks doors and lootboxes that require picklocking. </td> | ||
<td> [[Lockpick#Drop_Table|Drop Table]] </td> | <td> [[Lockpick#Drop_Table|Drop Table]] </td> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> | <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> | ||
<td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td> | <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td> | ||
<td> [[Oil Lantern#Drop_Table|Drop Table]] </td> | <td> [[Oil Lantern#Drop_Table|Drop Table]] </td> | ||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Mystical Gem|image=Mystical Gem.png|rarity=7}} </td> | |||
<td> Unlocks the Goblin Cave locked door. </td> | |||
<td> [[Mystical Gem#Drop_Table|Drop Table]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} </td> | |||
<td> Unlocks the door to the Rusty Room. </td> | |||
<td> [[Old Rusty Key#Drop_Table|Drop Table]] </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td> | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td> | ||
<td> Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for <span class="colorrarity0"> 15 </span>|<span class="colorrarity1"> 18 </span>|<span class="colorrarity2"> 21 </span>|<span class="colorrarity3"> 24 </span>|<span class="colorrarity4"> 27</span>|<span class="colorrarity5"> 30 </span>|<span class="colorrarity6"> 33 </span>|<span class="colorrarity7"> 36 </span> seconds.</td> | <td> Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for <span class="colorrarity0"> 15 </span>|<span class="colorrarity1"> 18 </span>|<span class="colorrarity2"> 21 </span>|<span class="colorrarity3"> 24 </span>|<span class="colorrarity4"> 27</span> |<span class="colorrarity5"> 30 </span>|<span class="colorrarity6"> 33 </span>|<span class="colorrarity7"> 36 </span> seconds.</td> | ||
<td> 15 seconds </td> | <td> 15 seconds </td> | ||
<td> [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] </td> | <td> [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> | ||
<td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. </td> | <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher [[Interaction Speed]] <span class="colorrarity0"> 0.5% </span>|<span class="colorrarity1"> 1% </span>|<span class="colorrarity2"> 3% </span>|<span class="colorrarity3"> 5% </span>|<span class="colorrarity4"> 10% </span>|<span class="colorrarity5"> 15% </span>|<span class="colorrarity6"> 20% </span>|<span class="colorrarity7"> 25% </span> </td> | ||
<td> 15 seconds</td> | <td> 15 seconds</td> | ||
<td> [[Weaponsmith]] </td> | <td> [[Weaponsmith]] </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
==Combat== | ==Combat== | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td> | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td> | ||
<td> 1 Damage per second </td> | <td> 1 True Damage per second </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a | <td> Set a hunting trap that immobilizes and damages the target until it is disarmed.<br><br>'''15''' True Damage on hit<br>'''2''' True Damage per step when trying to move</td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> <span class="colorrarity0">7 seconds</span> <br> | <td> <span class="colorrarity0">7 seconds</span> <br> | ||
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<td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td> | <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> | ||
<td> <span class="colorrarity0"> | <td> <span class="colorrarity0">17</span> <br> | ||
<span class="colorrarity1"> | <span class="colorrarity1">19</span> <br> | ||
<span class="colorrarity2"> | <span class="colorrarity2">21</span> <br> | ||
<span class="colorrarity3"> | <span class="colorrarity3">23</span> <br> | ||
<span class="colorrarity4"> | <span class="colorrarity4">25</span> <br> | ||
<td> [[Barbarian]], [[Fighter]], [[Bard]] </td> | |||
<td> [[Barbarian]], [[Fighter]] </td> | |||
<td> Throw an axe at a target location. </td> | <td> Throw an axe at a target location. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> Instant</td> | <td> Instant</td> | ||
<td> -25% <br> Duration: 1.0s </td> | <td> -25% <br> Duration: 1.0s </td> | ||
<td> [[Barbarian]] | <td> [[Barbarian]] starting gear and [[Francisca Axe#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td> | ||
<td> | <td> No initial damage </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals | <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 1 magical damage (0% scaling) per second. </td> | ||
<td> Throwable </td> | <td> Throwable </td> | ||
<td> Instant</td> | <td> Instant</td> | ||
<td> </td> | <td> </td> | ||
<td> [[ | <td> [[Explosive Bottle#Drop_Table|Drop Table]] </td> | ||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Trap Disarming Kit|image=Trap Disarming Kit.png|rarity=3}} </td> | |||
<td> No damage </td> | |||
<td> All Classes </td> | |||
<td> Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. </td> | |||
<td> Installable </td> | |||
<td> 5s interaction</td> | |||
<td> </td> | |||
<td> [[Trap Disarming Kit#Drop_Table|Drop Table]]</td> | |||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 19:59, 4 May 2024
Utilities are currently up to date for: WIPActive work is in progress. Formatting issues and other bugs are to be expected.
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.
Rarity
There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
Gold Containers
Name | Effect | Where to Find |
---|---|---|
Holds 1000 coins, size 2x2, 250 coins per slot | Can be crafted at Leathersmith | |
Holds 10000 coins, size 3x2, 1666 coins per slot | Can drop from Hoard, Drop Table |
Tools
Name | Effect | Where to Find |
---|---|---|
Illuminates surroundings when held. Can roll extra enchantments like a 1-handed weapon, depending on rarity. | Drop Table | |
Unlocks doors and lootboxes that require picklocking. | Drop Table | |
Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. | Drop Table | |
Unlocks the Goblin Cave locked door. | Drop Table | |
Unlocks the door to the Rusty Room. | Drop Table | |
Unlocks the door to the Golden Room. | Drop Table | |
Unlocks the door to the Skull Room. | Drop Table | |
Can be used on an Altar of Resurrection to revive fallen teammates. | Drops from fallen players |
Tools with Rarities
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 seconds. | 15 seconds | Woodsman and Drop Table | |
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. Higher rarities have higher Interaction Speed 0.5% | 1% | 3% | 5% | 10% | 15% | 20% | 25% | 15 seconds | Weaponsmith |
Combat
Name | Damage | Class | Effect | Utility Type | Action Time | Slowdown On Hit | Where to Find |
---|---|---|---|---|---|---|---|
1 True Damage per second | Ranger | Set a hunting trap that immobilizes and damages the target until it is disarmed. 15 True Damage on hit 2 True Damage per step when trying to move |
Installable | 7 seconds 6 seconds |
Ranger's starting gear / Drop Table | ||
15 18 |
Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | -20% Duration: 1.0s |
Rogue Kit and Drop Table | |
17 19 | Barbarian, Fighter, Bard | Throw an axe at a target location. | Throwable | Instant | -25% Duration: 1.0s |
Barbarian starting gear and Drop Table | |
No initial damage | All Classes | Throw an explosive bottle at a target location that will cause it to burn the ground that deals 1 magical damage (0% scaling) per second. | Throwable | Instant | Drop Table | ||
No damage | All Classes | Disarm any trap, including floor spikes, wall spikes, and even swinging axe traps. | Installable | 5s interaction | Drop Table |