From Dark and Darker Wiki
(Hunting Trap patch 6.2) |
(added containers and rusty key (looks like we didnt add it last patch)) |
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<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span> | <span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span> | ||
==Gold Containers== | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Coin Bag|image=Coin Bag.png|rarity=2}} </td> | |||
<td> Holds 500 coins, size 2x2 </td> | |||
<td> Can be crafted at [[Leathersmith]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Coin Chest|image=Coin Chest.png|rarity=2}} </td> | |||
<td> Holds 3000 coins, size 3x2 </td> | |||
<td> Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] </td> | |||
</tr> | |||
</table> | |||
== Tools == | == Tools == | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td> | <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td> | ||
<td> Illuminates surroundings when held. </td> | <td> Illuminates surroundings when held. <br> <br> Move Speed: <span class="colorrarity0"> 5~6 </span>|<span class="colorrarity1"> 6 </span>|<span class="colorrarity2"> 7 </span>|<span class="colorrarity3"> 8 </span>|<span class="colorrarity4"> 9</span>|<span class="colorrarity5"> 10 </span>|<span class="colorrarity6"> 11 </span>|<span class="colorrarity7"> 12 </span></td> | ||
<td> | <td> [[Lantern#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td> | <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td> | ||
<td> [[Oil Lantern#Drop_Table|Drop Table]] </td> | <td> [[Oil Lantern#Drop_Table|Drop Table]] </td> | ||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} </td> | |||
<td> Unlocks the door to the Rusty Room. </td> | |||
<td> [[Old Rusty Key#Drop_Table|Drop Table]] </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td> | <td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td> | ||
<td> | <td> No initial damage </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. </td> | <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. </td> |
Revision as of 14:36, 27 September 2023
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.
Rarity
There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
Gold Containers
Name | Effect | Where to Find |
---|---|---|
Holds 500 coins, size 2x2 | Can be crafted at Leathersmith | |
Holds 3000 coins, size 3x2 | Can drop from Hoard, Drop Table |
Tools
Name | Effect | Where to Find |
---|---|---|
Illuminates surroundings when held. Move Speed: 5~6 | 6 | 7 | 8 | 9| 10 | 11 | 12 |
Drop Table | |
Unlocks doors and lootboxes that require picklocking. | Drop Table | |
Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. | Drop Table | |
Unlocks the door to the Rusty Room. | Drop Table | |
Unlocks the door to the Golden Room. | Drop Table | |
Unlocks the door to the Skull Room. | Drop Table | |
Can be used on an Altar of Resurrection to revive fallen teammates. | Drops from fallen players |
Tools with Rarities
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for 15 | 18 | 21 | 24 | 27| 30 | 33 | 36 seconds. | 15 seconds | Woodsman and Drop Table | |
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. | 15 seconds | Weaponsmith |
Combat
Name | Damage | Class | Effect | Utility Type | Action Time | Slowdown On Hit | Where to Find |
---|---|---|---|---|---|---|---|
1 True Damage per second | Ranger | Set a hunting trap that immobilizes and damages the target until it is disarmed. 15 True Damage on hit 2 True Damage per step when trying to move |
Installable | 7 seconds 6 seconds |
Ranger's starting gear / Drop Table | ||
15 18 |
Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | -20% Duration: 1.0s |
Rogue Kit and Drop Table | |
18 21 |
Barbarian, Fighter | Throw an axe at a target location. | Throwable | Instant | -25% Duration: 1.0s |
Barbarian Kit and Drop Table | |
No initial damage | All Classes | Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. | Throwable | Instant | Drop Table |