From Dark and Darker Wiki

(Hunting Trap patch 6.2)
(added containers and rusty key (looks like we didnt add it last patch))
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<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span>
<span class="colorrarity0">Junk</span> | <span class="colorrarity1">Poor</span> | <span class="colorrarity2">Common</span> | <span class="colorrarity3">Uncommon </span> | <span class="colorrarity4">Rare</span> | <span class="colorrarity5">Epic</span> | <span class="colorrarity6">Legendary</span> | <span class="colorrarity7">Unique</span>


==Gold Containers==
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>


    <tr>
        <td> {{Iconbox|Coin Bag|image=Coin Bag.png|rarity=2}} </td>
        <td> Holds 500 coins, size 2x2 </td>
        <td>  Can be crafted at [[Leathersmith]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Coin Chest|image=Coin Chest.png|rarity=2}} </td>
        <td> Holds 3000 coins, size 3x2  </td>
        <td> Can drop from [[Hoard]], [[Coin Chest#Drop_Table|Drop Table]] </td>
    </tr>
</table>


== Tools ==
== Tools ==
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     <tr>
     <tr>
         <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td>
         <td> {{Iconbox|Lantern|image=Lantern.png|rarity=2}} </td>
         <td> Illuminates surroundings when held. </td>
         <td> Illuminates surroundings when held. <br> <br> Move Speed:  <span class="colorrarity0"> 5~6 </span>|<span class="colorrarity1"> 6 </span>|<span class="colorrarity2"> 7 </span>|<span class="colorrarity3"> 8 </span>|<span class="colorrarity4"> 9</span>|<span class="colorrarity5"> 10 </span>|<span class="colorrarity6"> 11 </span>|<span class="colorrarity7"> 12 </span></td>
         <td> Starting Kit </td>
         <td> [[Lantern#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
     <tr>
     <tr>
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         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td>
         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. </td>
         <td> [[Oil Lantern#Drop_Table|Drop Table]] </td>
         <td> [[Oil Lantern#Drop_Table|Drop Table]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Old Rusty Key|image=Old Rusty Key.png|rarity=7}} </td>
        <td> Unlocks the door to the Rusty Room. </td>
        <td> [[Old Rusty Key#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
     <tr>
     <tr>
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         <tr>
         <tr>
         <td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td>
         <td> {{Iconbox|Explosive Bottle|image=Explosive Bottle.png|rarity=2}} </td>
         <td> <span class="colorrarity0">??</span> <br>
         <td> No initial damage </td>
<span class="colorrarity1">??</span> <br>
<span class="colorrarity2">??</span> <br>
<span class="colorrarity3">??</span> <br>
<span class="colorrarity4">??</span> <br>
<span class="colorrarity5">??</span> <br>
<span class="colorrarity6">??</span> <br>
<span class="colorrarity7">??</span> </td>
         <td> All Classes </td>
         <td> All Classes </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. </td>

Revision as of 14:36, 27 September 2023


Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.

Rarity

There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique

Gold Containers

Name Effect Where to Find
Holds 500 coins, size 2x2 Can be crafted at Leathersmith
Holds 3000 coins, size 3x2 Can drop from Hoard, Drop Table

Tools

Name Effect Where to Find
Illuminates surroundings when held.

Move Speed: 5~6 | 6 | 7 | 8 | 9| 10 | 11 | 12
Drop Table
Unlocks doors and lootboxes that require picklocking. Drop Table
Illuminates surroundings when held, can also be thrown like Explosion Bottle leaving lingering fire that deals 3 magical damage per second. Drop Table
Unlocks the door to the Rusty Room. Drop Table
Unlocks the door to the Golden Room. Drop Table
Unlocks the door to the Skull Room. Drop Table
Can be used on an Altar of Resurrection to revive fallen teammates. Drops from fallen players

Tools with Rarities


Name Effect Action Time Where to Find
Build a Campfire that will regenerate 3 HP and 34 Skill Points per second for 15 | 18 | 21 | 24 | 27| 30 | 33 | 36 seconds. 15 seconds Woodsman and Drop Table
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. 15 seconds Weaponsmith


Combat


Name Damage Class Effect Utility Type Action Time Slowdown On Hit Where to Find
1 True Damage per second Ranger Set a hunting trap that immobilizes and damages the target until it is disarmed.

15 True Damage on hit
2 True Damage per step when trying to move
Installable 7 seconds

6 seconds
5 seconds
4 seconds
3 seconds
2 seconds
1 seconds

1 seconds
Ranger's starting gear / Drop Table
15

18
21
25
29
34
39

44
Rogue, Wizard Throw a throwing knife at a target location. Throwable Instant -20%
Duration: 1.0s
Rogue Kit and Drop Table
18

21
24
27
30
33
36

39
Barbarian, Fighter Throw an axe at a target location. Throwable Instant -25%
Duration: 1.0s
Barbarian Kit and Drop Table
No initial damage All Classes Throw an explosive bottle at a target location that will cause it to burn the ground that deals 3 magical damage per second. Throwable Instant Drop Table