From Dark and Darker Wiki
(Created page with "<includeonly><!-- -->{{#arraydefine:Utilities|{{Utility Data|AllLists|Types|Utility|{{#if:{{{craftable|}}}|Craftable|Uncraftable}}|{{{1}}}}} }}<!-- -->{{#loop:i|0|{{#arraysize:Utilities}}<!-- -->|{{#vardefine:current|{{#arrayindex:Utilities|{{#var:i}} }} }}<!-- -->{{GenerateUtilityRow|{{#var:current}}}} }}<!-- --></includeonly><noinclude> List Utilities and generate rows with them == Example == <table class="wikitable"> <tr> <th>Code</th> <th>Preview</th> </tr>...") |
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Revision as of 04:02, 28 April 2024
List Utilities and generate rows with them
Example
Code | Preview | |||||||
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{{GenerateUtilityRows|Drink}} |
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-20 | You gain 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 strength for 15 seconds. You become dizzy for 15 seconds. | 3 s | ||||||
-20 | Creates a magical shield that blocks 8 | 10 | 15 | 20 | 25 | 30 | 35 | 40 magical damage for 24 seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | 3 s | Consume Always: 75% | |||||
-20 | Recharge spells for 17 spell points per second, over 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 seconds. The recovery amount has no scaling. | 3 s | Consume Always: 75% | |||||
-20 | Heals 15 health points over 22.5 | 20 | 17.5 | 15 | 12.5 | 10 | 7.5 | 5 seconds. This counts as magical healand has 50% scaling. | 3 s | Consume Always: 75% | |||||
-20 | Makes you invisible for 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 seconds. Invisibility is broken when you move, take action, or get damaged. | 3 s | Consume Always: 75% | |||||
-20 | 3 s | Always: 75% | ||||||
-20 | Creates a physical shield that blocks 8 | 10 | 15 | 20 | 25 | 30 | 35 | 40 physical damage for 24 seconds. Damage blocked by the shield will be unaffected by Damage Reduction or limb/headshot multipliers. The shield has no scaling. | 3 s | Consume Always: 75% | |||||
-20 | Heals 100 health points over 100 seconds. This counts as magical healand has 50% scaling. | 3 s | Consume Always: 75% | |||||
{{GenerateUtilityRows|Installable}} |
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-20 | TODO_HANDLE_INSTALLABLE_EFFECTS | |||||||
Ranger | -20 | TODO_HANDLE_INSTALLABLE_EFFECTS |