From Dark and Darker Wiki
| Text | Title | Reply | Author | Last Editor | Created | Last Edited | Comment Page | Associated Page | Block Id |
|---|---|---|---|---|---|---|---|---|---|
| Something seems off with the physical power and the Magic Power chart, as a naked fighter I have 16 Physical Power, shouldn't I have 15? When I equip riveted gloves it jumps to 17 which is correct according to the graph. The same goes for Magic Power | Physical Power & Magic Power chart | Pinstrip | Jan 26, 2025 at 8:01 pm | Stats | |||||
| This old damage for the oil lantern was 3 Magic damage per second. Now it is the same as the explosive bottle, 15(.1) magical damage per second for 10 seconds. | The Lantern now does the same damage as the Explosive Bottle. | Araevin | Jan 23, 2025 at 9:48 pm | Oil Lantern | |||||
| Numbers between Magical Resistance chart and in game (Magic Resist Rating) doesn't match A nude Fighter has 15 will which equals to 30 Magic Rating, which equals to 7,8 Magic Resis OK But A nude Druid has 18 will, looking at the chart this should be equal to 30 + (from 15 to 33: 4 each) 3 X 4 = 12 --> 42 Magic Resist Rating which would be equal to (33 magic resis bottom segment) 9% + (from 33 to 53: 0,3 each) 9 X 0,3 = 11,7% Magic Resis However in game a nude Druid is displayed with 52 Magic Rating and 14,7% Magic Resis (A player with 52 magic resis does actually adds up to 14,7 magic resis, so it is the will conversion which is different in the chart) | Magical resistance chart | Piti | Jan 23, 2025 at 3:22 pm | Stats | |||||
| Some days ago I crossed paths with a web that displayed charts with the armor type and the min/max/possible random stats that that piece could get, it even showed the changes since last patch... I have no idea if it was part of the wiki, but I've been searching for days and can't find it. Does someone knows what I'm talking about? | Web with random stats in armors | Piti | Jan 23, 2025 at 2:29 pm | Armors | |||||
| See the linked Bard page. | What properties are the properties of Jolly Time about the Bard? | Raw Salad | Jan 23, 2025 at 2:00 am | Healing | |||||
| Updated it. | Is the information regarding Resting up to date? | Raw Salad | Jan 23, 2025 at 1:59 am | Healing | |||||
| At the time of this writing, 1 Giant Bat Hide is selling for 100 gold on the market, they stack to 4. The Giant Bat Hide is used as one of several ingredients in crafting the Spectral Coin Bag. Read more here. https://darkanddarker.wiki.spellsandguns.com/Crafting | Use for Giant Bat Hides | Araevin | Araevin | Jan 22, 2025 at 10:56 pm | Jan 22, 2025 at 10:57 pm | Giant Bat Hide | |||
| It says that portals give 5 experience, but I have been testing it for a while now by opening one portal then extracting, to two portals then three portals etc. Checking the amount of exp after each extraction, so far it has been random: one blue portal = 5-8 exp (two times tested) two blue portals = 10 exp (two times tested) three blue portals = 15-18-33 exp (three times tested) | blue portals exp is random, what else is random? | Sad little accidents | Jan 15, 2025 at 5:49 pm | Experience | |||||
| What is the Luck Status page? | Luck Grade in Gold Coin Chest | Raw Salad | Jan 14, 2025 at 5:21 pm | Treasure Hoard-Inferno and Ice Abyss | |||||
| On the Luck Status page, the Luck Grade of the Gold Coin Chest is 2, but on this page it is 7. Why? | Luck Grade in Gold Coin Chest | Ootanisan | Jan 14, 2025 at 5:18 am | Treasure Hoard-Inferno and Ice Abyss | |||||
| Is the final attack 120 or 140? If I recall stilleto was merged awhile ago on the combo it says 100/100/120 but the last message says that it is a forward jab that deals 140 | Information | Aleskio | Jan 8, 2025 at 6:35 pm | Stiletto Dagger | |||||
| Here Hydra is listed under Fire damage. however under its description it states it is dark damage which here it is not listed as. | Hydra discrepency | Stick0Lick | Jan 8, 2025 at 7:17 am | Spell types | |||||
| Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3% buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s (6s)x(1.3)x(1.7+.03)=13.494s Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will Using these stats War Cry will last for 15.743s (7s)x(1.3)x(1.7+.03)=15.743s Each 10 points of Will adds .91s to War Cry up to 50 Will | Treacherous Lungs | Enigme | Enigme | Dec 29, 2024 at 10:26 am | Jan 7, 2025 at 2:30 pm | Barbarian | |||
| Yes, all 3 | Is rage a "Shouting" ability as far as treacherous lungs is concerned? | Enigme | Enigme | Jan 7, 2025 at 2:01 pm | Jan 7, 2025 at 2:01 pm | Barbarian | |||
| Of spells in general? Also, does Will influence that, or other stats? Thanks! | Does Buff Duration modify duration of ignition, invis, etc? | Kraehlander | Jan 6, 2025 at 7:15 pm | Wizard | |||||
| With the Crypt being randomly generated now, there is no predefined structure to it. In addition, new rooms have been added that are not shown (Wheel and Mini Wheel, maybe more?) | Crypt is Outdated | Werns | Jan 2, 2025 at 12:37 am | Map Known Issues | |||||
| I like the Sorcerer however it would be cool to see the merge perk as a base instead of a perk for the Sorcerer also I reckon when hovering over a spell in game it would show you the possible merges you can do with the spells you currently have equipped | Some Feedback for Sorcerer | CoreFinder1 | Dec 31, 2024 at 2:11 am | Sorcerer | |||||
| Sorcerer spells are missing, and now there would be Air Type Spells wouldn't there? | Missing Spells | Eze | Dec 28, 2024 at 7:37 am | Spell types | |||||
| Please watch the following video: [https://www.youtube.com/watch?v=Ctytn4a6zjw Khan Academy: Binomial probability example] | Joke | Raw Salad | Dec 28, 2024 at 7:36 am | Kobold's Ear | |||||
| When equipped manafold and time Distortion, the cooldowns do not get reduced by the proper amount. Example would be firebolt is 12 secs with time distortion and in theory should be reduced to 9 seconds but it is only reduced to 11. Is tool tip in-game incorrect? Also this is without spell sculpting on with the hidden increase of cooldown. | Bug with Manafold | Frostbyte | Dec 25, 2024 at 11:33 pm | Sorcerer |