Description
Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.
Class Info
Weapon of choice: Anything heavy-duty.
- Pros
- Highest base health combined with a high melee damage.
- Highest base magic resistance when equipping the Iron Will perk.
- Increased proficiency with axe type melee weapons and thrown axe weapons
- Can equip a perk that allows breaking unreinforced doors and chests.
- Fast room clearing ability.
- Strong buff and debuff skills.
- Cons
- Very slow interaction speed, attack speed and base movement speed.
- Limited combat healing.
- Limited ranged options.
You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Axe Specialization |
Adds +5 Additional Physical Damage to your axe attacks. (Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe)
|
Berserker |
The lower your remaining HP, the higher your physical attack power. This perk activates once you reach 90% of your maximum HP or less. Each point of damage grants increased Physical Power Bonus, up to a maximum of +33.4% at 1 HP. |
Carnage |
Strength increases by +10 for 7 seconds when a target is killed. |
Iron Will |
Increases Magic Resist Rating by 100. |
Morale Boost |
Recovers 12% of Max HP after killing a player. |
Savage |
Physical Power Bonus increases by +10% when not wearing any chest armor. |
Crush |
Ability to destroy unreinforced doors and sturdy containers. Also increases the impact power of your attacks +1 to better defeat blocks and parries. |
Robust |
Increases Max HP Bonus by +10%. |
Two-Hander |
Increases Physical Power Bonus by +5% when attacking with a two-handed weapon. |
Potion Chugger |
The effect of all drinks is increased by +20% and the duration is reduced by -20%. |
Executioner |
Increases headshot damage with axes by +10%. |
You can equip a total of 2 skills.
Rage |
Strength is increased by +15 and movement speed is increased multiplicatively by 15%, while Physical Damage Reduction is additively reduced by -20% for 6 seconds. |
28s |
Reckless Attack |
The next hit ignores 75% of your enemy's defense. Your aggressiveness results in a -55 armor rating. The buff is consumed when an attack hits an object or a target. |
24s |
Savage Roar |
Frightens all enemies within a 7.5m range radius and decreases their Physical Power Bonus by -25% for 6 seconds. |
28s |
War Cry |
Grants +25% increased Max HP Bonus of self and allies within 7.5m for 7 seconds. |
24s |
Achilles Strike |
The next hit gains a separate instance of 10 Physical Damage and applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -10%, and any step they take will inflict 5 Physical Damage. Any damage added to the initial 10 Physical Damage of this skill is unscaled, and any damage added to the 5 Physical Damage per step is scaled by 50%. |
24s |
Blood Exchange |
Reduce Max HP Bonus by 25% for 6 seconds while granting Lifesteal. Lifesteal: Successful attacks grant the player back 5% of Max HP. (Single use, rechargeable with campfires. Skill Tier 1.) |
28s |
Life Siphon |
Upon activation, gain +4 All Attributes for 8 seconds, but take 3 damage per second. |
28s |
Weapons
2-Handed |
Bardiche, Battle Axe, Double Axe, Felling Axe, Lute, Quarterstaff, War Maul, Zweihander |
1-Handed |
Hatchet, Horsemans Axe, Torch, Viking Sword |
Utility |
Francisca Axe |
Armors
Head |
Barbuta Helmet, Gjermundbu, Leather Cap, Viking Helmet |
Chest |
Northern Full Tunic, Padded Tunic, Regal Gambeson |
Legs |
Cloth Pants, Heavy Leather Leggings, Leather Leggings, Loose Trousers, Padded Leggings |
Hands |
Leather Gloves, Rawhide Gloves, Reinforced Gloves, Riveted Gloves |
Feet |
Adventurer Boots, Heavy Boots, Laced Turnshoe, Lightfoot Boots, Old Shoes, Rugged Boots |
Back |
Adventurer's Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak |
These stats do not include the starting armor
Stat Name |
Base Stats
|
Strength |
30
|
Agility |
11
|
Will |
18
|
Knowledge |
6
|
Resourcefulness |
10
|
Health |
130
|
Weight Limit |
0
|
Spell Memory |
0
|
Utility Effectiveness |
0
|
Move Speed |
292 (97.33%)
|
Action Speed |
-6%
|
Spell Casting Speed |
-68%
|
Equip Speed |
-28%
|
Regular Interaction Speed |
-23%
|
Magical Interaction Speed |
-45%
|
Buff Duration |
3%
|
Debuff Duration |
-2.9%
|
Armor Penetration |
0%
|
Magic Penetration |
0%
|
Headshot Reduction |
0%
|
Projectile Damage Reduction |
0%
|
Physical Damage Reduction |
-10%
|
From Armor Rating |
0 (-10%)
|
From Bonuses |
0%
|
Magic Resist |
11.6%
|
From Resist Rating |
39 (11.6%)
|
From Bonuses |
0%
|
Physical Power Bonus |
15%
|
From Physical Power |
30 (15%)
|
From Bonuses |
0%
|
Magic Power Bonus |
9%
|
From Magic Power |
18 (9%)
|
From Bonuses |
0%
|
Primary Weapon |
0
|
Attack 1 |
(0) + 0(Blunt)
|
Attack 2 |
(0) + 0(Blunt)
|
Secondary Weapon |
0
|
Impact Power |
0
|
Primary Weapon Impact Power |
0
|
Secondary Weapon Impact Power |
0
|
- Do not open chests or doors the regulary way, just break them with the Smash perk. Your interaction speed is too slow.
- Your ranged options are limited, try to force enemies into close quarters where you excel.
- Try not to fight Rogues while using 2handed weapons, their swing speed is very slow, allowing Rogues to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them.
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't sleep on the Francisca Axes, the deliver a powerful slow, enabling you to close the gap or outright 2-3 shots low health classes like the Wizard.
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.
13/02/2023 Alpha Playtest #4 Hotfix #5
- Savage Roar’s fear duration changed from 4 to 3 seconds.
22/12/2022 Alpha Playtest #3 Hotfix #5
- Fixed an issue where the Savage Roar's fear effect would not disappear.
19/12/2022 Alpha Playtest #3 Hotfix #3
- The cooldown of Barbarian's Savage Roar skill has been changed from 24 to 28 seconds.
17/12/2022 Alpha Playtest #3 Hotfix #2
- Barbarian's Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55
- Barbarian's Savage : Physical Damage Mod 5% → 10%
- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%