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==Description==
==Description==
The Cave Troll is a boss found in the [[Goblin Cave]] map. His attacks consist of melee attacks at various heights, shouts to slow the player, and a slam with his mace on the floor, dealing massive area of effect damage. The Cave Troll deals high damage, but its attacks are both blockable and dodgeable.
The Cave Troll is a boss found in the [[Goblin Caves ]]. His attacks consist of melee attacks at various heights, shouts to slow the player, and a slam with his mace on the floor, dealing massive area of effect damage. The Cave Troll deals high damage, but its attacks are both blockable and dodgeable.
==Abilities==
==Abilities==
Revision as of 14:33, 7 September 2024
Sometimes curiosity is best left unchecked... but it's too late now.
Description
The Cave Troll is a boss found in the Goblin Caves . His attacks consist of melee attacks at various heights, shouts to slow the player, and a slam with his mace on the floor, dealing massive area of effect damage. The Cave Troll deals high damage, but its attacks are both blockable and dodgeable.
Abilities
Elite deals 15% more damage
Passive Healing:
Heals 2 Health per second
Ground Shake:
100 Physical Damage on direct hit + 70 Area Physical Damage
Slams the ground with its mace
Regular Attack:
Regular Attack Splash:
Heavy Swing :
200 Physical Damage
High or Low Swing Attacks from left with bigger range
Roar:
Slows the player by 35% for 4 seconds
After the slow, it charge you with a High or Low Swing.
HR Attacks:
Roar: Also gives drunk affect for 4 seconds
Fist Attack:
Fist Attack Splash:
AI
If there is slowed player :
Target the slowed player
Target is within 350 distance:
Target is more than 350 distance away:
75% chance Target new player:
Target a new player with most aggro or nearest player
If target is more than 350 distance away :
30% Chance : Roar
70% Chance : Walk to target
If Phase value is more than 1000 :
If target is within 500 distance:
Else:
Sprint + Swing without roar
Set phase value to 0
If target is within 380 distance :
Do regular attack, increase phase value by 250 or 300
Strategy
Fighter , Cleric or Ranger (with a Pavise) are recommended as blocking Cave Troll's attacks are more consistent.
Ground Shake:
Press 'X' and run away when Cave Troll holds the mace with two hands. You want to put around 3-4 meters of distance.
Regular Attack:
Block with a shield
Dodge by crouching under
Or if you are not close simply walk away
Low Swing:
Block with a shield 90 degrees to the left
Jump to left over its mace, it is difficult to identify the attack from high swing
High Swing:
Block with a shield 90 degrees to the left
Crouch down and look down to dodge, it is difficult to identify the attack from low swing
Roar:
Prepare for Low or High Swing
If you are Ranger there is usually enough time to equip a Pavise for shield block.
High Swing
Low Swing
High Swing and Low Swing are very difficult to distinguish, making shields more viable.
Video Guides
Fighter and Cleric:
Ranger:
Locations
You can check other items, monsters and etc. locations from maps.
Boss Loot Room
Upon killing the boss you can loot their loot rooms.
Cave Troll's loot room has:
Loot Tables Common
Elite
Nightmare
PvE
LR
StR
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 4 20% 0.3448% 58 5 80% 1.3793% 58
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 10% 10% 1 5 5% 5% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 10% 10% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 99.2% 24.8% 4 2 0.4% 0.05% 8 3 0.2% 0.05% 4 4 0.2% 0.04% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 5 25% 0.431% 58 6 75% 1.2931% 58
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 20% 20% 1 5 20% 20% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 18% 18% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 98% 24.5% 4 2 1% 0.125% 8 3 0.5% 0.125% 4 4 0.5% 0.1% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 5 25% 0.431% 58 6 75% 1.2931% 58
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 20% 20% 1 5 20% 20% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 18% 18% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 96% 24% 4 2 2% 0.25% 8 3 1% 0.25% 4 4 1% 0.2% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
HR
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 6 70% 1.2069% 58 7 30% 0.5172% 58
Loot Table Name Luck Grade Rarity Item Count 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 25% 25% 1 5 30% 30% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 25% 25% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 96% 24% 4 2 2% 0.25% 8 3 1% 0.25% 4 4 1% 0.2% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
PvE
LR
HR
StR
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 4 20% 0.3448% 58 5 80% 1.3793% 58
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 10% 10% 1 5 5% 5% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 10% 10% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 99.2% 24.8% 4 2 0.4% 0.05% 8 3 0.2% 0.05% 4 4 0.2% 0.04% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 5 25% 0.431% 58 6 75% 1.2931% 58
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 20% 20% 1 5 20% 20% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 18% 18% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 98% 24.5% 4 2 1% 0.125% 8 3 0.5% 0.125% 4 4 0.5% 0.1% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 6 70% 1.2069% 58 7 30% 0.5172% 58
Loot Table Name Luck Grade Rarity Item Count 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1 6 Legend 1 7 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 25% 25% 1 5 30% 30% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 25% 25% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 96% 24% 4 2 2% 0.25% 8 3 1% 0.25% 4 4 1% 0.2% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Goblin Caves
Monsters_Bosses
QuestItemDefaultCommon
Key_Med
Monster_CaveTroll_Misc
EventCurrency
Rolls: 2 Drop rates Luck grade Probability Probability per item Item count 5 25% 0.431% 58 6 75% 1.2931% 58
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1 5 Epic 1 6 Legend 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 4 20% 20% 1 5 20% 20% 1
Loot Table Name Luck Grade Rarity Item Count 4 Rare 1 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 50% 50% 1
Loot Table Name Luck Grade Rarity Item Count 5 Unique 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 5 18% 18% 1
Loot Table Name Luck Grade Rarity Item Count 5 Epic 1
Rolls: 1 Drop rates Luck grade Probability Probability per item Item count 1 96% 24% 4 2 2% 0.25% 8 3 1% 0.25% 4 4 1% 0.2% 5
Loot Table Name Luck Grade Rarity Item Count 1 Unique 3 2 Unique 4 2 Unique 5 2 Unique 6 3 Unique 7 3 Unique 8 3 Unique 9 4 Unique 10 4 Unique 12 4 Unique 15 4 Unique 18 1 Common 3 1 Common 4 1 Common 5 2 Common 6 2 Common 7 2 Common 8 2 Common 9 2 Common 10 3 Common 15 4 Common 25
Gallery
Community Puzzle
Trivia
Cave Troll was announced for playtest #4 with the solution of community puzzle