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| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center;"> |
| <p>[[Horsemans Axe]]</p> | | <p>[[Horsemans Axe]]</p> |
| {{GenerateWeaponInfobox|Horsemans Axe|7}} | | {{GenerateWeaponInfobox|Horseman's Axe|7}} |
| {{:DropTable:{{Weapon_Data|Horsemans Axe|unique}} 7}} | | {{:DropTable:{{Weapon_Data|Horsemans Axe|unique}} 7}} |
| </div> | | </div> |
Revision as of 04:54, 15 March 2024
Weapon Data is currently up to date for: Patch:6.8#Patch 8$green
Artifacts are base weapons that have special models, names, stats, and effects.
Arming Sword
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Physical Base Weapon Damage 38~39
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-
Up to 1 extra enchantments
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A thin blade with leather bindings, supporting a firm grip for hasty attacks that feel light to the hand.
DropTable: 7
Falchion
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Physical Base Weapon Damage 45~46
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-
Up to 1 extra enchantments
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A curved iron blade and broad hilt, the curvature of the blade is foreign and enigmatic.
DropTable: 7
Longsword
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Physical Base Weapon Damage 47~48
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-
Up to 1 extra enchantments
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A very long blade crafted from durable metal with a staunch hilt, heavy yet still feels nimble in your grasp.
DropTable: 7
Rapier
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Physical Base Weapon Damage 29~30
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Up to 1 extra enchantments
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A slender but sharp blade crafted with a protective hand guard. Effective at both cutting and thrusting.
DropTable: 7
Stiletto Dagger
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Physical Base Weapon Damage 30~31
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-
Up to 1 extra enchantments
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A slim and subtle assassination weapon with a thick, sturdy hilt that allows for masterful combat techniques.
DropTable: 7
Morning Star
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Physical Base Weapon Damage 44~45
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-
Up to 1 extra enchantments
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Heavy to the hand, the sharpened spikes of this morningstar are perfect for bludgeoning attacks.
DropTable: 7
Quarterstaff
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Physical Base Weapon Damage 45~46
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Up to 1 extra enchantments
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Crafted from hardwood, this long shaft is a traditional and reliable weapon and tool.
DropTable: 7
Halberd
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Physical Base Weapon Damage 60~61
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Up to 1 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
DropTable: 7
Battle Axe
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Physical Base Weapon Damage 53~54
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-
Up to 1 extra enchantments
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An axe with a strong wooden hilt and a single blade embedded deeply in the wood.
DropTable: 7
Double Axe
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Physical Base Weapon Damage 55~56
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-
Up to 1 extra enchantments
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This heavy formidable weapon is capable of delivering devastating blows from both ends.
DropTable: 7
Felling Axe
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Physical Base Weapon Damage 49~50
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-
Up to 1 extra enchantments
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Forged with aged wood and sturdy metal, it's rigid blade can cut through most surface.
DropTable: 7
Horsemans Axe
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Physical Base Weapon Damage 39~40
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-
Up to 1 extra enchantments
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A nimble axe, forged with a thin hilt that makes it suitable for one hand, enabling mobility in battle.
DropTable: 7
Longbow
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Physical Base Weapon Damage 44~45
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-
Up to 1 extra enchantments
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Carved from yew wood with reinforced leather binds for steady gripping. It strikes from long distances with accuracy.
DropTable: 7
Recurve Bow
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Physical Base Weapon Damage 40~41
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-
Up to 1 extra enchantments
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Hitbox:
70.24x35.45x19.56
Crafted with bends, striking a balance between speed and accuracy, capable of dispatching enemies from afar.
DropTable: 7
Survival Bow
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Physical Base Weapon Damage 30~31
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-
Up to 1 extra enchantments
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Hitbox:
61.51x35.45x17.26
This fast and lightweight wooden bow was improvised by adventurers for survival.
DropTable: 7
Heater Shield
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Up to 1 extra enchantments
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Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
DropTable: 7
Buckler
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Up to 1 extra enchantments
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A small shield with a handle located directly behind the boss, guarding oneself in close-quarter combat.
DropTable:Buckler 7
Spellbook
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Physical Base Weapon Damage 29~30
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Up to 1 extra enchantments
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Crafted from engraved leather bindings and pages etched with magical ancient runes and markings.
DropTable:Spellbook 7
Magic Staff
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Physical Base Weapon Damage 40~41
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Magical Penetration 15%
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Up to 1 extra enchantments
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Weapon Type:
MagicStuff, Staff
A staff carefully crafted with spiraling branches from a magical tree that encase an enchanted orb.
DropTable:Magic Staff 7
Crystal Ball
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Physical Gear Weapon Damage 4
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Magical Penetration 10%
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Up to 1 extra enchantments
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A dense glass ball made of mysterious origins, able to harness and focus magical energy.
DropTable:Crystal Ball 7
As of this date (02/09/2025), the top of the "Artifacts" page relays that the information below it is up to date, but it isn't in some instances. For example, "Kuma's Fang" no longer adds the 15(1.0) magic damage to it's attacks, and instead just adds 15(1.0) magic damage to the character.
Since the templates you use to render the artifact tooltip are linked to datamined information, could it be that some of those files are outdated? I'm not very experienced in media wiki so this confused me.
Does the Siphon effect only apply to damage done with the blade itself or can someone dual wielding benefit from damaging with the other hands weapon?
anyone know if the Dryad's Wrath is 30% true dmg?
i cant find anything about it but not looking through every small detail
I just found the Frostweaver spider after searching for a few days for unique mobs and it had only common reinforced gloves on it , so they are no longer 100% drop chance from the unique monster anymore for their respective gear after the patch on 9/12/2024
Are wrong. Its Recover 1 HEALTH per 5 SECONDS Not 5 health per second.
Someone please update this page there’s a lot more artifacts now ty
what % chance for unique in golden key?