Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
From Dark and Darker Wiki
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<metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | <metadesc>Dark and Darker Wiki Weapons Guide to Stats, Damage, Effects, Rarity, Classes</metadesc> | ||
Utilities are single or multiple use items that can be used during combat or to complete a variety of tasks. | Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks. | ||
== Rarity== | == Rarity== |
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.
There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
Name | Effect | Where to Find |
---|---|---|
Illuminates surrondings when held | Comes with starting gear | |
Unlocks doors and lootboxes that require picklocking. | Can be found in loot chests | |
Illuminates surroundings when held, can also be thrown like Explosion Bottle | Can be found in loot chests | |
Unlocks the door to the Golden Room | Drops from Skeleton Champion | |
Unlocks the door to the Skull Room | Drops from Bosses | |
Can be used on an Altar of Resurrection to revive fallen teammates | Drops from fallen players |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | 25 Gold at Weaponsmith | |
Breaks ores in ?? hits | ?? | 25 Gold at Weaponsmith |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 7 seconds | Ranger's starting gear / Lootchests | |
13 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
15 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 6 seconds | Ranger's starting gear / Lootchests | |
17 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
20 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 5 seconds | Ranger's starting gear / Lootchests | |
21 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
25 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 4 seconds | Ranger's starting gear / Lootchests | |
25 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
30 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 3 seconds | Ranger's starting gear / Lootchests | |
29 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
35 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 2 seconds | Ranger's starting gear / Lootchests | |
34 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
40 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 1 second | Ranger's starting gear / Lootchests | |
39 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
45 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 1 second | Ranger's starting gear / Lootchests | |
44 Weapon Damage | Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Lootchests | |
50 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
I recently noticed that the pick axe quality gives different damage now. That's different from what it used to be: all 20 dmg no matter what. Does this mean that rarer pickaxes give faster mining speed? I'm basically wanting to know if it's worth dying to keep my newly acquired green pickaxe.
It says a soul heart can be used to revive fallen teammates. Do you know if you are able to revive enemy players? I have noticed that I can see their heart inside their inventory when I am looting players. I will try this next time I come across this, but I wanted to see if someone had the answer, thanks!