- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.
- Pre-buff your team before a PvP encounter.
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.
2023/08/28 Early Access Wipe 1
- Many spells' Attribute Bonus Ratio returned to 100%.
- Holy Strike: 100%
- Lesser Heal: 100%
- Sanctuary: 50% (Heal)
- Locusts Swarm: 50%
- Protection: 0%
- Holy Light: 100%
- Earthquake: 50%
2023/08/24 Early Access Hotfix #7
- Attribute Bonus Ratio of Cleric's Protection has been adjusted to 0%.
- Attribute Bonus Ratio of all spells has been adjusted to 50%.
2023/08/07
- Stats Redistributed from 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5
- Various spell casting times adjusted:
- Protection: 1 to 0.75
- Bless: 1 to 0.75
- Holy Light: 1.5 to 2
- Sanctuary: 2.5 to 2.75
- Resurrection: 2.5 to 2.75
- Locusts Swarm: 2.5 to 2.75
- Earthquake: 2.5 to 2.75
2023/04/17 Alpha Playtest #5 Hotfix #2
- Cleric Lesser Heal's spell tier has been adjusted from 2 to 3.
- Cleric Locust Swarm spell tier adjusted from 7 to 8 and count adjusted to 1.
- Cleric Locust Swarm damage changed to 2 per second. This will be fine tuned in the future.
- Cleric Earthquake's spell tier has been adjusted from 7 to 8.
- Cleric Resurrection's spell tier has been adjusted from 8 to 7.
22/12/2022 Alpha Playtest #3 Hotfix #5
- Fixed an issue where excessive input could occur when using the Judgment skill.
20/12/2022 Alpha Playtest #3 Hotfix #4
- Lesser Heal's spell tier from 4 to 2.
17/12/2022 Alpha Playtest #3 Hotfix #2
- Cleric's Resurrection : Tier 9 → 8
16/12/2022 Alpha Playtest #3 Changelog
New Magic System -
- All spells have a specific memory cost associated with them.
- Magic users can customize which spells they wish to memorize through the spell capacity system.
- Your ‘Knowledge’ determines which spells are at your disposal during the game. The order of the spell memorization is important because if your ‘Knowledge’ or ‘Spell Capacity’ stat dynamically changes during the game, the last memorized spells may become available/unavailable.
- Lots of new spells added to the game including – Ice bolt, Zap, Lightning Strike, Bind, Cleanse, and more.
29/10/2022 Alpha Playtest #2 Hotfix #1
- Judgement Skill Balance (Range 300 -> 450 & Casting time 0.75 -> 0.5s).
24/09/2022 Bug squashing QA playtest Hotfix #1
- Cleric has added a small temporary message to the resurrection magic.
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Have they fixed intercation of Blunt mastery and War maul?
Blunt weapon mastery work with staff?
Can sanctuary heal enemies?
Is it possible to make a passive that gives the cleric the ability to use swords and that when using them it does, for example, 2 or 5 holy damage? The truth is I think he needs that type of weapons so that he can fight better, he doesn't have to use the longsword but the other one-handed swords?
Can blunt weapon mastery stack with a lute, flute, or drum?
It's been nerfed too hard, stay away from this steaming pile of trash.
1 Мастерство владения тупым оружием работает только с палкой как у монаха, булава одноручная, посох волшебника хз зачем но можно и им бить, не работает с двуручной кувалдой. 2 пивовар даёт 10 силы ну так пишет перевод игры и вроде как работает но кабуто баф быстрее заканчиваеться где то 12-20 сикунд но всё же работает поэтому норм только если вам надо на боса и как можно быстрее убить врага 3 Уничтожение нежити и так понятно из описания и я подметил что по игракам со скином скелета урон больше или это из за дебафа скина но имейте виду 4 с кулаками не работает баф мастер булав 5 жрецу нужно использовать бафы хилы если ты один если пати то надо взя воскрешалку 6 рой саранчи слишком слабое поэтому луче не брать 7 замедления сумируеться только с верностью
Is this only Physical Damage? Gain 20% undead damage bonus against undead Monsters is what the tooltip has at the moment so yeah kinda vague lol
Does it work with the fists?
Which magic attributes are best to run with pvp cleric?
Locust swarm does not do any damage to PvE enemies. Only to players.
Do the slows stack?
Will this work on Lich circles?
Does anyone know if advanced healer is still bugged for multiclassing or just bugged/not working overal? Or have I been misinformed? Apprecate any answer, thanks!
Can someone confirm the snare effect of the faithfulness perk works with smite ? And what about Divine Strikr spell, is it divine damage too ?
1. How would this perk reduce curse of pain? Would it reduce 3 damage on the instant 10 damage and also reduce the damage over time to 1 per tick?
2. How would this perk reduce poison weapon? Would it reduce 3 damage at each tick?
Smite no longer scales.
does divine judgement work with true magic dmg/ additional magic dmg
Does anyone know if you can cleanse barbarian savage roar rebuff? Is the debuff magical or physical?
Does Holy Purification damage Inferno Demons? If not, please explain why.
Does Holy Purification damage the inferno demons down under? And if not, please explain why.
Does increased casting speed affect the intervals between heals? Sort of how casting speed affects Magic Missile and how often missiles are fired.
It lasts for only 5 seconds, would buff duration increase how long the healing output goes for? or is it set in stone at 5 seconds
It says smite adds 10 damage to attacks, dose this count spells that damage and judgement?
I'm 100% sure Holy purification has been shadow nerfed(not anounced in the channel) because i'm not able to one tap base skellies (the one with 150 base hp) with a sweet or sour spot the base kit flanged mace hit (before we could kill with both spot now we cant)
Can Divine Strike be used to increase longbow/others ranged damage?