From Dark and Darker Wiki

(Added scaling info)
(removed per second from DoT scaling)
Line 169: Line 169:
<td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td>
<td style=" text-align:middle"> [[File:Spell Zap.png|link=|x96px]] <br> Zap </td>
<td> If hit, deals 20 Magical Damage and burns the target for 1 second, dealing 1 Magical Damage.</td>
<td> If hit, deals 20 Magical Damage and burns the target for 1 second, dealing 1 Magical Damage.</td>
         <td> Initial Damage: 100%<br>DoT: 50% per second </td>
         <td> Initial Damage: 100%<br>DoT: 50% </td>
         <td> 1s </td>
         <td> 1s </td>
         <td> 5 Casts </td>  
         <td> 5 Casts </td>  
Line 208: Line 208:
<td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td>
<td style=" text-align:middle"> [[File:Spell Ignite.png|link=|x96px]] <br> Ignite </td>
<td> Set the target's weapon on fire for 15 seconds. When hitting a target with an Ignited weapon, attacks deal 5 additional Magical Damage and burn the target for 1 second, dealing 1 Magical Damage. <br> </td>
<td> Set the target's weapon on fire for 15 seconds. When hitting a target with an Ignited weapon, attacks deal 5 additional Magical Damage and burn the target for 1 second, dealing 1 Magical Damage. <br> </td>
         <td> Initial Damage: 100%<br>DoT: 50% per second </td>
         <td> Initial Damage: 100%<br>DoT: 50% </td>
         <td> 0.75s </td>
         <td> 0.75s </td>
         <td> 5 Casts </td>
         <td> 5 Casts </td>
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<td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td>
<td style=" text-align:middle"> [[File:Spell Fireball.png|link=|x96px]] <br> Fireball </td>
<td> Shoots a fireball that causes 30 direct Magical Damage to a target and 10 splash Magical Damage. Nearby targets are knocked back. <br><br> ''Also applies a burn to damaged targets, deals 3 Magical Damage over 3 seconds''</td>
<td> Shoots a fireball that causes 30 direct Magical Damage to a target and 10 splash Magical Damage. Nearby targets are knocked back. <br><br> ''Also applies a burn to damaged targets, deals 3 Magical Damage over 3 seconds''</td>
         <td> Direct+Splash = 100% <br> DoT = 50% per second</td>
         <td> Direct+Splash = 100% <br> DoT = 50%</td>
         <td> 2s </td>
         <td> 2s </td>
         <td> 5 Casts </td>
         <td> 5 Casts </td>

Revision as of 19:59, 20 August 2023

[[File:{{{1}}}.png|96px|link=]]
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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

Wizards in Dark and Darker are powerful spellcasters, who use their knowledge of arcane magic to bend reality to their will. They can cast a wide variety of spells, ranging from destructive blasts of fire to complex arcane and frost spells. Wizards can also create magical barriers protecting themselves from harm. However, their powers come at a cost - wizards need to meditate and prepare their spells in advance, making them vulnerable to surprise attacks and ambushes.


Class Info


Weapon of choice: Wizard Staff or Spellbook.

  • Pros
    • Access to powerful spells that allow for a versatile play style.
    • High single and multi target magic damage output.
    • Temporarily high movement speed from Invisibility and Haste.
    • Able to replenish spell casts through the Meditation skill.
    • Can become invisible to re-position and setup ambushes.
  • Cons
    • Very low physical damage.
    • Lowest health in the game.
    • Vulnerable during a long time when meditating.
    • Limited by the amount of available spell casts, which requires to meditate frequently to replenish them.

You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Arcane Feedback.png
Arcane Feedback
Each time you do damage with an arcane spell your Spell Casting Speed and Magic Power Bonus increase by +1% per stack. Arcane Feedback can stack up to 5 times at once. The bonus duration lasts for 7 seconds and resets with each successful stack.
Perk Arcane Mastery.png
Arcane Mastery
Increases Magic Power Bonus by +5% when using Arcane spells, and reduces the casting time of Arcane spells by 1 second.
Perk Fire Mastery.png
Fire Mastery
Increases Magic Power Bonus by +5% when using Fire spells, and increases the duration of Fireball's afterburn status by 2 seconds.
Perk Ice Shield.png
Ice Shield
Grants +20 flat Armor Rating, and inflicts Frostbite on melee attackers for 0.5 seconds. Frostbite inflicts -15% decreased Move Speed Bonus and -15% reduced flat Action Speed.
Perk Mana Surge.png
Mana Surge
Increases Magic Power Bonus by +10%.
Perk Melt.png
Melt
If you deal magical fire damage to a target, the target's Physical Damage Reduction is reduced by a flat -10% for 5 seconds.
Perk Quick Chant.png
Quick Chant
Increases Spell Casting Speed by +10%.
Perk Reactive Shield.png
Reactive Shield
Activates an arcane reactive shield that lasts for 3 seconds when you take damage. The arcane shield can absorb 10 total damage, and can absorb both Physical and Magical damage. The shield will only reactivate after a cooldown period(12s).
Perk Sage.png
Sage
Increases Knowledge by +10%.


Guides