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| ==Loot Table== | | ==Loot Table== |
| | <tabber> |
| | |-|Common = |
| | {{#tag:tabber| |
| | Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Skeletonaxeman_N1_Common}} |
| | {{!}}-{{!}} |
| | Quest Skeletons Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Skeletons_Common}} |
| | {{!}}-{{!}} |
| | Quest Undead Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Undead_Common}} |
| | {{!}}-{{!}} |
| | }} |
| | |
| | |-|Elite = |
| | {{#tag:tabber| |
| | Elite= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Skeletonaxeman_N2_Elite}} |
| | {{!}}-{{!}} |
| | Quest Skeletons Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Skeletons_Common}} |
| | {{!}}-{{!}} |
| | Quest Undead Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Undead_Common}} |
| | {{!}}-{{!}} |
| | }} |
| | |
| | |-|Nightmare = |
| | {{#tag:tabber| |
| | Nightmare= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Skeletonaxeman_N3_Nightmare}} |
| | {{!}}-{{!}} |
| | Quest Skeletons Common= |
|
| |
|
| <tabber>
| | Rolls this loot table '''1 times''' |
| |-|Common=
| | {{:LootTable:Quest_Skeletons_Common}} |
| {{:LootTable:Skeleton Axeman}} | | {{!}}-{{!}} |
| <br>
| | Quest Undead Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Undead_Common}} |
| | {{!}}-{{!}} |
| | }} |
| </tabber> | | </tabber> |
Revision as of 10:28, 19 August 2023
Description
The Skeleton Axeman has an axe and capable of executing both diagonal and horizontal attacks. During a diagonal attack, the enemy will swing their axe in a diagonal motion, aiming to strike their target from above. In addition, the enemy can also execute a horizontal attack, swinging their axe from side to side to hit their target. It is important to be cautious and anticipate the enemy's movements in order to avoid taking damage from their attacks. Blocking or dodging at the right moment can be crucial in defeating this formidable opponent.
Loot Table
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 1.82% | Armor 92.57% | Misc 5.61% |
Common 29.78% | 0.5727% | 29.2091% | |
Uncommon 56.73% | 1.0909% | 55.6364% | |
Rare 6.96% | 0.1339% | 6.8304% | |
Epic 0.91% | 0.0175% | 0.8947% | |
Unique 5.61% | | | 5.6143% |
Loot Summary at 50 Luck
Type Rarity | Weapon 1.81% | Armor 92.56% | Misc 5.62% |
Common 29.61% | 0.5695% | 29.0435% | |
Uncommon 56.52% | 1.0869% | 55.4318% | |
Rare 7.29% | 0.1401% | 7.1455% | |
Epic 0.96% | 0.0185% | 0.9423% | |
Unique 5.62% | | | 5.6219% |
Loot Summary at 100 Luck
Type Rarity | Weapon 1.81% | Armor 92.56% | Misc 5.63% |
Common 29.43% | 0.5659% | 28.8613% | |
Uncommon 56.33% | 1.0833% | 55.2502% | |
Rare 7.6% | 0.1462% | 7.4545% | |
Epic 1.01% | 0.0194% | 0.9898% | |
Unique 5.63% | | | 5.6294% |
Loot Summary at 150 Luck
Type Rarity | Weapon 1.81% | Armor 92.55% | Misc 5.64% |
Common 29.26% | 0.5628% | 28.7005% | |
Uncommon 56.13% | 1.0795% | 55.0531% | |
Rare 7.91% | 0.1521% | 7.759% | |
Epic 1.06% | 0.0203% | 1.0359% | |
Unique 5.64% | | | 5.6368% |
Loot Summary at 200 Luck
Type Rarity | Weapon 1.81% | Armor 92.54% | Misc 5.64% |
Common 29.08% | 0.5593% | 28.5231% | |
Uncommon 55.95% | 1.076% | 54.8785% | |
Rare 8.22% | 0.158% | 8.0578% | |
Epic 1.1% | 0.0212% | 1.082% | |
Unique 5.64% | | | 5.644% |
Loot Summary at 300 Luck
Type Rarity | Weapon 1.81% | Armor 92.53% | Misc 5.66% |
Common 28.75% | 0.5528% | 28.1944% | |
Uncommon 55.59% | 1.069% | 54.5214% | |
Rare 8.81% | 0.1694% | 8.6413% | |
Epic 1.19% | 0.023% | 1.1705% | |
Unique 5.66% | | | 5.6581% |
Loot Summary at 400 Luck
Type Rarity | Weapon 1.81% | Armor 92.51% | Misc 5.67% |
Common 28.42% | 0.5466% | 27.8745% | |
Uncommon 55.24% | 1.0623% | 54.1779% | |
Rare 9.39% | 0.1805% | 9.2054% | |
Epic 1.28% | 0.0246% | 1.2564% | |
Unique 5.67% | | | 5.6718% |
Loot Summary at 500 Luck
Type Rarity | Weapon 1.81% | Armor 92.5% | Misc 5.69% |
Common 28.1% | 0.5404% | 27.5612% | |
Uncommon 54.9% | 1.0558% | 53.8436% | |
Rare 9.95% | 0.1913% | 9.7568% | |
Epic 1.37% | 0.0263% | 1.3396% | |
Unique 5.69% | | | 5.6851% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 2 | Common | Misc | 1 | 6.6667% |
| 2 | Poor | Misc | 1 | 6.6667% |
| 4 | Rare | Misc | 1 | 10.0% |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Poor | Misc | 1 | 6.6667% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 35.0% | Nothing 65.0% |
Junk 65.0% | | 65.0% |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 34.71% | Nothing 65.29% |
Junk 65.29% | | 65.2854% |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 34.42% | Nothing 65.58% |
Junk 65.58% | | 65.5757% |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 34.15% | Nothing 65.85% |
Junk 65.85% | | 65.8466% |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 33.88% | Nothing 66.12% |
Junk 66.12% | | 66.1231% |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 33.36% | Nothing 66.64% |
Junk 66.64% | | 66.643% |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 32.86% | Nothing 67.14% |
Junk 67.14% | | 67.1381% |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 32.39% | Nothing 67.61% |
Junk 67.61% | | 67.6126% |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Common | Misc | 1 | 10.0% |
| 2 | Common | Misc | 1 | 10.0% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 1.8% | Armor 91.67% | Misc 6.54% |
Common 13.71% | 0.2636% | 13.4455% | |
Uncommon 28.36% | 0.5455% | 27.8182% | |
Rare 41.79% | 0.8036% | 40.9821% | |
Epic 9.12% | 0.1754% | 8.9474% | |
Legend 0.48% | 0.0093% | 0.4722% | |
Unique 6.54% | | | 6.5373% |
Loot Summary at 50 Luck
Type Rarity | Weapon 1.8% | Armor 91.64% | Misc 6.56% |
Common 13.31% | 0.2559% | 13.0501% | |
Uncommon 27.58% | 0.5305% | 27.0543% | |
Rare 42.67% | 0.8206% | 41.8496% | |
Epic 9.38% | 0.1803% | 9.1977% | |
Legend 0.5% | 0.0096% | 0.4891% | |
Unique 6.56% | | | 6.5623% |
Loot Summary at 100 Luck
Type Rarity | Weapon 1.8% | Armor 91.62% | Misc 6.59% |
Common 12.92% | 0.2484% | 12.6703% | |
Uncommon 26.86% | 0.5166% | 26.3462% | |
Rare 43.49% | 0.8364% | 42.6562% | |
Epic 9.63% | 0.1851% | 9.44% | |
Legend 0.51% | 0.0099% | 0.5049% | |
Unique 6.59% | | | 6.586% |
Loot Summary at 150 Luck
Type Rarity | Weapon 1.8% | Armor 91.6% | Misc 6.61% |
Common 12.56% | 0.2416% | 12.3219% | |
Uncommon 26.18% | 0.5034% | 25.6733% | |
Rare 44.27% | 0.8514% | 43.42% | |
Epic 9.85% | 0.1894% | 9.6613% | |
Legend 0.53% | 0.0102% | 0.5195% | |
Unique 6.61% | | | 6.6081% |
Loot Summary at 200 Luck
Type Rarity | Weapon 1.8% | Armor 91.58% | Misc 6.63% |
Common 12.22% | 0.235% | 11.9851% | |
Uncommon 25.54% | 0.4911% | 25.0473% | |
Rare 45.0% | 0.8653% | 44.1325% | |
Epic 10.07% | 0.1937% | 9.8768% | |
Legend 0.54% | 0.0105% | 0.5336% | |
Unique 6.63% | | | 6.629% |
Loot Summary at 300 Luck
Type Rarity | Weapon 1.79% | Armor 91.54% | Misc 6.67% |
Common 11.6% | 0.2231% | 11.3762% | |
Uncommon 24.36% | 0.4685% | 23.8953% | |
Rare 46.34% | 0.8911% | 45.4469% | |
Epic 10.46% | 0.2012% | 10.2603% | |
Legend 0.57% | 0.011% | 0.5594% | |
Unique 6.67% | | | 6.6671% |
Loot Summary at 400 Luck
Type Rarity | Weapon 1.79% | Armor 91.5% | Misc 6.7% |
Common 11.04% | 0.2124% | 10.8306% | |
Uncommon 23.31% | 0.4483% | 22.8655% | |
Rare 47.54% | 0.9141% | 46.6211% | |
Epic 10.81% | 0.2079% | 10.6051% | |
Legend 0.59% | 0.0114% | 0.5822% | |
Unique 6.7% | | | 6.7012% |
Loot Summary at 500 Luck
Type Rarity | Weapon 1.79% | Armor 91.47% | Misc 6.73% |
Common 10.54% | 0.2027% | 10.3356% | |
Uncommon 22.36% | 0.43% | 21.9323% | |
Rare 48.63% | 0.9351% | 47.691% | |
Epic 11.13% | 0.214% | 10.9129% | |
Legend 0.61% | 0.0118% | 0.6024% | |
Unique 6.73% | | | 6.7321% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 2 | Common | Misc | 1 | 6.6667% |
| 2 | Poor | Misc | 1 | 6.6667% |
| 4 | Rare | Misc | 1 | 10.0% |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Poor | Misc | 1 | 6.6667% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 35.0% | Nothing 65.0% |
Junk 65.0% | | 65.0% |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 34.71% | Nothing 65.29% |
Junk 65.29% | | 65.2854% |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 34.42% | Nothing 65.58% |
Junk 65.58% | | 65.5757% |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 34.15% | Nothing 65.85% |
Junk 65.85% | | 65.8466% |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 33.88% | Nothing 66.12% |
Junk 66.12% | | 66.1231% |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 33.36% | Nothing 66.64% |
Junk 66.64% | | 66.643% |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 32.86% | Nothing 67.14% |
Junk 67.14% | | 67.1381% |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 32.39% | Nothing 67.61% |
Junk 67.61% | | 67.6126% |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Common | Misc | 1 | 10.0% |
| 2 | Common | Misc | 1 | 10.0% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 1.77% | Armor 90.49% | Misc 7.74% |
Rare 50.14% | 0.9643% | 49.1786% | |
Epic 39.23% | 0.7544% | 38.4737% | |
Legend 2.89% | 0.0556% | 2.8333% | |
Unique 7.74% | | | 7.7402% |
Loot Summary at 50 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.74% |
Rare 49.98% | 0.9611% | 49.017% | |
Epic 39.36% | 0.7569% | 38.603% | |
Legend 2.92% | 0.0562% | 2.8644% | |
Unique 7.74% | | | 7.7414% |
Loot Summary at 100 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.74% |
Rare 49.81% | 0.9579% | 48.8519% | |
Epic 39.5% | 0.7596% | 38.7397% | |
Legend 2.95% | 0.0567% | 2.8913% | |
Unique 7.74% | | | 7.7429% |
Loot Summary at 150 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.74% |
Rare 49.68% | 0.9553% | 48.7211% | |
Epic 39.61% | 0.7617% | 38.8462% | |
Legend 2.97% | 0.0571% | 2.9146% | |
Unique 7.74% | | | 7.744% |
Loot Summary at 200 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.75% |
Rare 49.54% | 0.9526% | 48.5827% | |
Epic 39.72% | 0.7639% | 38.9609% | |
Legend 2.99% | 0.0576% | 2.9371% | |
Unique 7.75% | | | 7.7453% |
Loot Summary at 300 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.75% |
Rare 49.32% | 0.9484% | 48.3708% | |
Epic 39.9% | 0.7673% | 39.1314% | |
Legend 3.04% | 0.0584% | 2.9768% | |
Unique 7.75% | | | 7.7469% |
Loot Summary at 400 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.75% |
Rare 49.13% | 0.9449% | 48.189% | |
Epic 40.05% | 0.7702% | 39.2794% | |
Legend 3.07% | 0.059% | 3.009% | |
Unique 7.75% | | | 7.7485% |
Loot Summary at 500 Luck
Type Rarity | Weapon 1.77% | Armor 90.48% | Misc 7.75% |
Rare 48.99% | 0.9421% | 48.0461% | |
Epic 40.17% | 0.7725% | 39.3958% | |
Legend 3.09% | 0.0595% | 3.0344% | |
Unique 7.75% | | | 7.7497% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
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Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
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Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 2 | Common | Misc | 1 | 6.6667% |
| 2 | Poor | Misc | 1 | 6.6667% |
| 4 | Rare | Misc | 1 | 10.0% |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Poor | Misc | 1 | 6.6667% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 35.0% | Nothing 65.0% |
Junk 65.0% | | 65.0% |
Common 20.0% | 20.0% | |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 34.71% | Nothing 65.29% |
Junk 65.29% | | 65.2854% |
Common 19.82% | 19.8199% | |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 34.42% | Nothing 65.58% |
Junk 65.58% | | 65.5757% |
Common 19.63% | 19.6287% | |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 34.15% | Nothing 65.85% |
Junk 65.85% | | 65.8466% |
Common 19.46% | 19.4574% | |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 33.88% | Nothing 66.12% |
Junk 66.12% | | 66.1231% |
Common 19.27% | 19.2748% | |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 33.36% | Nothing 66.64% |
Junk 66.64% | | 66.643% |
Common 18.94% | 18.9376% | |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 32.86% | Nothing 67.14% |
Junk 67.14% | | 67.1381% |
Common 18.62% | 18.6154% | |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 32.39% | Nothing 67.61% |
Junk 67.61% | | 67.6126% |
Common 18.31% | 18.3059% | |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 3 | Uncommon | Misc | 1 | 15.0% |
| 2 | Common | Misc | 1 | 10.0% |
| 2 | Common | Misc | 1 | 10.0% |