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<td> {{Iconbox|Torch|image=Torch.png|rarity=2}} </td> | <td> {{Iconbox|Torch|image=Torch.png|rarity=2}} </td> | ||
<td> Illuminates surroundings when held. </td> | <td> Illuminates surroundings when held. </td> | ||
<td> | <td> Starting Kit </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> | <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> | ||
<td> Unlocks doors and lootboxes that require picklocking. </td> | <td> Unlocks doors and lootboxes that require picklocking. </td> | ||
<td> | <td> [[Lockpick#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> | <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> | ||
<td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> | <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> | ||
<td> | <td> [[Oil Lantern#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} </td> | <td> {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} </td> | ||
<td> Unlocks the door to the Golden Room. </td> | <td> Unlocks the door to the Golden Room. </td> | ||
<td> | <td> [[Golden_Key#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} </td> | <td> {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} </td> | ||
<td> Unlocks the door to the Skull Room. </td> | <td> Unlocks the door to the Skull Room. </td> | ||
<td> | <td> [[Skull Key#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> 15 seconds </td> | <td> 15 seconds </td> | ||
<td> [[Woodsman]] </td> | <td> [[Woodsman]] and [[Campfire Kit#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<span class="colorrarity6">1 seconds</span> <br> | <span class="colorrarity6">1 seconds</span> <br> | ||
<span class="colorrarity7">1 seconds</span> </td> | <span class="colorrarity7">1 seconds</span> </td> | ||
<td> Ranger's starting gear / | <td> Ranger's starting gear / [[Hunting Trap#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> Throwable</td> | <td> Throwable</td> | ||
<td> Instant </td> | <td> Instant </td> | ||
<td> | <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td> Throwable</td> | <td> Throwable</td> | ||
<td> Instant</td> | <td> Instant</td> | ||
<td> | <td> [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
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<td> Throwable </td> | <td> Throwable </td> | ||
<td> Instant</td> | <td> Instant</td> | ||
<td> | <td> [[Explosion Bottle#Drop_Table|Drop Table]] </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 04:10, 20 February 2023
Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.
Rarity
There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
Tools
Name | Effect | Where to Find |
---|---|---|
Illuminates surroundings when held. | Starting Kit | |
Unlocks doors and lootboxes that require picklocking. | Drop Table | |
Illuminates surroundings when held, can also be thrown like Explosion Bottle. | Drop Table | |
Unlocks the door to the Golden Room. | Drop Table | |
Unlocks the door to the Skull Room. | Drop Table | |
Can be used on an Altar of Resurrection to revive fallen teammates. | Drops from fallen players |
Tools with Rarities
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire that will regenerate HP and Skill Points depending on rarity. | 15 seconds | Woodsman and Drop Table | |
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. | ?? | Weaponsmith |
Combat
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
1 Damage per second | Ranger | Set a bear trap that traps and damages the target until it is disarmed. | Installable | 7 seconds 6 seconds |
Ranger's starting gear / Drop Table | |
13 17 |
Rogue, Wizard | Throw a throwing knife at a target location. | Throwable | Instant | Rogue Kit and Drop Table | |
15 20 |
Barbarian, Fighter | Throw an axe at a target location. | Throwable | Instant | Barbarian Kit and Drop Table | |
?? ?? |
All Classes | Throw an explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Drop Table |