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| <div style="display:inline-block; text-align:center;"> | | <div style="display:inline-block; text-align:center;"> |
| <p>[[Horsemans Axe]]</p> | | <p>[[Horsemans Axe]]</p> |
| {{GenerateWeaponInfobox|Horsemans Axe|7}} | | {{GenerateWeaponInfobox|Horseman's Axe|7}} |
| {{:DropTable:{{Weapon_Data|Horsemans Axe|unique}} 7}} | | {{:DropTable:{{Weapon_Data|Horsemans Axe|unique}} 7}} |
| </div> | | </div> |
Revision as of 04:54, 15 March 2024
Weapon Data is currently up to date for: Patch:6.8#Hotfix 83$green
Artifacts are base weapons that have special models, names, stats, and effects.
Arming Sword
-
Physical Base Weapon Damage 38~39
-
-
Up to 1 extra enchantments
-
A thin blade with leather bindings, supporting a firm grip for hasty attacks that feel light to the hand.
DropTable: 7
Falchion
-
Physical Base Weapon Damage 45~46
-
-
Up to 1 extra enchantments
-
A curved iron blade and broad hilt, the curvature of the blade is foreign and enigmatic.
DropTable: 7
Longsword
-
Physical Base Weapon Damage 47~48
-
-
Up to 1 extra enchantments
-
A very long blade crafted from durable metal with a staunch hilt, heavy yet still feels nimble in your grasp.
DropTable: 7
Rapier
-
Physical Base Weapon Damage 29~30
-
-
Up to 1 extra enchantments
-
A slender but sharp blade crafted with a protective hand guard. Effective at both cutting and thrusting.
DropTable: 7
Stiletto Dagger
-
Physical Base Weapon Damage 30~31
-
-
Up to 1 extra enchantments
-
A slim and subtle assassination weapon with a thick, sturdy hilt that allows for masterful combat techniques.
DropTable: 7
Morning Star
-
Physical Base Weapon Damage 44~45
-
-
Up to 1 extra enchantments
-
Heavy to the hand, the sharpened spikes of this morningstar are perfect for bludgeoning attacks.
DropTable: 7
Quarterstaff
-
Physical Base Weapon Damage 45~46
-
-
Up to 1 extra enchantments
-
Crafted from hardwood, this long shaft is a traditional and reliable weapon and tool.
DropTable: 7
Halberd
-
Physical Base Weapon Damage 60~61
-
-
Up to 1 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
DropTable: 7
Battle Axe
-
Physical Base Weapon Damage 53~54
-
-
Up to 1 extra enchantments
-
An axe with a strong wooden hilt and a single blade embedded deeply in the wood.
DropTable: 7
Double Axe
-
Physical Base Weapon Damage 55~56
-
-
Up to 1 extra enchantments
-
This heavy formidable weapon is capable of delivering devastating blows from both ends.
DropTable: 7
Felling Axe
-
Physical Base Weapon Damage 49~50
-
-
Up to 1 extra enchantments
-
Forged with aged wood and sturdy metal, it's rigid blade can cut through most surface.
DropTable: 7
Horsemans Axe
-
Physical Base Weapon Damage 39~40
-
-
Up to 1 extra enchantments
-
A nimble axe, forged with a thin hilt that makes it suitable for one hand, enabling mobility in battle.
DropTable: 7
Longbow
-
Physical Base Weapon Damage 44~45
-
-
Up to 1 extra enchantments
-
Carved from yew wood with reinforced leather binds for steady gripping. It strikes from long distances with accuracy.
DropTable: 7
Recurve Bow
-
Physical Base Weapon Damage 40~41
-
-
Up to 1 extra enchantments
-
Hitbox:
70.24x35.45x19.56
Crafted with bends, striking a balance between speed and accuracy, capable of dispatching enemies from afar.
DropTable: 7
Survival Bow
-
Physical Base Weapon Damage 30~31
-
-
Up to 1 extra enchantments
-
Hitbox:
61.51x35.45x17.26
This fast and lightweight wooden bow was improvised by adventurers for survival.
DropTable: 7
Heater Shield
-
Up to 1 extra enchantments
-
Made from attenuated wood overlaid with leather, providing more defenses and stability against brunt attacks.
DropTable: 7
Buckler
-
Up to 1 extra enchantments
-
A small shield with a handle located directly behind the boss, guarding oneself in close-quarter combat.
DropTable:Buckler 7
Spellbook
-
Physical Base Weapon Damage 29~30
-
-
Up to 1 extra enchantments
-
Crafted from engraved leather bindings and pages etched with magical ancient runes and markings.
DropTable:Spellbook 7
Magic Staff
-
Physical Base Weapon Damage 40~41
-
-
Magical Penetration 15%
-
-
Up to 1 extra enchantments
-
Weapon Type:
MagicStuff, Staff
A staff carefully crafted with spiraling branches from a magical tree that encase an enchanted orb.
DropTable:Magic Staff 7
Crystal Ball
-
Physical Gear Weapon Damage 4
-
-
Magical Penetration 10%
-
-
Up to 1 extra enchantments
-
A dense glass ball made of mysterious origins, able to harness and focus magical energy.
DropTable:Crystal Ball 7