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Line 20: |
Line 20: |
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| |
|
| <tr> | | <tr> |
| <td> {{Iconbox|Torch|image=Torch.png|rarity=0}} </td> | | <td> {{Iconbox|Torch|image=Torch.png|rarity=2}} </td> |
| <td> Illuminates surroundings when held. </td> | | <td> Illuminates surroundings when held. </td> |
| <td> Comes with starting gear </td> | | <td> Comes with starting gear </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=0}} </td> | | <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> |
| <td> Unlocks doors and lootboxes that require picklocking. </td> | | <td> Unlocks doors and lootboxes that require picklocking. </td> |
| <td> Can be found in loot chests </td> | | <td> Can be found in loot chests </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=0}} </td> | | <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> |
| <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> | | <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> |
| <td> Can be found in loot chests </td> | | <td> Can be found in loot chests </td> |
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Line 45: |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=0}} </td> | | <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} </td> |
| <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td> | | <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td> |
| <td> Drops from fallen players </td> | | <td> Drops from fallen players </td> |
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| ==Tools with Rarities== | | ==Tools with Rarities== |
| <tabber>
| |
| |-|Junk=
| |
|
| |
|
| | | <br> |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=0}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=0}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Poor=
| |
| | |
| | |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=1}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=1}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Common=
| |
| | |
|
| |
| | | |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
Line 120: |
Line 68: |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> | | <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> |
| <td> 15 seconds </td> | | <td> 15 seconds </td> |
| <td> 25 Gold at [[Weaponsmith]] </td> | | <td> [[Woodsman]] </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> | | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> |
| <td> Breaks ores in ?? hits </td> | | <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. </td> |
| <td> ??</td> | | <td> ??</td> |
| <td> 25 Gold at [[Weaponsmith]] </td> | | <td> [[Weaponsmith]] </td> |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
|
| |-|Uncommon=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=3}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=3}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Rare=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=4}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=4}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Epic=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=5}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=5}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| |-|Legendary=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=6}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=6}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| |-|Unique=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=7}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=7}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
|
| |
|
| |
| </tabber>
| |
|
| |
|
| ==Combat== | | ==Combat== |
| <tabber>
| |
| |-|Junk=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=0}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 7 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=0}} </td>
| |
| <td> 13 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=0}} </td>
| |
| <td> 15 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=0}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
|
| <br> | | <br> |
|
| |
| |-|Poor=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=1}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 6 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=1}} </td>
| |
| <td> 17 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=1}} </td>
| |
| <td> 20 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=1}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| <br>
| |
|
| |
| |-|Common=
| |
| | | |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
Line 391: |
Line 100: |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td> | | <td> Set a bear trap that traps and damages the target until it is disarmed. </td> |
| <td> Installable</td> | | <td> Installable</td> |
| <td> 5 seconds </td> | | <td> <span class="colorrarity0">7 seconds</span> <br> |
| | <span class="colorrarity1">6 seconds</span> <br> |
| | <span class="colorrarity2">5 seconds</span> <br> |
| | <span class="colorrarity3">4 seconds</span> <br> |
| | <span class="colorrarity4">3 seconds</span> <br> |
| | <span class="colorrarity5">2 seconds</span> <br> |
| | <span class="colorrarity6">1 seconds</span> <br> |
| | <span class="colorrarity7">1 seconds</span> </td> |
| <td> Ranger's starting gear / Lootchests </td> | | <td> Ranger's starting gear / Lootchests </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td> | | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td> |
| <td> 21 Weapon Damage </td> | | <td> <span class="colorrarity0">13</span> <br> |
| | <span class="colorrarity1">17</span> <br> |
| | <span class="colorrarity2">21</span> <br> |
| | <span class="colorrarity3">25</span> <br> |
| | <span class="colorrarity4">29</span> <br> |
| | <span class="colorrarity5">34</span> <br> |
| | <span class="colorrarity6">39</span> <br> |
| | <span class="colorrarity7">44</span> </td> |
| <td> [[Rogue]], [[Wizard]] </td> | | <td> [[Rogue]], [[Wizard]] </td> |
| <td> Throw a throwing knife at a target location. </td> | | <td> Throw a throwing knife at a target location. </td> |
Line 405: |
Line 128: |
| <tr> | | <tr> |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> | | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> |
| <td> 25 Weapon Damage </td> | | <td> <span class="colorrarity0">15</span> <br> |
| | <span class="colorrarity1">20</span> <br> |
| | <span class="colorrarity2">25</span> <br> |
| | <span class="colorrarity3">30</span> <br> |
| | <span class="colorrarity4">35</span> <br> |
| | <span class="colorrarity5">40</span> <br> |
| | <span class="colorrarity6">45</span> <br> |
| | <span class="colorrarity7">50</span> </td> |
| <td> [[Barbarian]], [[Fighter]] </td> | | <td> [[Barbarian]], [[Fighter]] </td> |
| <td> Throw an axe at a target location </td> | | <td> Throw an axe at a target location. </td> |
| <td> Throwable</td> | | <td> Throwable</td> |
| <td> Instant</td> | | <td> Instant</td> |
Line 415: |
Line 145: |
| <tr> | | <tr> |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td> | | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td> |
| <td> ?? </td> | | <td> <span class="colorrarity0">??</span> <br> |
| <td> All Classes </td>
| | <span class="colorrarity1">??</span> <br> |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| | <span class="colorrarity2">??</span> <br> |
| <td> Throwable </td>
| | <span class="colorrarity3">??</span> <br> |
| <td> Instant</td>
| | <span class="colorrarity4">??</span> <br> |
| <td> Lootchests </td>
| | <span class="colorrarity5">??</span> <br> |
| </tr>
| | <span class="colorrarity6">??</span> <br> |
| </table>
| | <span class="colorrarity7">??</span> </td> |
| | |
| <br>
| |
| | |
| |-|Uncommon=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=3}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 4 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=3}} </td>
| |
| <td> 25 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=3}} </td>
| |
| <td> 30 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=3}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Rare=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=4}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 3 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=4}} </td>
| |
| <td> 29 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=4}} </td>
| |
| <td> 35 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=4}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Epic=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=5}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 2 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=5}} </td>
| |
| <td> 34 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=5}} </td>
| |
| <td> 40 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=5}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Legendary=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=6}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 1 second </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=6}} </td>
| |
| <td> 39 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=6}} </td>
| |
| <td> 45 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=6}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td> | | <td> All Classes </td> |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td> | | <td> Throw an explosive bottle at a target location that will cause it to burn. </td> |
Line 639: |
Line 160: |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
| <br>
| |
|
| |
| |-|Unique=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=7}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 1 second </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=7}} </td>
| |
| <td> 44 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=7}} </td>
| |
| <td> 50 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=7}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| <br>
| |
|
| |
| </tabber>
| |
I recently noticed that the pick axe quality gives different damage now. That's different from what it used to be: all 20 dmg no matter what. Does this mean that rarer pickaxes give faster mining speed? I'm basically wanting to know if it's worth dying to keep my newly acquired green pickaxe.
It says a soul heart can be used to revive fallen teammates. Do you know if you are able to revive enemy players? I have noticed that I can see their heart inside their inventory when I am looting players. I will try this next time I come across this, but I wanted to see if someone had the answer, thanks!