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==draw_table Examples==
==draw_table Examples==
===Bosses===
<pre>{{#invoke:Monster|draw_table|bosses}}</pre>
----
<pre>{{#invoke:Monster_Table|draw_table|bosses}}</pre>


{{#invoke:Monster|draw_table|bosses}}


{{#invoke:Monster_Table|draw_table|bosses}}
<br>
<br>
===Demons===
----
----
<pre>{{#invoke:Monster_Table|draw_table|Demon|true}}</pre>
<pre>{{#invoke:Monster|draw_table|Demon|true}}</pre>
 


{{#invoke:Monster_Table|draw_table|Demon|true}}
{{#invoke:Monster|draw_table|Demon|true}}

Latest revision as of 03:04, 3 March 2026

Overview

Functions for making Monsters table. Data comes from Data:Monster.json.

Functions

draw_table

Create's a table of monsters

Parameters

  • 1 - list key of monsters to use
  • 2 - is the list key a race?

draw_table Examples

{{#invoke:Monster|draw_table|bosses}}
Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
4115/7115400
15/20
50
Physical: -22%
Magical: 36.8%
Lightning: 50%
Spirit: -50%
Swim L: 79.8/126.0 (6) Physical
Swim R: 79.8/126.0 (6) Physical
Short Dash: 34.2/54.0 (6) Physical
Water Arrow1: 60.8/96.0 (6) Physical
Water Arrow2: 49.4/78.0 (6) Physical
Lightning Nova: 304.0/480.0 (6) Physical
Turning Water Arrow L: 60.8/96.0 (6) Physical
Turning Water Arrow R: 60.8/96.0 (6) Physical
Lightning Bubble: Lightning Bubble DmgLightning Bubble Dmg
Pop Out: 45.6/72.0 (6) Physical
Divine Judgment: 114.0/180.0 (6) Physical
Swim L1500: 79.8/126.0 (6) Physical
Swim R1500: 79.8/126.0 (6) Physical
Dash: 22.8/36.0 (4) Physical
Dash End: 22.8/36.0 (4) Physical
Turning Water Arrow2 L: 60.8/96.0 (6) Physical
Turning Water Arrow2 R: 60.8/96.0 (6) Physical
Tail Attack Down: 76.0/120.0 (5) Physical, 76.0/120.0 (5) Physical + Tail Poison
Tail Attack Up: 72.2/114.0 (5) Physical, 72.2/114.0 (5) Physical + Tail Poison
Tail Slash Down: 68.4/108.0 (5) Physical, 68.4/108.0 (5) Physical + Tail Poison
Tail Slash High: 72.2/114.0 (5) Physical, 68.4/108.0 (5) Physical + Tail Poison
Move Spawn Location Start: 22.8/36.0 (4) Physical
Rush: 64.6/102.0 (4) Physical
Rush Lightning: 34.2/54.0 Physical
Rush Falling Rock: 24.0 Physical
Lightning Bubble Dmg: 7 Magical Damage
Tail Poison: 20 Magical Damage over 30s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application
Beast-Aquatic-12%/0%
2215/3115250/300
15
50
Physical: [3%]0 Armor Rating and 25% Other Physical
Magical: 7.8%
Fire: 50%
Ice: 50%
Light: -100%
Spirit: -100%
Projectile: -25%
Fog Attack1: 50.4/67.2 (6) Magical
Fog Attack2: 79.2/105.6 (7) Magical
Pull: 54.0/72.0 (6) Magical
Hide Attack: 64.8/86.4 (7) Magical
Fog Rush: 57.6/76.8 (7) Magical
Scream Sentence: 10.8/14.4 (6) Magical
Bombing Spawn Fog Missile: 50.4/67.2 (6) Magical
Undead-Ghost0%
2715/3615260/280
15/20
50
Physical: -22%
Magical: 7.8%
Fire: 50%
Spirit: -20%
Projectile: 30%
Slash L: 81.9/104.0 (7) Physical
Slash R: 81.9/104.0 (7) Physical
Slash High: 88.2/112.0 (7) Physical
Slash High Short: 88.2/112.0 (7) Physical
Slash Low: 88.2/112.0 (7) Physical
Blade Down: 69.3/88.0 (2) Physical
Blade Down Short: 69.3/88.0 (2) Physical
Blade Slash: 69.3/88.0 (2) Physical
Blade Slash Short: 69.3/88.0 (2) Physical
Blade Vertical Slash: 69.3/88.0 (2) Physical
Upper Slash: 81.9/104.0 (7) Physical
Upper Slash Cannon: 81.9/104.0 (7) Physical
Thrust: 88.2/112.0 (7) Physical
Attack Overhead Slash: 63.0/80.0 (7) Physical, 44.1/56.0 (7) Physical
Rush Slash High: 88.2/112.0 (7) Physical
Rush Slash Low: 88.2/112.0 (7) Physical
Rush End: 88.2/112.0 (7) Physical
Rush Attack: 88.2/112.0 (7) Physical
Attack Down Slash: 81.9/104.0 (7) Physical
Cannon Fire: 100.8/128.0 (7) Physical
Cannon Fire Long: 100.8/128.0 (7) Physical
Attack Fire Sparks In: 100.8/128.0 (7) Physical
Attack Fire Sparks Out: 100.8/128.0 (7) Physical
Ballista Falling: 100.8/128.0 (7) Physical
Ballista Shockwave: 50.4/64.0 (7) Physical
Reflect Melee: 94.5/120.0 (7) Physical
Human-Humanoid10%/15%
2990/3980/4515250/280/300
12/15/18
50
Physical: -22%
Magical: 7.8%
Fire: 50%
Earth: -100%
Dark: -200%
Evil: 50%
Projectile: 40%
Regeneration: Regeneration
Combo Left To Right: 150.0/165.0/180.0 (7) Physical + Slow
Combo Right To Left: 110.0/121.0/132.0 (7) Physical + Slow
Combo Head Up: 180.0/198.0/216.0 (7) Physical + Slow
Attack Ground: 100.0/110.0/120.0 (7) Physical, 70.0/77.0/84.0 (7) Physical Radius + Slow
Attack Spinning High: 200.0/220.0/240.0 (7) Physical + Slow
Attack Spinning Low: 200.0/220.0/240.0 (7) Physical + Slow
Debuff Shouting: Slow
Add Impact Power:  (999)
Combo Slap: 145.0/159.5/174.0 (7) Physical, 20.0/22.0/24.0 (7) Physical Radius + Slow
Attack Punch Down: 80.0/88.0/96.0 (7) Physical, 17.0/18.7/20.4 (7) Physical Radius + Slow
Combo Punch Down: 80.0/88.0/96.0 (7) Physical, 17.0/18.7/20.4 (7) Physical Radius + Slow
Attack Ground Combo: 100.0/110.0/120.0 (7) Physical, 70.0/77.0/84.0 (7) Physical Radius + Slow
Regeneration: 2 Physical Heal per 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Slow: -35% Move Speed for 4s [Rmv]Removable
Troll-Humanoid0%
4251/6308250/280
12/15
50
Physical: -22%
Magical: 7.8%
Fire: 50%
Light: -200%
Dark: -25%
Evil: 50%
Projectile: 30%
Combo1: 96.8/116.6 (7) Physical
Combo2: 140.8/169.6 (7) Physical
Combo3: 132.0/159.0 (7) Physical + Blinker
Run And Swing: 88.0/106.0 (7) Physical
Riot: 158.4/190.8 (7) Physical
Spawn Falling Rock: 17.6/21.2 (4) Physical
Stomp: 193.6/233.2 (7) Physical + Slow
Sprinkle Soil: 149.6/180.2 (7) Physical + Blinker
Petrification: Petrification
Blinker: Blinded by dirt for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Slow: -50% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Petrification: Unable to Move, Unable to Attack for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Cyclops-Humanoid-20%
7115/9615230/240
15/20
50
Physical: -22%
Magical: 7.8%
Fire: 70%
Ice: -70%
Lightning: 20%
Spirit: -20%
Projectile: 30%
Melee Face Down Slam Front: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg
Melee Face Down Slam Back: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg
Melee Face Down Slam Left: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg
Melee Face Down Slam Right: 110.5/119.0 (7) Physical, 26.0/28.0 (7) Physical + Lava Burn Dmg
Melee Right Hand Forward Swing: 84.5/91.0 (7) Physical
Melee Right Hand Forward Swing Phase2: 84.5/91.0 (7) Physical
Melee Right Hand Cross Swing: 104.0/112.0 (7) Physical
Melee Right Hand Cross Swing Phase2: 104.0/112.0 (7) Physical
Melee Looking Right Swing60: 84.5/91.0 (7) Physical
Melee Looking Right Swing60 Phase2: 84.5/91.0 (7) Physical
Melee Looking Right Swing120: 84.5/91.0 (7) Physical
Melee Looking Right Swing120 Phase2: 84.5/91.0 (7) Physical
Melee Looking Right Swing180: 84.5/91.0 (7) Physical
Melee Looking Right Swing180 Phase2: 84.5/91.0 (7) Physical
Melee Looking Left Swing60: 84.5/91.0 (7) Physical
Melee Looking Left Swing60 Phase2: 84.5/91.0 (7) Physical
Melee Looking Left Swing120: 84.5/91.0 (7) Physical
Melee Looking Left Swing120 Phase2: 84.5/91.0 (7) Physical
Melee Looking Left Swing180: 84.5/91.0 (7) Physical
Melee Looking Left Swing180 Phase2: 84.5/91.0 (7) Physical
Melee Right Foot Stomping: 110.5/119.0 (7) Physical, 39.0/42.0 (7) Physical + Lava Burn Dmg
Melee Two Hands Ground Strike: 110.5/119.0 (7) Physical, 52.0/56.0 (7) Physical + Lava Burn Dmg
Action Lava Eruption: 97.5/105.0 (7) Physical + Lava Burn Dmg
Base Ground Explosion: 52.0/56.0 (7) Physical + Lava Burn Dmg
Lava Burn Dmg: 15 Magical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]RemovableConstruct-Golem0%/10%
3615/7115500
20/25
125
Physical: -22%
Magical: 36.8%
Fire: -25%
Ice: 50%
Dark: -25%
Air: -200%
Projectile: 50%
Combo Tail Attack1: 57.0/90.0 (6) Physical + Melee Attack Slow
Combo Tail Attack2: 68.4/108.0 (7) Physical + Melee Attack Slow
Combo Forward Attack L: 60.8/96.0 (7) Physical + Melee Attack Slow
Combo Forward Attack R: 60.8/96.0 (7) Physical + Melee Attack Slow
Combo Two Hand Attack: 76.0/120.0 (7) Physical + Melee Attack Slow
Combo Breath Ground: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius
Combo Breath Air: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius
Combo Leap Attack1: 53.2/84.0 (7) Physical + Melee Attack Slow
Combo Leap Attack2: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius
Combo Leap Attack3: 83.6/132.0 (7) Physical + Melee Attack Slow
Special Breath Air To Side: 60.8/96.0 (7) Physical, 45.6/72.0 (6) Physical Radius
Special Leap Attack1 To Center: 53.2/84.0 (7) Physical
Special Leap Attack3 To Center: 83.6/132.0 (7) Physical + Melee Attack Slow
Special Summon Elemental: Frost Shield To Elemental
Special Pushing:  (999)
Special Breath Ground: Extreme Cold DmgExtreme Cold SlowFrost Shield To Breath
Special Breath Air: Extreme Cold DmgExtreme Cold Slow
Buff Movespeed: 1000 Move Speed
Buff Movespeed Special: 2500 Move Speed
Melee Attack Slow: -15% Action Speed for 11s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration
Frost Shield To Elemental: Immune to Damage
Extreme Cold Dmg: 50 Physical Damage, 50 Magical Damage over 2s/100 Physical Damage, 100 Magical Damage over 2s [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1
Extreme Cold Slow: -20% Move Speed, -20% Action Speed for 8s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration
Frost Shield To Breath: Immune to Damage
Dragon-Wyvern0%
2656/3646200/270
15/20
100
Physical: -22%
Magical: 36.8%
Divine: -100%
Evil: 50%
Projectile: 25%
Curse Of Chilling: Curse Of Chilling
Normal Attack: 30 (7) Magical + Curse Of Chilling
Normal Attack Return: Curse Of Chilling
Eating Apply And Remove Shield: Eating Shield
Eating Snare: Eating
Teleport: 20 (5) Magical + Curse Of Chilling
Scream: -45% (4) True Max Health + Curse Of Chilling
Earth Quake: 120.0/60.0 (6) Physical/Magical + Curse Of Chilling
Curse Of Chilling: -1.6% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30[Rmv]Removable
Eating Shield: 1000 Shield [AgT]Stacking Type: Aggregates by Target
Eating: -95% Max Health, Unable to Move over 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application
Undead-Ghost0%
2115/3015200/250
15/20
100
Physical: -22%
Magical: 36.8%
Divine: -25%
Evil: 50%
Projectile: 25%
Close Attack: 70 (5) Magical
Normal Attack: 100 (5) Magical
Strong Attack: 200 (7) Magical
Curse Of Gathering Mark: -50% (4) True Max Health-15% (4) True Max Health-95% (4) True Max Health-5% (4) True Max Health-2% (4) True Max Health + CoG Heal1CoG Heal2CoG Heal3CoG Heal4CoG Heal5
Curse Of Isolation Mark: -70% (4) True Max Health-90% (4) True Max Health-50% (4) True Max Health-150% (4) True Max Health-250% (4) True Max Health + CoI Heal1CoI Heal2CoI Heal3CoI Heal4CoI Heal5
Getting Soul: Soul Shield
Frenzy: Death SwarmFrenzy
CoG Heal1: 65% Max Health over 20s [Rmv]Removable
CoG Heal2: 35% Max Health over 20s [Rmv]Removable
CoG Heal3: 10% Max Health over 20s [Rmv]Removable
CoG Heal4: 4% Max Health over 20s [Rmv]Removable
CoG Heal5: 2% Max Health over 20s [Rmv]Removable
CoI Heal1: 35% Max Health over 20s [Rmv]Removable
CoI Heal2: 50% Max Health over 20s [Rmv]Removable
CoI Heal3: 60% Max Health over 20s [Rmv]Removable
CoI Heal4: 100% Max Health over 20s [Rmv]Removable
CoI Heal5: 170% Max Health over 20s [Rmv]Removable
Soul Shield: 250 Shield [AgT]Stacking Type: Aggregates by Target[Rmv]Removable
Death Swarm: 4 True Magical Damage [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Ref]Refresh: Resets on Successful Application
Frenzy: 25 Move Speed, 50% Action Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Undead-Lich0%
233180
0
1
Physical: -22%
Magical: -17.2%
Fire: -250%
Earth: -300%
Divine: -200%
Evil: 25%
Projectile: 15%
Attack: 43.2 (3) Physical
Back Step: 67.5 (4) Physical
Bombing: 108.0 (5) Physical
Soul Pass: Skeleton Warlord Speed Up
Throwing Knife: 43.2 (3) Physical
Skeleton Warlord Speed Up: 4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance [AgT]Stacking Type: Aggregates by Target[25x]Maximum Stacks: 25Undead-Skeleton0%
?100
0
0
Physical: -22%
Magical: 7.8%
Projectile: 15%
Beam Attack: 6.0 (7) Magical0%
2959/4359250/280
15/20
100
Physical: -22%
Magical: 36.8%
Earth: -100%
Evil: 50%
Projectile: 25%
Combo1: 48.0/72.0 (7) Magical
Combo2: 57.6/86.4 (7) Magical
Combo3: 70.4/105.6 (7) Magical
Combo4: 60.8/91.2 (7) Magical
Combo5: 60.8/91.2 (7) Magical
Throwing Knives: 60.8/91.2 (7) Magical + Paralyze
Throwing Knives2: 25.6/38.4 (3) Magical + Paralyze
Shield: Shield
Explosion: 384.0 Magical
Attack Block Explosion Dmg: 48.0 Magical
Paralyze: -15% Move Speed for 15s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Rmv]Removable
Shield: Immune to Damage [Inf]Duration: Infinite
Undead-Skeleton0%
2515/3315320/360
12/15
50
Physical: -22%
Magical: 7.8%
Dark: -100%
Spirit: -100%
Projectile: 30%
Attack Slash11: 75.6/96.0 (6) Physical
Attack Slash12: 75.6/96.0 (6) Physical
Attack Shoulder Charge: 44.1/56.0 (6) Physical
Attack Front Slash: 94.5/120.0 (7) Physical
Attack Front Thrust: 81.9/104.0 (6) Physical
Attack Rush Thrust: 107.1/136.0 (7) Physical
Attack Rush Thrust For Soul Slash: 107.1/136.0 (7) Physical
Attack Long Range Transverse: 100.8/128.0 (7) Physical
Attack Long Range Vertically: 100.8/128.0 (7) Physical
Attack Soul Shockwave: 138.6/176.0 (7) Physical + Dead Rift DmgDead Rift Move Slow
Attack Soul Slash Up: 201.6/256.0 (7) Physical
Attack Soul Slash Down: 201.6/256.0 (7) Physical
Debuff Move Speed: -70 Move Speed
Dead Rift Dmg: 5 Magical Damage [0.3s]Tick interval: 0.3s[AgT]Stacking Type: Aggregates by Target[Rmv]Removable[1x]Maximum Stacks: 1
Dead Rift Move Slow: -30% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Undead-Ghost0%/10%



{{#invoke:Monster|draw_table|Demon|true}}
Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
1015/1215/1415200/220/250
8/9/10
50
Physical: -22%
Magical: 36.8%
Fire: 25%
Ice: -300%
Light: -200%
Dark: 50%
Divine: -200%
Evil: 50%
Projectile: 20%
Attack1 Heavy Swing Up: 45.0/49.5/54.0 (6) Physical
Attack2 Heavy Swing Down: 45.0/49.5/54.0 (6) Physical
Attack3 Greedy Rush: 60.0/66.0/72.0 (6) Physical
Attack4 Blood Vomiting: 12.0/13.2/14.4 (3) Physical, 6.0/6.6/7.2 (3) Physical Radius + Vomiting Blinker
Attack5 Destruction: 48.0/52.8/57.6 (6) Physical
Vomiting Blinker: Blinded by dirt for 7s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]RemovableDemon0%/10%/20%
185/235/295250/290/340
4/5/6
2/3/4
Physical: -22%
Magical: -17.2%
Ice: -300%
Light: -300%
Divine: -200%
Evil: 25%
Air: -400%
Projectile: -25%
Attack: 27.0/36.0/54.0 (4) Physical + SlowSlow: -40% Move Speed for 4s [Rmv]RemovableDemon0%/10%/40%
915/1165/1315200/260/320
8/9/10
50
Physical: -22%
Magical: 7.8%
Fire: 25%
Ice: -300%
Light: -200%
Dark: 50%
Divine: -200%
Evil: 50%
Projectile: 15%
Attack1: 36.8/49.6/62.4 (6) Physical
Attack2: 36.8/49.6/62.4 (6) Physical
Demon-10%
915/1215/1415200/230/260
8/9/10
50
Physical: -22%
Magical: 36.8%
Fire: 25%
Ice: -300%
Light: -200%
Dark: 50%
Divine: -200%
Evil: 50%
Projectile: 20%
Attack1: 42.0/63.0/63.0 (6) Physical
Attack2: 50.4/75.6/75.6 (6) Physical
Sprint Phase: 150 Move Speed
Sprint Attack: 61.6/92.4/92.4 (7) Physical
Sprint Attack Pierce: 44.8/67.2/67.2 (6) Physical
Attack Low Sweep: 50.4/75.6/75.6 (6) Physical
Demon0%/10%/15%
175/225/280350
4/5/6
2/3/4
Physical: -22%
Magical: -17.2%
Ice: -300%
Light: -300%
Divine: -200%
Evil: 25%
Projectile: 15%
Attack: 24.0/33.0/42.0 (4) Physical
Dash Attack: 35.2/48.4/61.6 (5) Physical
Return Dmg: 20 True Physical
Demon0%/10%/20%
155/205/25570/90/110
3/4/5
1/2/3
Physical: -22%
Magical: -17.2%
Ice: -300%
Light: -300%
Divine: -200%
Evil: 25%
Projectile: 15%
Casting Heal: HealHeal: 5% Max Health/5% Max Health/10% Max Health Demon0%/5%/10%
135/165/235100/125/150
3/4/5
1/2/3
Physical: -22%
Magical: -17.2%
Fire: 50%
Ice: -200%
Lightning: -200%
Light: -200%
Arcane: -200%
Divine: -150%
Air: -400%
Projectile: -25%
Demon Fly Self Destruction: 25.5/30.0/34.5 Physical + Demon Fly Poison SlowDemon Fly Poison Dmg
Demon Fly Self Destruction2: 25.5/30.0/34.5 Physical + Demon Fly Poison SlowDemon Fly Poison Dmg
Demon Fly Run State: 200 Move Speed
Demon Fly Poison Powder: Demon Fly Poison Powder Dmg
Demon Fly Poison Slow: -30% Move Speed for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon Fly Poison Dmg: 30 Physical Damage over 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable[Ref]Refresh: Resets on Successful Application
Demon Fly Poison Powder Dmg: 6 Physical Damage [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[0.5s]Tick interval: 0.5s[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Demon0%/5%/10%
815/1015/121575/120/150
6/7/8
50
Physical: -22%
Magical: 36.8%
Fire: -200%
Ice: 50%
Light: -200%
Divine: -200%
Evil: 25%
Projectile: 20%
Attack01: 37.5/45.0/57.0 (3) Magical + Frostbite
Blizzard Fire Spell: 22.5/27.0/34.2 (3) Magical + Frostbite
Self Heal: Self Heal
Run State: 100 Move Speed
Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration
Self Heal: 10% Max Health
Demon0%/0%/20%
215/265/315100/150/200
3/3/5
2/3/4
Physical: -22%
Magical: -17.2%
Fire: -300%
Ice: 50%
Divine: -200%
Projectile: 15%
Attack: 31.5/39.0/52.5 (3) Physical + FrostbiteFreezing
Frost Wave: 35.0 Physical + Frostbite
Run State: 150 Move Speed
Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration
Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon0%
415100
7
15
Physical: -22%
Magical: -17.2%
Fire: -300%
Ice: 50%
Divine: -200%
Projectile: 15%
Frost Imp Attack: 31.5 (3) Physical + Frostbite, Frost Imp Freezing
Frost Imp Run State: 150 Move Speed
Frostbite: -1% Move Speed, -3% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Rmv]Removable[Exp]Expiration: Removes Single Stack and Refreshes Duration
Frost Imp Freezing: Unable to Move, Unable to Attack for 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Demon0%