From Dark and Darker Wiki
(Changed the pre-table logic to more efficiently handle the creation of craftbales array. Added parameter documentation.) |
(Changed column order. Changed column widths.) |
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(4 intermediate revisions by the same user not shown) | |||
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-->|{{#arraydefine:craftables|{{{2}}}}}<!-- | -->|{{#arraydefine:craftables|{{{2}}}}}<!-- | ||
Else use all of the Merchant's crafts | Else use all of the Merchant's crafts | ||
-->|{{#arraydefine:craftables|{{Merchant Data|{{{1}}}|Crafts|All}} }} }}<!-- | -->|{{#arraydefine:craftables|{{Merchant Data|{{{1}}}|Crafts|All}}}}}}<!-- | ||
If @arg:ingredient was provided | If @arg:ingredient was provided | ||
-->{{#if:{{{ingredient|}}}<!-- | -->{{#if:{{{ingredient|}}}<!-- | ||
AND @arg:ingredient is NOT used in a crafting recipe(s) | AND @arg:ingredient is NOT used in a crafting recipe(s) | ||
-->|{{#if:{{{{{ingredientcategory|Misc}}} Data|{{{ingredient}}}| | -->|{{#if:{{{{{ingredientcategory|Misc}}} Data|{{{ingredient}}}|incraftingrecipefor}}<!-- | ||
Set the craftables array to empty | Set the craftables array to empty | ||
-->||{{#arraydefine:craftables|}} }} }}<!-- | -->||{{#arraydefine:craftables|}}}}}}<!-- | ||
Otherwise do nothing | |||
--><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:70%; min-width:500px; text-align:center; vertical-align:middle; {{#ifeq:{{#arraysize:craftables}}|0|display:none;}}"><!-- | --><table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:70%; min-width:500px; text-align:center; vertical-align:middle; {{#ifeq:{{#arraysize:craftables}}|0|display:none;}}"><!-- | ||
--><tr><th style="width: | --><tr><th style="width:2%">Name</th><!-- | ||
--><th style="width:5%">Ingredients</th><!-- | |||
--><th style="width:2%">Merchant</th><!-- | |||
--><th class="tooltip" style="width:2%">[[Template:Merchant Affinity|Affinity to Unlock]]<span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:75%; width:100%">Affinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it!</span></th></tr><!-- | |||
-->{{#loop:i|0|{{#arraysize:craftables}}<!-- | -->{{#loop:i|0|{{#arraysize:craftables}}<!-- | ||
-->|<tr><!-- Generate a crafting row for each element in @array:craftables | -->|<tr><!-- Generate a crafting row for each element in @array:craftables | ||
-->{{#vardefine:craft|{{#arrayindex:craftables|{{#var:i}} }} }}<!-- | -->{{#vardefine:craft|{{#arrayindex:craftables|{{#var:i}}}}}}<!-- | ||
If @arg:ingredient is in the list of ingredients for @var:craft | If @arg:ingredient is in the list of ingredients for @var:craft | ||
OR @arg:ingredient is empty | OR @arg:ingredient is empty | ||
-->{{#if: {{#pos:{{#vardefineecho:ingredients|{{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|ingredients}} }}|{{{ingredient| }}}}}<!-- | -->{{#if: {{#pos:{{#vardefineecho:ingredients|{{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|ingredients}} }}|{{{ingredient|}}}}}<!-- | ||
-->{{#if:{{{ingredient| }}}||continue}}<!-- | -->{{#if:{{{ingredient|}}}||continue}}<!-- | ||
-->|{{#vardefine:rarity|{{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|rarity}} }}<!-- | -->|{{#vardefine:rarity|{{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|rarity}}}}<!-- | ||
-->{{#arraydefine:ingredients|{{#var:ingredients}} }}<!-- | -->{{#arraydefine:ingredients|{{#var:ingredients}}}}<!-- | ||
--><td>{{Iconbox<!-- | --><td>{{Iconbox<!-- | ||
-->|{{#if:{{#pos:{{#var:craft}}|Potion}}<!-- | -->|{{#if:{{#pos:{{#var:craft}}|Potion}}<!-- | ||
-->|{{#explode:{{#var:craft}}| |1|2}}<!-- | -->|{{#explode:{{#var:craft}}| |1|2}}<!-- | ||
-->|{{#var:craft}} }}<!-- | -->|{{#var:craft}}}}<!-- | ||
-->|size =x100px<!-- | -->|size =x100px<!-- | ||
-->|amount ={{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|quantity}}<!-- | -->|amount ={{Merchant Data|{{{1}}}|Crafts|{{#var:craft}}|quantity}}<!-- | ||
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-->|rarity ={{#var:rarity}} }}</td><!-- | -->|rarity ={{#var:rarity}} }}</td><!-- | ||
--><td>{{#loop:i|0|{{#arraysize:ingredients}}<!-- | --><td>{{#loop:i|0|{{#arraysize:ingredients}}<!-- | ||
-->|{{#vardefine:ingredient|{{#arrayindex:ingredients|{{#var:i}} }} }}<!-- | -->|{{#vardefine:ingredient|{{#arrayindex:ingredients|{{#var:i}}}}}}<!-- | ||
-->{{Iconbox|<!-- | -->{{Iconbox|<!-- | ||
-->{{#explode:{{#var:ingredient}}|-|1}}<!-- | -->{{#explode:{{#var:ingredient}}|-|1}}<!-- | ||
Line 45: | Line 48: | ||
-->{{#if:{{#explode:{{#var:ingredient}}|-|2}}<!-- | -->{{#if:{{#explode:{{#var:ingredient}}|-|2}}<!-- | ||
-->|{{#explode:{{#var:ingredient}}|-|2}}<!-- | -->|{{#explode:{{#var:ingredient}}|-|2}}<!-- | ||
-->|{{Misc Data|{{#explode:{{#var:ingredient}}|-|1}}|Rarities}} }} }} }}</td><!-- | -->|{{Misc Data|{{#explode:{{#var:ingredient}}|-|1}}|Rarities}}}}}}}}</td><!-- | ||
--><td>[[{{{1}}}]]</td>}}</tr>}}</table><!-- | --><td>[[{{{1}}}]]</td><!-- | ||
--><td>{{Merchant Affinity|{{{1}}}|craftstoaffinity|{{#var:craft}} }}</td>}}</tr>}}</table><!-- | |||
--></includeonly><noinclude> | --></includeonly><noinclude> | ||
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**item category of ingredient <code>{Weapon, Armor, Accessory, Utility, Misc}</code> | **item category of ingredient <code>{Weapon, Armor, Accessory, Utility, Misc}</code> | ||
**default: <code>Misc</code> | **default: <code>Misc</code> | ||
==Example== | |||
<pre>{{GenerateCraftingTable|Alchemist|ingredient=Gold Coin}}</pre> | |||
{{GenerateCraftingTable|Alchemist|ingredient=Gold Coin}} | |||
==Example== | ==Example== | ||
<pre>{{GenerateCraftingTable|Weaponsmith|ingredient=Longsword|ingredientcategory=Weapon}}</pre> | <pre>{{GenerateCraftingTable|Weaponsmith|ingredient=Longsword|ingredientcategory=Weapon}}</pre> |
Latest revision as of 21:29, 12 March 2025
Parameters
- 1:
- Merchant Name
- default: empty string
- 2:
- Item or List of Items separated by commas
- default: empty string
- ingredient:
- ingredient to search for
- default: empty string
- ingredientcategory:
- item category of ingredient
{Weapon, Armor, Accessory, Utility, Misc}
- default:
Misc
- item category of ingredient
Example
{{GenerateCraftingTable|Alchemist|ingredient=Gold Coin}}
Name | Ingredients | Merchant | Affinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it! |
---|---|---|---|
Alchemist | 100 | ||
Alchemist | 100 | ||
Alchemist | |||
Example
{{GenerateCraftingTable|Weaponsmith|ingredient=Longsword|ingredientcategory=Weapon}}
Name | Ingredients | Merchant | Affinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it! |
---|---|---|---|
Weaponsmith | 150 | ||
Weaponsmith | 25 | ||
Example
{{GenerateCraftingTable|Alchemist|ingredient=Golden Teeth}}
Name | Ingredients | Merchant | Affinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it! |
---|---|---|---|
Alchemist | 100 | ||
Example
{{GenerateCraftingTable|Weaponsmith|Sterling Blade}}
Name | Ingredients | Merchant | Affinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it! |
---|---|---|---|
Weaponsmith | 25 |
Example
{{GenerateCraftingTable|Alchemist}}
Name | Ingredients | Merchant | Affinity to UnlockAffinity values are collected manually by the community. If you spot an error, please kindly follow the link and fix it! |
---|---|---|---|
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 0 | ||
Alchemist | 100 | ||
Alchemist | 100 | ||
Alchemist | |||
Alchemist | 0 | ||
Alchemist | 25 | ||
Alchemist | 50 | ||
Alchemist | ? | ||
Alchemist | 0 | ||
Alchemist | 25 | ||
Alchemist | 50 | ||
Alchemist | ? | ||
Alchemist | 0 | ||
Alchemist | 25 | ||
Alchemist | 50 | ||
Alchemist | ? | ||
Alchemist | 25 | ||
Alchemist | 50 | ||
Alchemist | ? | ||
Alchemist | |||
Alchemist | |||
Alchemist | |||
Alchemist | |||
Alchemist | |||
Alchemist |
Example
{{GenerateCraftingTable|Alchemist|ingredient=Silver Ore}}