From Dark and Darker Wiki

No edit summary
(Updated all items)
Line 14: Line 14:
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Torch|image=Torch.png|rarity=-1}} </td>
         <td> {{Iconbox|Torch|image=Torch.png|rarity=0}} </td>
         <td> ---.</td>
         <td> Illuminates surrondings when hold </td>
         <td> ??</td>
         <td> Comes with starting gear </td>
        <td> No</td>
     </tr>
     </tr>
        <tr>
    <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 0.png|rarity=0}} </td>
         <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=0}} </td>
        <td> Move Speed -45</td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> ??</td>
         <td> Can be found in loot chests </td>
         <td> No </td>
    </tr>
    <tr>
        <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=0}} </td>
        <td> Illuminates surrondings when hold </td>
        <td> Can be found in loot chests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} </td>
        <td> Unlocks golden chests. Doesnt break on fail </td>
        <td> Drops from [[Enemies#Mini_Bosses|Champion]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} </td>
        <td> Unlocks any chests. Doesnt break on fail </td>
        <td> Drops from [[Enemies#Bosses|Bosses]] </td>
    </tr>
    <tr>
        <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=0}} </td>
        <td> It can be used on Altar of Resurrection to revive your teammates </td>
         <td> Drops from fallen players </td>
     </tr>
     </tr>
</table>
</table>
Line 37: Line 52:


==Tools with Rarities==
==Tools with Rarities==
WIP
*Pickaxe
*Campfire Kit
<tabber>
<tabber>
|-|Cracked=
|-|Cracked=
Line 45: Line 63:
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 0.png|rarity=0}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=0}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
         <tr>
         <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 0.png|rarity=0}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=0}} </td>
         <td> All Classes </td>
         <td> Breaks ores in ?? hits </td>
        <td> Utility </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> ?? </td>
     </tr>
     </tr>
</table>
</table>
Line 82: Line 88:
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 1.png|rarity=1}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=1}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> 24 Gold at [[Woodsman]]</td>
         <td> Lootchests </td>
     </tr>
     </tr>
      <tr>
        <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 1.png|rarity=1}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=1}} </td>
         <td> All Classes </td>
         <td> Breaks ores in ?? hits </td>
        <td> Utility </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
        <td> No </td>
         <td> ?? </td>
    </tr>
    <tr>
        <td> {{Iconbox|Torch|image=Torch 1.png|rarity=1}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
        <td> Provides a lights source that is throwable or can be used as a weapon with 13 Weapon Damage. </td>
        <td> Drink</td>
         <td> ??</td>
        <td> 1 Gold at [[Woodsman]]</td>
     </tr>
     </tr>
</table>
</table>
Line 129: Line 113:
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


 
    <tr>
 
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td>
  <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 2.png|rarity=2}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> 39 Gold at [[Woodsman]] </td>
         <td> 25 Gold at [[Weaponsmith]] </td>
     </tr>
     </tr>
   
        <tr>
    <tr>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td>
         <td> {{Iconbox|Lockpick|image=Lockpick 2.png|rarity=2}} </td>
         <td> Breaks ores in ?? hits </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
         <td> 25 Gold at [[Weaponsmith]] </td>
         <td> 25 Gold at [[Weaponsmith]] </td>
     </tr>
     </tr>
    <tr>
</table>
         <td> {{Iconbox|Pickaxe|image=Pickaxe 2.png|rarity=2}} </td>
 
         <td> All Classes </td>
|-|Fine=
         <td> Utility </td>
 
         <td> Move Speed -45</td>
 
         <td> Can be used as a weapon to deal 20 Weapon damage or to mine [[Materials]] </td>
       
         <td> Invalid</td>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=3}} </td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> ??</td>
         <td> ??</td>
         <td> 25 Gold at [[Weaponsmith]] </td>
         <td> Lootchests </td>
     </tr>
     </tr>
        <tr>
        <tr>
         <td> {{Iconbox|Oil Lantern|image=Oil Lantern 2.png|rarity=2}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=3}} </td>
         <td> All Classes </td>
         <td> Breaks ores in ?? hits </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
        <td> Provides light source similar to torch </td>
        <td> Light Source</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> ?? </td>
     </tr>
     </tr>
</table>
</table>
|-|Fine=
|-|Exquisite=
 


          
          
Line 188: Line 164:
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


  <tr>
    <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 3.png|rarity=3}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=4}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> Lootchests </td>
     </tr>
     </tr>
      <tr>
        <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 3.png|rarity=3}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=4}} </td>
         <td> All Classes </td>
         <td> Breaks ores in ?? hits </td>
        <td> Utility </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> ?? </td>
     </tr>
     </tr>
</table>
|-|Perfect=


       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=5}} </td>
        <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> ??</td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=5}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
</table>
|-|Exquisite=


 
|-|Legendary=
 
 
          
          
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


  <tr>
    <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 4.png|rarity=4}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=6}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> Lootchests </td>
     </tr>
     </tr>
          <tr>
        <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 4.png|rarity=4}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=6}} </td>
         <td> All Classes </td>
         <td> Breaks ores in ?? hits </td>
        <td> Utility </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> ?? </td>
     </tr>
     </tr>
</table>
</table>
|-|Perfect=


|-|Unique=
 
 
          
          
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


  <tr>
    <tr>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit 5.png|rarity=5}} </td>
         <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=7}} </td>
        <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td>
        <td> Installable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> Lootchests </td>
              <tr>
    </tr>
         <td> {{Iconbox|Lockpick|image=Lockpick 5.png|rarity=5}} </td>
        <tr>
         <td> All Classes </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=7}} </td>
        <td> Utility </td>
         <td> Breaks ores in ?? hits </td>
        <td> Move Speed -45</td>
        <td> Unlocks doors and lootboxes that require picklocking. </td>
        <td> Consumable</td>
         <td> ??</td>
         <td> ??</td>
         <td> No </td>
         <td> ?? </td>
    </tr>
     </tr>
     </tr>
</table>
</table>
</tabber>
</tabber>


Line 298: Line 267:
<tabber>
<tabber>
|-|Cracked=
|-|Cracked=
 
     
 
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 306: Line 273:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 0.png|rarity=0}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=0}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
         <td> 7 seconds </td>
         <td> No</td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 0.png|rarity=0}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=0}} </td>
         <td> 13 Weapon Damage </td>
         <td> 13 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
         <tr>
         <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 0.png|rarity=0}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=0}} </td>
         <td> 15 Weapon Damage </td>
         <td> 15 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
      
      
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 0.png|rarity=0}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=0}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
<br>
|-|Flawed=
|-|Flawed=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=1}} </td>
        <td> ?? </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap. That traps the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 6 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=1}} </td>
        <td> 17 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Set a bear trap. That traps the target until it is disarmed. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=1}} </td>
        <td> 20 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=1}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>


<br>


       
|-|Normal=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 369: Line 381:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 1.png|rarity=1}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
         <td> 5 seconds </td>
         <td> 3 Gold at [[Woodsman]]</td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
    <tr>
    <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 1.png|rarity=1}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td>
         <td> 21 Weapon Damage </td>
         <td> 21 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
          <tr>
        <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 1.png|rarity=1}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td>
         <td> 20 Weapon Damage </td>
         <td> 25 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> 4 Gold at [[Woodsman]]</td>
         <td> Lootchests </td>
     </tr>
     </tr>
     
   
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 1.png|rarity=1}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
|-|Normal=


<br>
       
 
|-|Fine=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 433: Line 435:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>
 


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 2.png|rarity=2}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=3}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
        <td> 4 seconds </td>
         <td> No</td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=3}} </td>
        <td> 25 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Set a bear trap. That traps the target until it is disarmed. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=3}} </td>
        <td> 30 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=3}} </td>
         <td> ?? </td>
         <td> All Classes </td>
        <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
     </tr>
     </tr>
</table>
<br>


|-|Exquisite=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 2.png|rarity=2}} </td>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
         <td> 13 Weapon Damage </td>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=4}} </td>
        <td> ?? </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap. That traps the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 3 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=4}} </td>
         <td> 29 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
         <tr>
         <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 2.png|rarity=2}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=4}} </td>
         <td> ?? Weapon Damage </td>
         <td> 35 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
     
   
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 2.png|rarity=2}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=4}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
|-|Fine=


       
<br>
 
|-|Perfect=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 498: Line 543:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 3.png|rarity=3}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=5}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
         <td> 2 seconds </td>
         <td> No</td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
    <tr>
    <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 3.png|rarity=3}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=5}} </td>
         <td> 25 Weapon Damage </td>
         <td> 34 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
          <tr>
        <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 3.png|rarity=3}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=5}} </td>
         <td> ?? Weapon Damage </td>
         <td> 40 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
 
   
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 3.png|rarity=3}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=5}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
|-|Exquisite=


 
<br>
       
 
|-|Legendary=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 561: Line 597:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 4.png|rarity=4}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=6}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
         <td> 1 second </td>
         <td> No</td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
  <tr>
    <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 4.png|rarity=4}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=6}} </td>
         <td> ?? Weapon Damage </td>
         <td> 39 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
          <tr>
        <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 4.png|rarity=4}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=6}} </td>
         <td> ?? Weapon Damage </td>
         <td> 45 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
     
   
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 4.png|rarity=4}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=6}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
|-|Perfect=


<br>
       
 
|-|Unique=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
     <tr>
     <tr>
Line 624: Line 651:
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Debuff</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Purchase-able</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>


     <tr>
     <tr>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap 5.png|rarity=5}} </td>
         <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=7}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> [[Ranger]] </td>
         <td> [[Ranger]] </td>
        <td> Utility </td>
        <td> Move Speed -20</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> ??</td>
         <td> 1 second </td>
         <td> No</td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
        <tr>
    <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife 5.png|rarity=5}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=7}} </td>
         <td> ?? Weapon Damage </td>
         <td> 44 Weapon Damage </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Set a bear trap. That traps the target until it is disarmed. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
          <tr>
        <tr>
         <td> {{Iconbox|Fransica Axe|image=Fransica Axe 5.png|rarity=5}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=7}} </td>
         <td> ?? Weapon Damage </td>
         <td> 50 Weapon Damage </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> ??</td>
         <td> Instant</td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
     
   
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle 5.png|rarity=5}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=7}} </td>
         <td> ?? </td>
         <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
        <td> Utility </td>
        <td> Move Speed -10</td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw and explosive bottle at a target location that will cause it to burn. </td>
         <td> Light source</td>
         <td> Throwable </td>
         <td> ??</td>
         <td> Instant </td>
         <td> No</td>
         <td> Lootchests </td>
     </tr>
     </tr>
</table>
</table>
<br>
</tabber>
</tabber>

Revision as of 23:01, 21 December 2022


Utilities are one or multiple time use items that can be used during combat or to complete variety of tasks.

Rarity

There are 8 rarities in the game.

Cracked | Flawed | Normal | Fine | Exquisite | Perfect | Legendary (?) | Unique


Tools

Name Effect Where to Find
Illuminates surrondings when hold Comes with starting gear
Unlocks doors and lootboxes that require picklocking. Can be found in loot chests
Illuminates surrondings when hold Can be found in loot chests
Unlocks golden chests. Doesnt break on fail Drops from Champion
Unlocks any chests. Doesnt break on fail Drops from Bosses
It can be used on Altar of Resurrection to revive your teammates Drops from fallen players


Tools with Rarities

WIP

  • Pickaxe
  • Campfire Kit


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? 25 Gold at Weaponsmith
Breaks ores in ?? hits  ?? 25 Gold at Weaponsmith


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Name Effect Action Time Where to Find
Build a Campfire. That will regenerate HP and Skill Points depending on rarity.  ?? Lootchests
Breaks ores in ?? hits  ??  ??


Combat

Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 7 seconds Ranger's starting gear / Lootchests
13 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
15 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 6 seconds Ranger's starting gear / Lootchests
17 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
20 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 5 seconds Ranger's starting gear / Lootchests
21 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
25 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 4 seconds Ranger's starting gear / Lootchests
25 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
30 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 3 seconds Ranger's starting gear / Lootchests
29 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
35 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 2 seconds Ranger's starting gear / Lootchests
34 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
40 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 1 second Ranger's starting gear / Lootchests
39 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
45 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests


Name Damage Class Effect Utility Type Action Time Where to Find
 ?? Ranger Set a bear trap. That traps the target until it is disarmed. Installable 1 second Ranger's starting gear / Lootchests
44 Weapon Damage Rogue, Wizard Set a bear trap. That traps the target until it is disarmed. Throwable Instant Lootchests
50 Weapon Damage Barbarian, Fighter Throw an axe at a target location Throwable Instant Lootchests
 ?? All Classes Throw and explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests