Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
From Dark and Darker Wiki
No edit summary |
(Updated all items) |
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<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Torch|image=Torch.png|rarity= | <td> {{Iconbox|Torch|image=Torch.png|rarity=0}} </td> | ||
<td> | <td> Illuminates surrondings when hold </td> | ||
<td> | <td> Comes with starting gear </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Lockpick|image=Lockpick | <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=0}} </td> | ||
<td> Unlocks doors and lootboxes that require picklocking. </td> | <td> Unlocks doors and lootboxes that require picklocking. </td> | ||
<td> | <td> Can be found in loot chests </td> | ||
<td> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=0}} </td> | |||
<td> Illuminates surrondings when hold </td> | |||
<td> Can be found in loot chests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Golden Key|image=Golden Key.png|rarity=7}} </td> | |||
<td> Unlocks golden chests. Doesnt break on fail </td> | |||
<td> Drops from [[Enemies#Mini_Bosses|Champion]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Skull Key|image=Skull Key.png|rarity=7}} </td> | |||
<td> Unlocks any chests. Doesnt break on fail </td> | |||
<td> Drops from [[Enemies#Bosses|Bosses]] </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=0}} </td> | |||
<td> It can be used on Altar of Resurrection to revive your teammates </td> | |||
<td> Drops from fallen players </td> | |||
</tr> | </tr> | ||
</table> | </table> | ||
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==Tools with Rarities== | ==Tools with Rarities== | ||
WIP | |||
*Pickaxe | |||
*Campfire Kit | |||
<tabber> | <tabber> | ||
|-|Cracked= | |-|Cracked= | ||
Line 45: | Line 63: | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=0}} </td> | ||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=0}} </td> | ||
<td> | <td> Breaks ores in ?? hits </td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> ?? </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
Line 82: | Line 88: | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=1}} </td> | ||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=1}} </td> | ||
<td> | <td> Breaks ores in ?? hits </td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> ?? </td> | |||
<td> ?? | |||
</tr> | </tr> | ||
</table> | </table> | ||
Line 129: | Line 113: | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=2}} </td> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | |||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> 25 Gold at [[Weaponsmith]] </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> | |||
<td> {{Iconbox| | <td> Breaks ores in ?? hits </td> | ||
<td> | |||
<td> ??</td> | <td> ??</td> | ||
<td> 25 Gold at [[Weaponsmith]] </td> | <td> 25 Gold at [[Weaponsmith]] </td> | ||
</tr> | </tr> | ||
</table> | |||
< | |||
< | |-|Fine= | ||
< | |||
< | |||
<td> | |||
<td> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=3}} </td> | |||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | |||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=3}} </td> | ||
<td> | <td> Breaks ores in ?? hits </td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> ?? </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
|-| | |-|Exquisite= | ||
Line 188: | Line 164: | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=4}} </td> | ||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=4}} </td> | ||
<td> | <td> Breaks ores in ?? hits </td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> ?? </td> | ||
</tr> | </tr> | ||
</table> | |||
|-|Perfect= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=5}} </td> | |||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | |||
<td> ??</td> | |||
<td> Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=5}} </td> | |||
<td> Breaks ores in ?? hits </td> | |||
<td> ??</td> | |||
<td> ?? </td> | |||
</tr> | |||
</table> | </table> | ||
|-|Legendary= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=6}} </td> | ||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=6}} </td> | ||
<td> | <td> Breaks ores in ?? hits </td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> ?? </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
|-|Unique= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Campfire Kit|image=Campfire Kit | <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=7}} </td> | ||
<td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | <td> Build a Campfire. That will regenerate HP and Skill Points depending on rarity.</td> | ||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | |||
<td> {{Iconbox| | <tr> | ||
<td> | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=7}} </td> | ||
<td> Breaks ores in ?? hits </td> | |||
<td> ??</td> | <td> ??</td> | ||
<td> | <td> ?? </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
</tabber> | </tabber> | ||
Line 298: | Line 267: | ||
<tabber> | <tabber> | ||
|-|Cracked= | |-|Cracked= | ||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 306: | Line 273: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=0}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> | <td> 7 seconds </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=0}} </td> | ||
<td> 13 Weapon Damage </td> | <td> 13 Weapon Damage </td> | ||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=0}} </td> | ||
<td> 15 Weapon Damage </td> | <td> 15 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=0}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
|-|Flawed= | |-|Flawed= | ||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=1}} </td> | |||
<td> ?? </td> | |||
<td> [[Ranger]] </td> | |||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | |||
<td> Installable</td> | |||
<td> 6 seconds </td> | |||
<td> Ranger's starting gear / Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=1}} </td> | |||
<td> 17 Weapon Damage </td> | |||
<td> [[Rogue]], [[Wizard]] </td> | |||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | |||
<td> Throwable</td> | |||
<td> Instant </td> | |||
<td> Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=1}} </td> | |||
<td> 20 Weapon Damage </td> | |||
<td> [[Barbarian]], [[Fighter]] </td> | |||
<td> Throw an axe at a target location </td> | |||
<td> Throwable</td> | |||
<td> Instant</td> | |||
<td> Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=1}} </td> | |||
<td> ?? </td> | |||
<td> All Classes </td> | |||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | |||
<td> Throwable </td> | |||
<td> Instant</td> | |||
<td> Lootchests </td> | |||
</tr> | |||
</table> | |||
<br> | |||
|-|Normal= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 369: | Line 381: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=2}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> | <td> 5 seconds </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td> | ||
<td> 21 Weapon Damage </td> | <td> 21 Weapon Damage </td> | ||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> | ||
<td> | <td> 25 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
|-|Fine= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 433: | Line 435: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=3}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> ??</td> | <td> 4 seconds </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=3}} </td> | |||
<td> 25 Weapon Damage </td> | |||
<td> [[Rogue]], [[Wizard]] </td> | |||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | |||
<td> Throwable</td> | |||
<td> Instant </td> | |||
<td> Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=3}} </td> | |||
<td> 30 Weapon Damage </td> | |||
<td> [[Barbarian]], [[Fighter]] </td> | |||
<td> Throw an axe at a target location </td> | |||
<td> Throwable</td> | |||
<td> Instant</td> | |||
<td> Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=3}} </td> | |||
<td> ?? </td> | |||
<td> All Classes </td> | |||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | |||
<td> Throwable </td> | |||
<td> Instant</td> | |||
<td> Lootchests </td> | |||
</tr> | </tr> | ||
</table> | |||
<br> | |||
|-|Exquisite= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | <tr> | ||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<td> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | |||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=4}} </td> | |||
<td> ?? </td> | |||
<td> [[Ranger]] </td> | |||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | |||
<td> Installable</td> | |||
<td> 3 seconds </td> | |||
<td> Ranger's starting gear / Lootchests </td> | |||
</tr> | |||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=4}} </td> | |||
<td> 29 Weapon Damage </td> | |||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=4}} </td> | ||
<td> | <td> 35 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=4}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
|-|Perfect= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 498: | Line 543: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=5}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> | <td> 2 seconds </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=5}} </td> | ||
<td> | <td> 34 Weapon Damage </td> | ||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=5}} </td> | ||
<td> | <td> 40 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=5}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
|-|Legendary= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 561: | Line 597: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=6}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> | <td> 1 second </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=6}} </td> | ||
<td> | <td> 39 Weapon Damage </td> | ||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=6}} </td> | ||
<td> | <td> 45 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=6}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
|-|Unique= | |||
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 624: | Line 651: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width: | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th> | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Hunting Trap|image=Hunting Trap | <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=7}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> [[Ranger]] </td> | <td> [[Ranger]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Installable</td> | <td> Installable</td> | ||
<td> | <td> 1 second </td> | ||
<td> | <td> Ranger's starting gear / Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox|Throwing Knife|image=Throwing Knife | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=7}} </td> | ||
<td> | <td> 44 Weapon Damage </td> | ||
<td> [[Rogue]], [[Wizard]] </td> | <td> [[Rogue]], [[Wizard]] </td> | ||
<td> Set a bear trap. That traps the target until it is disarmed. </td> | <td> Set a bear trap. That traps the target until it is disarmed. </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | |||
<td> {{Iconbox| | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=7}} </td> | ||
<td> | <td> 50 Weapon Damage </td> | ||
<td> [[Barbarian]], [[Fighter]] </td> | <td> [[Barbarian]], [[Fighter]] </td> | ||
<td> Throw an axe at a target location </td> | <td> Throw an axe at a target location </td> | ||
<td> Throwable</td> | <td> Throwable</td> | ||
<td> | <td> Instant</td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Explosion Bottle|image=Explosion Bottle | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=7}} </td> | ||
<td> ?? </td> | <td> ?? </td> | ||
<td> All Classes </td> | <td> All Classes </td> | ||
<td> Throw and explosive bottle at a target location that will cause it to burn. </td> | <td> Throw and explosive bottle at a target location that will cause it to burn. </td> | ||
<td> | <td> Throwable </td> | ||
<td> | <td> Instant </td> | ||
<td> | <td> Lootchests </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
</tabber> | </tabber> |
Utilities are one or multiple time use items that can be used during combat or to complete variety of tasks.
There are 8 rarities in the game.
Cracked | Flawed | Normal | Fine | Exquisite | Perfect | Legendary (?) | Unique
Name | Effect | Where to Find |
---|---|---|
Illuminates surrondings when hold | Comes with starting gear | |
Unlocks doors and lootboxes that require picklocking. | Can be found in loot chests | |
Illuminates surrondings when hold | Can be found in loot chests | |
Unlocks golden chests. Doesnt break on fail | Drops from Champion | |
Unlocks any chests. Doesnt break on fail | Drops from Bosses | |
It can be used on Altar of Resurrection to revive your teammates | Drops from fallen players |
WIP
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | 25 Gold at Weaponsmith | |
Breaks ores in ?? hits | ?? | 25 Gold at Weaponsmith |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Effect | Action Time | Where to Find |
---|---|---|---|
Build a Campfire. That will regenerate HP and Skill Points depending on rarity. | ?? | Lootchests | |
Breaks ores in ?? hits | ?? | ?? |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 7 seconds | Ranger's starting gear / Lootchests | |
13 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
15 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 6 seconds | Ranger's starting gear / Lootchests | |
17 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
20 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 5 seconds | Ranger's starting gear / Lootchests | |
21 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
25 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 4 seconds | Ranger's starting gear / Lootchests | |
25 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
30 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 3 seconds | Ranger's starting gear / Lootchests | |
29 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
35 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 2 seconds | Ranger's starting gear / Lootchests | |
34 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
40 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 1 second | Ranger's starting gear / Lootchests | |
39 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
45 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |
Name | Damage | Class | Effect | Utility Type | Action Time | Where to Find |
---|---|---|---|---|---|---|
?? | Ranger | Set a bear trap. That traps the target until it is disarmed. | Installable | 1 second | Ranger's starting gear / Lootchests | |
44 Weapon Damage | Rogue, Wizard | Set a bear trap. That traps the target until it is disarmed. | Throwable | Instant | Lootchests | |
50 Weapon Damage | Barbarian, Fighter | Throw an axe at a target location | Throwable | Instant | Lootchests | |
?? | All Classes | Throw and explosive bottle at a target location that will cause it to burn. | Throwable | Instant | Lootchests |