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(Updated drop tables)
(→‎Combat: Added Slowdown On Hit Category)
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         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
     </tr>
     </tr>
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<span class="colorrarity6">1 seconds</span> <br>  
<span class="colorrarity6">1 seconds</span> <br>  
<span class="colorrarity7">1 seconds</span>  </td>
<span class="colorrarity7">1 seconds</span>  </td>
<td> </td>
         <td> Ranger's starting gear / [[Hunting Trap#Drop_Table|Drop Table]]  </td>
         <td> Ranger's starting gear / [[Hunting Trap#Drop_Table|Drop Table]]  </td>
     </tr>
     </tr>
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         <td> Throwable</td>
         <td> Throwable</td>
         <td> Instant </td>
         <td> Instant </td>
<td> -40% <br> Duration: 1.5s </td>
         <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td>
         <td> [[Rogue]] Kit and [[Throwing Knife#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
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         <td> Throwable</td>
         <td> Throwable</td>
         <td> Instant</td>
         <td> Instant</td>
<td> -45% <br> Duration: 1.5s </td>
         <td> [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] </td>
         <td> [[Barbarian]] Kit and [[Francisca Axe#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
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         <td> Throwable </td>
         <td> Throwable </td>
         <td> Instant</td>
         <td> Instant</td>
<td> </td>
         <td> [[Explosion Bottle#Drop_Table|Drop Table]] </td>
         <td> [[Explosion Bottle#Drop_Table|Drop Table]] </td>
     </tr>
     </tr>
</table>
</table>

Revision as of 20:12, 11 March 2023


Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.

Rarity

There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


Tools

Name Effect Where to Find
Illuminates surroundings when held. Starting Kit
Unlocks doors and lootboxes that require picklocking. Drop Table
Illuminates surroundings when held, can also be thrown like Explosion Bottle. Drop Table
Unlocks the door to the Golden Room. Drop Table
Unlocks the door to the Skull Room. Drop Table
Can be used on an Altar of Resurrection to revive fallen teammates. Drops from fallen players


Tools with Rarities


Name Effect Action Time Where to Find
Build a Campfire that will regenerate HP and Skill Points depending on rarity. 15 seconds Woodsman and Drop Table
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks.  ?? Weaponsmith


Combat


Name Damage Class Effect Utility Type Action Time Slowdown On Hit Where to Find
1 Damage per second Ranger Set a bear trap that traps and damages the target until it is disarmed. Installable 7 seconds

6 seconds
5 seconds
4 seconds
3 seconds
2 seconds
1 seconds

1 seconds
Ranger's starting gear / Drop Table
13

17
21
25
29
34
39

44
Rogue, Wizard Throw a throwing knife at a target location. Throwable Instant -40%
Duration: 1.5s
Rogue Kit and Drop Table
15

20
25
30
35
40
45

50
Barbarian, Fighter Throw an axe at a target location. Throwable Instant -45%
Duration: 1.5s
Barbarian Kit and Drop Table
??

??
??
??
??
??
??

??
All Classes Throw an explosive bottle at a target location that will cause it to burn. Throwable Instant Drop Table