From Dark and Darker Wiki

m (HF69-2)
(→‎Table of Enchantment Values: Removing unique enchantments table. Currently they are not in the game.)
 
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{{UpdateStatus|Enchantment Data}}
{{UpdateStatus|Enchantment Data}}
{{MechanicsBar}}
{{MechanicsBar}}
<b>As of [[Patch:6.8.5#Patch 8.5|Patch 8.5 (Season 6.5)]], Enchantments have been removed. This page will stay up for historical purposes, but contains content no longer in the game.</b>


Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.
Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.
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Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.
Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.
==Socketing==
Users may choose to replace an existing enchantment with a new one using a particular gem, such as an [[Emerald]] for Physical Damage Reduction.
===Socketing Costs===
When socketing a gem into an item to receive another enchantment, the following gold costs are required as payment.
{{#invoke:Enchantments|draw_socket_cost_table|gem}}


==Table of Enchantment Values==
==Table of Enchantment Values==
Note that regular (Base) enchantments may have different minimum and maximum roll ranges than if the same enchantment is socketed.


Google Spread Sheet with Enchantment History<br>
Currently <span class="cr7">Unique</span> items come with different enchantment value ranges and cannot slot enchantments with gems.  Additionally, <span class="cr7">Unique</span> items only get one enchantment. <span class="cr8">Artifacts</span> still get 6 regular enchantments, so they are still socketable.
[https://docs.google.com/spreadsheets/d/e/2PACX-1vQsNC-v2FZyl4mNYehWMxfjPOmick_7jd_M1HTj88qa25QfLBfy5ZkYtLK54QJdz2tdIcvLvfyFPVAW/pubhtml Public html (Recommended).]<br>
<tabber>
[https://docs.google.com/spreadsheets/d/1agVOfhEXXV-W8bxcdK8eV7thkKsirPcf4ddZEczAL8s/copy Invite to make a google sheets copy (allows frozen rows while scrolling)]<br>
|-|Base=
<div style="max-height: 80vh; overflow-y: auto; overflow-x: auto;">
{{#invoke:Enchantments|draw_roll_range_table|base}}
</div>
|-|Gem Socketed=
<div style="max-height: 80vh; overflow-y: auto; overflow-x: auto;">
{{#invoke:Enchantments|draw_roll_range_table|gem}}
</div>
</tabber>


<code>Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring</code>




{| class="wikitable enchantments-table" cellspacing="0" style="font-weight:bold; width:95%; text-align:center; vertical-align:middle; text-shadow: 1px 1px 4px #000000;"
|- style="background:#4a4a4a;"
| colspan="1" rowspan="2" style="width: 8%;" |Patch 6 Same information can be found at [[/darkanddarker.wiki.spellsandguns.com/Enchantments|Wiki page]]
| colspan="1" rowspan="2" style="width: 13%;" |Enchantments / Modifiers
| colspan="2" rowspan="1" style="width: 3.5%;" |1 Hand Shield
| colspan="2" rowspan="1" style="width: 3.5%;" |2 Hand Shield
| colspan="2" rowspan="1" style="width: 3.5%;" |1 Hand Weapon
| colspan="2" rowspan="1" style="width: 3.5%;" |2 Hand Physical Weapon
| colspan="2" rowspan="1" style="width: 3.5%;" |2 Hand Hybrid Weapon
| colspan="2" rowspan="1" style="width: 3.5%;" |2 Hand Magic Weapon
| colspan="2" rowspan="1" style="width: 3.5%;" |Head
| colspan="2" rowspan="1" style="width: 3.5%;" |Chest
| colspan="2" rowspan="1" style="width: 3.5%;" |Legs
| colspan="2" rowspan="1" style="width: 3.5%;" |Hands
| colspan="2" rowspan="1" style="width: 3.5%;" |Foot
| colspan="2" rowspan="1" style="width: 3.5%;" |Cloak
| colspan="2" rowspan="1" style="width: 3.5%;" |Necklace
| colspan="2" rowspan="1" style="width: 3.5%;" |Ring
| colspan="3" rowspan="1" style="width: 5%;" |Max Total Possible
|- style="background:#4a4a4a;"
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|Min
|Max
|(Last update P6 HF69)
|(Current update P6 HF69-2)
|(% Increase from last)
|-
| colspan="1" rowspan="8" style="background:#45753380;" |Attributes
|All Attributes/Primitive
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|0
|0
| NA
|- style="background:#45753380;"
|Strength
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|-
|Agility
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|- style="background:#45753380;"
|Dexterity
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|-
|Will
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|- style="background:#45753380;"
|Knowledge
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|-
|Vigor
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
| 0%
|- style="background:#45753380;"
|Resourcefulness
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|10
|10
|0%
|-
| colspan="1" rowspan="6" style="background:#BB432A80;" |Physical Damage
|Armor Penetration
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |4
| style="text-align: left; border-left: hidden;" |7
| style="text-align: right; border-right: hidden;" |4
| style="text-align: left; border-left: hidden;" |7
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|24
|24
| 0%
|- style="background:#BB432A80;"
|Additional Physical Damage
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
|5
|5
| 0%
|-
|True Physical Damage
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
|5
|5
| 0%
|- style="background:#BB432A80;"
|Physical Damage Bonus
| style="text-align: right; border-right: hidden;" |1.5
| style="text-align: left; border-left: hidden;" |2.5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1.5
| style="text-align: left; border-left: hidden;" |2.5
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |1.5
| style="text-align: left; border-left: hidden;" |2.5
| style="text-align: right; border-right: hidden;" |1.5
| style="text-align: left; border-left: hidden;" |2.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|14.5
|14.5
| 0%
|-
| style="height: 10;"|Physical Weapon Damage Add
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|2
|2
| 0%
|- style="background:#BB432A80;"
|Physical Power
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|25
|25
| 0%
|-
| colspan="1" rowspan="5" style="background:#2A6DAC80;" |Magical Damage
|Magic Penetration
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |4
| style="text-align: left; border-left: hidden;" |7
| style="text-align: right; border-right: hidden;" |4
| style="text-align: left; border-left: hidden;" |7
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|24
|24
| 0%
|- style="background:#2A6DAC80;"
|Additional Magical Damage
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
|5
|5
| 0%
|-
|True Magical Damage
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
|5
|5
| 0%
|- style="background:#2A6DAC80;"
|Magical Damage Bonus
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1.5
| style="text-align: left; border-left: hidden;" |3.5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |6
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |6
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |4.5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |4.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|22
|22
| 0%
|-
|Magical Power
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|25
|25
| 0%
|- style="background:#99591A80;"
| colspan="1" rowspan="5" |Reductions
|Armor Rating Add
| style="text-align: right; border-right: hidden;" |10
| style="text-align: left; border-left: hidden;" |15
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |30
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
|51
|90
| 77%
|-
|Magic Resistance Add
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |15
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |30
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
|51
|90
| 77%
|- style="background:#99591A80;"
|Physical Damage Reduction
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|8.5
|15.5
| 82%
|-
|Magical Damage Reduction
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2.5
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|8.5
|15.5
| 82%
|- style="background:#99591A80;"
|Projectile Reduction Mod
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|15.5
|15.5
| 0%
|-
| colspan="1" rowspan="6" style="background:#8566B780;" |Actions and Interactions
|Action Speed
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|12
|14
| 17%
|- style="background:#8566B780;"
|Move Speed Add
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|5
|5
| 0%
|-
|Move Speed Bonus
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.8
| style="text-align: left; border-left: hidden;" |1.5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|1.5
|1.5
| 0%
|- style="background:#8566B780;"
|Regular Interaction Speed
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|97.5
|0
| -100%
|-
|Magical Interaction Speed
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
|97.5
|0
| -100%
|- style="background:#8566B780;"
|Spell Casting Speed
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|12
|12
| 0%
|-
| colspan="1" rowspan="2" style="background:#FF300080;" |Health
|Max Health Add
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
|22
|39
| 77%
|- style="background:#FF300080;"
|Max Health Bonus
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |0.5
| style="text-align: left; border-left: hidden;" |1
|11
|14
| 27%
|-
| colspan="1" rowspan="2" style="background:#2B884A80;" |Healing
|Physical Healing
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|10
|10
|0%
|- style="background:#2B884A80;"
|Magical Healing
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|14
|14
|0%
|-
| colspan="1" rowspan="2" style="background:#B340B380;" |Statuses
|Buff Duration Bonus
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |3
| style="text-align: left; border-left: hidden;" |5
|70
|70
|0%
|- style="background:#B340B380;"
|Debuff Duration Bonus
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |3
|39
|39
|0%
|- style="background:#2B9DA180;"
| colspan="1" rowspan="2" |Memory
|Memory Capacity Add
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |1
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |3
| style="text-align: right; border-right: hidden;" |1
| style="text-align: left; border-left: hidden;" |2
|23
|23
|0%
|-
|Memory Capacity Bonus
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
| style="text-align: right; border-right: hidden;" |5
| style="text-align: left; border-left: hidden;" |10
| style="text-align: right; border-right: hidden;" |2
| style="text-align: left; border-left: hidden;" |5
|70
|70
|0%
|- style="background:#F3CE2B80;"
|Misc
|Luck
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |25
| style="text-align: right; border-right: hidden;" |25
| style="text-align: left; border-left: hidden;" |50
| style="text-align: right; border-right: hidden;" |25
| style="text-align: left; border-left: hidden;" |50
| style="text-align: right; border-right: hidden;" |
| style="text-align: left; border-left: hidden;" |
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |25
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |25
| style="text-align: right; border-right: hidden;" |25
| style="text-align: left; border-left: hidden;" |50
| style="text-align: right; border-right: hidden;" |15
| style="text-align: left; border-left: hidden;" |25
|275
|275
|0%
|}




<code>Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring</code>
Data is automatically updated and can be found in a JSON format at [[Data:Enchantments.json]]


==Enchantment Stats==
==Enchantment Stats==
Line 1,525: Line 200:


Currently known combinations include:
Currently known combinations include:
* Physical and Magical True
* Physical and Magical True, Additional Physical and True Physical
* Additional Physical and True Physical
* Max Health and Max Health Bonus
* Max Health and Max Health Bonus
* Additional Movespeed and Movespeed Bonus
* Additional Movespeed and Movespeed Bonus

Latest revision as of 19:56, 25 September 2025

Automated data is up to date! Hover for more details.Enchantment Data last updated on: Patch:6.9#Hotfix 96.
Dark and Darker is currently on update: Patch:6.9#Hotfix 96.

Stats Damage Spell Restoration Luck
Enchantments Health Impact Power Footstep Sound
Movement Healing Action/Interaction/Cast Speed Silence
Shield Looted Handled Supplied Experience
Spells Enemy AI


As of Patch 8.5 (Season 6.5), Enchantments have been removed. This page will stay up for historical purposes, but contains content no longer in the game.



Formally called Random Attributes, enchantments are random stat modifiers which appear on gear of Uncommon (green) rarity or higher in addition to the primary stats which always appear on the Poor (grey) and Common (white) versions.

Note that most enchants also exist as stats which are listed below and can be found directly in the Stats page.

General

Upon the item being generated, an enchantment as well as an enchantment value will be randomly selected for each enchantment slot available for that item. Which enchantments can be rolled as well as what range of values can be rolled depend on the item type as well as the enchantment itself. See #Table of Enchantment Values for all possible enchantments and enchantment values.

There are additional restrictions to which enchantments may be rolled:

  • Primary stats can't be rolled as enchantments e.g. a Padded Tunic (which always has Strength on it) cannot roll a Strength enchantment even though chests in general may do so.
  • Enchantments can't be rolled twice on the same item e.g. no item will have two Will enchantments on it.

Note that attribute names are quite specific e.g. "Move Speed" being a primary stat on boots does not prevent "Additional Move Speed" from being rolled on them as they are considered different attributes.

Generally, Uncommon items will have 1 enchantment, and the number of enchantments will increase by 1 per rarity level. Craftable gear breaks this rule, instead starting at 2 enchantments for Uncommon items and then also increasing by 1 per rarity.

Note that "nothing" is not a possible enchantment; items will always have the maximum number of enchantments possible.

Only positive values can be rolled - no zero or negative values will appear.

Each enchantment modifies just 1 stat - no hybrid enchantments or +Stat A/-Stat B enchantments exist.

Socketing

Users may choose to replace an existing enchantment with a new one using a particular gem, such as an Emerald for Physical Damage Reduction.

Socketing Costs

When socketing a gem into an item to receive another enchantment, the following gold costs are required as payment.

RarityCost
Poor10
Common10
Uncommon10
Rare20
Epic100
Legend150
Unique200

Table of Enchantment Values

Note that regular (Base) enchantments may have different minimum and maximum roll ranges than if the same enchantment is socketed.

Currently Unique items come with different enchantment value ranges and cannot slot enchantments with gems. Additionally, Unique items only get one enchantment. Artifacts still get 6 regular enchantments, so they are still socketable.

Enchantments1H1H Shield2H Shield2H Physical2H Hybrid2H MagicalChestLegsFootHeadHandsCloakNecklaceRingMax Total Possible
MinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMax
Attributes
All Attributes113
Strength1112121212131312121212131223
Vigor1112121212131312121212131223
Agility1112121212131312121212131223
Dexterity1112121212131312121212131223
Will1112121212131312121212131223
Knowledge1112121212131312121212131223
Resourcefulness1112121212131312121212131223
Physical Damage
Physical Power Bonus0.61.20.61.21.22.41.22.41.22.41.22.40.91.80.91.80.61.20.61.20.61.20.61.20.91.80.61.215
Physical Power11121212121212111112114
Physical Gear Weapon Damage11121212122
Physical Damage Add11115
True Physical Damage11115
Armor Penetration1212242424241.531.53121212121.531225
Magical Damage
Magical Power Bonus0.51.20.51.21.22.41.22.41.22.41.22.40.71.80.71.80.51.20.51.20.51.20.51.20.71.80.51.215
Magical Power11121212121212111112114
Magical Damage Add11115
True Magical Damage11115
Magical Penetration1212242424241.531.53121212121.531225
Neutral Damage
Headshot Damage Modifier1212242424241.531.53121212121.531225
Undead Race Damage Bonus1212242424241.531.53121212121.531225
Demon Race Damage Bonus1212242424241.531.53121212121.531225
Reductions
Armor Rating Add3636612612612612510510363636365103678
Physical Damage Reduction0.510.51121212120.71.50.71.50.510.510.510.510.71.50.5112.5
Projectile Damage Reduction0.71.50.71.52424242412120.71.50.71.50.71.50.71.5120.71.519
Magical Damage Reduction0.510.51121212120.71.50.71.50.510.510.510.510.71.50.5112.5
Magical Resistance3636612612612612510510363636365103678
Cooldown Reduction Bonus0.71.50.71.51.531.531.531.5312120.71.50.71.50.71.50.71.5120.71.518
Undead Race Damage Reduction1212242424241.531.53121212121.531225
Demon Race Damage Reduction1212242424241.531.53121212121.531225
Actions
Action Speed0.61.20.61.21.22.41.22.41.22.41.22.40.91.80.91.80.61.20.61.20.61.20.61.20.91.80.61.215
Regular Interaction Speed1212242424241.531.53121212121.531225
Magical Interaction Speed1212242424241.531.53121212121.531225
Spell Casting Speed1212242424241.22.51.22.5121212121.22.51223.5
Move Speed Add155
Move Speed Bonus0.31.51.5
Health
Max Health Add121224242424242413131313241334
Max Health Bonus0.71.50.71.51.531.531.531.531.531.53121212121.531224
Healing
Outgoing Physical Healing Add11121212121111111111
Outgoing Magical Healing Add11121212121111111111
Statuses
Buff Duration Bonus0.71.50.71.51.531.531.531.5312120.71.50.71.50.71.50.71.5120.71.518
Debuff Duration Bonus0.71.50.71.51.531.531.531.5312120.71.50.71.50.71.50.71.5120.71.518
Memory
Memory Capacity Add121224242424242412121212241228
Memory Capacity Bonus1.531.53363636362.24.52.24.51.531.531.531.532.24.51.5337.5
Misc
Luck15301530306030603060306022452245153015301530153022451530375

EnchantmentsRequired Gem1H1H Shield2H Shield2H Physical2H Hybrid2H MagicalChestLegsFootHeadHandsCloakNecklaceRingMax Total Possible
MinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMaxMinMax
Attributes
All Attributes0
Strength0
Vigor0
Agility0
Dexterity0
Will0
Knowledge0
Resourcefulness0
Physical Damage
Physical Power Bonus
Ruby.png
0.60.90.60.91.21.91.21.91.21.91.21.90.91.40.91.40.60.90.60.90.60.90.60.90.91.40.60.911.5
Physical Power
Ruby.png
1111111111111111
Physical Gear Weapon Damage
Ruby.png
1111112
Physical Damage Add
Ruby.png
11115
True Physical Damage
Ruby.png
11115
Armor Penetration
Ruby.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Magical Damage
Magical Power Bonus
Ruby.png
0.50.90.50.91.21.91.21.91.21.91.21.90.71.40.71.40.50.90.50.90.50.90.50.90.71.40.50.911.5
Magical Power
Blue Sapphire.png
1111111111111111
Magical Damage Add
Blue Sapphire.png
11115
True Magical Damage
Blue Sapphire.png
11115
Magical Penetration
Blue Sapphire.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Neutral Damage
Headshot Damage Modifier
Ruby.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Undead Race Damage Bonus
Ruby.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Demon Race Damage Bonus
Ruby.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Reductions
Armor Rating Add
Emerald.png
343469696969585834343434583457
Physical Damage Reduction
Emerald.png
0.50.80.50.811.611.611.611.60.71.20.71.20.50.80.50.80.50.80.50.80.71.20.50.810
Projectile Damage Reduction
Emerald.png
0.71.20.71.223.223.223.223.211.611.60.71.20.71.20.71.20.71.211.60.71.215.2
Magical Damage Reduction
Blue Sapphire.png
0.50.80.50.811.611.611.611.60.71.20.71.20.50.80.50.80.50.80.50.80.71.20.50.810
Magical Resistance
Blue Sapphire.png
343469696969585834343434583457
Cooldown Reduction Bonus
Emerald.png
0.71.20.71.21.52.41.52.41.52.41.52.411.611.60.71.20.71.20.71.20.71.211.60.71.214.4
Undead Race Damage Reduction
Blue Sapphire.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Demon Race Damage Reduction
Blue Sapphire.png
11.611.623.223.223.223.21.52.41.52.411.611.611.611.61.52.411.620
Actions
Action Speed
Blue Sapphire.png
0.60.90.60.91.21.91.21.91.21.91.21.90.91.40.91.40.60.90.60.90.60.90.60.90.91.40.60.911.5
Regular Interaction Speed0
Magical Interaction Speed0
Spell Casting Speed
Blue Sapphire.png
11.611.623.223.223.223.21.221.2211.611.611.611.61.2211.618.8
Move Speed Add
Blue Sapphire.png
144
Move Speed Bonus
Blue Sapphire.png
0.31.21.2
Health
Max Health Add
Emerald.png
1123232323232312121212231224
Max Health Bonus
Emerald.png
0.71.20.71.21.52.41.52.41.52.41.52.41.52.41.52.411.611.611.611.61.52.411.619.2
Healing
Outgoing Physical Healing Add
Emerald.png
1111111111111111
Outgoing Magical Healing Add
Emerald.png
1111111111111111
Statuses
Buff Duration Bonus
Emerald.png
0.71.20.71.21.52.41.52.41.52.41.52.411.611.60.71.20.71.20.71.20.71.211.60.71.214.4
Debuff Duration Bonus
Emerald.png
0.71.20.71.21.52.41.52.41.52.41.52.411.611.60.71.20.71.20.71.20.71.211.60.71.214.4
Memory
Memory Capacity Add
Emerald.png
11232323232323111123118
Memory Capacity Bonus
Emerald.png
1.52.41.52.434.834.834.834.82.23.62.23.61.52.41.52.41.52.41.52.42.23.61.52.430
Misc
Luck
Blue Sapphire.png
15241524304830483048304822362236152415241524152422361524300

Max Total Possible = MAX(1H Shield + 1H Weapon, 2 * 1H Weapon, 2H Physical, 2H Magical, 2H Hybrid) + Head + Chest + Legs + Hands + Foot + Cloak + Necklace) + 2*Ring



Data is automatically updated and can be found in a JSON format at Data:Enchantments.json

Enchantment Stats

Enchantments for stats that are displayed in the in-game details page.

Enchantment Description
All Attributes Increases All Attributes (Strength, Vigor, Agility, Dexterity, Will, Knowledge, Resourcefulness).
Strength Increases Strength attribute
Vigor Increases Vigor attribute
Agility Increases Agility attribute
Dexterity Increases Dexterity attribute
Will Increases Will attribute
Knowledge Increases Knowledge stat
Resourcefulness Increases Resourcefulness attribute
Action Speed Increases Action Speed attribute
Spell Casting Speed Increases Spell Casting Speed stat
Buff Duration Bonus Increases Buff Duration Bonus stat
Debuff Duration Bonus Increases Debuff Duration Bonus stat
Regular Interaction Speed Increases Regular Interaction Speed stat
Magical Interaction Speed Increases Magical Interaction Speed stat.
Memory Capacity Bonus Increases Memory Capacity stat by a %
Memory Capacity Add Increases Memory Capacity stat by a flat amount
Max Health Bonus Increases your character's Maximum Health by a %
Max Health Add Increases your character's Maximum Health by a flat amount
Movement Speed Bonus Increases Movement speed
Movement Speed Add Increases Movement speed
Physical Power Increases Physical Power stat and in turn your Physical Power Bonus stat.
Physical Power Bonus Increases Physical Power Bonus stat
Magical Power Increases Magical Power stat, which in turn increases Magic Power Bonus stat.
Magic Power Bonus Increases Physical Power Bonus stat
Armor Rating Increases your Armor Rating stat and in turn your Physical Damage Reduction. See Damage Calculation.
Physical Damage Reduction Increases Physical Damage Reduction stat which reduces damage taken. See Damage Calculation
Magic Resistance Increases your Magic Resistance stat and in turn your Magical Damage Reduction. See Damage Calculation.
Magical Damage Reduction Increases Magical Damage Reduction stat which reduces damage taken. See Damage Calculation

Enchantment Exclusive Stats

Enchantments that aren't traditional Stats and only exist in a Damage/Healing formula are listed below and can also be found in Damage_Calculation and Healing.

Enchantment Description
Physical Base Healing Increases Physical Base Healing performed
Magical Base Healing Increases Magical Base Healing performed
Armor Penetration Increases the amount of Physical Damage that bypasses enemy's Physical Damage Reduction
Magic Penetration Increases the amount of Magical Damage that bypasses enemy's Magical Damage Reduction
Projectile Reduction Decreases damage taken from projectiles (Arrows, Throwing Knives, etc.)
Headshot Damage Reduction Decreases Hit Location Bonus additively if targeting the head
True Physical Damage Increases Physical Damage dealt that is not influenced by enemy defences
True Magical Damage Increases Magical Damage dealt that is not influenced by enemy defences
Weapon Damage Increases Gear Weapon Damage
Additional Physical Damage Increases Physical Damage dealt (not affected by Physical Power Bonus)
Additional Magical Damage Increases Magical Damage dealt (not affected by Magical Power Bonus)
Luck Increases Luck for obtaining items)

Mutually exclusive Enchantments

Some enchantments cannot be rolled on the same item with other Enchantments.

Currently known combinations include:

  • Physical and Magical True, Additional Physical and True Physical
  • Max Health and Max Health Bonus
  • Additional Movespeed and Movespeed Bonus

Ironmace has recently referred to this as "modifier families" in Patch:6.6#Hotfix_69

Unknown/Unimplemented Enchantments

Additional Utility Effectiveness

Bonus Utility Effectiveness

Additional Weight Limit

Bonus Weight Limit

Computing enchantments probability

Fangs of Death Necklace have 26 enchantments,but it have luck and magic resistance So it's 24 roll 4

1-23/24*22/23*21/22*20/21

16.67%

So overall the Fangs of Death Necklace has a 16.67% chance have Any one of enchantment(like true magic damage) per create


Math for "At Least One in N trials"

For the chance at an enchantments appearing after multiple trials is (1 - ((V)^N)) x 100 = C

V is chance of failure, N is number of trials - aka, how many times you "hit" or roll the event, and C is your answer in percentage format of getting 1 or more enchantments

You can also write V as (1 - P), P being the probability of the event happening (1 - ((1-P)^N)) x 100 = C

What the formula is doing is taking your chance of not getting an enchantments x times in a row and subtracting it from 100%, this formula does NOT calculate your chance of getting 1 enchantments, it calculates your chance of getting 1 OR MORE enchantments