From Dark and Darker Wiki

(added cockatrice, Not sure how we link quests so a few of the individual merchant pages will also need changes)
 
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==All Travelers & Merchants==
<metadesc> Dark and Darker Wiki Trading Guide to Merchants, Trader's Guild, Adventurer's Shop </metadesc>


==Merchants==
Fellow travelers offering their goods and services to brave adventures. They sell weapons, armors, healing items and many more items that could aid players in the dungeons. Some offer crafting recipes for players as a favor for completing [[Quests]].


<div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;">
All merchants restock every 30 minutes. (12:00, 12:30, 01:00, etc.)


<div style="display:inline-block; text-align:center;">
[[Weapons|Weapons]], [[Armors|armors]], [[Accessories|accessories]], and [[Utility|utility items]] can be sold to [[Alchemist]], [[Armourer]], [[Leathersmith]], [[Surgeon]], [[Tailor]], [[Weaponsmith]], and [[Woodsman]]. <br>
[[File:Alchemist.png|link=Alchemist|x300px]]
[[Misc|Misc. items]], like treasures found in the dungeon, can be sold to [[The Collector]].
<p>[[Alchemist]]</p>
 
 
<p style="font-weight:bold; font-size:25px; text-align:center;"> Travelers and Merchants </p>
<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center;">
{{Iconbox|Alchemist|size=x200px}}
{{Iconbox|Armourer|size=x200px}}
{{Iconbox|Cockatrice Merchant|size=x200px}}
{{Iconbox|Fortune Teller|size=x200px}}
{{Iconbox|Goblin Merchant|size=x200px}}
{{Iconbox|Goldsmith|size=x200px}}
{{Iconbox|Leathersmith|size=x200px}}
{{Iconbox|Squire|size=x200px}}
{{Iconbox|Surgeon|size=x200px}}
{{Iconbox|Tailor|size=x200px}}
{{Iconbox|Tavern Master|size=x200px}}
{{Iconbox|The Collector|size=x200px}}
{{Iconbox|Treasurer|size=x200px}}
{{Iconbox|Weaponsmith|size=x200px}}
{{Iconbox|Woodsman|size=x200px}}
</div>
</div>
<div style="display:inline-block; text-align:center;">
 
[[File:Armourer.png|link=Armourer|x300px]]
 
<p>[[Armourer]]</p>
<p style="font-weight:bold; font-size:25px; text-align:center;"> Special Event Travelers and Merchants </p>
</div>
<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center;">
<div style="display:inline-block; text-align:center;">
{{Iconbox|Valentine|size=x200px}}
[[File:Leathersmith.png|link=Leathersmith|x300px]]
{{Iconbox|Skeleton_(Merchant)|caption=Skeleton|link=Skeleton_(Merchant)|size=x200px}}
<p>[[Leathersmith]]</p>
{{Iconbox|Jack O' Lantern|size=x200px}}
</div>
{{Iconbox|Nicholas|size=x200px}}
<div style="display:inline-block; text-align:center;">
[[File:Surgeon.png|link=Surgeon|x300px]]
<p>[[Surgeon]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Tailor.png|link=Tailor|x300px]]
<p>[[Tailor]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Tavernmaster.png|link=Tavernmaster|x300px]]
<p>[[Tavernmaster]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:The Collector.png|link=The Collector|x300px]]
<p>[[The Collector]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Treasurer.png|link=Treasurer|x300px]]
<p>[[Treasurer]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Weaponsmith.png|link=Weaponsmith|x300px]]
<p>[[Weaponsmith]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Woodsman.png|link=Woodsman|x300px]]
<p>[[Woodsman]]</p>
</div>
</div>
==Affinity==
[[File:Affinity_Friendly_Armourer.png|200px]]
'' "It's remarkable how much one person can inspire another. Your influence has set me on a path of self-discovery and growth . Thank you for being that guiding light." ''
===Positives of Affinity===
Players can gain affinity be completing [[Merchants#Quests|quests]] for merchants. With each affinity threshold (25, 50, 75, etc.) new and more items will be offered by the merchants.
After gaining 75 Affinity with a merchant, they become Friendly towards you and offer a 10% discount. <br>
After gaining 150 Affinity with a merchant, they become Loved by you and offer a 20% discount.
==Crafting==
Merchants offer [[Crafting|crafts]] after you've achieved a certain level of affinity.
The [[Alchemist#Service|Alchemist]], [[Armourer#Service|Armourer]], [[Leathersmith#Service|Leathersmith]], [[Tailor#Service|Tailor]], and [[Weaponsmith#Service|Weaponsmith]] each offer crafting services. <br>
The [[Treasurer#Service|Treasurer]] offers crafting services, but does not have any items to craft yet.
See [[Crafting_Unlocks|Crafting Unlocks]] for a overview of the craftable items for each weekly chapter of the [[Merchants#Quests|quests]].
<!--
In general, crafts unlock at the following affinity levels:
<div style="margin-left:30px">
<span class="colorrarity2">Common</span> crafts unlock at 25 affinity.<br>
<span class="colorrarity3">Uncommon</span> crafts unlock at ? affinity.<br>
<span class="colorrarity4">Rare</span> crafts unlock at ? affinity.<br>
<span class="colorrarity5">Epic</span> crafts unlock at ? affinity.<br>
<span class="colorrarity6">Legendary</span> crafts unlock at ? affinity.
</div>
</div>
-->
==Sell Prices==
Merchants will buy your weapons, armor, and cloaks (but not jewelry) at the following gold rates: <span class="colorrarity1"> 0 </span> | <span class="colorrarity2"> 2 </span> | <span class="colorrarity3"> 3 </span> | <span class="colorrarity4"> 6 </span> | <span class="colorrarity5"> 10 </span> | <span class="colorrarity6"> 20 </span> | <span class="colorrarity7"> 30 </span> gold, multiplied by the number of slots the item takes up.
For example, an <span class="colorrarity3">Uncommon</span> Leather Cap (2x2) would sell to a merchant for 3 x (2x2) = 12g total.
Note that this is specifically for Weapons and Armor. Other Equipment, Miscellaneous and Treasure items are priced differently.
==Traders Guild==
[[File:Trade Master.png|200px]]
''"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."''


==Special Event Travelers and Merchants==
===How to Trade===
Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader's Guild with other players. <br>
[[Account Status|Squire Status]] allows players to buy items from the Marketplace, while upgrading to [[Account Status|Legendary Status]] allows to sell them and grants access to the Trading Post. <br>
However, before you are allowed to trade, you need to meet the requirements given by Trade Master.


<div style="display:flex; justify-content: space-evenly; flex-wrap:wrap; padding:2%; font-size: 15pt;font-weight:bold;">
'''Requirements'''
*Minimum Level: 20
*Initiation Fee: 25 Gold
*Trading Post Cost per trade: 15 Gold
*Marketplace Cost per trade: 5% of the Selling Price or 15g, whichever value is higher.
**Items will be listed for 7 days before expiring.
**After a listing is successfully sold or it expires, you have 7 days to collect your gold or items.


<div style="display:inline-block; text-align:center;">
{{:Quests|None}}
[[File:Portrait Merchant Santa.png|link=Santa|x300px]]
<p>[[Santa]]</p>
</div>
<div style="display:inline-block; text-align:center;">
[[File:Portrait Merchant PumpkinMan.png|link=PumpkinMan|x300px]]
<p>[[PumpkinMan]]</p>
</div>

Latest revision as of 12:27, 13 April 2025


Merchants

Fellow travelers offering their goods and services to brave adventures. They sell weapons, armors, healing items and many more items that could aid players in the dungeons. Some offer crafting recipes for players as a favor for completing Quests.

All merchants restock every 30 minutes. (12:00, 12:30, 01:00, etc.)

Weapons, armors, accessories, and utility items can be sold to Alchemist, Armourer, Leathersmith, Surgeon, Tailor, Weaponsmith, and Woodsman.
Misc. items, like treasures found in the dungeon, can be sold to The Collector.


Travelers and Merchants


Special Event Travelers and Merchants

Affinity

Affinity Friendly Armourer.png

"It's remarkable how much one person can inspire another. Your influence has set me on a path of self-discovery and growth . Thank you for being that guiding light."

Positives of Affinity

Players can gain affinity be completing quests for merchants. With each affinity threshold (25, 50, 75, etc.) new and more items will be offered by the merchants.

After gaining 75 Affinity with a merchant, they become Friendly towards you and offer a 10% discount.
After gaining 150 Affinity with a merchant, they become Loved by you and offer a 20% discount.

Crafting

Merchants offer crafts after you've achieved a certain level of affinity.

The Alchemist, Armourer, Leathersmith, Tailor, and Weaponsmith each offer crafting services.
The Treasurer offers crafting services, but does not have any items to craft yet.

See Crafting Unlocks for a overview of the craftable items for each weekly chapter of the quests.

Sell Prices

Merchants will buy your weapons, armor, and cloaks (but not jewelry) at the following gold rates: 0 | 2 | 3 | 6 | 10 | 20 | 30 gold, multiplied by the number of slots the item takes up.

For example, an Uncommon Leather Cap (2x2) would sell to a merchant for 3 x (2x2) = 12g total.

Note that this is specifically for Weapons and Armor. Other Equipment, Miscellaneous and Treasure items are priced differently.

Traders Guild

Trade Master.png

"Welcome to the Trade Post. We hope you find what you are looking for. You can link an item in the trade chat by holding SHIFT and clicking on an item in your inventory. You can right click on an item linked by another trader to request a trade."

How to Trade

Instead of selling your items to Merchants or Travelers for low gold, you can sell/trade your high tier items in the Trader's Guild with other players.
Squire Status allows players to buy items from the Marketplace, while upgrading to Legendary Status allows to sell them and grants access to the Trading Post.
However, before you are allowed to trade, you need to meet the requirements given by Trade Master.

Requirements

  • Minimum Level: 20
  • Initiation Fee: 25 Gold
  • Trading Post Cost per trade: 15 Gold
  • Marketplace Cost per trade: 5% of the Selling Price or 15g, whichever value is higher.
    • Items will be listed for 7 days before expiring.
    • After a listing is successfully sold or it expires, you have 7 days to collect your gold or items.

Quests

The Alchemist Potion Trials quest cannot be completed
Demon006 | Posted on Sep 27, 2024 at 2:49 am

The Alchemist Potion Trials quest cannot be completed

anonymous | Posted on Sep 27, 2024 at 6:49 pm

Go to Ruins it will work there.

Affinity required?
anonymous | Posted on Sep 22, 2024 at 8:43 pm

what affinity level unlocks certain crafted items?

商人服务的前置任务
anonymous | Posted on Jun 21, 2024 at 2:57 pm

我在游玩过程中,不知道要完成什么任务才能解锁制作物品的服务,可以将服务与要求的好感度条件告知吗?

浩然大均 | Posted on Jun 27, 2024 at 10:37 am
Santa Last Quest
anonymous | Posted on Nov 26, 2023 at 8:44 pm

Santa: 3: fetch 100 candy canes (25 candycanes, yellow fox pendant, yellow ring of courage, 250xp, 50 affinity)

Isn't it 100 Ginger Bread?

anonymous | Posted on Nov 28, 2023 at 5:06 am

"Additionally, entering and extracting a dungeon with Looted items converts them into Handled items."

I think entering and exiting the dungeon with handled items converts them to looted items. I've been able to stash ranger arrows and traps after extracting with a base kit.

anonymous | Posted on Nov 29, 2023 at 1:33 am

Starter Kit items are marked 'Supplied' at first. Once you extract with some leftover arrows they are converted to 'Handled'.

Sur | Posted on Dec 12, 2023 at 1:44 am

clarified this just now, thanks

anonymous | Posted on Jan 31, 2024 at 11:59 pm

Merchant prices have updated:

Equipment: 2 / 3 / 6 / 10 Rings/Neck: 7 / 12 / 20