From Dark and Darker Wiki

(Changed table structure from tabber to standard)
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     <tr>
     <tr>
         <td> {{Iconbox|Torch|image=Torch.png|rarity=0}} </td>
         <td> {{Iconbox|Torch|image=Torch.png|rarity=2}} </td>
         <td> Illuminates surroundings when held. </td>
         <td> Illuminates surroundings when held. </td>
         <td> Comes with starting gear </td>
         <td> Comes with starting gear </td>
     </tr>
     </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=0}} </td>
         <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> Unlocks doors and lootboxes that require picklocking. </td>
         <td> Can be found in loot chests </td>
         <td> Can be found in loot chests </td>
     </tr>
     </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=0}} </td>
         <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td>
         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td>
         <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td>
         <td> Can be found in loot chests </td>
         <td> Can be found in loot chests </td>
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     </tr>
     </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=0}} </td>
         <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} </td>
         <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td>
         <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td>
         <td> Drops from fallen players </td>
         <td> Drops from fallen players </td>
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==Tools with Rarities==
==Tools with Rarities==
<tabber>
|-|Junk=


 
<br>
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=0}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=0}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Poor=
 
 
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=1}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=1}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Common=
 
          
          
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
Line 120: Line 68:
         <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
         <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
         <td> 15 seconds </td>
         <td> 15 seconds </td>
         <td> 25 Gold at [[Weaponsmith]] </td>
         <td> [[Woodsman]] </td>
     </tr>
     </tr>
         <tr>
         <tr>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td>
         <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td>
         <td> Breaks ores in ?? hits </td>
         <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. </td>
         <td> ??</td>
         <td> ??</td>
         <td> 25 Gold at [[Weaponsmith]] </td>
         <td> [[Weaponsmith]] </td>
     </tr>
     </tr>
</table>
</table>


|-|Uncommon=
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=3}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=3}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Rare=
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=4}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=4}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Epic=
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=5}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=5}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Legendary=
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=6}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=6}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
|-|Unique=
       
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=7}} </td>
        <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
        <td> 15 seconds </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=7}} </td>
        <td> Breaks ores in ?? hits </td>
        <td> ??</td>
        <td> ?? </td>
    </tr>
</table>
</tabber>


==Combat==
==Combat==
<tabber>
|-|Junk=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=0}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 7 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=0}} </td>
        <td> 13 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=0}} </td>
        <td> 15 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location. </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=0}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>


<br>
<br>
|-|Poor=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=1}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 6 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=1}} </td>
        <td> 17 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=1}} </td>
        <td> 20 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=1}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>
<br>
|-|Common=
        
        
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
Line 391: Line 100:
         <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
         <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
         <td> Installable</td>
         <td> Installable</td>
         <td> 5 seconds </td>
         <td> <span class="colorrarity0">7 seconds</span> <br>
<span class="colorrarity1">6 seconds</span> <br>
<span class="colorrarity2">5 seconds</span> <br>
<span class="colorrarity3">4 seconds</span> <br>
<span class="colorrarity4">3 seconds</span> <br>
<span class="colorrarity5">2 seconds</span> <br>
<span class="colorrarity6">1 seconds</span> <br>
<span class="colorrarity7">1 seconds</span>  </td>
         <td> Ranger's starting gear / Lootchests </td>
         <td> Ranger's starting gear / Lootchests </td>
     </tr>
     </tr>
     <tr>
     <tr>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td>
         <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td>
         <td> 21 Weapon Damage </td>
         <td> <span class="colorrarity0">13</span> <br>
<span class="colorrarity1">17</span> <br>
<span class="colorrarity2">21</span> <br>
<span class="colorrarity3">25</span> <br>
<span class="colorrarity4">29</span> <br>
<span class="colorrarity5">34</span> <br>
<span class="colorrarity6">39</span> <br>
<span class="colorrarity7">44</span> </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> [[Rogue]], [[Wizard]] </td>
         <td> Throw a throwing knife at a target location. </td>
         <td> Throw a throwing knife at a target location. </td>
Line 405: Line 128:
         <tr>
         <tr>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td>
         <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td>
         <td> 25 Weapon Damage </td>
         <td> <span class="colorrarity0">15</span> <br>
<span class="colorrarity1">20</span> <br>
<span class="colorrarity2">25</span> <br>
<span class="colorrarity3">30</span> <br>
<span class="colorrarity4">35</span> <br>
<span class="colorrarity5">40</span> <br>
<span class="colorrarity6">45</span> <br>
<span class="colorrarity7">50</span> </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> [[Barbarian]], [[Fighter]] </td>
         <td> Throw an axe at a target location </td>
         <td> Throw an axe at a target location. </td>
         <td> Throwable</td>
         <td> Throwable</td>
         <td> Instant</td>
         <td> Instant</td>
Line 415: Line 145:
         <tr>
         <tr>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td>
         <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td>
         <td> ?? </td>
         <td> <span class="colorrarity0">??</span> <br>  
        <td> All Classes </td>
<span class="colorrarity1">??</span> <br>  
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
<span class="colorrarity2">??</span> <br>  
        <td> Throwable </td>
<span class="colorrarity3">??</span> <br>  
        <td> Instant</td>
<span class="colorrarity4">??</span> <br>  
        <td> Lootchests </td>
<span class="colorrarity5">??</span> <br>  
    </tr>
<span class="colorrarity6">??</span> <br>  
</table>
<span class="colorrarity7">??</span> </td>
 
<br>
 
|-|Uncommon=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=3}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 4 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=3}} </td>
        <td> 25 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=3}} </td>
        <td> 30 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=3}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>
 
<br>
 
|-|Rare=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=4}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 3 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=4}} </td>
        <td> 29 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=4}} </td>
        <td> 35 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=4}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>
 
<br>
 
|-|Epic=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=5}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 2 seconds </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=5}} </td>
        <td> 34 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=5}} </td>
        <td> 40 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=5}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
</table>
 
<br>
 
|-|Legendary=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=6}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 1 second </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=6}} </td>
        <td> 39 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=6}} </td>
        <td> 45 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=6}} </td>
        <td> ?? </td>
         <td> All Classes </td>
         <td> All Classes </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
         <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
Line 639: Line 160:
     </tr>
     </tr>
</table>
</table>
<br>
|-|Unique=
     
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
    </tr>
    <tr>
        <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=7}} </td>
        <td> 1 Damage per second </td>
        <td> [[Ranger]] </td>
        <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
        <td> Installable</td>
        <td> 1 second </td>
        <td> Ranger's starting gear / Lootchests </td>
    </tr>
    <tr>
        <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=7}} </td>
        <td> 44 Weapon Damage </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> Throw a throwing knife at a target location. </td>
        <td> Throwable</td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
        <tr>
        <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=7}} </td>
        <td> 50 Weapon Damage </td>
        <td> [[Barbarian]], [[Fighter]] </td>
        <td> Throw an axe at a target location </td>
        <td> Throwable</td>
        <td> Instant</td>
        <td> Lootchests </td>
    </tr>
   
        <tr>
        <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=7}} </td>
        <td> ?? </td>
        <td> All Classes </td>
        <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
        <td> Throwable </td>
        <td> Instant </td>
        <td> Lootchests </td>
    </tr>
</table>
<br>
</tabber>

Revision as of 00:00, 26 January 2023


Utilities are single or multiple-use items that can be used during combat or to complete a variety of tasks.

Rarity

There are 8 rarities in the game. As rarities increases, the utilities' damage, setup time or duration can also improve.

Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique


Tools

Name Effect Where to Find
Illuminates surroundings when held. Comes with starting gear
Unlocks doors and lootboxes that require picklocking. Can be found in loot chests
Illuminates surroundings when held, can also be thrown like Explosion Bottle. Can be found in loot chests
Unlocks the door to the Golden Room. Drops from Skeleton Champion
Unlocks the door to the Skull Room. Drops from Bosses
Can be used on an Altar of Resurrection to revive fallen teammates. Drops from fallen players


Tools with Rarities


Name Effect Action Time Where to Find
Build a Campfire that will regenerate HP and Skill Points depending on rarity. 15 seconds Woodsman
Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks.  ?? Weaponsmith


Combat


Name Damage Class Effect Utility Type Action Time Where to Find
1 Damage per second Ranger Set a bear trap that traps and damages the target until it is disarmed. Installable 7 seconds

6 seconds
5 seconds
4 seconds
3 seconds
2 seconds
1 seconds

1 seconds
Ranger's starting gear / Lootchests
13

17
21
25
29
34
39

44
Rogue, Wizard Throw a throwing knife at a target location. Throwable Instant Lootchests
15

20
25
30
35
40
45

50
Barbarian, Fighter Throw an axe at a target location. Throwable Instant Lootchests
??

??
??
??
??
??
??

??
All Classes Throw an explosive bottle at a target location that will cause it to burn. Throwable Instant Lootchests