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< Module:Monster Table

Revision as of 03:57, 29 January 2026 by Raw Salad (talk | contribs) (Created page with "=Overview= Functions for Enchantments. Data comes from Data:Enchantments.json. =Functions= ==draw_monster_table== Create's a table of monsters ===Parameters=== * ''1'' - list key of monsters to use * ''2'' - is the list key a race? ===Examples=== <pre>{{#invoke:Monster_Table|draw_table|bosses}}</pre> {{#invoke:Monster_Table|draw_table|bosses}}")
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This is the documentation page for Module:Monster Table

Overview

Functions for Enchantments. Data comes from Data:Enchantments.json.

Functions

draw_monster_table

Create's a table of monsters

Parameters

  • 1 - list key of monsters to use
  • 2 - is the list key a race?

Examples

{{#invoke:Monster_Table|draw_table|bosses}}


Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
2656/3646200/270
15/20
100
Projectile: 25%
Divine: -100%
Evil: 50%
Magical: 36.8%
Physical: -22%
Curse Of Chilling: Curse Of Chilling
Earth Quake: 120.0/60.0 (6) Physical/Magical + Curse Of Chilling
Scream: -45% (4) True Max Health + Curse Of Chilling
Eating Snare: Eating
Normal Attack: 30 (7) Magical + Curse Of Chilling
Teleport: 20 (5) Magical + Curse Of Chilling
Normal Attack Return: Curse Of Chilling
Eating Apply And Remove Shield: Eating Shield
Curse Of Chilling: -1.6% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30[Rmv]Removable
Eating Shield: 1000 Shield [AgT]Stacking Type: Aggregates by Target
Eating: -95% Max Health, Unable to Move over 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Undead-Ghost0%
4115/7115400
15/20
50
Spirit: -50%
Magical: 36.8%
Lightning: 50%
Physical: -22%
Swim L: 79.8/126.0 (6) Physical + Obessed
Short Dash: 34.2/54.0 (6) Physical
Tail Slash High: 72.2/114.0 (5) Physical68.4/108.0 (5) Physical + Tail Poison
Water Arrow1: 60.8/96.0 (6) Physical
Swim R1500: 79.8/126.0 (6) Physical + Obessed
Turning Water Arrow2 L: 60.8/96.0 (6) Physical
Lightning Bubble: Lightning Bubble Dmg
Water Arrow2: 49.4/78.0 (6) Physical
Rush Lightning: 34.2/54.0Physical
Divine Judgment: 114.0/180.0 (6) Physical
Turning Water Arrow R: 60.8/96.0 (6) Physical
Rush: 64.6/102.0 (4) Physical + Obessed
Move Spawn Location Start: 22.8/36.0 (4) Physical
Swim R: 79.8/126.0 (6) Physical + Obessed
Tail Slash Down: 68.4/108.0 (5) Physical68.4/108.0 (5) Physical + Tail Poison
Dash End: 22.8/36.0 (4) Physical
Swim L1500: 79.8/126.0 (6) Physical + Obessed
Pop Out: 45.6/72.0 (6) Physical
Lightning Nova: 304.0/480.0 (6) Physical
Tail Attack Up: 72.2/114.0 (5) Physical72.2/114.0 (5) Physical + Tail Poison
Dash: 22.8/36.0 (4) Physical + Obessed
Tail Attack Down: 76.0/120.0 (5) Physical76.0/120.0 (5) Physical + Tail Poison
Turning Water Arrow2 R: 60.8/96.0 (6) Physical
Turning Water Arrow L: 60.8/96.0 (6) Physical
Obessed: ? for 30s [1x]Maximum Stacks: 1
Tail Poison: 20 Magical Damage over 30s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application
Lightning Bubble Dmg: 7 Magical Damage
Beast-Aquatic-12%/0%
2215/3115250/300
15
50
Spirit: -100%
Light: -100%
Fire: 50%
Projectile: -25%
Ice: 50%
Magical: 7.8%
Physical: [3%]0 Armor Rating and 25% Other Physical Damage Reduction
Bombing Spawn Fog Missile: 50.4/67.2 (6) Magical
Scream Sentence: 10.8/14.4 (6) Magical
Fog Rush: 57.6/76.8 (7) Magical + Decrease Heal
Fog Attack2: 79.2/105.6 (7) Magical + Decrease Heal
Hide Attack: 64.8/86.4 (7) Magical + Decrease Heal
Pull: 54.0/72.0 (6) Magical + Decrease Heal
Fog Attack1: 50.4/67.2 (6) Magical + Decrease Heal
Decrease Heal: ? for 7s [AgT]Stacking Type: Aggregates by Target[10x]Maximum Stacks: 10[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]RemovableUndead-Ghost0%
2990/3980/4515250/280/300
12/15/18
50
Projectile: 40%
Fire: 50%
Earth: -100%
Dark: -200%
Evil: 50%
Magical: 7.8%
Physical: -22%
Attack Ground Combo: 100.0/110.0/120.0 (7) Physical70.0/77.0/84.0 (7) Physical Radius + Slow
Attack Ground: 100.0/110.0/120.0 (7) Physical70.0/77.0/84.0 (7) Physical Radius + Slow
Attack Punch Down: 80.0/88.0/96.0 (7) Physical17.0/18.7/20.4 (7) Physical Radius + Slow
Combo Head Up: 180.0/198.0/216.0 (7) Physical + Slow
Attack Spinning Low: 200.0/220.0/240.0 (7) Physical + Slow
Combo Right To Left: 110.0/121.0/132.0 (7) Physical + Slow
Combo Punch Down: 80.0/88.0/96.0 (7) Physical17.0/18.7/20.4 (7) Physical Radius + Slow
Attack Spinning High: 200.0/220.0/240.0 (7) Physical + Slow
Regeneration: Regeneration
Debuff Shouting: SlowWhirl
Add Impact Power:  (999)
Combo Left To Right: 150.0/165.0/180.0 (7) Physical + Slow
Combo Slap: 145.0/159.5/174.0 (7) Physical20.0/22.0/24.0 (7) Physical Radius + Slow
Slow: -35% Move Speed for 4s [Rmv]Removable
Whirl: ? for 4s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Regeneration: 2 Physical Heal per 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Troll-Humanoid0%
2115/3015200/250
15/20
100
Projectile: 25%
Divine: -25%
Evil: 50%
Magical: 36.8%
Physical: -22%
Curse Of Gathering Mark: -50% (4) True Max Health-15% (4) True Max Health-95% (4) True Max Health-5% (4) True Max Health-2% (4) True Max Health + , CoG Heal5CoG Heal1CoG Heal2CoG Mark IconCoG Heal3CoG Heal4
Close Attack: 70 (5) Magical
Normal Attack: 100 (5) Magical
Getting Soul: Soul Shield
Curse Of Isolation Mark: -70% (4) True Max Health-90% (4) True Max Health-50% (4) True Max Health-150% (4) True Max Health-250% (4) True Max Health + , CoI Heal5CoI Heal1CoI Heal2CoI Mark IconCoI Heal3CoI Heal4
Strong Attack: 200 (7) Magical
CoI Heal1: 35% Max Health over 20s [Rmv]Removable
CoG Heal3: 10% Max Health over 20s [Rmv]Removable
Soul Shield: 250 Shield [AgT]Stacking Type: Aggregates by Target[Rmv]Removable
CoI Heal3: 60% Max Health over 20s [Rmv]Removable
CoI Mark Icon: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
CoI Heal4: 100% Max Health over 20s [Rmv]Removable
CoG Mark Icon: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
CoG Heal1: 65% Max Health over 20s [Rmv]Removable
CoG Heal5: 2% Max Health over 20s [Rmv]Removable
CoG Heal2: 35% Max Health over 20s [Rmv]Removable
CoI Heal2: 50% Max Health over 20s [Rmv]Removable
CoI Heal5: 170% Max Health over 20s [Rmv]Removable
CoG Heal4: 4% Max Health over 20s [Rmv]Removable
Undead-Lich0%
233180
0
1
Projectile: 15%
Fire: -250%
Earth: -300%
Divine: -200%
Evil: 25%
Magical: -17.2%
Physical: -22%
Back Step: 67.5 (4) Physical
Throwing Knife: 43.2 (3) Physical
Soul Pass: Skeleton Warlord Speed Up
Bombing: 108.0 (5) Physical
Attack: 43.2 (3) Physical
Skeleton Warlord Speed Up: 4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance [AgT]Stacking Type: Aggregates by Target[25x]Maximum Stacks: 25Undead-Skeleton0%
4251/6308250/280
12/15
50
Light: -200%
Fire: 50%
Projectile: 30%
Dark: -25%
Evil: 50%
Magical: 7.8%
Physical: -22%
Run And Swing: 88.0/106.0 (7) Physical
Stomp: 193.6/233.2 (7) Physical + Slow
Sprinkle Soil: 149.6/180.2 (7) Physical + Blinker
Combo2: 140.8/169.6 (7) Physical
Combo3: 132.0/159.0 (7) Physical + Blinker
Combo1: 96.8/116.6 (7) Physical
Riot: 158.4/190.8 (7) Physical
Spawn Falling Rock: 17.6/21.2 (4) Physical
Blinker: Blinded by dirt for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Slow: -50% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Cyclops-Humanoid-20%
?100
0
0
Projectile: 15%
Magical: 7.8%
Physical: -22%
Beam Attack: 6.0 (7) Magical0%
2715/3615260/280
15/20
50
Spirit: -20%
Projectile: 30%
Fire: 50%
Magical: 7.8%
Physical: -22%
Slash Low: 88.2/112.0 (7) Physical
Attack Fire Sparks In: 100.8/128.0 (7) Physical
Ballista Shockwave: 50.4/64.0 (7) Physical
Thrust: 88.2/112.0 (7) Physical
Upper Slash: 81.9/104.0 (7) Physical
Slash High Short: 88.2/112.0 (7) Physical
Cannon Fire Long: 100.8/128.0 (7) Physical
Reflect Melee: 94.5/120.0 (7) Physical
Rush Attack: 88.2/112.0 (7) Physical
Ballista Falling: 100.8/128.0 (7) Physical
Rush End: 88.2/112.0 (7) Physical
Attack Fire Sparks Out: 100.8/128.0 (7) Physical
Blade Down: 69.3/88.0 (2) Physical
Blade Slash Short: 69.3/88.0 (2) Physical
Slash R: 81.9/104.0 (7) Physical
Blade Slash: 69.3/88.0 (2) Physical
Rush Slash High: 88.2/112.0 (7) Physical
Upper Slash Cannon: 81.9/104.0 (7) Physical
Blade Down Short: 69.3/88.0 (2) Physical
Slash High: 88.2/112.0 (7) Physical
Attack Down Slash: 81.9/104.0 (7) Physical
Blade Vertical Slash: 69.3/88.0 (2) Physical
Attack Overhead Slash: 63.0/80.0 (7) Physical44.1/56.0 (7) Physical
Slash L: 81.9/104.0 (7) Physical
Rush Slash Low: 88.2/112.0 (7) Physical
Cannon Fire: 100.8/128.0 (7) Physical
Human-Humanoid10%/15%
3615/7115500
20/25
125
Projectile: 50%
Fire: -25%
Air: -200%
Dark: -25%
Ice: 50%
Magical: 36.8%
Physical: -22%
Buff Movespeed: 1000Move Speed
Special Leap Attack3 To Center: 83.6/132.0 (7) Physical + Melee Attack Slow
Combo Tail Attack2: 68.4/108.0 (7) Physical + Melee Attack Slow
Special Pushing:  (999)
Special Breath Ground: Extreme Cold DmgExtreme Cold SlowFrost Shield To Breath
Special Breath Air To Side: 60.8/96.0 (7) Physical45.6/72.0 (6) Physical Radius
Combo Forward Attack L: 60.8/96.0 (7) Physical + Melee Attack Slow
Combo Two Hand Attack: 76.0/120.0 (7) Physical + Melee Attack Slow
Combo Leap Attack3: 83.6/132.0 (7) Physical + Melee Attack Slow
Combo Breath Ground: 60.8/96.0 (7) Physical45.6/72.0 (6) Physical Radius
Combo Leap Attack2: 60.8/96.0 (7) Physical45.6/72.0 (6) Physical Radius
Combo Breath Air: 60.8/96.0 (7) Physical45.6/72.0 (6) Physical Radius
Buff Movespeed Special: 2500Move Speed
Combo Tail Attack1: 57.0/90.0 (6) Physical + Melee Attack Slow
Special Breath Air: Extreme Cold DmgExtreme Cold Slow
Combo Forward Attack R: 60.8/96.0 (7) Physical + Melee Attack Slow
Special Leap Attack1 To Center: 53.2/84.0 (7) Physical
Special Summon Elemental: Frost Shield To Elemental
Combo Leap Attack1: 53.2/84.0 (7) Physical + Melee Attack Slow
Melee Attack Slow: -15% Action Speed for 11s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Extreme Cold Slow: -20% Move Speed, -20% Action Speed for 8s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Frost Shield To Elemental: Immune to Damage
Extreme Cold Dmg: 50 Physical Damage, 50 Magical Damage over 2s [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Frost Shield To Breath: Immune to Damage
Dragon-Wyvern0%
2515/3315320/360
12/15
50
Spirit: -100%
Projectile: 30%
Dark: -100%
Magical: 7.8%
Physical: -22%
Attack Slash12: 75.6/96.0 (6) Physical
Attack Soul Slash Down: 201.6/256.0 (7) Physical
Attack Rush Thrust: 107.1/136.0 (7) Physical
Attack Long Range Vertically: 100.8/128.0 (7) Physical
Attack Rush Thrust For Soul Slash: 107.1/136.0 (7) Physical
Debuff Move Speed: -70Move Speed
Attack Front Thrust: 81.9/104.0 (6) Physical
Attack Soul Slash Up: 201.6/256.0 (7) Physical
Attack Soul Shockwave: 138.6/176.0 (7) Physical + Dead Rift DmgDead Rift Move Slow
Attack Slash11: 75.6/96.0 (6) Physical
Attack Long Range Transverse: 100.8/128.0 (7) Physical
Attack Shoulder Charge: 44.1/56.0 (6) Physical
Attack Front Slash: 94.5/120.0 (7) Physical
Dead Rift Dmg: 5 Magical Damage [0.3s]Tick interval: 0.3s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Dead Rift Move Slow: -30% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Undead-Ghost0%/10%
2959/4359250/280
15/20
100
Projectile: 25%
Earth: -100%
Evil: 50%
Magical: 36.8%
Physical: -22%
Throwing Knives: 60.8/91.2 (7) Magical + Paralyze
Combo4: 60.8/91.2 (7) Magical
Shield: Shield
Combo1: 48.0/72.0 (7) Magical
Throwing Knives2: 25.6/38.4 (3) Magical + Paralyze
Combo2: 57.6/86.4 (7) Magical
Bone Prison: Dominated Player
Realm Of Domination: Dominated Player
Combo5: 60.8/91.2 (7) Magical
Combo3: 70.4/105.6 (7) Magical
Shield: Immune to Damage [Inf]Duration: Infinite
Dominated Player: ? for 6s [AgT]Stacking Type: Aggregates by Target[6x]Maximum Stacks: 6[Exp]Expiration: Removes Single Stack and Refreshes Duration
Paralyze: -15% Move Speed for 15s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Rmv]Removable
Undead-Skeleton0%