From Dark and Darker Wiki
Arming Sword
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Up to 5 extra enchantments
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+15 additional Dark Magical Damage
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Slot Type:
Primary Weapon
Forged from the flames of a mighty black dragon, this sword claws at the target's soul, inflicting lethal damage.
Longsword
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Up to 5 extra enchantments
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If you hit an enemy, summons a thunderbolt to deal 20 additional magic damage.
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Slot Type:
Primary Weapon
Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.
Rapier
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Up to 5 extra enchantments
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Hitting an enemy deals 2 additional magic damage, freezes them, and frostbites them for 10 seconds.
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Slot Type:
Primary Weapon
The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.
Morning Star
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Up to 5 extra enchantments
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Crushes the enemy's armor with each hit, reducing the target's physical defense by -25%. Stacks up to 3 times.
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Slot Type:
Primary Weapon
Gifted to a holy fighter long ago by a demi-god, proving faith is also a powerful weapon, crushing all non-believers.
Halberd
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Up to 5 extra enchantments
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Hitting an enemy deals 10 additional magic damage and burns them for 3 seconds.
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Slot Type:
Primary Weapon
It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.
Double Axe
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Up to 5 extra enchantments
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When receiving a lethal attack, HP becomes 1 and becomes invincible for 2 seconds. This effect can only be triggered once during an adventure.
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Slot Type:
Primary Weapon
Death comes for us all one day…
Is today that day?
Horsemans Axe
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Up to 5 extra enchantments
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Hitting the target will render them unable to receive any healing effects for 20 seconds.
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Slot Type:
Primary Weapon
An enchanted axe crafted by using the blood and essence from the third of the legendary Four Horseman.