|
|
Line 20: |
Line 20: |
|
| |
|
| <tr> | | <tr> |
| <td> {{Iconbox|Torch|image=Torch.png|rarity=0}} </td> | | <td> {{Iconbox|Torch|image=Torch.png|rarity=2}} </td> |
| <td> Illuminates surroundings when held. </td> | | <td> Illuminates surroundings when held. </td> |
| <td> Comes with starting gear </td> | | <td> Comes with starting gear </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=0}} </td> | | <td> {{Iconbox|Lockpick|image=Lockpick.png|rarity=2}} </td> |
| <td> Unlocks doors and lootboxes that require picklocking. </td> | | <td> Unlocks doors and lootboxes that require picklocking. </td> |
| <td> Can be found in loot chests </td> | | <td> Can be found in loot chests </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=0}} </td> | | <td> {{Iconbox|Oil Lantern|image=Oil Lantern.png|rarity=2}} </td> |
| <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> | | <td> Illuminates surroundings when held, can also be thrown like Explosion Bottle. </td> |
| <td> Can be found in loot chests </td> | | <td> Can be found in loot chests </td> |
Line 45: |
Line 45: |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=0}} </td> | | <td> {{Iconbox|Soul Heart|image=Soul Heart.png|rarity=2}} </td> |
| <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td> | | <td> Can be used on an Altar of Resurrection to revive fallen teammates. </td> |
| <td> Drops from fallen players </td> | | <td> Drops from fallen players </td> |
Line 53: |
Line 53: |
|
| |
|
| ==Tools with Rarities== | | ==Tools with Rarities== |
| <tabber>
| |
| |-|Junk=
| |
|
| |
|
| | | <br> |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=0}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=0}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Poor=
| |
| | |
| | |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=1}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=1}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Common=
| |
| | |
|
| |
| | | |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
Line 120: |
Line 68: |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> | | <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td> |
| <td> 15 seconds </td> | | <td> 15 seconds </td> |
| <td> 25 Gold at [[Weaponsmith]] </td> | | <td> [[Woodsman]] </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> | | <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=2}} </td> |
| <td> Breaks ores in ?? hits </td> | | <td> Pickaxes are used to mine ores. Each hit will grant the player with ore until the ore breaks. </td> |
| <td> ??</td> | | <td> ??</td> |
| <td> 25 Gold at [[Weaponsmith]] </td> | | <td> [[Weaponsmith]] </td> |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
|
| |-|Uncommon=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=3}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=3}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Rare=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=4}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=4}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
| |-|Epic=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=5}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=5}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| |-|Legendary=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=6}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=6}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| |-|Unique=
| |
|
| |
|
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Campfire Kit|image=Campfire Kit.png|rarity=7}} </td>
| |
| <td> Build a Campfire that will regenerate HP and Skill Points depending on rarity.</td>
| |
| <td> 15 seconds </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Pickaxe|image=Pickaxe.png|rarity=7}} </td>
| |
| <td> Breaks ores in ?? hits </td>
| |
| <td> ??</td>
| |
| <td> ?? </td>
| |
| </tr>
| |
| </table>
| |
|
| |
|
| |
|
| |
| </tabber>
| |
|
| |
|
| ==Combat== | | ==Combat== |
| <tabber>
| |
| |-|Junk=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=0}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 7 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=0}} </td>
| |
| <td> 13 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=0}} </td>
| |
| <td> 15 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=0}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
|
| <br> | | <br> |
|
| |
| |-|Poor=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=1}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 6 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=1}} </td>
| |
| <td> 17 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=1}} </td>
| |
| <td> 20 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=1}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| <br>
| |
|
| |
| |-|Common=
| |
| | | |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
Line 391: |
Line 100: |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td> | | <td> Set a bear trap that traps and damages the target until it is disarmed. </td> |
| <td> Installable</td> | | <td> Installable</td> |
| <td> 5 seconds </td> | | <td> <span class="colorrarity0">7 seconds</span> <br> |
| | <span class="colorrarity1">6 seconds</span> <br> |
| | <span class="colorrarity2">5 seconds</span> <br> |
| | <span class="colorrarity3">4 seconds</span> <br> |
| | <span class="colorrarity4">3 seconds</span> <br> |
| | <span class="colorrarity5">2 seconds</span> <br> |
| | <span class="colorrarity6">1 seconds</span> <br> |
| | <span class="colorrarity7">1 seconds</span> </td> |
| <td> Ranger's starting gear / Lootchests </td> | | <td> Ranger's starting gear / Lootchests </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td> | | <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=2}} </td> |
| <td> 21 Weapon Damage </td> | | <td> <span class="colorrarity0">13</span> <br> |
| | <span class="colorrarity1">17</span> <br> |
| | <span class="colorrarity2">21</span> <br> |
| | <span class="colorrarity3">25</span> <br> |
| | <span class="colorrarity4">29</span> <br> |
| | <span class="colorrarity5">34</span> <br> |
| | <span class="colorrarity6">39</span> <br> |
| | <span class="colorrarity7">44</span> </td> |
| <td> [[Rogue]], [[Wizard]] </td> | | <td> [[Rogue]], [[Wizard]] </td> |
| <td> Throw a throwing knife at a target location. </td> | | <td> Throw a throwing knife at a target location. </td> |
Line 405: |
Line 128: |
| <tr> | | <tr> |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> | | <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=2}} </td> |
| <td> 25 Weapon Damage </td> | | <td> <span class="colorrarity0">15</span> <br> |
| | <span class="colorrarity1">20</span> <br> |
| | <span class="colorrarity2">25</span> <br> |
| | <span class="colorrarity3">30</span> <br> |
| | <span class="colorrarity4">35</span> <br> |
| | <span class="colorrarity5">40</span> <br> |
| | <span class="colorrarity6">45</span> <br> |
| | <span class="colorrarity7">50</span> </td> |
| <td> [[Barbarian]], [[Fighter]] </td> | | <td> [[Barbarian]], [[Fighter]] </td> |
| <td> Throw an axe at a target location </td> | | <td> Throw an axe at a target location. </td> |
| <td> Throwable</td> | | <td> Throwable</td> |
| <td> Instant</td> | | <td> Instant</td> |
Line 415: |
Line 145: |
| <tr> | | <tr> |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td> | | <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=2}} </td> |
| <td> ?? </td> | | <td> <span class="colorrarity0">??</span> <br> |
| <td> All Classes </td>
| | <span class="colorrarity1">??</span> <br> |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| | <span class="colorrarity2">??</span> <br> |
| <td> Throwable </td>
| | <span class="colorrarity3">??</span> <br> |
| <td> Instant</td>
| | <span class="colorrarity4">??</span> <br> |
| <td> Lootchests </td>
| | <span class="colorrarity5">??</span> <br> |
| </tr>
| | <span class="colorrarity6">??</span> <br> |
| </table>
| | <span class="colorrarity7">??</span> </td> |
| | |
| <br>
| |
| | |
| |-|Uncommon=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=3}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 4 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=3}} </td>
| |
| <td> 25 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=3}} </td>
| |
| <td> 30 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=3}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Rare=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=4}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 3 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=4}} </td>
| |
| <td> 29 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=4}} </td>
| |
| <td> 35 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=4}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Epic=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=5}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 2 seconds </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=5}} </td>
| |
| <td> 34 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=5}} </td>
| |
| <td> 40 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=5}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br> | |
| | |
| |-|Legendary=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
| | |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=6}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 1 second </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=6}} </td>
| |
| <td> 39 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=6}} </td>
| |
| <td> 45 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=6}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td> | | <td> All Classes </td> |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td> | | <td> Throw an explosive bottle at a target location that will cause it to burn. </td> |
Line 639: |
Line 160: |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
| <br>
| |
|
| |
| |-|Unique=
| |
|
| |
| <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
| |
| <tr>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:30%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effect</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Utility Type</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Time</th>
| |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Where to Find</th>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Hunting Trap|image=Hunting Trap.png|rarity=7}} </td>
| |
| <td> 1 Damage per second </td>
| |
| <td> [[Ranger]] </td>
| |
| <td> Set a bear trap that traps and damages the target until it is disarmed. </td>
| |
| <td> Installable</td>
| |
| <td> 1 second </td>
| |
| <td> Ranger's starting gear / Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Throwing Knife|image=Throwing Knife.png|rarity=7}} </td>
| |
| <td> 44 Weapon Damage </td>
| |
| <td> [[Rogue]], [[Wizard]] </td>
| |
| <td> Throw a throwing knife at a target location. </td>
| |
| <td> Throwable</td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| <tr>
| |
| <td> {{Iconbox|Francisca Axe|image=Francisca Axe.png|rarity=7}} </td>
| |
| <td> 50 Weapon Damage </td>
| |
| <td> [[Barbarian]], [[Fighter]] </td>
| |
| <td> Throw an axe at a target location </td>
| |
| <td> Throwable</td>
| |
| <td> Instant</td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
|
| |
| <tr>
| |
| <td> {{Iconbox|Explosion Bottle|image=Explosion Bottle.png|rarity=7}} </td>
| |
| <td> ?? </td>
| |
| <td> All Classes </td>
| |
| <td> Throw an explosive bottle at a target location that will cause it to burn. </td>
| |
| <td> Throwable </td>
| |
| <td> Instant </td>
| |
| <td> Lootchests </td>
| |
| </tr>
| |
| </table>
| |
|
| |
| <br>
| |
|
| |
| </tabber>
| |