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<metadesc>Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions</metadesc> | <metadesc>Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions</metadesc> | ||
== | ==Difficulty Grades== | ||
There are 3 | There are currently 3 types of grades for monsters: | ||
*Common | *Common | ||
*Elite | *Elite | ||
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Furthermore, some monsters can inherit special attacks or properties on Nightmare | Damage, health and movement speed all increase with each grade increase, these changes are separated with a "/". Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items. | ||
Furthermore, some monsters can inherit special attacks or properties on Nightmare grade. | |||
== General Information == | |||
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units. | |||
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less. | |||
Unlike player characters, monsters' shields are always active, even during their attack animations. | |||
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<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> Summons an army of skeletons to | <td> Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 20 </td> | <td> 20 </td> | ||
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<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> | <td> Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he's facing. </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 20 </td> | <td> 20 </td> | ||
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<td> 800/?? </td> | <td> 800/?? </td> | ||
<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> | <td> Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 7 </td> | <td> 7 </td> | ||
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<td> 800/?? </td> | <td> 800/?? </td> | ||
<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> High health and moderate movement speed, protects himself with his shield. Does either a 1 or 3 string combo | <td> High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close.</td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 7 </td> | <td> 7 </td> | ||
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<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> ??/?? </td> | <td> ??/?? </td> | ||
<td> High health and very fast movement speed. Has 2 types of damage dealing attacks. </td> | <td> High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack. </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 15 </td> | <td> 15 </td> | ||
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<td> 50/??/?? </td> | <td> 50/??/?? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Flying type, flies close to the player until he's in range to charge a dash attack | ||
Nightmare: | Nightmare: Executes 2 dashes instead of 1. | ||
</td> | </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<td> 50/??/?? </td> | <td> 50/??/?? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Flying type, spits poisons globs in a fan-like motion that inflicts poison upon direct impact. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 3 </td> | <td> 3 </td> | ||
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<td> Depends on the chest </td> | <td> Depends on the chest </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth | <td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth to act like a normal chest again. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 3 </td> | <td> 3 </td> | ||
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<td> 250/???/??? </td> | <td> 250/???/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> Emerges from the ground, slow movement speed, slow attacks </td> | <td> Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 2 </td> | <td> 2 </td> | ||
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<td> 100/200/??? </td> | <td> 100/200/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 3 </td> | <td> 3 </td> | ||
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<td> 200/300/??? </td> | <td> 200/300/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Assembles from his bone pile. Has a vertical slash and diagonal slash attack. | ||
Nightmare: Will sometimes attack twice in a row in quick succession. | Nightmare: Will sometimes attack twice in a row in quick succession. | ||
</td> | </td> | ||
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<td> 150/250/??? </td> | <td> 150/250/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Assembles from his bone pile. Has a vertical slash and diagonal slash attack. | ||
Nightmare: | Nightmare: Hitting it's glowing shield will incur recoil damage. | ||
</td> | </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<td> 200/300/??? </td> | <td> 200/300/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> Slow movement speed. | <td> Slow movement speed. Casts a fireball as it's primary attack that will leave a AOE burn on the impact location. Can periodically shield itself or other nearby monsters. Always patrolling. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 4 </td> | <td> 4 </td> | ||
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<td> 40/???/??? </td> | <td> 40/???/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> Spawns | <td> Spawns from a [[Spider#Spider Jar|Spider Jar]], only 3 spiders can be active per jar. [[Spider#Spider Jar|Spider Jars]] spawn an infinite amount of spiders until they are shattered. </td> | ||
</td> | |||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 2 </td> | <td> 2 </td> | ||
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<td> 300/400/??? </td> | <td> 300/400/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Get's close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it's surroundings. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 3 </td> | <td> 3 </td> | ||
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<td> ???/???/??? </td> | <td> ???/???/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Flying unit, does a kick attack that inflicts a high amount of knockback </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 5 </td> | <td> 5 </td> | ||
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<td> ???/???/??? </td> | <td> ???/???/??? </td> | ||
<td> ??/??/?? </td> | <td> ??/??/?? </td> | ||
<td> | <td> Fast movement speed, does a jumping bite attack that can hit players even on elevated positions | ||
Nightmare: | Nightmare: Hitting it's glowing body parts will incur recoil damage. | ||
</td> | </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> |
Revision as of 19:28, 7 January 2023
Difficulty Grades
There are currently 3 types of grades for monsters:
- Common
- Elite
- Nightmare (Only regular monsters)
Damage, health and movement speed all increase with each grade increase, these changes are separated with a "/". Meanwhile, loot table odds will be increased for high rarity items and decreased for low tier items.
Furthermore, some monsters can inherit special attacks or properties on Nightmare grade.
General Information
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less.
Unlike player characters, monsters' shields are always active, even during their attack animations.
To learn more about boss move sets or any other specific monster, please check their individual pages.
Bosses
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
??? | ??/?? | ??/?? | Summons an army of skeletons to his aid, curses players with different damage dealing debuffs and shoots homing projectiles. | Inferno | 20 | 20 | |
Teleport = 20 Scream = 10 Melee = 30 Earthquake = 1500 |
??/?? | ??/?? | Does melee attacks, teleports on the player, applies a stacking debuff, does a slam attack, can summon 3 Death Skulls, performs a far reaching scream attack that hits anything in the direction that he's facing. | Inferno | 20 | 20 |
Mini Bosses
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
20/30 | 800/?? | ??/?? | Floating type, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. | Crypt, Inferno | 7 | 7 | |
28/40 | 800/?? | ??/?? | High health and moderate movement speed, protects himself with his shield. Does either a 1 or a 3 string melee attack combo when close. | Crypt, Inferno | 7 | 7 | |
28/42 | ??/?? | ??/?? | High health and very fast movement speed. Has 2 types of damage dealing attacks, a diagonal slash and a horizontal slash attack. | Inferno | 15 | 15 |
Monsters
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
10/15/20 | 50/??/?? | ??/??/?? | Flying type, flies close to the player until he's in range to charge a dash attack
Nightmare: Executes 2 dashes instead of 1. |
Crypt, Inferno | 3 | 3 | |
10/10/10 | 50/??/?? | ??/??/?? | Flying type, spits poisons globs in a fan-like motion that inflicts poison upon direct impact. | Crypt, Inferno | 3 | 3 | |
Depends on the chest | Depends on the chest | ??/??/?? | Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth to act like a normal chest again. | Crypt, Inferno | 3 | 3 | |
20/30/40 | 250/???/??? | ??/??/?? | Emerges from the ground, slow movement speed, slow attacks. Silent foot steps, but does a lot of noise when hit. | Crypt, Inferno | 2 | 2 | |
10/15/20 | 100/200/??? | ??/??/?? | Shoots arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling. | Crypt, Inferno | 3 | 3 | |
22/30/38 | 200/300/??? | ??/??/?? | Assembles from his bone pile. Has a vertical slash and diagonal slash attack.
Nightmare: Will sometimes attack twice in a row in quick succession. |
Crypt, Inferno | 3 | 3 | |
22/30/38 | 150/250/??? | ??/??/?? | Assembles from his bone pile. Has a vertical slash and diagonal slash attack.
Nightmare: Hitting it's glowing shield will incur recoil damage. |
Crypt, Inferno | 3 | 3 | |
Fireball: ??/??/?? | 200/300/??? | ??/??/?? | Slow movement speed. Casts a fireball as it's primary attack that will leave a AOE burn on the impact location. Can periodically shield itself or other nearby monsters. Always patrolling. | Crypt, Inferno | 4 | 4 | |
11/14/19 | 40/???/??? | ??/??/?? | Spawns from a Spider Jar, only 3 spiders can be active per jar. Spider Jars spawn an infinite amount of spiders until they are shattered. | Crypt, Inferno | 2 | 2 | |
27/35/43 | 300/400/??? | ??/??/?? | Get's close to charge up a Poison Cloud that deals a high amount of damage while standing in it. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito on the ground, it will start eating it, becoming unaware of it's surroundings. | Crypt, Inferno | 3 | 3 | |
18/24/36 | ???/???/??? | ??/??/?? | Flying unit, does a kick attack that inflicts a high amount of knockback | Inferno | 5 | 5 | |
16/22/28 | ???/???/??? | ??/??/?? | Fast movement speed, does a jumping bite attack that can hit players even on elevated positions
Nightmare: Hitting it's glowing body parts will incur recoil damage. |
Inferno | 5 | 5 |