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==Variants== | ==Variants== | ||
There 3 variants for monsters: | |||
*Common | *Common | ||
*Elite | *Elite | ||
*Nightmare | *Nightmare (Only regular monster) | ||
Their health, damage, movement speed and loot table change with rarity. Furthermore, some monsters can inherit special attacks or properties on Nightmare tier. | |||
These changes are separated with a "/". | |||
To learn more about boss move sets or any other specific monster, please check their individual pages. | |||
==Bosses== | ==Bosses== | ||
<br> | <br> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Lich|image=Lich.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> ??? </td> | ||
<td> | <td> ??/?? </td> | ||
<td> | <td> ??/?? </td> | ||
<td> Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles </td> | <td> Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles that deals damage depending wheter you stand together with people or seperate </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 20 </td> | <td> 20 </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Ghost King|image=Ghost King.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> Teleport = 20 | ||
<td> | Scream = 10 | ||
<td> | Melee = 30 | ||
<td> Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls </td> | Earthquake = 1500 </td> | ||
<td> ??/?? </td> | |||
<td> ??/?? </td> | |||
<td> Melee attacks, Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls </td> | |||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 20 </td> | <td> 20 </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Wraith|image=Wraith.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 20/30 </td> | ||
<td> 800/ | <td> 800/?? </td> | ||
<td> | <td> ??/?? </td> | ||
<td> Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. </td> | <td> Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Skeleton Champion|image=Skeleton Champion.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 28/40 </td> | ||
<td> 800/ | <td> 800/?? </td> | ||
<td> | <td> ??/?? </td> | ||
<td> High health and moderate movement speed, protects himself with his shield. Does either a 1 or 3 string combo attacks when close.</td> | <td> High health and moderate movement speed, protects himself with his shield. Does either a 1 or 3 string combo attacks when close.</td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Centaur|image=Centaur.png|size=150px|rarity=-1}} </td> | <td> {{Iconbox|Centaur|image=Centaur.png|size=150px|rarity=-1}} </td> | ||
<td> | <td> 28/42 </td> | ||
<td> | <td> ??/?? </td> | ||
<td> | <td> ??/?? </td> | ||
<td> High health and very fast movement speed. Has 2 types of damage dealing attacks. </td> | <td> High health and very fast movement speed. Has 2 types of damage dealing attacks. </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} </td> | <td> {{Iconbox|Death Skull|image=Death Skull.png|size=170px|rarity=-1}} </td> | ||
<td> | <td> 10/15/20 </td> | ||
<td> 50/ | <td> 50/??/?? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack. | <td> Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack. | ||
Nightmare: Will do 2 dashes instead of 1. | Nightmare: Will do 2 dashes instead of 1. | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Giant Dragon Fly|image=Giant Dragon Fly.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Giant Dragon Fly|image=Giant Dragon Fly.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 10/10/10 </td> | ||
<td> 50/ | <td> 50/??/?? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Flies, spits poisons globs that will do poison damage overtime. </td> | <td> Flies, spits poisons globs that will do poison damage overtime. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Mimic|image=Mimic.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> Depends on the chest </td> | ||
<td> | <td> Depends on the chest </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. </td> | <td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Mummy|image=Mummy.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 20/30/40 </td> | ||
<td> 250/???/??? </td> | <td> 250/???/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Emerges from the ground, slow movement speed, slow attacks </td> | <td> Emerges from the ground, slow movement speed, slow attacks </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Skeleton Archer|image=Skeleton Archer.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 10/15/20 </td> | ||
<td> 100/200/??? </td> | <td> 100/200/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td> | <td> Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Skeleton Footman|image=Skeleton Footman.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 22/30/38 </td> | ||
<td> 200/300/??? </td> | <td> 200/300/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Skeleton Footmen will assemble from their bonepile when the player walks into range. They have a vertical slash and diagonal slash attack. | <td> Skeleton Footmen will assemble from their bonepile when the player walks into range. They have a vertical slash and diagonal slash attack. | ||
Nightmare: Will sometimes attack twice in a row in quick succession. | Nightmare: Will sometimes attack twice in a row in quick succession. | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Skeleton Guardsman|image=Skeleton Guardsman.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 22/30/38 </td> | ||
<td> 150/250/??? </td> | <td> 150/250/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Skeleton Guardsmen will assemble from their bonepile when players walk into range. They have a vertical slash and diagonal slash attack. | <td> Skeleton Guardsmen will assemble from their bonepile when players walk into range. They have a vertical slash and diagonal slash attack. | ||
Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage | Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Skeleton Mage|image=Skeleton Mage.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> Fireball: ??/??/?? </td> | ||
<td> 200/300/??? </td> | <td> 200/300/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. </td> | <td> Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Spider|image=Spider.png|size=120px|rarity=-1}} </td> | <td> {{Iconbox|Spider|image=Spider.png|size=120px|rarity=-1}} </td> | ||
<td> | <td> 11/14/19 </td> | ||
<td> 40/???/??? </td> | <td> 40/???/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until it's broken. </td> | <td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until it's broken. | ||
They have very short attack range. | |||
</td> | |||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
<td> 2 </td> | <td> 2 </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} </td> | <td> {{Iconbox|Zombie|image=Zombie.png|size=100px|rarity=-1}} </td> | ||
<td> | <td> 27/35/43 </td> | ||
<td> 300/400/??? </td> | <td> 300/400/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. </td> | <td> Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. </td> | ||
<td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Gargoyle|image=Gargoyle.png|size=200px|rarity=-1}} </td> | <td> {{Iconbox|Gargoyle|image=Gargoyle.png|size=200px|rarity=-1}} </td> | ||
<td> 18/24/36 </td> | |||
<td> ???/???/??? </td> | <td> ???/???/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Flies, does a kick that knocks you back </td> | <td> Flies, does a kick that knocks you back </td> | ||
<td> [[Dungeon#Inferno|Inferno]] </td> | <td> [[Dungeon#Inferno|Inferno]] </td> | ||
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<tr> | <tr> | ||
<td> {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} </td> | <td> {{Iconbox|Demon Dog|image=Demon Dog.png|size=100px|rarity=-1}} </td> | ||
<td> 16/22/28 </td> | |||
<td> ???/???/??? </td> | <td> ???/???/??? </td> | ||
<td> | <td> ??/??/?? </td> | ||
<td> Runs fast, does a jumping bite attack that can hit you on elevated positions | <td> Runs fast, does a jumping bite attack that can hit you on elevated positions | ||
Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage. | Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage. |
Revision as of 03:49, 7 January 2023
Variants
There 3 variants for monsters:
- Common
- Elite
- Nightmare (Only regular monster)
Their health, damage, movement speed and loot table change with rarity. Furthermore, some monsters can inherit special attacks or properties on Nightmare tier.
These changes are separated with a "/".
To learn more about boss move sets or any other specific monster, please check their individual pages.
Bosses
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
??? | ??/?? | ??/?? | Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles that deals damage depending wheter you stand together with people or seperate | Inferno | 20 | 20 | |
Teleport = 20
Scream = 10 Melee = 30 Earthquake = 1500 |
??/?? | ??/?? | Melee attacks, Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls | Inferno | 20 | 20 |
Mini Bosses
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
20/30 | 800/?? | ??/?? | Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. | Crypt, Inferno | 7 | 7 | |
28/40 | 800/?? | ??/?? | High health and moderate movement speed, protects himself with his shield. Does either a 1 or 3 string combo attacks when close. | Crypt, Inferno | 7 | 7 | |
28/42 | ??/?? | ??/?? | High health and very fast movement speed. Has 2 types of damage dealing attacks. | Inferno | 15 | 15 |
Monsters
Name | Damage | Health | Movement Speed | Description | Location | Experience | Adventure Points |
---|---|---|---|---|---|---|---|
10/15/20 | 50/??/?? | ??/??/?? | Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack.
Nightmare: Will do 2 dashes instead of 1. |
Crypt, Inferno | 3 | 3 | |
10/10/10 | 50/??/?? | ??/??/?? | Flies, spits poisons globs that will do poison damage overtime. | Crypt, Inferno | 3 | 3 | |
Depends on the chest | Depends on the chest | ??/??/?? | Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. | Crypt, Inferno | 3 | 3 | |
20/30/40 | 250/???/??? | ??/??/?? | Emerges from the ground, slow movement speed, slow attacks | Crypt, Inferno | 2 | 2 | |
10/15/20 | 100/200/??? | ??/??/?? | Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling | Crypt, Inferno | 3 | 3 | |
22/30/38 | 200/300/??? | ??/??/?? | Skeleton Footmen will assemble from their bonepile when the player walks into range. They have a vertical slash and diagonal slash attack.
Nightmare: Will sometimes attack twice in a row in quick succession. |
Crypt, Inferno | 3 | 3 | |
22/30/38 | 150/250/??? | ??/??/?? | Skeleton Guardsmen will assemble from their bonepile when players walk into range. They have a vertical slash and diagonal slash attack.
Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage |
Crypt, Inferno | 3 | 3 | |
Fireball: ??/??/?? | 200/300/??? | ??/??/?? | Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. | Crypt, Inferno | 4 | 4 | |
11/14/19 | 40/???/??? | ??/??/?? | Spawns up to a maximum of 3 spiders per Spider Jar until it's broken.
They have very short attack range. |
Crypt, Inferno | 2 | 2 | |
27/35/43 | 300/400/??? | ??/??/?? | Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. | Crypt, Inferno | 3 | 3 | |
18/24/36 | ???/???/??? | ??/??/?? | Flies, does a kick that knocks you back | Inferno | 5 | 5 | |
16/22/28 | ???/???/??? | ??/??/?? | Runs fast, does a jumping bite attack that can hit you on elevated positions
Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage. |
Inferno | 5 | 5 |