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(auto generate update)
(Updated to use module-generated table.)
 
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<tabber>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
|-|Uncraftable=
    <tr>
{{#invoke:Weapon|draw_table|Polearm|Uncraftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
|-|Craftable=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
{{#invoke:Weapon|draw_table|Polearm|Craftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
|-|Artifact=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{#invoke:Weapon|draw_table|Polearm|Artifact}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
</tabber>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Power</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon Reach/Hitbox</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
    </tr>
{{GenerateWeaponRow|Bardiche}}
{{GenerateWeaponRow|Halberd}}
{{GenerateWeaponRow|Spear}}
 
</table>

Latest revision as of 05:49, 15 March 2026

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Barbarian
Warlock
Main-Hand
Two Handed
-45
Physical Base Weapon Damage
44~45
46~47
48~49
50~51
52~53
54~55
56~57
Bardiche Hitbox.pngPrimary Attack 1
100%/80% + 5

Primary Attack 2
100%/80% + 5

Primary Attack 3
100%/80% + 5

Special Riposte Attack 1
100%/80% + 5

Impact Resist
3
Primary Attacks
Slash/Slash/Slash
100%/105%/120%

Special Attacks
Slash
125%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%
Hitslow
-45/-45/-45 for 0.35/0.35/0.35s
Fighter
Warlock
Main-Hand
Two Handed
-45
Physical Base Weapon Damage
46~47
48~49
50~51
52~53
54~55
56~57
58~59
Halberd Hitbox.pngPrimary Attack 1
100%/80% + 5

Primary Attack 2
100%/80% + 5

Primary Attack 3
100%/80% + 5

Special Riposte Attack 1
100%/80% + 5

Special Riposte Attack 2
100%/80% + 5

Impact Resist
3
Primary Attacks
Slash/Pierce/Slash
100%/105%/120%

Special Attacks
Slash/Slash
125%/125%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%/85%
Hitslow
-45/-45/-45 for 0.35/0.35/0.35s
Fighter
Druid
Main-Hand
Two Handed
-40
Physical Base Weapon Damage
34
35
36
37
38
39
40
Spear Hitbox.pngPrimary Attack 1
100%/80% + 4

Primary Attack 2
100%/80% + 4

Primary Attack 3
100%/80% + 4

Special Riposte Attack 1
100%/80% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/110%

Special Attacks
Pierce
150%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%
Hitslow
-40/-40/-40 for 0.35/0.35/0.35s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Fighter
Druid
Main-Hand
Two Handed
-40
Physical Base Weapon Damage
38
Action Speed
2%
Frostlight Spear Hitbox.pngPrimary Attack 1
100%/80% + 4

Primary Attack 2
100%/80% + 4

Primary Attack 3
100%/80% + 4

Special Riposte Attack 1
100%/80% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/110%

Special Attacks
Pierce
150%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%
Hitslow
-40/-40/-40 for 0.35/0.35/0.35s
Fighter
Warlock
Main-Hand
Two Handed
-45
Physical Base Weapon Damage
54~55
Physical Damage Reduction
2%
File:Rubysilver Halberd Hitbox.pngPrimary Attack 1
100%/80% + 5

Primary Attack 2
100%/80% + 5

Primary Attack 3
100%/80% + 5

Special Riposte Attack 1
100%/80% + 5

Special Riposte Attack 2
100%/80% + 5

Impact Resist
3
Primary Attacks
Slash/Pierce/Slash
100%/105%/120%

Special Attacks
Slash/Slash
125%/125%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%/85%
Hitslow
-45/-45/-45 for 0.35/0.35/0.35s
Fighter
Druid
Main-Hand
Two Handed
-40
Physical Base Weapon Damage
38
True Physical Damage
1
Spear of Rot Hitbox.pngPrimary Attack 1
100%/80% + 4

Primary Attack 2
100%/80% + 4

Primary Attack 3
100%/80% + 4

Special Riposte Attack 1
100%/80% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/110%

Special Attacks
Pierce
150%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%
Hitslow
-40/-40/-40 for 0.35/0.35/0.35s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Fighter
Druid
Main-Hand
Two Handed
-40
Physical Base Weapon Damage
41
File:Abyssal Trident Hitbox.pngPrimary Attack 1
100%/80% + 4

Primary Attack 2
100%/80% + 4

Primary Attack 3
100%/80% + 4

Special Riposte Attack 1
100%/80% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/110%

Special Attacks
Pierce
150%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%
Hitslow
-40/-40/-40 for 0.35/0.35/0.35s
Fighter
Warlock
Main-Hand
Two Handed
-45
Physical Base Weapon Damage
60~61
File:Cinder Hitbox.pngPrimary Attack 1
100%/80% + 5

Primary Attack 2
100%/80% + 5

Primary Attack 3
100%/80% + 5

Special Riposte Attack 1
100%/80% + 5

Special Riposte Attack 2
100%/80% + 5

Impact Resist
3
Primary Attacks
Slash/Pierce/Slash
100%/105%/120%

Special Attacks
Slash/Slash
125%/125%
Primary Attacks
Mid Attack: x60%/60%/60%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x85%

Special Attacks
Always: x85%/85%
Hitslow
-45/-45/-45 for 0.35/0.35/0.35s