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<th style="width:3%">Name</th>
<th style="width:3%">Name</th>
<th style="width:3%">Health</th>
<th style="width:3%">Health</th>
<th style="width:3%">Movement Speed</th>
<th style="width:3%">Move Speed</th>
<th style="width:3%">Exp<br>AP</th>
<th style="width:3%">Exp<br>AP</th>
<th style="width:3%">Damage Reductions</th>
<th style="width:3%">Damage Reductions</th>
<th style="width:17%">Abilities' Damage([[Impact Power]]) + Statuses</th>
<th style="width:17%">Abilities' Damage([[Impact Power]]) + Statuses</th>
<th style="width:22%">Statuses' Effects</th>
<th style="width:22%">[[Statuses]]' Effects</th>
<th style="width:3%">Race</th>
<th style="width:3%">Race</th>
<th style="width:3%">Action&nbsp;Speed</th></tr><!--
<th style="width:3%">Action&nbsp;Speed</th></tr><!--


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<tr>
<tr>
<td><!--
<td><!--
-->{{Iconbox|{{#var:current_monster}}|image={{#var:current_monster}}.png|size=120x120px|rarity=-1}}</td>
-->{{Iconbox|{{#var:current_monster}}|image={{#var:current_monster}}.png|size=x120px|rarity=-1}}</td>
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Damage Reductions Loop
Damage Reductions Loop
-->{{ #arraydefine: all_current | {{Monster Data|{{#var:current_monster}}{{#var:variant}}|damagereductions|all}}}}<!--
-->{{#arraydefine:all_current|{{Monster Data|{{#var:current_monster}}{{#var:variant}}|damagereductions|all}}}}<!--
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<td><!--
<td><!--

Latest revision as of 09:59, 18 September 2024

Example

 {{GenerateMonsterTable|Bosses}} 
Name Health Move Speed Exp
AP
Damage Reductions Abilities' Damage(Impact Power) + Statuses Statuses' Effects Race Action Speed
3515 250 15
50
Physical: -22%
Magic: 5%
Projectile: 30%
Fog Attack1: 84.0(6) Magical + Decrease Heal
Fog Attack2: 132.0(7) Magical + Decrease Heal
Pull: 90.0(6) Magical + Decrease Heal
Hide Attack: 108.0(7) Magical + Decrease Heal
Fog Rush: 96.0(7) Magical + Decrease Heal
Scream Sentence: 30.0(6) Magical
Bombing Spawn Fog Missile: 84.0(6) Magical
Decrease Heal: ? for 7s [AgT]Stacking Type: Aggregates by Target[10x]Maximum Stacks: 10[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Undead 0%
1815/2415 250/280 12/15
50
Physical: -22%
Magic: 5%
Projectile: 40%
Combo Left To Right: 150.0(7)/172.5(7) Physical + Slow
Combo Right To Left: 110.0(7)/126.5(7) Physical + Slow
Combo Head Up: 180.0(7)/207.0(7) Physical + Slow
Combo Slap: 145.0(7)/166.8(7) Physical, 20.0(7)/23.0(7) Physical Radius + Slow
Combo Punch Down: 92.0(7) Physical19.6(7) Physical Radius + Slow
Attack Punch Down: 92.0(7) Physical19.6(7) Physical Radius + Slow
Attack Ground: 100.0(7)/115.0(7) Physical, 70.0(7)/80.5(7) Physical Radius + Slow
Attack Spinning Phase: 150 Move Speed
Attack Spinning High: 200.0(7)/230.0(7) Physical + Slow
Attack Spinning Low: 200.0(7)/230.0(7) Physical + Slow
Debuff Shouting: Slow, Whirl
Regeneration: 2 Physical Heal per 1s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Slow: -35% Move Speed for 4s [Rmv]Removable
Whirl: ? for 4s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast 0%
3515/5215 250/280 12/15
50
Physical: -22%
Magic: 5%
Projectile: 30%
Combo1: 88.0(7)/106.7(7) Physical
Combo2: 128.0(7)/155.2(7) Physical
Combo3: 120.0(7)/145.5(7) Physical + Blinker
Run And Swing: 80.0(7)/97.0(7) Physical
Riot: 144.0(7)/174.6(7) Physical
Spawn Falling Rock: 16.0(4)/19.4(4) Physical
Stomp: 176.0(7)/213.4(7) Physical + Slow
Sprinkle Soil: 136.0(7)/164.9(7) Physical + Blinker
Petrification: Petrification
Blinker: Blinded by dirt for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Slow: -50% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Petrification: Unable to Move, Unable to Attack for 6s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Beast -20%
3615/7115 500 20/25
125
Physical: -22%
Magic: 36%
Projectile: 50%
Combo Tail Attack1: 57.0(6)/90.0(6) Physical + Melee Attack Slow
Combo Tail Attack2: 68.4(7)/108.0(7) Physical + Melee Attack Slow
Combo Forward Attack L: 60.8(7)/96.0(7) Physical + Melee Attack Slow
Combo Forward Attack R: 60.8(7)/96.0(7) Physical + Melee Attack Slow
Combo Two Hand Attack: 76.0(7)/120.0(7) Physical + Melee Attack Slow
Combo Breath Ground: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius
Combo Breath Air: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius
Combo Leap Attack1: 53.2(7)/84.0(7) Physical + Melee Attack Slow
Combo Leap Attack2: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius
Combo Leap Attack3: 83.6(7)/132.0(7) Physical + Melee Attack Slow
Special Breath Air To Side: 60.8(6)/96.0(6) Physical, 45.6(6)/72.0(6) Physical Radius
Special Leap Attack1 To Center: 53.2(7)/84.0(7) Physical
Special Leap Attack3 To Center: 83.6(7)/132.0(7) Physical + Melee Attack Slow
Special Summon Elemental: Frost Shield To Elemental
Special Breath Ground: Extreme Cold Dmg, Extreme Cold Slow, Frost Shield To Breath
Special Breath Air: Extreme Cold Dmg, Extreme Cold Slow
Buff Movespeed: 1000 Move Speed
Buff Movespeed Special: 2500 Move Speed
Melee Attack Slow: -15% Action Speed for 11s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Frost Shield To Elemental: Immune to Damage 
Extreme Cold Dmg: 50 Physical Damage, 50 Magical Damage over 2s/100 Physical Damage, 100 Magical Damage over 2s [0.2s]Tick interval: 0.2s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Extreme Cold Slow: -20% Move Speed, -20% Action Speed for 8s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
Frost Shield To Breath: Immune to Damage 
Beast 0%
2415/3315 200/270 15/20
100
Physical: -22%
Magic: 36%
Projectile: 25%
Curse Of Chilling: Curse Of Chilling
Normal Attack: 30(7) Magical + Curse Of Chilling
Normal Attack Return: Curse Of Chilling
Eating Phase: 140 Move Speed + Eating Shield
Eating: Eating
Teleport: 20(5) Magical + Curse Of Chilling
Scream: 10(4) Magical + Curse Of Chilling
Earth Quake: 120.0(6)/180.0(6) Physical60.0(6) Magical + Curse Of Chilling
Curse Of Chilling: -1.6% Move Speed for 8s [AgT]Stacking Type: Aggregates by Target[30x]Maximum Stacks: 30[Rmv]Removable
Eating Shield: 1000 Shield [AgT]Stacking Type: Aggregates by Target
Eating: -95% Max Health, Unable to Move over 15s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Ref]Refresh: Resets on Successful Application[Rmv]Removable
Undead 0%
2115/3015 200/250 15/20
80
Physical: -22%
Magic: 36%
Projectile: 25%
Close Attack: 70(5) Magical
Normal Attack: 50(5) Magical
Strong Attack: 100(7) Magical
Curse Of Gathering Mark: -95%(4) True Max Health Dmg1 or -50%(4) Dmg2 or -15%(4) Dmg3 or -5%(4) Dmg4 or -2%(4) Dmg5 + CoG Mark Icon, CoG Heal1-5
Curse Of Isolation Mark: -50%(4) True Max Health Dmg1 or -70%(4) Dmg2 or -90%(4) Dmg3 or -150%(4) Dmg4 or -250%(4) Dmg5 + CoI Mark Icon, CoI Heal1-5
Getting Soul: Soul Shield
Frenzy: Death SwarmFrenzy
CoG Mark Icon: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
CoG Heal1: 65% Max Health over 20s [Rmv]Removable
CoG Heal2: 35% Max Health over 20s [Rmv]Removable
CoG Heal3: 10% Max Health over 20s [Rmv]Removable
CoG Heal4: 4% Max Health over 20s [Rmv]Removable
CoG Heal5: 2% Max Health over 20s [Rmv]Removable
CoI Mark Icon: ? for 5s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
CoI Heal1: 35% Max Health over 20s [Rmv]Removable
CoI Heal2: 50% Max Health over 20s [Rmv]Removable
CoI Heal3: 60% Max Health over 20s [Rmv]Removable
CoI Heal4: 100% Max Health over 20s [Rmv]Removable
CoI Heal5: 170% Max Health over 20s [Rmv]Removable
Soul Shield: 250 Shield [AgT]Stacking Type: Aggregates by Target[Rmv]Removable
Death Swarm: 4 True Magical Damage [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Ref]Refresh: Resets on Successful Application
Frenzy: 25 Move Speed, 20% Damage, 50% Action Speed [inf]Duration: Infinite[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Undead 0%
195 180 0
0
Physical: -22%
Magic: 5%
Projectile: 15%
Attack: 43.2(3) Physical
Back Step: 67.5(4) Physical
Bombing: 108.0(5) Physical
Soul Pass: Skeleton Warlord Speed Up
Throwing Knife: 43.2(3) Physical
Skeleton Warlord Speed Up: 4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance [AgT]Stacking Type: Aggregates by Target[25x]Maximum Stacks: 25
Undead-Skeleton 0%
10114 100 0
0
Physical: -22%
Magic: 5%
Projectile: 15%
Beam Attack: 6.0(7) Physical, 6.0(7) Magical
0%
2115/3115 250/280 15/20
80
Physical: -22%
Magic: 36%
Projectile: 25%
Combo1: 48.0(7)/72.0(7) Physical, 48.0(7)/72.0(7) Magical
Combo2: 57.6(7)/86.4(7) Physical, 57.6(7)/86.4(7) Magical
Combo3: 70.4(7)/105.6(7) Physical, 70.4(7)/105.6(7) Magical
Combo4: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical
Combo5: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical
Throwing Knives: 60.8(7)/91.2(7) Physical, 60.8(7)/91.2(7) Magical + Paralyze
Throwing Knives2: 25.6(3)/38.4(3) Physical, 25.6(3)/38.4(3) Magical + Paralyze
Realm Of Domination: Dominated Player
Shield: Shield
Bone Prison: Dominated Player, Bone Prison
Explosion: 384.0(7) Physical384.0(7) Magical
Attack Block Explosion Dmg: 48.0(7) Physical48.0(7) Magical
Paralyze: -15% Move Speed for 15s [AgT]Stacking Type: Aggregates by Target[5x]Maximum Stacks: 5[Rmv]Removable
Dominated Player: ? for 6s [AgT]Stacking Type: Aggregates by Target[6x]Maximum Stacks: 6[Exp]Expiration: Removes Single Stack and Refreshes Duration
Shield: Immune to Damage [inf]Duration: Infinite
Bone Prison: Unable to Move [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1
Undead-Skeleton 0%
2515/3315 300/350 12/15
50
Physical: -22%
Magic: 5%
Projectile: 30%
Attack Slash11: 75.6(6)/96.0(6) Physical
Attack Slash12: 75.6(6)/96.0(6) Physical
Attack Shoulder Charge: 44.1(6)/56.0(6) Physical
Attack Front Slash: 94.5(6)/120.0(6) Physical
Attack Front Thrust: 81.9(6)/104.0(6) Physical
Attack Rush Thrust: 107.1(6)/136.0(6) Physical
Attack Long Range Transverse: 100.8(6)/128.0(6) Physical
Attack Long Range Vertically: 100.8(6)/128.0(6) Physical
Attack Soul Shockwave: 138.6(6)/176.0(6) Physical + Dead Rift Dmg, Dead Rift Move Slow
Attack Soul Slash: 201.6(6)/256.0(6) Physical
Debuff Move Speed: -70 Move Speed
Dead Rift Dmg: 5 Magical Damage [0.3s]Tick interval: 0.3s[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Dead Rift Move Slow: -30% Move Speed [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable
Undead 0%/10%