- Do not open chests or doors the regular way, just break them with the Smash perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)
- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.
- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists.
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.
- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.
2023/11/09 Early Access Hotfix #20
- Barbarian's Blood Exchange recovery rate per hit has been reduced from 15% → 10%.
- Barbarian's Blood Exchange maximum health reduction rate for 8 seconds has been changed from -25% → -30%.
- Barbarian's Blood Exchange skill tier has been changed from 1 → 5. It will now take longer to recover the skill at a campfire.
- Barbarian's Achilles Strike duration changed from 4s → 2.5s.
2023/11/03 Early Access Hotfix #19
- Barbarian's Carnage now grants +75 Armor Rating for 7 seconds instead of +10 Strength after a target is killed.
- Barbarian's Axe Specialization now increases weapon damage by +3 instead of 10% Physical Damage Bonus.
- Barbarian's Achilles Strike debuff duration on the target increased from 2s → 4s.
- Barbarian's Blood Exchange duration increased from 6 to 8 seconds, and life steal amount increased from 5% to 15%.
- Barbarian's Life Siphon has been renamed to War Sacrifice. Now costs 10% of maximum health as a life sacrifice over 8 seconds and increases all attributes by 4 → 5.
2023/10/05 Early Access Hotfix #15
- Barbarian's Iron Will's additional Magic Resistance has been changed from 100 → 60.
2023/09/12 Early Access Hotfix #11
- Axe Specialization changed from +5 Additional Physical Damage -> +10% Physical Damage Bonus
- Achilles Strike's Physical Damage on hit reduced from 10 -> 0 dmg, Damage taken per step decreased from 5 -> 1 dmg
- Achilles Strike's Slow debuff increased from -10% -> -30% movespeed
2023/02/13 Alpha Playtest #4 Hotfix #5
- Savage Roar’s fear duration changed from 4 to 3 seconds.
2022/12/22 Alpha Playtest #3 Hotfix #5
- Fixed an issue where the Savage Roar's fear effect would not disappear.
2022/12/19 Alpha Playtest #3 Hotfix #3
- The cooldown of Barbarian's Savage Roar skill has been changed from 24 to 28 seconds.
2022/12/17 Alpha Playtest #3 Hotfix #2
- Barbarian's Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55
- Barbarian's Savage : Physical Damage Mod 5% → 10%
- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%
Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3% buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s (6s)x(1.3)x(1.7+.03)=13.494s Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will Using these stats War Cry will last for 15.743s (7s)x(1.3)x(1.7+.03)=15.743s Each 10 points of Will adds .91s to War Cry up to 50 Will
aka, is it a 30% longer buff? or does this only apply to war cry and savage roar?
does will work with shouting
?
Honestly why learn any other class, the devs clearly only love the the Barb, you get within 8 meters and they simply disable your damage
I see it on players, but do they have 25% physical debuff?
Sometimes mobs start running away and sometimes they just pause attacking
Is there a point where executioner is better than axe specialization?
Does carnage stack with morale boost on one kill?