From Dark and Darker Wiki

TextTitleReplyAuthorLast EditorCreatedLast EditedComment PageAssociated PageBlock Id
Add magic doesn't scale, ignoreRay of DarknessanonymousJul 9, 2024 at 7:04 pmWarlock
Please put them in. I want to be the white haired drow rogue just like my DND character. DrowsanonymousJul 9, 2024 at 2:22 amCosmetics
YOU CAN'T JUST SAY THATTTTTTTTsmells like fritto laysanonymousJul 8, 2024 at 10:27 pmGiant Toe
Slowdown On Hit是什么意思 减攻击速度 还是移动速度 减敌人的还是自己的Slowdown On Hit是什么意思 减攻击速度 还是移动速度 减敌人的还是自己的anonymousJul 8, 2024 at 3:00 pmWeapons
Most information on this wiki that can be datamined is datamined. we can grantee that currently restore does not scale off of anything other than buff durationCan't wait to playDanJonJrJul 8, 2024 at 10:51 amDruid
all enemies do have a stat pool however the tree of life spell only buffs player targets and so cannot buff the treantDoes tree of life buff the treant?DanJonJrJul 8, 2024 at 10:47 amDruid
The Item Equip Speed speed section says that weapons equip instantly and therefore don't benefit from the stat, but equipping a Hand Crossbow as a Rogue does seem to have a progress bar (progress circle?). I haven't tested anything with other classes.Hand Crossbow equip speedHiimrayJul 8, 2024 at 7:40 amStats
Physical damage reduction curve currently isn't correct; they updated it about 3 days ago for Early Access Hotfix #55: "Slightly lowered the amount of Physical Damage Resistance earned per Armor Rating within the upper sweet spot of the curve (~200 Armor Rating.)". I tested it to double check, and the armor does indeed have some new sort of scaling in the 175-230 region that isn't described above. When I increased armor from 175 to 181, I gained 1.5% reduction instead of the expected 1.8% damage reduction (33% total), and when I increased it by another 15 armor to 196, instead of gaining 4.5% reduction, I only gained 3.7% (36.7% total)Physical Damage Reduction Curve Not Accurate as of Most Recent UpdateanonymousJul 8, 2024 at 6:27 amStats
To the guy above me - (Magic Power Bonus - Also known as Magical Damage Bonus, though contrary to this alternative name, it affects Healing too. Magic Power bonus governs the potency of your magical spells, magical damage dealing abilities and magical healing abilities.) and that's pulled straight from the wiki. Spreading misinformation on a wiki that has all the actual information easily available is insane.Magic power does affect healing.anonymousJul 7, 2024 at 11:21 pmDruid
Druid has 4 different hitboxes....Races unlikely to be addedanonymousJul 7, 2024 at 10:41 pmCosmetics
pretty sure you can craft these once you progress quests with the weaponsmithWhere are these crafted??anonymousJul 7, 2024 at 8:44 pmSilver Ingot
Translation of above russian comment: "Hello, when the wipe happens will the legendary status remain?" Yes, Legendary Status is you buying the game, it's a one time thing. (Google Translate: "Да, Легендарный статус — это единоразовая покупка игры.")Legendary Status PriceanonymousJul 7, 2024 at 3:32 pmAccount Status
Здравствуйте , когда произойдет вайп останется ли легендарный статус ?Legendary Status PriceanonymousJul 7, 2024 at 9:29 amAccount Status
Nerf all clothes, all hail the naked metabuffHiimrayJul 7, 2024 at 5:47 amDark Matter
15% drop rate means the chances of not getting one in 10 kills is (1-.15)^10 ~= 20%. I'd say that's unlucky, but certainly not a statistical miracle. Also note that Luck actually *lowers* the drop chance, so if you're farming for just Pelt specifically, unequip your Luck for the kill or simply don't bring Luck in with you. For some sample Luck->Pelt drop rate values, see [[Cave_Troll#Loot_Tables]] -> Quest_Cavetroll_Common -> Select a Luck value above the Loot Summary table -> Rare rowNormals Drop ChanceHiimrayHiimrayJul 7, 2024 at 5:30 amJul 7, 2024 at 5:35 amTroll Pelt
Is this only Physical Damage? Gain 20% undead damage bonus against undead Monsters is what the tooltip has at the moment so yeah kinda vague lolAny word on that Undead Slaying perk?anonymousJul 7, 2024 at 5:19 amCleric
it scales off both your physical damage and your agility. So if you have 30% physical damage bonus you can convert that to 1.30 in place of the (1.0) part and multiply that by the percentage that is next to it (in your example it is 100 so the equation becomes (agility) x 130%. so say you have 50 agility. Your damage before taking into account any defenses or impact zone multipliers would be 65 plus any additional or true dmg you have on your gear.What effects the multipliers in shapeshift?anonymousJul 7, 2024 at 1:20 amDruid
it's a trade off. Try to not use those perks if you want utilize a stealthy mouse form.Glow and stuffanonymousJul 7, 2024 at 1:13 amDruid
Treant's damage does not scale off anything. It is a flat damage and is the same regardless of gear.Anyone know what the treants damage scales with?anonymousJul 7, 2024 at 1:11 amDruid
magic power does not buff the potency of magic healing, This is incorrect. The healing from magic healing is completely separate from the damage you do, and the amount of damage does not have any influence over it. None of the skills scale off magic power or magic healing except for Dreamfire, who's damage scales off magic power, and healing scales off magic healing separately.What does magic power scale? anonymousJul 7, 2024 at 1:09 amDruid