From Dark and Darker Wiki
| Text | Title | Reply | Author | Last Editor | Created | Last Edited | Comment Page | Associated Page | Block Id |
|---|---|---|---|---|---|---|---|---|---|
| What percentage of your damage do you heal with life drain? Also how does it scale with true damage, additional, etc. | Life Drain Portion of damage? | anonymous | Jul 28, 2024 at 9:53 pm | Warlock | |||||
| I'm not sure this rule still applies, it may've been patched out. Recently I looted a player and I found nothing but handled gear. | Conversion of Looted Items after PvP | anonymous | Jul 28, 2024 at 7:29 pm | Looted Handled Supplied | |||||
| Invis pots have a knowledge requirement of 15 as of July 2024, which is notable for barb as it prevents them from being a one shot landmine, so the knowledge stat isn’t useless and there is a niche build for landmine barb that knowledge is build for. | Knowledge in Martial Class Stat Spreads is Frustrating (Especially Without Multiclassing) | anonymous | Jul 28, 2024 at 2:35 pm | Stats | |||||
| nvm I just realized this is for ingots and not the powder xD I still think it would be a good idea to add the requirements to unlock the craft next to the crafting entries, though. | Page needs updating | anonymous | Jul 28, 2024 at 11:15 am | Silver Ingot | |||||
| Not only do I not have a lot of these available to craft (I assume ill unlock them with quest completion, but that should also probably be specified on the wiki crafting entry for clarity's sake) but, I am also noticing that you can craft a bunch of common "sterling" weapons with default weapons + silver powder when I look at my crafts for weaponsmith. Page def needs some touch ups, I'd do so but I have no clue how. xd | Page needs updating | anonymous | Jul 28, 2024 at 11:13 am | Silver Ingot | |||||
| The Skull Key is only usable in the HR version of Inferno 2, in the Demon Gate module. If you reach this location on Normals, the treasure room will only require a lockpick instead of a Skull Key. | does it need to be hr? | Raw Salad | Jul 28, 2024 at 4:10 am | Skull Key | |||||
| doesn't seem to be the case | Loot drops | anonymous | Jul 28, 2024 at 2:35 am | Gear Score | |||||
| MIMIC TONGUE is not used for crafting | not used for crafting | anonymous | Jul 28, 2024 at 1:34 am | Mimic Tongue | |||||
| what i can gather from the wiki is that luck plays no real roll in getting pelt and even lowers the chance.. is this accurate? | WOLF PELT DROP RATE WITH LUCK? | anonymous | Jul 27, 2024 at 11:48 pm | Wolf Pelt | |||||
| So if im in the moderate gear bracket the loot from gobbos and chest is also better no? | Loot drops | anonymous | Jul 27, 2024 at 5:38 pm | Gear Score | |||||
| what happens if I delete a character with donated cosmetics and create a new one | Cosmetics | anonymous | Jul 27, 2024 at 12:39 pm | Cosmetics | |||||
| IMHO Early Access Content should return once the game goes full release. Just make it very hard to get. An idea I had is simple, occasionally spawn a Boss mob (with some kinda map wide sound notification that a rare mob has spawned) that is wearing the skin, and have it roam the maps. It then has a small chance to drop a deed to the skin, which cannot be traded once it leaves the dungeon. | Early Access Content. | anonymous | Jul 27, 2024 at 4:39 am | Cosmetics | |||||
| ? | does luck work with crush when breaking chests and boxes? | anonymous | Jul 27, 2024 at 4:38 am | Barbarian | |||||
| This wiki is such a joke Way to tell people zero useful information | Completely useless article | anonymous | Jul 27, 2024 at 3:53 am | Golden Key | |||||
| Same bro... second kill ever I get a troll pelt - then chased down by a fully buffed cleric. They need to add a static escape there so people that get the kill can actually reap from it. Instead its just like flies to shit | which troll? | anonymous | Jul 26, 2024 at 10:28 pm | Troll Pelt | |||||
| I believe that combining the crouch and shift walk only works as a method to decrease your movespeed. I think that whatever input you press last, whether it be shift or crouch determines the noise level of your footsteps. For example, if when trying to crouch and shift walk, you pressed crouch first, then shift last, the sound would be the same as to shift walking, just with the movespeed penalty of crouching, it could also be the other way around with your first input taking noise priority over your second, I don't really know, this is just what I think in my time playing DaD. It is important to note however that crouch+shift walking increases the amount of time between each footstep audio is played, which can be useful in its own ways to be sneaky. Please correct me if I'm wrong, this is just what I personally know from my playtime. | Sneaky stacking | anonymous | Jul 26, 2024 at 7:18 pm | Footstep Sound | |||||
| Did some digging around on Discord and Reddit seems like people are aware of this and are calling it a bug. I too was curious what was happening. Someone told me could be server lag. | Songs not finishing | Baarthok | Jul 26, 2024 at 11:55 am | Bard | |||||
| Not in high roller | alter of sacrifice | anonymous | Jul 26, 2024 at 8:23 am | Shrines | |||||
| do you know the cool down timer for the slam? | Hunting Drops Probability | anonymous | Jul 26, 2024 at 5:11 am | Frost Wyvern | |||||
| The point is that, if you kill better geared player you get more gold from them. since they will be better geared, also, you can get better rewards killing bosses or going hell being geared, like is more easy do the PvE gold sourceses. High risk, high reward. | Gear score = better loot drops? | anonymous | Jul 26, 2024 at 2:25 am | Gear Score |