From Dark and Darker Wiki
2 March 2026
- 23:3423:34, 2 March 2026 diff hist −347,678 Data:Armor.json Cleaning up unneeded data
- 23:3223:32, 2 March 2026 diff hist +476 N Module:Accessory/doc Created page with "=Overview= Functions for making Accessory table. Data comes from Data:Accessory.json. =Functions= ==draw_table== Creates a table of accessories ===Parameters=== * ''1'' - <Slot Type> * ''2'' - Craftable or Uncraftable ==draw_table examples== ===Back=== ---- <pre>{{#invoke:Accessory|draw_table|Necklace}}</pre> {{#invoke:Accessory|draw_table|Necklace}} <br> ===Head=== ---- <pre>{{#invoke:Accessory|draw_table|Ring}}</pre> {{#invoke:Accessory|draw_table|Ring}}"
- 23:3023:30, 2 March 2026 diff hist −112 Module:Accessory Changed to only use table.concat where useful. I.e. where there are large enough strings.
- 23:2123:21, 2 March 2026 diff hist +391 Module:Armor Undoing previous change for row current
- 23:1923:19, 2 March 2026 diff hist −433 Module:Armor Undoing table concat for table_header and row
- 23:1623:16, 2 March 2026 diff hist −4 Module:Armor Undoing table concat for color_values
- 23:1523:15, 2 March 2026 diff hist −112 Module:Armor Undoing table concat for iconbox.
- 23:0723:07, 2 March 2026 diff hist −183 Module:Monster Test. Undoing change in row(...) code.
- 23:0323:03, 2 March 2026 diff hist +8 m Module:Monster Test. Undoing table concat change in lower-scope functions.
- 23:0023:00, 2 March 2026 diff hist +167 Module:Monster Changing to table.concat for large strings and for loops.
- 22:5722:57, 2 March 2026 diff hist +3,803 N Module:Accessory Created page with "local p = {} local AD = mw.loadJsonData("Data:Accessory.json") local insert = table.insert local concat = table.concat ---Counts number of keys. Tables from Accessory.json don't work with next() or the # operator --- @param t table --- @return number local function count(t) local c = 0 for _ in pairs(t) do c = c + 1 end return c end ---Create css/html wikitext for iconbox ---@param item table ---@return string local function iconbox(item) local color = "3" local..."
- 22:5122:51, 2 March 2026 diff hist +1,123 Module:Armor Changing to table.concat for large strings and for loops.
- 07:2007:20, 2 March 2026 diff hist −12 Back Updated to use module-generated table. current
- 07:2007:20, 2 March 2026 diff hist −12 Foot Updated to use module-generated table. current
- 07:1907:19, 2 March 2026 diff hist −14 Hands Updated to use module-generated table. current
- 07:1907:19, 2 March 2026 diff hist −10 Legs Updated to use module-generated table. current
- 07:1807:18, 2 March 2026 diff hist −14 Chest Updated to use module-generated table. current
- 07:1707:17, 2 March 2026 diff hist +73 Module:Armor Fixed missing armor type.
- 07:0507:05, 2 March 2026 diff hist −12 Head Updating to use module current
- 07:0407:04, 2 March 2026 diff hist +37 m Module:Armor Data validation bug
- 06:5306:53, 2 March 2026 diff hist −8 m Module:Armor/doc Fixed example
- 06:3306:33, 2 March 2026 diff hist +5,135 Module:Armor Reverting tests Tag: Undo
- 06:3006:30, 2 March 2026 diff hist +46 m Module:Armor Testing Tag: Reverted
- 06:2806:28, 2 March 2026 diff hist −5,181 m Module:Armor Testing Tags: Replaced Reverted
- 06:2706:27, 2 March 2026 diff hist +715 Module:Armor Fixed a few bugs to bring the code to a working state.
- 05:2905:29, 2 March 2026 diff hist +65 Module:Armor/doc Forgot second key
- 05:2605:26, 2 March 2026 diff hist +346,501 Data:Armor.json Raw Salad changed the content model of the page Data:Armor.json from "wikitext" to "JSON" Tag: content model change
- 05:2505:25, 2 March 2026 diff hist +606,189 N Data:Armor.json Created page with "{ "Foot": { "Uncraftable": [ "Adventurer Boots", "Buckled Boots", "Buttoned Boots", "Cuffed Boots", "Darkleaf Boots", "Dashing Boots", "Forest Boots", "Heavy Boots", "Jester Poulaines", "Laced Turnshoe", "Lightfoot Boots", "Low Boots", "Occultist Boots", "Old Shoes", "Pigache", "Plate Boots", "Rugged Boots", "Stillmend Boots", "Stitched Turnshoe", "Sturdy Boots", "Turnshoe", "Wizard Shoes" ], "Craft..."
- 05:2505:25, 2 March 2026 diff hist +12 m Module:Monster/doc Fixed function name
- 05:2405:24, 2 March 2026 diff hist +426 N Module:Armor/doc Created page with "=Overview= Functions for making Armor table. Data comes from Data:Armor.json. =Functions= ==draw_table== Creates a table of armors ===Parameters=== * ''1'' - list key of armors to use ==draw_table examples== ===Back=== ---- <pre>{{#invoke:Monster_Table|draw_table|Back}}</pre> {{#invoke:Armor|draw_table|Back}} <br> ===Head=== ---- <pre>{{#invoke:Armor|draw_table|Head}}</pre> {{#invoke:Armor|draw_table|Head}}"
- 05:1905:19, 2 March 2026 diff hist +4,488 N Module:Armor Created page with "local p = {} local AD = mw.loadJsonData("Data:Armor.json") local is_special = {["Move Speed"]=true, ["Armor Rating"]=true, ["Magical Resistance"]=true} local is_primitive = {["Strength"]=true, ["Vigor"]=true, ["Agility"]=true, ["Dexterity"]=true, ["Will"]=true, ["Knowledge"]=true, ["Resourcefulness"]=true} -- local color_rarity = {"cr1", "cr2", "cr3", "cr4", "cr5", "cr6", "cr7", "cr8"} local function get_type(item) --Assumes that the item only has one type local key,..."
27 February 2026
- 07:0507:05, 27 February 2026 diff hist +60 Enemies →Monsters: Updated to use module-generated table.
- 07:0307:03, 27 February 2026 diff hist +107 Mimic →Mimics: Updated to use module-generated table.
- 06:5806:58, 27 February 2026 diff hist +12 Monsters upd
- 06:5706:57, 27 February 2026 diff hist +12 Subbosses →Minibosses: Updated to use module-generated table.
- 06:5606:56, 27 February 2026 diff hist +12 Bosses Updated to use module-generated table.
- 02:5102:51, 27 February 2026 diff hist −92,435 Data:Monster.json Removing context-redundant strings from keys and and their respective order lists.
26 February 2026
- 07:4107:41, 26 February 2026 diff hist 0 m Module:Monster No edit summary
- 07:4107:41, 26 February 2026 diff hist +9 m Module:Monster Accidentally removed the key too.
- 07:3907:39, 26 February 2026 diff hist −79 Module:Monster Removing string substitutions since they are now handled script-side.
24 February 2026
- 20:5220:52, 24 February 2026 diff hist −10,420 Data:Monster.json Fixed Golem ability names.
- 20:2120:21, 24 February 2026 diff hist +1 Module:Monster Fixing monster order
- 02:3602:36, 24 February 2026 diff hist +105 Module:Monster Ordered damage reductions and abilities
- 02:3202:32, 24 February 2026 diff hist +218,758 Data:Monster.json Added order lists to Abilities and DamageReductions
- 02:1602:16, 24 February 2026 diff hist +235 m Module:Monster No edit summary
- 02:1302:13, 24 February 2026 diff hist −17 Module:Monster Variant color coding for Statuses column.
23 February 2026
- 23:4923:49, 23 February 2026 diff hist −3 Module:Monster Fixed weird ordering issues in ability statuses
- 23:0823:08, 23 February 2026 diff hist −4 Template:GenerateWeaponTable Fixed hitslows current
- 01:3401:34, 23 February 2026 diff hist −122 Module:Monster Updated to code to match structural changes in the Monster Data
- 01:3301:33, 23 February 2026 diff hist −108,943 m Data:Monster.json No edit summary