- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.
- Pre-buff your team before a PvP encounter.
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.
2023/09/21 Early Access Hotfix #13
- Cleric’s base Strength increased from 11 → 13.
- Cleric’s base Agility increased from 11 → 12.
- Cleric’s base Will decreased from 30 → 25.
- Cleric’s base Resourcefullness increased from 5 → 7.
2023/08/28 Early Access Wipe 1
- Many spells' Attribute Bonus Ratio returned to 100%.
- Holy Strike: 100%
- Lesser Heal: 100%
- Sanctuary: 50% (Heal)
- Locusts Swarm: 50%
- Protection: 0%
- Holy Light: 100%
- Earthquake: 50%
2023/08/24 Early Access Hotfix #7
- Attribute Bonus Ratio of Cleric's Protection has been adjusted to 0%.
- Attribute Bonus Ratio of all spells has been adjusted to 50%.
2023/08/07
- Stats Redistributed from 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5
- Various spell casting times adjusted:
- Protection: 1 to 0.75
- Bless: 1 to 0.75
- Holy Light: 1.5 to 2
- Sanctuary: 2.5 to 2.75
- Resurrection: 2.5 to 2.75
- Locusts Swarm: 2.5 to 2.75
- Earthquake: 2.5 to 2.75
2023/04/17 Alpha Playtest #5 Hotfix #2
- Cleric Lesser Heal's spell tier has been adjusted from 2 to 3.
- Cleric Locust Swarm spell tier adjusted from 7 to 8 and count adjusted to 1.
- Cleric Locust Swarm damage changed to 2 per second. This will be fine tuned in the future.
- Cleric Earthquake's spell tier has been adjusted from 7 to 8.
- Cleric Resurrection's spell tier has been adjusted from 8 to 7.
22/12/2022 Alpha Playtest #3 Hotfix #5
- Fixed an issue where excessive input could occur when using the Judgment skill.
20/12/2022 Alpha Playtest #3 Hotfix #4
- Lesser Heal's spell tier from 4 to 2.
17/12/2022 Alpha Playtest #3 Hotfix #2
- Cleric's Resurrection : Tier 9 → 8
16/12/2022 Alpha Playtest #3 Changelog
New Magic System -
- All spells have a specific memory cost associated with them.
- Magic users can customize which spells they wish to memorize through the spell capacity system.
- Your ‘Knowledge’ determines which spells are at your disposal during the game. The order of the spell memorization is important because if your ‘Knowledge’ or ‘Spell Capacity’ stat dynamically changes during the game, the last memorized spells may become available/unavailable.
- Lots of new spells added to the game including – Ice bolt, Zap, Lightning Strike, Bind, Cleanse, and more.
29/10/2022 Alpha Playtest #2 Hotfix #1
- Judgement Skill Balance (Range 300 -> 450 & Casting time 0.75 -> 0.5s).
24/09/2022 Bug squashing QA playtest Hotfix #1
- Cleric has added a small temporary message to the resurrection magic.