From Dark and Darker Wiki

(Hyperlinked Action Movement Penalty to explanation.)
(Name of certain properties were changed. Fixed the most obvious cases.)
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-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->||<td><!--
-->||<td><!--
Physical Weapon Damage
Physical Base Weapon Damage
If the weapon has Physical Weapon Damage value or it has Physical Weapon Damage 0-7 values display it.
If the weapon has Physical Base Weapon Damage value or it has Physical Base Weapon Damage 0-7 values display it.
Note: The weapon can have Physical Weapon Damage Add, which should no be displayed here.
Note: The weapon can have Physical Base Weapon Damage Add, which should no be displayed here.
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 5}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 5}} }}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Physical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Physical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 5}} }}|1}} }}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 5}} }}|1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 0}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|Physical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
Magical Weapon Damage
Magical Base Weapon Damage
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Weapon Damage}}<!--
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Base Weapon Damage}}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Magical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Magical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage}} }}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 0}} }}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|Magical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
Armor Rating
Armor Rating
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|{{#arraysize:stats}}
|{{#arraysize:stats}}
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
If the stats isn't Physical Weapon Damage,Magical Weapon Damage, or Armor Rating, or Move Speed, display it.
If the stats isn't Physical Base Weapon Damage,Magical Base Weapon Damage, or Armor Rating, or Move Speed, display it.
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Base Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Base Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
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-->{{#if:{{#var:artifactname}}<!--
-->{{#if:{{#var:artifactname}}<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|None}}</td></tr>}} }}<!--
-->|None}}</td></tr>}} }}</table><!--


--></table></includeonly><noinclude>
--></includeonly><noinclude>
Parameters:
Parameters:
*1={Craftable,Uncraftable,Both}
*1={Craftable,Uncraftable,Both}

Revision as of 08:32, 17 July 2024

Parameters:

  • 1={Craftable,Uncraftable,Both}
  • 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
  • type={Bow,Crossbow,Shield} (optional)


Code Preview
{{GenerateWeaponTable|Craftable|Sword}}
Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
43~44
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Ranger
Rogue
Bard
One Handed
Main-Hand
-15
Physical Base Weapon Damage
28
Magical Damage Add
1
Primary Attacks
All Pierce
100%/105%/110%/115%
Primary Attacks
Windup:450ms
Attack:56ms
Combo:823ms
Attack:79ms
Combo:830ms
Attack:81ms
Combo:880ms
Attack:83ms
Recover:688ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
45~46
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
27~28
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Bard
Warlock
One Handed
Main-Hand
-25
Physical Base Weapon Damage
42~43
Armor Penetration
2~3%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:680ms
Attack:133ms
Combo:1022ms
Attack:127ms
Combo:1174ms
Attack:119ms
Recover:1115ms
Primary Attacks
100%/90%/80% + 4
Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Wizard
Warlock
Two Handed
Main-Hand
-21
Physical Base Weapon Damage
19
Magical Base Weapon Damage
19
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:550ms
Attack:168ms
Combo:1236ms
Attack:147ms
Combo:1216ms
Attack:107ms
Recover:1068ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Fighter
Barbarian
One Handed
Main-Hand
-20
Physical Base Weapon Damage
38~39
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:720ms
Attack:165ms
Combo:1011ms
Attack:175ms
Combo:1045ms
Attack:145ms
Recover:788ms
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Barbarian
Warlock
Two Handed
Main-Hand
-40
Physical Base Weapon Damage
51~52
Physical Power
5
Undead Race Damage Bonus
30%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
115%
Primary Attacks
Windup:990ms
Attack:179ms
Combo:1164ms
Attack:200ms
Combo:1537ms
Attack:233ms
Recover:967ms

Secondary Attacks

Windup:1080ms
Attack:260ms
Recover:2690ms
Primary Attacks
100%/80%/60% + 4
Secondary Attack 1
100%/80%/60% + 4
Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Secondary Attack 1
Mid Attack: x82.5%
Otherwise: x65%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
25~26
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Wizard
Warlock
Two Handed
Main-Hand
-25
Physical Base Weapon Damage
19
Magical Base Weapon Damage
19
Outgoing Magical Healing Add
2
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:550ms
Attack:168ms
Combo:1236ms
Attack:147ms
Combo:1216ms
Attack:107ms
Recover:1068ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
40~42
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
23~24
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:510ms
Attack:121ms
Combo:600ms
Attack:133ms
Combo:810ms
Attack:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
47
Gear Magical Damage
3~4
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:930ms
Attack:229ms
Combo:1019ms
Attack:233ms
Combo:906ms
Attack:233ms
Recover:977ms

Special Attacks

Windup:330ms
Attack:167ms
Combo:763ms
Attack:133ms
Recover:966ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}
Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Penalty Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50
Physical Base Weapon Damage
38
39~40
41~42
43~44
45~46
47
49~51
Armor Penetration
20%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x55%

Reload
Always: x40%

QuickShot
Always: x55%

MultiShot
Always: x55%

632.5Nipalan
RangerTwo Handed
Main-Hand
-40
Physical Base Weapon Damage
30
31~32
33~34
35~36
37
38
40~42
Armor Penetration
10%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x65%

Reload
Always: x50%

QuickShot
Always: x65%

MultiShot
Always: x65%

8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
19
20~21
22~23
24~25
26
27
28~29
Armor Penetration
5%
Primary Attack 1
100% + 3
0.67sPrimary Attack 1
Always: x75%

Reload
Always: x60%

QuickShot
Always: x75%

MultiShot
Always: x75%

1025Elven Bow of Truth