From Dark and Darker Wiki

(Hyperlinked Action Movement Penalty to explanation.)
(Name of certain properties were changed. Fixed the most obvious cases.)
Line 92: Line 92:
-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->||<td><!--
-->||<td><!--
Physical Weapon Damage
Physical Base Weapon Damage
If the weapon has Physical Weapon Damage value or it has Physical Weapon Damage 0-7 values display it.
If the weapon has Physical Base Weapon Damage value or it has Physical Base Weapon Damage 0-7 values display it.
Note: The weapon can have Physical Weapon Damage Add, which should no be displayed here.
Note: The weapon can have Physical Base Weapon Damage Add, which should no be displayed here.
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 5}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 5}} }}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Physical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Physical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 5}} }}|1}} }}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 5}} }}|1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 0}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|Physical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
Magical Weapon Damage
Magical Base Weapon Damage
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Weapon Damage}}<!--
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Base Weapon Damage}}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Magical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Magical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage}} }}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 0}} }}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|Magical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
Armor Rating
Armor Rating
Line 173: Line 173:
|{{#arraysize:stats}}
|{{#arraysize:stats}}
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
If the stats isn't Physical Weapon Damage,Magical Weapon Damage, or Armor Rating, or Move Speed, display it.
If the stats isn't Physical Base Weapon Damage,Magical Base Weapon Damage, or Armor Rating, or Move Speed, display it.
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Base Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Base Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
Line 390: Line 390:
-->{{#if:{{#var:artifactname}}<!--
-->{{#if:{{#var:artifactname}}<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|None}}</td></tr>}} }}<!--
-->|None}}</td></tr>}} }}</table><!--


--></table></includeonly><noinclude>
--></includeonly><noinclude>
Parameters:
Parameters:
*1={Craftable,Uncraftable,Both}
*1={Craftable,Uncraftable,Both}

Revision as of 08:32, 17 July 2024

Parameters:

  • 1={Craftable,Uncraftable,Both}
  • 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
  • type={Bow,Crossbow,Shield} (optional)


Code Preview
{{GenerateWeaponTable|Craftable|Sword}}
Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
38
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 150%
Primary Attacks
100%/90% + 4
Special Attacks
100% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Ranger
Rogue
Bard
One Handed
Main-Hand
-15
Physical Base Weapon Damage
26
Magical Base Weapon Damage
1
Primary Attacks
All Pierce
100%/105%/110%/115%
Special Attacks
Slash/Pierce
All 150%
Primary Attacks
100%/90% + 2
Special Attacks
100% + 2
Impact Resist
3
Riposte
Always: x75%

Primary Attacks
Mid Attack: x87.5%
Otherwise: x60%

Block Reaction
Always: x97%

Special Attacks
Always: x75%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
39
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 150%
Primary Attacks
100%/90% + 4
Special Attacks
100% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
26
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/90% + 2
Impact Resist
3
DefenseMode
Always: x75%

Secondary Attacks
Mid Attack: x87.5%
Otherwise: x60%

Block Reaction
Always: x97%

None
Fighter
Bard
Warlock
Sorcerer
One Handed
Main-Hand
-25
Physical Base Weapon Damage
37
Armor Penetration
2~3%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90% + 4
Impact Resist
3
DefenseMode
Always: x75%

Primary Attacks
Mid Attack: x85%
Otherwise: x55%

Block Reaction
Always: x97%

None
Wizard
Warlock
Sorcerer
Two Handed
Main-Hand
-21
Physical Base Weapon Damage
13
Magical Base Weapon Damage
18
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90% + 3
Impact Resist
3
Guard
Always: x70%

Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x55%

Block Reaction
Always: x85%

None
Fighter
Barbarian
One Handed
Main-Hand
-20
Physical Base Weapon Damage
33
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
100%/90% + 3
Impact Resist
3
VikingSwordDefenseMode
Always: x75%

Primary Attacks
Mid Attack: x87.5%
Otherwise: x60%

Block VikingSwordReaction
Always: x97%

None
Fighter
Barbarian
Warlock
Two Handed
Main-Hand
-40
Physical Base Weapon Damage
43~44
Physical Power
5
Undead Race Damage Bonus
30%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
130%
Primary Attacks
100%/90% + 4
Secondary Attack 1
100%/90% + 4
Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Secondary Attack 1
Mid Attack: x82.5%
Otherwise: x50%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
25
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/90% + 2
Impact Resist
3
DefenseMode
Always: x75%

Secondary Attacks
Mid Attack: x87.5%
Otherwise: x60%

Block Reaction
Always: x97%

None
Wizard
Warlock
Sorcerer
Two Handed
Main-Hand
-25
Physical Base Weapon Damage
13
Magical Base Weapon Damage
18
Outgoing Magical Healing Add
2
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90% + 3
Impact Resist
3
Guard
Always: x70%

Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x55%

Block Reaction
Always: x85%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
40
Action Speed
5%
Headshot Damage Modifier
10%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 150%
Primary Attacks
100%/90% + 4
Special Attacks
100% + 4
Impact Resist
3
LongswordRiposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Block LongswordReaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
37
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 150%
Primary Attacks
100%/90% + 4
Special Attacks
100% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
24
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/90% + 2
Impact Resist
3
DefenseMode
Always: x75%

Secondary Attacks
Mid Attack: x87.5%
Otherwise: x60%

Block Reaction
Always: x97%

None
Fighter
Bard
Warlock
Sorcerer
One Handed
Main-Hand
-25
Physical Base Weapon Damage
37
Debuff Duration Bonus
1.5%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90% + 4
Impact Resist
3
FalchionDefenseMode
Always: x75%

Primary Attacks
Mid Attack: x85%
Otherwise: x55%

Block FalchionReaction
Always: x97%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
40
Magical Base Weapon Damage
2
True Magical Damage
2
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 150%
Primary Attacks
100%/90% + 4
Special Attacks
100% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x50%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}
Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Penalty Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50
Physical Base Weapon Damage
33
34
35
36
37
38
39
40
Armor Penetration
15%
Primary Attack 1
100% + 3
Impact Resist
3
2.97sReload
Always: x40%

QuickShot
Always: x55%

MultiShot
Always: x55%

DefenseMode
Always: x55%

Primary Attack 1
Always: x55%

Block Reaction
Always: x80%

632.5Nipalan
RangerTwo Handed
Main-Hand
-40
Physical Base Weapon Damage
25
26
27
28
29
30
31
32
Armor Penetration
10%
Primary Attack 1
100% + 3
Impact Resist
3
2.97sReload
Always: x50%

QuickShot
Always: x65%

MultiShot
Always: x65%

DefenseMode
Always: x65%

Primary Attack 1
Always: x65%

Block Reaction
Always: x85%

8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
17
18
19
20
21
22
23
24
Armor Penetration
5%
Primary Attack 1
100% + 3
Impact Resist
3
2.97sReload
Always: x60%

QuickShot
Always: x75%

MultiShot
Always: x75%

DefenseMode
Always: x75%

Primary Attack 1
Always: x75%

Block Reaction
Always: x97%

1025Elven Bow of Truth