From Dark and Darker Wiki
(Merging the following template: WeaponTable, GenerateWeaponRows, GenerateWeaponRow) |
m (Fixed Reload Speed and Impact column headers being swapped for Bows and Crossbows) |
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<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th> | <th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th> | ||
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | <th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | ||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th> | ||
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th> | ||
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th> | <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th> | ||
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th> | <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th> | ||
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<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th> | <th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th> | ||
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | <th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th> | ||
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th> | ||
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> | <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th> | ||
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th> | <th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th> | ||
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th> | <th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th> |
Revision as of 20:03, 20 June 2024
Parameters:
- 1={Craftable,Uncraftable,Both}
- 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
- type={Bow,Crossbow,Shield} (optional)
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{{GenerateWeaponTable|Craftable|Sword}} |
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{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}} |
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