From Dark and Darker Wiki

(Merging the following template: WeaponTable, GenerateWeaponRows, GenerateWeaponRow)
m (Fixed Reload Speed and Impact column headers being swapped for Bows and Crossbows)
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<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
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<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
<th style="width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage on Hit</th>
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
<th style="width:12%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Stats</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
<th style="width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones + Impact Power/Resist</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
<th style="width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
<th style="width:8%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>

Revision as of 20:03, 20 June 2024

Parameters:

  • 1={Craftable,Uncraftable,Both}
  • 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
  • type={Bow,Crossbow,Shield} (optional)


Code Preview
{{GenerateWeaponTable|Craftable|Sword}}
Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Speed Slowdown On Hit Artifact
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30Physical Base Weapon Damage
43~44
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

None
Ranger
Rogue
Bard
One Handed
Main-Hand
-15Physical Base Weapon Damage
28~29
Magical Base Weapon Damage
1
Primary Attacks
All Pierce
100%/105%/110%/115%
Primary Attacks
100%/90%/70% + 2
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30Physical Base Weapon Damage
45~46
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15Physical Base Weapon Damage
29~30
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/80% + 2
Secondary Attacks
Mid Attack: 87.5%
Otherwise: 75%

None
Fighter
Bard
Warlock
Sorcerer
One Handed
Main-Hand
-25Physical Base Weapon Damage
42~43
Armor Penetration
2~3%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90%/80% + 4
Primary Attacks
Mid Attack: 85%
Otherwise: 70%

None
Wizard
Warlock
Sorcerer
Two Handed
Main-Hand
-21Physical Base Weapon Damage
17
Magical Base Weapon Damage
18
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90%/70% + 3
Impact Resist
3
Guard
Always: 65%

Casting
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

None
Fighter
Barbarian
One Handed
Main-Hand
-20Physical Base Weapon Damage
38~39
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: 87.5%
Otherwise: 75%

None
Fighter
Barbarian
Warlock
Two Handed
Main-Hand
-40Physical Base Weapon Damage
51~53
Physical Power
5
Undead Race Damage Bonus
30%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
115%
Primary Attacks
100%/80%/60% + 4
Secondary Attack 1
100%/80%/60% + 4
Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Secondary Attack 1
Mid Attack: 82.5%
Otherwise: 65%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15Physical Base Weapon Damage
27~28
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/80% + 2
Secondary Attacks
Mid Attack: 87.5%
Otherwise: 75%

None
Wizard
Warlock
Sorcerer
Two Handed
Main-Hand
-25Physical Base Weapon Damage
17
Magical Base Weapon Damage
18
Outgoing Magical Healing Add
2
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
100%/90%/70% + 3
Impact Resist
3
Guard
Always: 65%

Casting
Always: 65%

Primary Attacks
Mid Attack: 85%
Otherwise: 70%

Block Reaction
Always: 65%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30Physical Base Weapon Damage
40~42
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15Physical Base Weapon Damage
25~26
Undead Race Damage Bonus
15%

Secondary Attacks
Slash/Slash
100%/105%
Secondary Attacks
100%/80% + 2
Secondary Attacks
Mid Attack: 87.5%
Otherwise: 75%

None
Fighter
Warlock
Sorcerer
Two Handed
Main-Hand
-30Physical Base Weapon Damage
47~48
Magical Base Weapon Damage
3~4
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: 70%

Primary Attacks
Mid Attack: 82.5%
Otherwise: 65%

Block Reaction
Always: 97%

Special Attacks
Always: 70%

None
{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}
Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Speed Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50Physical Base Weapon Damage
36 | 37~38 | 39~40 | 41~42 | 43~44 | 45~46 | 47~48
Armor Penetration
20%
Primary Attack 1
100% + 3
2.97sPrimary Attack 1
Always: 55%

Reload
Always: 40%

QuickShot
Always: 55%

MultiShot
Always: 55%

632.5Nipalan
RangerTwo Handed
Main-Hand
-40Physical Base Weapon Damage
30 | 31~32 | 33~34 | 35~36 | 37~38 | 39~40 | 41~42
Armor Penetration
10%
Primary Attack 1
100% + 3
2.97sPrimary Attack 1
Always: 65%

Reload
Always: 50%

QuickShot
Always: 65%

MultiShot
Always: 65%

8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30Physical Base Weapon Damage
19 | 20~21 | 22~23 | 24~25 | 26~27 | 28~29 | 30~31
Armor Penetration
5%
Primary Attack 1
100% + 3
2.97sPrimary Attack 1
Always: 75%

Reload
Always: 60%

QuickShot
Always: 75%

MultiShot
Always: 75%

1025Elven Bow of Truth