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(auto generate gear)
(→‎Class Info: Pros/Cons, alphabetical perks, some tips added/altered)
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*Pros
*Pros
**Highest base health combined with a high melee damage.
**Highest base health.
**High melee damage.
**Highest base magic resistance when equipping the Iron Will perk.
**Highest base magic resistance when equipping the Iron Will perk.
**Increased proficiency with axe type melee weapons and thrown axe weapons  
**Increased proficiency with axe type melee weapons and thrown axe weapons  
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*Cons
*Cons
**Very slow interaction speed, attack speed and base movement speed.
**Very slow interaction speed, attack speed and base movement speed.
**Extremely slow Magical Interaction speed, which means extremely slow portal-opening.
**Limited combat healing.
**Limited combat healing.
**Limited ranged options.
**Limited ranged options.
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<td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
<td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td>
<td> Strength increases by +10 for 7 seconds when a target is killed. </td>
<td> Strength increases by +10 for 7 seconds when a target is killed. </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
<td> Increases headshot damage with axes by an additive +10%. </td>
</tr>
</tr>
         <tr>
         <tr>
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<td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
<td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td>
<td> Recovers 12% of Max HP after killing a player. </td>
<td> Recovers 12% of Max HP after killing a player. </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
<td> The effect of all drinks are increased by +20% and the duration is reduced by -20%. <br> (including luck potion) </td>
</tr>
</tr>
         <tr>
         <tr>
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<td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
<td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td>
<td> Increases Physical Power Bonus by +5% when attacking with a two-handed weapon. </td>
<td> Increases Physical Power Bonus by +5% when attacking with a two-handed weapon. </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td>
<td> The effect of all drinks are increased by +20% and the duration is reduced by -20%. <br> (including luck potion) </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td>
<td> Increases headshot damage with axes by an additive +10%. </td>
</tr>
</tr>
</table>
</table>
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Cooldown </th>
     </tr>
     </tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td> The next hit gains a separate instance of 10 Physical Damage and applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -10%, and any step they take will inflict 5 Physical Damage.</td>
        <td> Initial Damage: 100%<br>Damage per step: 50% </td>
        <td> 24s </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td>
<td> Reduce Max HP Bonus by 25% for 6 seconds while granting Lifesteal. Lifesteal: Successful attacks grant the player back 5% of Max HP. (Single use, rechargeable with campfires. Skill Tier 1.) </td>
        <td>  </td>
        <td> 28s </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> Life Siphon </td>
<td> Upon activation, gain +4 All Attributes for 8 seconds, but take 3 damage per second. </td>
        <td>  </td>
        <td> 28s </td>
</tr>
<tr>
<tr>
<td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td>
<td style=" text-align:middle"> [[File:Skill Rage.png|link=|x96px]] <br> Rage </td>
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         <td>  </td>
         <td>  </td>
         <td> 24s </td>
         <td> 24s </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td> The next hit gains a separate instance of 10 Physical Damage and applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -10%, and any step they take will inflict 5 Physical Damage.</td>
        <td> Initial Damage: 100%<br>Damage per step: 50% </td>
        <td> 24s </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td>
<td> Reduce Max HP Bonus by 25% for 6 seconds while granting Lifesteal. Lifesteal: Successful attacks grant the player back 5% of Max HP. (Single use, rechargeable with campfires. Skill Tier 1.) </td>
        <td>  </td>
        <td> 28s </td>
</tr>
    <tr>
<td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> Life Siphon </td>
<td> Upon activation, gain +4 All Attributes for 8 seconds, but take 3 damage per second. </td>
        <td>  </td>
        <td> 28s </td>
</tr>
</tr>
</table>
</table>
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- Do not open chests or doors the regulary way, just break them with the Smash perk. Your interaction speed is too slow.
- Do not open chests or doors the regular way, just break them with the Smash perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)


- Your ranged options are limited, try to force enemies into close quarters where you excel.
- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.


- Try not to fight Rogues while using 2handed weapons, their swing speed is very slow, allowing Rogues to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them.
- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists.


- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't sleep on the Francisca Axes, the deliver a powerful slow, enabling you to close the gap or outright 2-3 shots low health classes like the Wizard.
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.


- Use your ability to smash through doors to make aggressive plays and surprise enemy players.
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.
- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.


|-|Patch Notes=
|-|Patch Notes=

Revision as of 00:36, 8 September 2023

[[File:{{{1}}}.png|96px|link=]]
{{{1}}}
{{{2}}}
Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.


Class Info


Weapon of choice: Anything heavy-duty.

  • Pros
    • Highest base health.
    • High melee damage.
    • Highest base magic resistance when equipping the Iron Will perk.
    • Increased proficiency with axe type melee weapons and thrown axe weapons
    • Can equip a perk that allows breaking unreinforced doors and chests.
    • Fast room clearing ability.
    • Strong buff and debuff skills.
  • Cons
    • Very slow interaction speed, attack speed and base movement speed.
    • Extremely slow Magical Interaction speed, which means extremely slow portal-opening.
    • Limited combat healing.
    • Limited ranged options.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Axe Specialization.png
Axe Specialization
Adds +5 Additional Physical Damage to your axe attacks.
(Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe)
Perk Berserker.png
Berserker
The lower your remaining HP, the higher your physical attack power. This perk activates once you reach 90% of your maximum HP or less. Each point of damage grants increased Physical Power Bonus, up to a maximum of +33.4% at 1 HP.
Perk Carnage.png
Carnage
Strength increases by +10 for 7 seconds when a target is killed.
Perk Executioner.png
Executioner
Increases headshot damage with axes by an additive +10%.
Perk Iron Will.png
Iron Will
Increases Magic Resist Rating by 100.
Perk Morale Boost.png
Morale Boost
Recovers 12% of Max HP after killing a player.
Perk Potion Chugger.png
Potion Chugger
The effect of all drinks are increased by +20% and the duration is reduced by -20%.
(including luck potion)
Perk Savage.png
Savage
Physical Power Bonus increases by +10% when not wearing any chest armor.
Perk Smash.png
Crush
Ability to destroy unreinforced doors and sturdy containers. Also increases the impact power of your attacks +1 to better defeat blocks and parries.
Perk Toughness.png
Robust
Increases Max HP Bonus by +10%.
Perk Two Handed Weapon Expert.png
Two-Hander
Increases Physical Power Bonus by +5% when attacking with a two-handed weapon.


Treacherous Lungs
Enigme | Posted on Dec 29, 2024 at 10:26 am | Last edited on Jan 7, 2025 at 2:30 pm

Treacherous Lungs works multiplicatively with buff duration. If you take Rage/Savage Roar which normally lasts 6s and equip treacherous lungs which is a 1.3 scalar to the duration then Rage/Savage Roar will now last 7.8s. This can be taken even further with buff duration. The current cap for buff duration as an enchantment is 70% and Barbarian currently starts with 18 Will which provides an additional 3% buff duration. If you buy gear with max buff duration and equip treacherous lungs and use Rage/Savage Roar it will now last for 13.5s (6s)x(1.3)x(1.7+.03)=13.494s Each 10 points of Will adds .78s to Rage/Savage Roar up to 50 Will Using these stats War Cry will last for 15.743s (7s)x(1.3)x(1.7+.03)=15.743s Each 10 points of Will adds .91s to War Cry up to 50 Will

Is rage a &quot;Shouting&quot; ability as far as treacherous lungs is concerned?
anonymous | Posted on Nov 7, 2024 at 5:46 am

aka, is it a 30% longer buff? or does this only apply to war cry and savage roar?

Enigme | Posted on Jan 7, 2025 at 2:01 pm | Last edited on Jan 7, 2025 at 2:01 pm

Yes, all 3

Does will work with shouting abilities?
anonymous | Posted on Nov 2, 2024 at 2:44 pm

does will work with shouting

does luck work with crush when breaking chests and boxes?
anonymous | Posted on Jul 27, 2024 at 4:38 am

?

anonymous | Posted on Aug 7, 2024 at 11:37 am

He is asking if luck still determine loot when crushing boxes and chests open, or is that only a factor when opening them.

anonymous | Posted on Aug 17, 2024 at 8:20 pm

No it doesnt, they have to be opened

;w;
Rob | Posted on Feb 8, 2024 at 8:55 am

Honestly why learn any other class, the devs clearly only love the the Barb, you get within 8 meters and they simply disable your damage

anonymous | Posted on Jul 1, 2024 at 12:02 pm

And barb only get 5 knowledge. Knowledge is useless for all non-caster classes. Which means barb has extra stat points comparing with fighter/rogue/ranger.

Does Savage Roar work on players?
DeanieBobeanie | Posted on Nov 3, 2023 at 5:56 pm

I see it on players, but do they have 25% physical debuff?

anonymous | Posted on Nov 8, 2023 at 9:10 pm

Yes, there’s no cases of statuses working differently on players than on mobs (other than bosses having some immunities)

Sur | Posted on Apr 21, 2024 at 8:01 pm

To clarify, Savage Roar applies two statuses. One applies only to mobs (the fear), the other applies to both (dmg debuff)

Sur | Posted on Apr 22, 2024 at 9:02 pm

Correction, the other applies to just players

How does Savage Roar (Frighten) work?
anonymous | Posted on Oct 8, 2023 at 5:46 pm

Sometimes mobs start running away and sometimes they just pause attacking

Esthelion | Posted on Nov 2, 2023 at 10:22 pm

That's just how it seems to work.

CrookedJ | Posted on Feb 26, 2024 at 3:57 am

Depends on the type of mob

Executioner VS Axe Specialization and Carnage+morale boost
anonymous | Posted on Aug 31, 2023 at 6:52 am

Is there a point where executioner is better than axe specialization?

Does carnage stack with morale boost on one kill?

anonymous | Posted on Sep 4, 2023 at 8:33 am

Axe Specialization is incredible, for sure take it first and foremost. Yes, both perks will activate on a player kill. Although carnage will also activate with PVE.