From Dark and Darker Wiki

(Rephrasing some perk/skill descriptions to better reflect their true function)
(rename of smoke bomb to smoke pot)
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<td style=" text-align:middle"> [[File:Perk_Double_Jump.png|link=|x96px]] <br> Double Jump </td>
<td style=" text-align:middle"> [[File:Perk_Double_Jump.png|link=|x96px]] <br> Double Jump </td>
<td> You can jump again while jumping. Landing from this double jump results in a very brief period of slowed movement. </td>
<td> You can jump again while jumping. Landing from this double jump results in a very brief period of slowed movement. </td>
</tr>
</tr>f
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Jokester.png|link=|x96px]] <br> Jokester </td>
<td style=" text-align:middle"> [[File:Jokester.png|link=|x96px]] <br> Jokester </td>
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</tr>
</tr>
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:Skill Smoke Bomb.png|link=|x96px]] <br> Smoke Bomb </td>
<td style=" text-align:middle"> [[File:Skill Smoke Bomb.png|link=|x96px]] <br> Smoke Pot </td>
<td> A smoke grenade is deployed creating a smoke screen. The smoke screen lasts 30 seconds and covers a 7.5m area. When a hostile target enters the smoke screen, their Move Speed Bonus is decreased by -20%. </td>
<td> A smoke grenade is deployed creating a smoke screen. The smoke screen lasts 30 seconds and covers a 7.5m area. When a hostile target enters the smoke screen, their Move Speed Bonus is decreased by -20%. </td>
         <td> 24s </td>
         <td> 24s </td>

Revision as of 18:21, 11 August 2023

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

Rogues in Dark and Darker are skilled thieves, assassins, and infiltrators, who rely on their cunning, agility, and stealth to accomplish their objectives. They are experts in avoiding detection, picking locks, disarming traps, and gathering information. Rogues can also deal lethal damage from a distance or up close, using ranged weapons or sneak attacks. They can also use their sleight of hand to steal from their enemies, making them a valuable asset when it comes to acquiring rare items and treasures.


Class Info


Weapon of choice: Daggers.

  • Pros
    • Fastest class, has very high interaction speed, attack speed and base movement speed.
    • Unlimited lockpicking ability through the Lockpick Expert perk.
    • Can detect and disable traps.
    • Invisibility skill lasts for a long time, allowing them to avoid encounters or setup ambushes.
    • Strong poison damage output .
  • Cons
    • Limited range from daggers, Rapier is the longest reach weapon they can equip, but has much lower damage than its dagger counterparts.
    • Low health requiring good decision making skills.
    • Limited ranged options.

You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

f
Name Description
Perk Ambush.png
Ambush
The first attack within 3 seconds after exiting the Hide skill benefits from +50% increased Physical Power Bonus.
Perk Backstab.png
Back Attack
Increases Physical Power Bonus by +30% when attacking from behind a target.
Perk Creep.png
Creep
When crouch walking, the volume of the footstep sound is significantly reduced and Movement Speed Bonus is increased by +5%.
Perk Dagger Expert.png
Dagger Expert
Increases Physical Power Bonus by +10% when attacking with a dagger.
Perk Hidden Pockets.png
Hidden Pockets
Items worn in utility slots do not appear on the waist.
Perk Lockpick Expert.png
Lockpick Expert
Ability to pick locks without a lockpick.
Perk Pickpocket.png
Pickpocket
You can steal an enemy's item from the dungeon by using the "interact" key. Items currently equipped by enemies cannot be stolen. Stolen item is random.
Perk Poisoned Weapon.png
Poisoned Weapon
A successful attack applies poison that deals 4 Magical Damage over 4 seconds. The poison can stack up to 5 times at once.
Perk Stealth.png
Stealth
When using the Hide skill, you can move 10 steps while crouching or slow walking without breaking invisibility.
Perk Trap Detection.png
Trap Detection
Highlights nearby traps. Highlighted traps can be disarmed by the player.
Perk Double Jump.png
Double Jump
You can jump again while jumping. Landing from this double jump results in a very brief period of slowed movement.
Jokester.png
Jokester
The Rogue lightens the mood, giving theirself and all party members around them a +2 All Attributes buff.
Perk Shadow Runner.png
Shadow Runner
Move Speed Bonus is increased by +15% for 3 seconds when coming out of the Hide skill.
Perk Thrust.png
Thrust
Grants +15% increased Armor Penetration.