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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;"> | <div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;"> | ||
{{#widget: | {{#widget:LogDatasetsChart|uniqueId={{{1|}}}Skeletonbones_Bones_HR2|datasets={"labels":[0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, 300, 310, 320, 330, 340, 350, 360, 370, 380, 390, 400, 410, 420, 430, 440, 450, 460, 470, 480, 490, 500],"datasets":[{"label":"0","data":[1.0, 0.979083, 0.958904, 0.93944, 0.920634, 0.902338, 0.884764, 0.867748, 0.851261, 0.835276, 0.819784, 0.804745, 0.790138, 0.775954, 0.762161, 0.748655, 0.735603, 0.722877, 0.710498, 0.698414, 0.686636, 0.675139, 0.663909, 0.652946, 0.642228, 0.631675, 0.621415, 0.61138, 0.601549, 0.591923, 0.582484, 0.573223, 0.564133, 0.555215, 0.546444, 0.537781, 0.529311, 0.520984, 0.512787, 0.50472, 0.496763, 0.488925, 0.4812, 0.473567, 0.466038, 0.458555, 0.451199, 0.443931, 0.436736, 0.429618, 0.422558],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"1","data":[1.0, 0.979083, 0.958904, 0.93944, 0.920634, 0.902338, 0.884764, 0.867748, 0.851261, 0.835276, 0.819784, 0.804745, 0.790138, 0.775954, 0.762161, 0.748655, 0.735603, 0.722877, 0.710498, 0.698414, 0.686636, 0.675139, 0.663909, 0.652946, 0.642228, 0.631675, 0.621415, 0.61138, 0.601549, 0.591923, 0.582484, 0.573223, 0.564133, 0.555215, 0.546444, 0.537781, 0.529311, 0.520984, 0.512787, 0.50472, 0.496763, 0.488925, 0.4812, 0.473567, 0.466038, 0.458555, 0.451199, 0.443931, 0.436736, 0.429618, 0.422558],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1.0, 0.984028, 0.968689, 0.953967, 0.939814, 0.926084, 0.913001, 0.900405, 0.888272, 0.876581, 0.865328, 0.854477, 0.844011, 0.833928, 0.824198, 0.814712, 0.805661, 0.796906, 0.78848, 0.780327, 0.772466, 0.764872, 0.757537, 0.750464, 0.743633, 0.736954, 0.730583, 0.724443, 0.718517, 0.712809, 0.707302, 0.70199, 0.69687, 0.691947, 0.687194, 0.682568, 0.678179, 0.673971, 0.669931, 0.666065, 0.66235, 0.658805, 0.655428, 0.652194, 0.649124, 0.646146, 0.643377, 0.640768, 0.638307, 0.636004, 0.633837],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1.0, 0.988973, 0.978474, 0.968495, 0.958993, 0.94983, 0.941238, 0.933062, 0.925283, 0.917886, 0.910871, 0.904208, 0.897884, 0.891902, 0.886234, 0.88077, 0.875718, 0.870936, 0.866461, 0.86224, 0.858295, 0.854606, 0.851165, 0.847982, 0.845037, 0.842233, 0.83975, 0.837507, 0.835485, 0.833695, 0.83212, 0.830758, 0.829607, 0.828679, 0.827945, 0.827356, 0.827048, 0.826959, 0.827075, 0.82741, 0.827938, 0.828686, 0.829655, 0.83082, 0.83221, 0.833736, 0.835555, 0.837605, 0.839877, 0.842389, 0.845116],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.086881, 1.170254, 1.250327, 1.327247, 1.401949, 1.473038, 1.541419, 1.607217, 1.670552, 1.731566, 1.790332, 1.846947, 1.901534, 1.954146, 2.005514, 2.054435, 2.101569, 2.14709, 2.190952, 2.233285, 2.274106, 2.313467, 2.351455, 2.388075, 2.423946, 2.457949, 2.490746, 2.522328, 2.552773, 2.582068, 2.610242, 2.637321, 2.663374, 2.688337, 2.712899, 2.735874, 2.757908, 2.778972, 2.79913, 2.818301, 2.836591, 2.854014, 2.870483, 2.886104, 2.901402, 2.91525, 2.928267, 2.940411, 2.951731, 2.96213],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.101716, 1.199609, 1.292941, 1.382869, 1.469387, 1.552102, 1.631926, 1.708998, 1.783452, 1.854534, 1.923251, 1.98971, 2.053157, 2.114555, 2.173741, 2.230454, 2.286207, 2.338578, 2.390129, 2.439276, 2.486903, 2.533068, 2.577018, 2.619615, 2.660614, 2.700637, 2.738648, 2.77548, 2.810384, 2.844186, 2.876915, 2.908602, 2.938495, 2.968182, 2.995028, 3.022033, 3.047343, 3.071757, 3.094515, 3.117186, 3.138233, 3.157668, 3.177056, 3.194854, 3.210719, 3.226912, 3.241532, 3.255365, 3.267627, 3.279894],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=(Probability at X Luck) / (Probability at 0 Luck)|xAxisLabel=Luck}}</div> | ||
<div style="display:inline-block; max-width:450px"> | <div style="display:inline-block; max-width:450px"> | ||
<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content: | <div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px"> | ||
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
{{TabToggle|0|<b>0</b>|active=yes | {{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}} | ||
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
<div class="0-data"> | <div class="0-data" style="font-size:16px"> | ||
<table cellspacing="0" class=" | <table cellspacing="0" class="loottable summary"> | ||
<caption>Loot Summary at 0 Luck</caption> | <caption>Loot Summary at 0 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>24.38%</th><th>Armor<br>27.09%</th><th>Utility<br>22.41%</th><th>Misc<br>16.12%</th><th>Nothing<br>10.0%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>10.0%</td><td></td><td></td><td></td><td></td><td>10.0%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>9.21%</td><td>2.9032%</td><td>3.2258%</td><td>3.0783%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>38.23%</td><td>10.2857%</td><td>11.4286%</td><td>8.7576%</td><td>7.7622%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>21.21%</td><td>6.8182%</td><td>7.5758%</td><td>6.8182%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>11.32%</td><td>3.7742%</td><td>4.1935%</td><td>3.3548%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>1.67%</td><td>0.6%</td><td>0.6667%</td><td>0.4%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>8.36%</td><td></td><td></td><td></td><td>8.3572%</td><td></td></tr></table></div> | ||
<div class=" | <div class="100-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 100 Luck</caption> | <caption>Loot Summary at 100 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>25.14%</th><th>Armor<br>27.93%</th><th>Utility<br>22.95%</th><th>Misc<br>15.78%</th><th>Nothing<br>8.2%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>8.2%</td><td></td><td></td><td></td><td></td><td>8.1978%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>7.6%</td><td>2.38%</td><td>2.6445%</td><td>2.5756%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>33.1%</td><td>8.9005%</td><td>9.8895%</td><td>7.6127%</td><td>6.6926%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>19.32%</td><td>6.2105%</td><td>6.9005%</td><td>6.2105%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>19.61%</td><td>6.5353%</td><td>7.2614%</td><td>5.8091%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>3.09%</td><td>1.1127%</td><td>1.2364%</td><td>0.7418%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.09%</td><td></td><td></td><td></td><td>9.0886%</td><td></td></tr></table></div> | ||
<div class=" | <div class="200-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 200 Luck</caption> | <caption>Loot Summary at 200 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>25.68%</th><th>Armor<br>28.54%</th><th>Utility<br>23.36%</th><th>Misc<br>15.55%</th><th>Nothing<br>6.87%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>6.87%</td><td></td><td></td><td></td><td></td><td>6.8664%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>6.42%</td><td>1.9935%</td><td>2.215%</td><td>2.2118%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>29.55%</td><td>7.9454%</td><td>8.8282%</td><td>6.83%</td><td>5.9503%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>18.21%</td><td>5.852%</td><td>6.5022%</td><td>5.852%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>25.29%</td><td>8.4288%</td><td>9.3654%</td><td>7.4923%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>4.07%</td><td>1.4636%</td><td>1.6262%</td><td>0.9757%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.6%</td><td></td><td></td><td></td><td>9.6014%</td><td></td></tr></table></div> | ||
<div class=" | <div class="300-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 300 Luck</caption> | <caption>Loot Summary at 300 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>26.09%</th><th>Armor<br>28.99%</th><th>Utility<br>23.7%</th><th>Misc<br>15.39%</th><th>Nothing<br>5.82%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>5.82%</td><td></td><td></td><td></td><td></td><td>5.8248%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>5.51%</td><td>1.6911%</td><td>1.879%</td><td>1.9357%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>27.07%</td><td>7.2751%</td><td>8.0834%</td><td>6.2888%</td><td>5.4237%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>17.65%</td><td>5.6735%</td><td>6.3039%</td><td>5.6735%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>29.24%</td><td>9.7452%</td><td>10.828%</td><td>8.6624%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>4.74%</td><td>1.7065%</td><td>1.8961%</td><td>1.1377%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.97%</td><td></td><td></td><td></td><td>9.9713%</td><td></td></tr></table></div> | ||
<div class=" | <div class="400-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 400 Luck</caption> | <caption>Loot Summary at 400 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>26.41%</th><th>Armor<br>29.34%</th><th>Utility<br>23.99%</th><th>Misc<br>15.29%</th><th>Nothing<br>4.97%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>4.97%</td><td></td><td></td><td></td><td></td><td>4.9676%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>4.76%</td><td>1.4422%</td><td>1.6025%</td><td>1.7184%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>25.36%</td><td>6.8127%</td><td>7.5697%</td><td>5.926%</td><td>5.0531%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>17.56%</td><td>5.645%</td><td>6.2723%</td><td>5.645%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>31.91%</td><td>10.6368%</td><td>11.8187%</td><td>9.4549%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>5.2%</td><td>1.8703%</td><td>2.0781%</td><td>1.2469%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>10.24%</td><td></td><td></td><td></td><td>10.2396%</td><td></td></tr></table></div> | ||
<div class=" | <div class="500-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 500 Luck</caption> | <caption>Loot Summary at 500 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>26.66%</th><th>Armor<br>29.62%</th><th>Utility<br>24.26%</th><th>Misc<br>15.24%</th><th>Nothing<br>4.23%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>4.23%</td><td></td><td></td><td></td><td></td><td>4.2256%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>4.13%</td><td>1.2268%</td><td>1.3631%</td><td>1.5422%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>24.28%</td><td>6.5195%</td><td>7.2438%</td><td>5.7109%</td><td>4.8074%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>17.93%</td><td>5.7622%</td><td>6.4024%</td><td>5.7622%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>33.54%</td><td>11.1797%</td><td>12.4218%</td><td>9.9375%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>5.47%</td><td>1.9679%</td><td>2.1866%</td><td>1.312%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>10.43%</td><td></td><td></td><td></td><td>10.4285%</td><td></td></tr></table></div></div></div> | ||
<div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
<table cellspacing="0" class="loottable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%"> | |||
<caption>Loot Table at 0 Luck</caption> | |||
<tr><th style="width:5%">Name</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Luck Grades present on the graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%"> |
Revision as of 16:47, 22 September 2024
0
100
200
300
400
500
Type Rarity | Weapon 24.38% | Armor 27.09% | Utility 22.41% | Misc 16.12% | Nothing 10.0% |
---|---|---|---|---|---|
Junk 10.0% | 10.0% | ||||
Poor 9.21% | 2.9032% | 3.2258% | 3.0783% | ||
Common 38.23% | 10.2857% | 11.4286% | 8.7576% | 7.7622% | |
Uncommon 21.21% | 6.8182% | 7.5758% | 6.8182% | ||
Rare 11.32% | 3.7742% | 4.1935% | 3.3548% | ||
Epic 1.67% | 0.6% | 0.6667% | 0.4% | ||
Unique 8.36% | 8.3572% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
1 | Poor | Utility | 1 | 0.3226% | |
2 | Common | Utility | 1 | 1.1429% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Utility | 2 | 0.3226% | |
2 | Common | Utility | 2 | 1.1429% | |
3 | Uncommon | Utility | 2 | 0.7576% | |
4 | Rare | Utility | 2 | 0.4194% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Unique | Misc | 2 | 0.3226% | |
1 | Unique | Misc | 3 | 0.3226% | |
2 | Unique | Misc | 4 | 1.1429% | |
2 | Unique | Misc | 5 | 1.1429% | |
2 | Unique | Misc | 6 | 1.1429% | |
3 | Unique | Misc | 7 | 0.7576% | |
3 | Unique | Misc | 8 | 0.7576% | |
3 | Unique | Misc | 9 | 0.7576% | |
4 | Unique | Misc | 10 | 0.4194% | |
4 | Unique | Misc | 12 | 0.4194% | |
4 | Unique | Misc | 15 | 0.4194% | |
4 | Unique | Misc | 18 | 0.4194% | |
5 | Unique | Misc | 20 | 0.0667% | |
5 | Unique | Misc | 23 | 0.0667% | |
5 | Unique | Misc | 25 | 0.0667% | |
5 | Unique | Misc | 27 | 0.0667% | |
5 | Unique | Misc | 29 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Utility | 1 | 0.3226% | |
2 | Common | Utility | 1 | 1.1429% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
3 | Common | Utility | 2 | 0.7576% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
2 | Common | Utility | 1 | 1.1429% | |
1 | Poor | Utility | 1 | 0.3226% | |
2 | Common | Utility | 1 | 1.1429% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
1 | Poor | Utility | 1 | 0.3226% | |
2 | Common | Utility | 1 | 1.1429% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
3 | Uncommon | Utility | 1 | 0.7576% | |
4 | Rare | Utility | 1 | 0.4194% | |
5 | Epic | Utility | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Armor | 1 | 0.3226% | |
2 | Common | Armor | 1 | 1.1429% | |
3 | Uncommon | Armor | 1 | 0.7576% | |
4 | Rare | Armor | 1 | 0.4194% | |
5 | Epic | Armor | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Common | Misc | 2 | 0.3226% | |
1 | Common | Misc | 3 | 0.3226% | |
1 | Common | Misc | 4 | 0.3226% | |
1 | Common | Misc | 5 | 0.3226% | |
2 | Common | Misc | 6 | 1.1429% | |
2 | Common | Misc | 7 | 1.1429% | |
2 | Common | Misc | 8 | 1.1429% | |
2 | Common | Misc | 9 | 1.1429% | |
2 | Common | Misc | 10 | 1.1429% | |
3 | Common | Misc | 15 | 0.7576% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Weapon | 1 | 0.3226% | |
2 | Common | Weapon | 1 | 1.1429% | |
3 | Uncommon | Weapon | 1 | 0.7576% | |
4 | Rare | Weapon | 1 | 0.4194% | |
5 | Epic | Weapon | 1 | 0.0667% | |
1 | Poor | Utility | 2 | 0.3226% | |
2 | Common | Utility | 2 | 1.1429% | |
3 | Uncommon | Utility | 2 | 0.7576% | |
4 | Rare | Utility | 2 | 0.4194% | |
2 | Poor | Utility | 1 | 1.1429% | |
3 | Uncommon | Utility | 2 | 0.7576% |