From Dark and Darker Wiki

(Hyperlinked Action Movement Penalty to explanation.)
(Name of certain properties were changed. Fixed the most obvious cases.)
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-->{{#if:{{#var:is_shield}}<!--
-->{{#if:{{#var:is_shield}}<!--
-->||<td><!--
-->||<td><!--
Physical Weapon Damage
Physical Base Weapon Damage
If the weapon has Physical Weapon Damage value or it has Physical Weapon Damage 0-7 values display it.
If the weapon has Physical Base Weapon Damage value or it has Physical Base Weapon Damage 0-7 values display it.
Note: The weapon can have Physical Weapon Damage Add, which should no be displayed here.
Note: The weapon can have Physical Base Weapon Damage Add, which should no be displayed here.
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:  {{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 5}} }}<!--
-->{{#vardefineecho:weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 5}} }}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Physical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Physical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage}} }}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#var:weapon_stat}}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 5}} }}|1}} }}<!--
-->|{{#vardefine:use_horizontal_format|{{#if:{{#vardefineecho:mag_weapon_stat_5|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 5}} }}|1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 0}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->{{#if:{{#var:weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|physical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|Physical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|physical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:artifactname}}|stats|Physical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
-->|<span class="colorrarity7">{{#var:weapon_stat}}</span><br>}} }}</div>}}<!--
Magical Weapon Damage
Magical Base Weapon Damage
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Weapon Damage}}<!--
-->{{#if:{{#pos:{{#var:AllStats}}|Magical Base Weapon Damage}}<!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
-->|<div style="display:inline-block; vertical-align:top; margin-left:15px; margin-right:15px;"><!--
--><span style="color:#eee8;">Magical Weapon Damage<br></span><!--
--><span style="color:#eee8;">Magical Base Weapon Damage<br></span><!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage}} }}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#var:mag_weapon_stat}}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 0}} }}<!--
-->|{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 0}} }}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity0">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 1}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 1}} }}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity1">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 2}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 2}} }}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity2">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 3}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 3}} }}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity3">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 4}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 4}} }}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity4">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->{{#if:{{#var:mag_weapon_stat_5}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->|<span class="colorrarity5">{{#var:mag_weapon_stat_5}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 6}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 6}} }}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->|<span class="colorrarity6">{{#var:mag_weapon_stat}}</span><br>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|magical weapon damage 7}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:current}}|stats|Magical Base Weapon Damage 7}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|magical weapon damage}} }}<!--
-->{{#if:{{#vardefineecho:mag_weapon_stat|{{Weapon Data|{{#var:artifactname}}}|stats|Magical Base Weapon Damage}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
-->|<span class="colorrarity7">{{#var:mag_weapon_stat}}</span>}} }}</div>}} }}<!--
Armor Rating
Armor Rating
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|{{#arraysize:stats}}
|{{#arraysize:stats}}
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
|{{#vardefine:stat|{{#arrayindex:stats|{{#var:i}} }} }}<!--
If the stats isn't Physical Weapon Damage,Magical Weapon Damage, or Armor Rating, or Move Speed, display it.
If the stats isn't Physical Base Weapon Damage,Magical Base Weapon Damage, or Armor Rating, or Move Speed, display it.
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->{{#if:{{#ifeq:{{#var:stat}}|Physical Base Weapon Damage|true}}{{#ifeq:{{#var:stat}}|Magical Base Weapon Damage|true}}{{#pos:{{#var:stat}}|Armor Rating}}{{#pos:{{#var:stat}}|Move Speed}}<!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->||<span style="color:#eee8;">{{#var:stat}}</span><br><!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
-->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{#var:current}}|stats|{{#var:stat}} }} }}<!--
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-->{{#if:{{#var:artifactname}}<!--
-->{{#if:{{#var:artifactname}}<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|[[Uniques|{{#var:artifactname}}]]<!--
-->|None}}</td></tr>}} }}<!--
-->|None}}</td></tr>}} }}</table><!--


--></table></includeonly><noinclude>
--></includeonly><noinclude>
Parameters:
Parameters:
*1={Craftable,Uncraftable,Both}
*1={Craftable,Uncraftable,Both}

Revision as of 08:32, 17 July 2024

Parameters:

  • 1={Craftable,Uncraftable,Both}
  • 2={Shield,Sword,Axe,Polearm,Unarmed,Mace,Bow,Dagger,MagicStuff,Staff,Crossbow,Throwable,LightSource}
  • type={Bow,Crossbow,Shield} (optional)


Code Preview
{{GenerateWeaponTable|Craftable|Sword}}
Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
43~44
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:932ms
Hit:229ms
Combo Activation:283ms
Windup:679ms
Hit:233ms
Combo Activation:54ms
Windup:757ms
Hit:233ms
Recover:976ms

Special Attacks

Windup:333ms
Hit:167ms
Combo Activation:333ms
Windup:433ms
Hit:133ms
Recover:967ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Ranger
Rogue
Bard
One Handed
Main-Hand
-15
Physical Base Weapon Damage
28
Magical Base Weapon Damage
1
Primary Attacks
All Pierce
100%/105%/110%/115%
Primary Attacks
Windup:446ms
Hit:56ms
Combo Activation:112ms
Windup:669ms
Hit:79ms
Combo Activation:180ms
Windup:651ms
Hit:81ms
Combo Activation:239ms
Windup:596ms
Hit:83ms
Recover:688ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
45~46
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:932ms
Hit:229ms
Combo Activation:283ms
Windup:679ms
Hit:233ms
Combo Activation:54ms
Windup:757ms
Hit:233ms
Recover:976ms

Special Attacks

Windup:333ms
Hit:167ms
Combo Activation:333ms
Windup:433ms
Hit:133ms
Recover:967ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
27~28
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:513ms
Hit:121ms
Combo Activation:100ms
Windup:500ms
Hit:133ms
Combo Activation:200ms
Windup:615ms
Hit:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Bard
Warlock
One Handed
Main-Hand
-25
Physical Base Weapon Damage
42~43
Armor Penetration
2~3%
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:683ms
Hit:133ms
Combo Activation:384ms
Windup:615ms
Hit:127ms
Combo Activation:404ms
Windup:767ms
Hit:119ms
Recover:1115ms
Primary Attacks
100%/90%/80% + 4
Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Wizard
Warlock
Two Handed
Main-Hand
-21
Physical Base Weapon Damage
19
Magical Base Weapon Damage
19
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:552ms
Hit:168ms
Combo Activation:97ms
Windup:821ms
Hit:147ms
Combo Activation:165ms
Windup:801ms
Hit:127ms
Recover:1105ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Fighter
Barbarian
One Handed
Main-Hand
-20
Physical Base Weapon Damage
38~39
Luck
10
Magical Damage Reduction
1.5%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:636ms
Hit:165ms
Combo Activation:133ms
Windup:699ms
Hit:175ms
Combo Activation:160ms
Windup:934ms
Hit:145ms
Recover:754ms
Primary Attacks
100%/90%/70% + 3
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Barbarian
Warlock
Two Handed
Main-Hand
-40
Physical Base Weapon Damage
51~52
Physical Power
5
Undead Race Damage Bonus
30%
Primary Attacks
All Slash
100%/105%/110%
Secondary Attacks
Slash
115%
Primary Attacks
Windup:993ms
Hit:179ms
Combo Activation:334ms
Windup:833ms
Hit:200ms
Combo Activation:567ms
Windup:967ms
Hit:233ms
Recover:967ms

Secondary Attacks

Windup:1080ms
Hit:260ms
Recover:143ms
Primary Attacks
100%/80%/60% + 4
Secondary Attack 1
100%/80%/60% + 4
Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Secondary Attack 1
Mid Attack: x82.5%
Otherwise: x65%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
25~26
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:513ms
Hit:121ms
Combo Activation:100ms
Windup:500ms
Hit:133ms
Combo Activation:200ms
Windup:615ms
Hit:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Wizard
Warlock
Two Handed
Main-Hand
-25
Physical Base Weapon Damage
19
Magical Base Weapon Damage
19
Outgoing Magical Healing Add
2
Primary Attacks
All Slash
100%/105%/110%
Primary Attacks
Windup:552ms
Hit:168ms
Combo Activation:97ms
Windup:821ms
Hit:147ms
Combo Activation:165ms
Windup:801ms
Hit:127ms
Recover:1105ms
Primary Attacks
100%/90%/70% + 3
Casting
Always: x65%

Primary Attacks
Mid Attack: x85%
Otherwise: x70%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
40~42
Undead Race Damage Bonus
15%
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:932ms
Hit:229ms
Combo Activation:283ms
Windup:679ms
Hit:233ms
Combo Activation:54ms
Windup:757ms
Hit:233ms
Recover:976ms

Special Attacks

Windup:333ms
Hit:167ms
Combo Activation:333ms
Windup:433ms
Hit:133ms
Recover:967ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
Fighter
Rogue
Ranger
Bard
One Handed
Off-Hand
-15
Physical Base Weapon Damage
23~24
Undead Race Damage Bonus
15%
Primary Attacks
Slash/Slash/Pierce
100%/105%/110%
Primary Attacks
Windup:513ms
Hit:121ms
Combo Activation:100ms
Windup:500ms
Hit:133ms
Combo Activation:200ms
Windup:615ms
Hit:172ms
Recover:813ms
Primary Attacks
100%/80% + 2
Primary Attacks
Mid Attack: x87.5%
Otherwise: x75%

None
Fighter
Warlock
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
47
Magical Base Weapon Damage
3~4
Primary Attacks
Pierce/Slash/Slash
100%/105%/110%
Special Attacks
All Slash
All 125%
Primary Attacks
Windup:932ms
Hit:229ms
Combo Activation:283ms
Windup:679ms
Hit:233ms
Combo Activation:54ms
Windup:757ms
Hit:233ms
Recover:976ms

Special Attacks

Windup:333ms
Hit:167ms
Combo Activation:333ms
Windup:433ms
Hit:133ms
Recover:967ms
Primary Attacks
100%/80%/60% + 4
Special Attacks
150% + 4
Impact Resist
3
Riposte
Always: x70%

Primary Attacks
Mid Attack: x82.5%
Otherwise: x65%

Block Reaction
Always: x97%

Special Attacks
Always: x70%

None
{{GenerateWeaponTable|Uncraftable|Bow|type=Bow}}
Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Penalty Slowdown On Hit Quiver Size Initial Projectile Speed (m/s) Artifact
RangerTwo Handed
Main-Hand
-50
Physical Base Weapon Damage
38
39~40
41~42
43~44
45~46
47
49~51
Armor Penetration
20%
Primary Attack 1
100% + 3
sPrimary Attack 1
Always: x55%

Reload
Always: x40%

QuickShot
Always: x55%

MultiShot
Always: x55%

632.5Nipalan
RangerTwo Handed
Main-Hand
-40
Physical Base Weapon Damage
30
31~32
33~34
35~36
37
38
40~42
Armor Penetration
10%
Primary Attack 1
100% + 3
sPrimary Attack 1
Always: x65%

Reload
Always: x50%

QuickShot
Always: x65%

MultiShot
Always: x65%

8?Pestilence
Ranger
Bard
Two Handed
Main-Hand
-30
Physical Base Weapon Damage
19
20~21
22~23
24~25
26
27
28~29
Armor Penetration
5%
Primary Attack 1
100% + 3
sPrimary Attack 1
Always: x75%

Reload
Always: x60%

QuickShot
Always: x75%

MultiShot
Always: x75%

1025Elven Bow of Truth