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(Update to playtest 4 hotfix 4)
(Updated to use module-generated table.)
 
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<tabber>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
|-|Uncraftable=
    <tr>
{{#invoke:Weapon|draw_table|Dagger|Uncraftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
|-|Craftable=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Class</th>
{{#invoke:Weapon|draw_table|Dagger|Craftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
|-|Artifact=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{#invoke:Weapon|draw_table|Dagger|Artifact}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
</tabber>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Sweet/Sour Spot</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon Reach/Hitbox</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Castillon Dagger|image=Castillon Dagger 2.png|rarity=2}} </td>
        <td> [[Fighter]], [[Rogue]] </td>
        <td> 1-Handed<br>Off-Hand </td>
        <td> <span class="colorrarity0">16</span> <br> <span class="colorrarity1">19 ~ 20</span> <br> <span class="colorrarity2">21 ~ 23</span> <br> <span class="colorrarity3">23 ~ 25</span> <br> <span class="colorrarity4">25 ~ 28</span> <br> <span class="colorrarity5">28 ~ 31</span> <br> <span class="colorrarity6">31 ~ 34</span> <br> <span class="colorrarity7">34 ~ 36</span> <br>  </td>
        <td> -10 </td>
        <td> Slash/Slash/Pierce <br> 100%/100%/140% </td>
        <td> 0.83s/0.63s/0.89s </td>
        <td> 100% </td>
        <td> Height: 28.14 <br> Width: 6.59 </td>
        <td> Attack: -15%  </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Kris Dagger|image=Kris Dagger 2.png|rarity=2}} </td>
        <td> [[Rogue]] </td>
        <td> 1-Handed<br>Main-Hand </td>
        <td> <span class="colorrarity0">14</span> <br> <span class="colorrarity1">17 ~ 18</span> <br> <span class="colorrarity2">19 ~ 21</span> <br> <span class="colorrarity3">21 ~ 23</span> <br> <span class="colorrarity4">23 ~ 26</span> <br> <span class="colorrarity5">26 ~ 29</span> <br> <span class="colorrarity6">29 ~ 32</span> <br> <span class="colorrarity7">32 ~ 34</span> <br>  </td>
        <td> -10 </td>
        <td> Slash/Slash/Slash <br> 100%/100%/100% </td>
        <td> 0.73s/0.57s/0.84s </td>
        <td> 100% </td>
        <td> Height: 25.28 <br> Width: 5.4 </td>
        <td> Attack: -15%  </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Rondel Dagger|image=Rondel Dagger 2.png|rarity=2}} </td>
        <td> [[Rogue]], [[Wizard]] </td>
        <td> 1-Handed<br>Main-Hand </td>
        <td> <span class="colorrarity0">14</span> <br> <span class="colorrarity1">17 ~ 18</span> <br> <span class="colorrarity2">19 ~ 21</span> <br> <span class="colorrarity3">21 ~ 23</span> <br> <span class="colorrarity4">23 ~ 26</span> <br> <span class="colorrarity5">26 ~ 29</span> <br> <span class="colorrarity6">29 ~ 32</span> <br> <span class="colorrarity7">32 ~ 34</span> <br>  </td>
        <td> -10 </td>
        <td> Pierce/Pierce/Pierce <br> 100%/100%/100% </td>
        <td> 0.74s/0.46s/0.56s </td>
        <td> 100% </td>
        <td> Height: 26.34 <br> Width: 3.39 </td>
        <td> Attack: -15%  </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Stiletto Dagger|image=Stiletto Dagger 2.png|rarity=2}} </td>
        <td> [[Rogue]] </td>
        <td> 1-Handed<br>Off-Hand </td>
        <td> <span class="colorrarity0">15</span> <br> <span class="colorrarity1">18 ~ 19</span> <br> <span class="colorrarity2">20 ~ 22</span> <br> <span class="colorrarity3">22 ~ 24</span> <br> <span class="colorrarity4">24 ~ 27</span> <br> <span class="colorrarity5">27 ~ 30</span> <br> <span class="colorrarity6">30 ~ 33</span> <br> <span class="colorrarity7">33 ~ 35</span> <br>  </td>
        <td> -10 </td>
        <td> Slash/Slash/Pierce <br> 100%/100%/140% </td>
        <td> 0.59s/0.58s/0.68s </td>
        <td> 100% </td>
        <td> Height: 26.07 <br> Width: 4.84 </td>
        <td> Attack: -15%  </td>
    </tr>
</table>

Latest revision as of 05:47, 15 March 2026

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Rogue
Fighter
Bard
Druid
Off-Hand
One Handed
-10
Physical Base Weapon Damage
22
23
24
25
26
27
28
Castillon Dagger Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/140%

Special Attacks
Slash/Slash
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-20 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
20
Armor Penetration
10%
Haze Blade Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Warlock
Main-Hand
One Handed
-10
Physical Base Weapon Damage
16
17
18
19
20
21
22
Kris Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Primary Attack 4
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Slash/Slash/Slash/Slash
100%/105%/110%/110%

Special Attacks
Slash/Slash
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10/-10 for 0.1/0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
16
17
18
19
20
21
22
Armor Penetration
10%
Rondel Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
RogueOff-Hand
One Handed
-10
Physical Base Weapon Damage
17
18
19
20
21
22
23
Armor Penetration
10%
Stiletto Dagger Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/120%

Special Attacks
Pierce/Pierce
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
18
Armor Penetration
10%
Undead Race Damage Bonus
15%
Dagger of Righteousness Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
19
Armor Penetration
10%
Undead Race Damage Bonus
15%
Divine Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Fighter
Bard
Druid
Off-Hand
One Handed
-10
Physical Base Weapon Damage
26
Armor Penetration
10%
True Physical Damage
1
Icefang Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/140%

Special Attacks
Slash
175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%
Hitslow
-10/-10/-20 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
17
Armor Penetration
10%
Undead Race Damage Bonus
15%
Sterling Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Wizard
Bard
Utility
Two Handed
-10
Physical Base Weapon Damage
10
12
14
16
18
20
22
Primary Attack 1
100% + 2

Primary Attacks
Always: x85%
Hitslow
-25% for 0.7s
21
Rogue
Warlock
Main-Hand
One Handed
-10
Physical Base Weapon Damage
20
Debuff Duration Bonus
1.5%
File:Tidal Kris Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Primary Attack 4
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Slash/Slash/Slash/Slash
100%/105%/110%/110%

Special Attacks
Slash/Slash
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10/-10 for 0.1/0.1/0.1/0.1s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
RogueOff-Hand
One Handed
-10
Physical Base Weapon Damage
24
Armor Penetration
10%
File:Deathbloom Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/120%

Special Attacks
Pierce/Pierce
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s