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(Weapon Hitbox)
(Updated to use module-generated table.)
 
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<tabber>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
|-|Uncraftable=
    <tr>
{{#invoke:Weapon|draw_table|Dagger|Uncraftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
|-|Craftable=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th>
{{#invoke:Weapon|draw_table|Dagger|Craftable}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
|-|Artifact=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
{{#invoke:Weapon|draw_table|Dagger|Artifact}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
</tabber>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Power</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon Hitbox</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
    </tr>
{{GenerateWeaponRow|Castillon Dagger}}
{{GenerateWeaponRow|Kris Dagger}}
{{GenerateWeaponRow|Rondel Dagger}}
{{GenerateWeaponRow|Stiletto Dagger}}
 
</table>

Latest revision as of 05:47, 15 March 2026

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Rogue
Fighter
Bard
Druid
Off-Hand
One Handed
-10
Physical Base Weapon Damage
22
23
24
25
26
27
28
Castillon Dagger Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/140%

Special Attacks
Slash/Slash
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-20 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
20
Armor Penetration
8%
Haze Blade Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Warlock
Main-Hand
One Handed
-10
Physical Base Weapon Damage
16
17
18
19
20
21
22
Kris Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Primary Attack 4
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Slash/Slash/Slash/Slash
100%/105%/110%/110%

Special Attacks
Slash/Slash
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10/-10 for 0.1/0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
16
17
18
19
20
21
22
Armor Penetration
8%
Rondel Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
RogueOff-Hand
One Handed
-10
Physical Base Weapon Damage
17
18
19
20
21
22
23
Armor Penetration
8%
Stiletto Dagger Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/120%

Special Attacks
Pierce/Pierce
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
18
Armor Penetration
8%
Undead Race Damage Bonus
15%
Dagger of Righteousness Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
19
Armor Penetration
8%
Undead Race Damage Bonus
15%
Divine Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Fighter
Bard
Druid
Off-Hand
One Handed
-10
Physical Base Weapon Damage
26
Armor Penetration
5%
True Physical Damage
1
Icefang Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/140%

Special Attacks
Slash
175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%
Hitslow
-10/-10/-20 for 0.1/0.1/0.1s
Wizard
Rogue
Bard
Druid
Main-Hand
One Handed
-10
Physical Base Weapon Damage
17
Armor Penetration
8%
Undead Race Damage Bonus
15%
Sterling Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Pierce/Pierce/Pierce
100%/100%/100%

Special Attacks
Pierce/Pierce
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s
Rogue
Wizard
Bard
Utility
Two Handed
-10
Physical Base Weapon Damage
10
12
14
16
18
20
22
Primary Attack 1
100% + 2

Primary Attacks
Always: x85%
Hitslow
-25% for 0.7s
21
Rogue
Warlock
Main-Hand
One Handed
-10
Physical Base Weapon Damage
20
Debuff Duration Bonus
1.5%
File:Tidal Kris Dagger Hitbox.pngPrimary Attack 1
100% + 2

Primary Attack 2
100% + 2

Primary Attack 3
100% + 2

Primary Attack 4
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Primary Attacks
Slash/Slash/Slash/Slash
100%/105%/110%/110%

Special Attacks
Slash/Slash
175%/175%
Primary Attacks
Mid Attack: x70%/70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10/-10 for 0.1/0.1/0.1/0.1s

NameClassSlotMovement SpeedDamage on HitStatsHitbox + Impact ResistImpact Zones + Impact PowerComboAction Movement PenaltySlowdown On Hit
RogueOff-Hand
One Handed
-10
Physical Base Weapon Damage
24
Armor Penetration
8%
File:Deathbloom Hitbox.pngSecondary Attack 1
100% + 2

Secondary Attack 2
100% + 2

Secondary Attack 3
100% + 2

Special Riposte Attack 1
100% + 4

Special Riposte Attack 2
100% + 4

Impact Resist
3
Secondary Attacks
Slash/Slash/Pierce
100%/100%/120%

Special Attacks
Pierce/Pierce
175%/175%
Secondary Attacks
Mid Attack: x70%/70%/70%
Otherwise: x92.5%/92.5%/92.5%

Block Actions
Always: x99%

Special Attacks
Always: x85%/85%
Hitslow
-10/-10/-10 for 0.1/0.1/0.1s